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* Update ChangeLog
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68
ChangeLog
68
ChangeLog
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2008-04-04 Various contributors
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+ Solaris fixes
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+ Replace vsprintf function in bg_lib.c with vsnprintf implementation started by Patrick Powell
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+ Compile bg_* files separately for each game module, as originally intended
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+ Write q3config_server.cfg for the server, to avoid reseting client variables
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after running a dedicated server
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+ Split image decoders into their own files
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+ OS X build updates for most compatibility
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+ Slackbuild
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+ Detect available resolutions and offer them in the in game menus
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+ A few botlib fixes
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+ Fix poppy captured audio when recording videos
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+ Extend console logging on crash errors
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+ Merge *BSD platform definitions in q_platform.h
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+ IRIX support
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+ Remove all the old bat/sh QVM building scripts
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+ Make master server used client configurable (cl_master)
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+ Fix to QVM compilation on big endian architectures
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+ OpenBSD support
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+ Autocomplete key names
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+ Don't build client command completion on the dedicated server
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+ Don't apply colour escape chars on input fields
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+ Rewrite of the win32 dedicated console
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+ Improved Makefile startup time
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+ Build dedicated server binary on Windows
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+ Bump Q3_VERSION to 1.35
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+ Replacement of platform specific backends with a generic SDL one
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+ Merge win_net.c and unix_net.c to net_ip.c
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+ Demote input related console information to developer only so that it doesn't
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spam the console every time input settings are changed
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+ PNG texture support
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+ Cleanup of tabulation in R_LoadImage
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+ Fixes to console scrolling
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+ New x86_64 vm that doesn't use gas
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+ Early out AABB collision optimisation
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+ Generate QVM dependicies in a better way
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+ Build process is quieter
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+ Replace horrendously long list of Makefile build rules with set of inference rules
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+ Allow CC to be overridden externally to the Makefile
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+ Move storage of console history from a cvar to a file in order to alleviate
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security concerns
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+ Fix bug where transparent surfaces wouldn't draw over skyboxes
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+ Add input sanitising to various sound playing functions called from mods
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+ Explicitly set OpenAL distance attenuation model
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+ Increased the number of registers used for the opStack in the PPC vm from
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12 to 16
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+ Fix endian issue in MDR loading
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+ Add cURL support for HTTP/FTP downloading
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+ Disable video command when not playing back a demo
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+ Print the SVN version string in Com_Init()
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+ OpenAL device enumeration support
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+ Fix 100% CPU usage on idle dedicated servers
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+ Windows home directory support
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+ Improve correctness of AVI files created by video command
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+ Better SDL joystick support
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+ sv_minRate
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+ [cl|sv]_packetdelay
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+ Various security fixes
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+ Fix JIT compiler code execution on NX-protected win32 OS
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+ Fix r_overBrightBits variable getting ignored on Linux
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+ cl_guid for semi-reliable server authentication
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+ Anisotropic texture filtering
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+ Video export doesn't crap out with sv_pure 1 anymore
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+ Video export doesn't crap out when writing > 2Gb files anymore
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+ Fix to a bug where servers with long uptimes (~27 days) would consume 100%
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CPU if the running game did not set the nextmap cvar
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+ Some OSes no longer requires a vid_restart when changing r_fullscreen
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2006-01-24 Various contributors
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+ Persistent console history
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+ Added code to sleep a bit when q3 has no focus and sleep a lot when it's
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