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Changes suggested by DevHC:
- Remove "!target" checks from tell, vtell, and gc commands. Target was just set, cannot be NULL. - Validate "order" in gc command before "player id."
This commit is contained in:
parent
467619c034
commit
b785f8a241
1 changed files with 11 additions and 11 deletions
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@ -955,7 +955,7 @@ static void Cmd_Tell_f( gentity_t *ent ) {
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}
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}
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target = &g_entities[targetNum];
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target = &g_entities[targetNum];
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if ( !target || !target->inuse || !target->client ) {
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if ( !target->inuse || !target->client ) {
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return;
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return;
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}
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}
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@ -1081,7 +1081,7 @@ static void Cmd_VoiceTell_f( gentity_t *ent, qboolean voiceonly ) {
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}
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}
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target = &g_entities[targetNum];
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target = &g_entities[targetNum];
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if ( !target || !target->inuse || !target->client ) {
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if ( !target->inuse || !target->client ) {
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return;
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return;
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}
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}
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@ -1195,6 +1195,14 @@ void Cmd_GameCommand_f( gentity_t *ent ) {
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return;
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return;
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}
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}
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trap_Argv( 2, arg, sizeof( arg ) );
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order = atoi( arg );
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if ( order < 0 || order >= numgc_orders ) {
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trap_SendServerCommand( ent-g_entities, va("print \"Bad order: %i\n\"", order));
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return;
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}
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trap_Argv( 1, arg, sizeof( arg ) );
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trap_Argv( 1, arg, sizeof( arg ) );
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targetNum = ClientNumberFromString( ent, arg );
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targetNum = ClientNumberFromString( ent, arg );
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if ( targetNum == -1 ) {
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if ( targetNum == -1 ) {
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@ -1202,15 +1210,7 @@ void Cmd_GameCommand_f( gentity_t *ent ) {
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}
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}
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target = &g_entities[targetNum];
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target = &g_entities[targetNum];
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if ( !target || !target->inuse || !target->client ) {
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if ( !target->inuse || !target->client ) {
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return;
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}
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trap_Argv( 2, arg, sizeof( arg ) );
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order = atoi( arg );
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if ( order < 0 || order >= numgc_orders ) {
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trap_SendServerCommand( ent-g_entities, va("print \"Bad order: %i\n\"", order));
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return;
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return;
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}
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}
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