Fix indentation

This commit is contained in:
Thilo Schulz 2011-07-07 23:05:09 +00:00
parent 0ed9c43453
commit b8627b8774

View file

@ -1294,7 +1294,7 @@ void CG_AddPlayerWeapon( refEntity_t *parent, playerState_t *ps, centity_t *cent
if(ps && cg_drawGun.integer == 2)
VectorMA(gun.origin, -lerped.origin[1], parent->axis[1], gun.origin);
else if(!ps || cg_drawGun.integer != 3)
VectorMA(gun.origin, lerped.origin[1], parent->axis[1], gun.origin);
VectorMA(gun.origin, lerped.origin[1], parent->axis[1], gun.origin);
VectorMA(gun.origin, lerped.origin[2], parent->axis[2], gun.origin);