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Fixes for bugs introduced in last several revisions
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parent
dc24d7649c
commit
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4 changed files with 25 additions and 12 deletions
2
Makefile
2
Makefile
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@ -1885,7 +1885,7 @@ Q3CGOBJ_ = \
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$(B)/baseq3/cgame/cg_info.o \
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$(B)/baseq3/cgame/cg_info.o \
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$(B)/baseq3/cgame/cg_localents.o \
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$(B)/baseq3/cgame/cg_localents.o \
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$(B)/baseq3/cgame/cg_marks.o \
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$(B)/baseq3/cgame/cg_marks.o \
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$(B)/baseq3/cgame/cg_particles.o \
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$(B)/baseq3/cgame/cg_particles.o \
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$(B)/baseq3/cgame/cg_players.o \
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$(B)/baseq3/cgame/cg_players.o \
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$(B)/baseq3/cgame/cg_playerstate.o \
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$(B)/baseq3/cgame/cg_playerstate.o \
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$(B)/baseq3/cgame/cg_predict.o \
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$(B)/baseq3/cgame/cg_predict.o \
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@ -141,7 +141,8 @@ static float shaderAnimSTRatio[MAX_SHADER_ANIMS] = {
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#ifdef WOLF_PARTICLES
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#ifdef WOLF_PARTICLES
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#define MAX_PARTICLES 1024 * 8
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#define MAX_PARTICLES 1024 * 8
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#else
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#else
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#define WOLF_PARTICLES 1024
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#define MAX_PARTICLES 1024
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#endif
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cparticle_t *active_particles, *free_particles;
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cparticle_t *active_particles, *free_particles;
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cparticle_t particles[MAX_PARTICLES];
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cparticle_t particles[MAX_PARTICLES];
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@ -1,10 +1,16 @@
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#!/bin/sh
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#!/bin/sh
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export CC=i586-mingw32msvc-gcc
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if [ !$CC ]
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export WINDRES=i586-mingw32msvc-windres
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export PLATFORM=mingw32
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if [ !$ARCH ]
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then
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then
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export ARCH=x86
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export CC=i586-mingw32msvc-gcc
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fi
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fi
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if [ !$WINDRES ]
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then
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export WINDRES=i586-mingw32msvc-windres
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fi
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export PLATFORM=mingw32
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export ARCH=x86
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exec make $*
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exec make $*
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@ -1,10 +1,16 @@
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#!/bin/sh
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#!/bin/sh
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export CC=amd64-mingw32msvc-gcc
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if [ !$CC ]
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export WINDRES=amd64-mingw32msvc-windres
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export PLATFORM=mingw32
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if [ !$ARCH ]
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then
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then
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export ARCH=x86_64
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export CC=amd64-mingw32msvc-gcc
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fi
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fi
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if [ !$WINDRES ]
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then
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export WINDRES=amd64-mingw32msvc-windres
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fi
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export PLATFORM=mingw32
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export ARCH=x86_64
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exec make $*
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exec make $*
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