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* (bug 2972) add r_swapInterval support to SDL client (if libSDL >= 1.2.10)
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2 changed files with 12 additions and 0 deletions
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@ -979,7 +979,12 @@ void R_Register( void )
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r_dlightBacks = ri.Cvar_Get( "r_dlightBacks", "1", CVAR_ARCHIVE );
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r_finish = ri.Cvar_Get ("r_finish", "0", CVAR_ARCHIVE);
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r_textureMode = ri.Cvar_Get( "r_textureMode", "GL_LINEAR_MIPMAP_NEAREST", CVAR_ARCHIVE );
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#if USE_SDL_VIDEO
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r_swapInterval = ri.Cvar_Get( "r_swapInterval", "0",
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CVAR_ARCHIVE | CVAR_LATCH );
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#else
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r_swapInterval = ri.Cvar_Get( "r_swapInterval", "0", CVAR_ARCHIVE );
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#endif
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r_gamma = ri.Cvar_Get( "r_gamma", "1", CVAR_ARCHIVE );
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r_facePlaneCull = ri.Cvar_Get ("r_facePlaneCull", "1", CVAR_ARCHIVE );
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@ -689,6 +689,13 @@ static int GLW_SetMode( const char *drivername, int mode, qboolean fullscreen )
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SDL_GL_SetAttribute( SDL_GL_STENCIL_SIZE, tstencilbits );
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SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 );
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#if SDL_VERSION_ATLEAST( 1, 2, 10 )
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if( SDL_GL_SetAttribute( SDL_GL_SWAP_CONTROL, r_swapInterval->integer ) )
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ri.Printf( PRINT_ALL, "r_swapInterval requires libSDL >= 1.2.10\n" );
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#else
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#warning libSDL >= 1.2.10 required for r_swapInterval support
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#endif // SDL_GL_SWAP_CONTROL
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SDL_WM_SetCaption(CLIENT_WINDOW_TITLE, CLIENT_WINDOW_ICON);
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SDL_ShowCursor(0);
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SDL_EnableUNICODE(1);
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