Fixes for bugs introduced in last several revisions

This commit is contained in:
Thilo Schulz 2011-06-16 22:50:33 +00:00
parent dc24d7649c
commit b8f81e8065
4 changed files with 25 additions and 12 deletions

View file

@ -1885,7 +1885,7 @@ Q3CGOBJ_ = \
$(B)/baseq3/cgame/cg_info.o \
$(B)/baseq3/cgame/cg_localents.o \
$(B)/baseq3/cgame/cg_marks.o \
$(B)/baseq3/cgame/cg_particles.o \
$(B)/baseq3/cgame/cg_particles.o \
$(B)/baseq3/cgame/cg_players.o \
$(B)/baseq3/cgame/cg_playerstate.o \
$(B)/baseq3/cgame/cg_predict.o \

View file

@ -141,7 +141,8 @@ static float shaderAnimSTRatio[MAX_SHADER_ANIMS] = {
#ifdef WOLF_PARTICLES
#define MAX_PARTICLES 1024 * 8
#else
#define WOLF_PARTICLES 1024
#define MAX_PARTICLES 1024
#endif
cparticle_t *active_particles, *free_particles;
cparticle_t particles[MAX_PARTICLES];

View file

@ -1,10 +1,16 @@
#!/bin/sh
export CC=i586-mingw32msvc-gcc
export WINDRES=i586-mingw32msvc-windres
export PLATFORM=mingw32
if [ !$ARCH ]
if [ !$CC ]
then
export ARCH=x86
export CC=i586-mingw32msvc-gcc
fi
if [ !$WINDRES ]
then
export WINDRES=i586-mingw32msvc-windres
fi
export PLATFORM=mingw32
export ARCH=x86
exec make $*

View file

@ -1,10 +1,16 @@
#!/bin/sh
export CC=amd64-mingw32msvc-gcc
export WINDRES=amd64-mingw32msvc-windres
export PLATFORM=mingw32
if [ !$ARCH ]
if [ !$CC ]
then
export ARCH=x86_64
export CC=amd64-mingw32msvc-gcc
fi
if [ !$WINDRES ]
then
export WINDRES=amd64-mingw32msvc-windres
fi
export PLATFORM=mingw32
export ARCH=x86_64
exec make $*