Misc fixes to IBO code to correctly use sizeof(glIndex_t)

This commit is contained in:
Anthony Pesch 2013-05-06 18:01:44 -07:00
parent d9485b696e
commit b0f0376a4f
4 changed files with 10 additions and 13 deletions

View file

@ -44,9 +44,9 @@ R_DrawElements
void R_DrawElementsVBO( int numIndexes, glIndex_t firstIndex, glIndex_t minIndex, glIndex_t maxIndex )
{
if (glRefConfig.drawRangeElements)
qglDrawRangeElementsEXT(GL_TRIANGLES, minIndex, maxIndex, numIndexes, GL_INDEX_TYPE, BUFFER_OFFSET(firstIndex * sizeof(GL_INDEX_TYPE)));
qglDrawRangeElementsEXT(GL_TRIANGLES, minIndex, maxIndex, numIndexes, GL_INDEX_TYPE, BUFFER_OFFSET(firstIndex * sizeof(glIndex_t)));
else
qglDrawElements(GL_TRIANGLES, numIndexes, GL_INDEX_TYPE, BUFFER_OFFSET(firstIndex * sizeof(GL_INDEX_TYPE)));
qglDrawElements(GL_TRIANGLES, numIndexes, GL_INDEX_TYPE, BUFFER_OFFSET(firstIndex * sizeof(glIndex_t)));
}

View file

@ -468,7 +468,7 @@ static void DrawSkySide( struct image_s *image, const int mins[2], const int max
R_DrawElementsVBO(tess.numIndexes - tess.firstIndex, tess.firstIndex, tess.minIndex, tess.maxIndex);
//qglDrawElements(GL_TRIANGLES, tess.numIndexes - tess.firstIndex, GL_INDEX_TYPE, BUFFER_OFFSET(tess.firstIndex * sizeof(GL_INDEX_TYPE)));
//qglDrawElements(GL_TRIANGLES, tess.numIndexes - tess.firstIndex, GL_INDEX_TYPE, BUFFER_OFFSET(tess.firstIndex * sizeof(glIndex_t)));
//R_BindNullVBO();
//R_BindNullIBO();

View file

@ -437,8 +437,8 @@ static qboolean RB_SurfaceVbo(VBO_t *vbo, IBO_t *ibo, int numVerts, int numIndex
// merge this into any existing multidraw primitives
mergeForward = -1;
mergeBack = -1;
firstIndexOffset = BUFFER_OFFSET(firstIndex * sizeof(GL_INDEX_TYPE));
lastIndexOffset = BUFFER_OFFSET((firstIndex + numIndexes) * sizeof(GL_INDEX_TYPE));
firstIndexOffset = BUFFER_OFFSET(firstIndex * sizeof(glIndex_t));
lastIndexOffset = BUFFER_OFFSET((firstIndex + numIndexes) * sizeof(glIndex_t));
if (r_mergeMultidraws->integer)
{

View file

@ -506,12 +506,11 @@ IBO_t *R_CreateIBO2(const char *name, int numTriangles, srfTriangle_t *
IBO_t *ibo;
int i, j;
byte *indexes;
glIndex_t *indexes;
int indexesSize;
int indexesOfs;
int indexesCount;
srfTriangle_t *tri;
glIndex_t index;
int glUsage;
switch (usage)
@ -548,17 +547,15 @@ IBO_t *R_CreateIBO2(const char *name, int numTriangles, srfTriangle_t *
Q_strncpyz(ibo->name, name, sizeof(ibo->name));
indexesSize = numTriangles * 3 * sizeof(int);
indexesSize = numTriangles * 3 * sizeof(glIndex_t);
indexes = ri.Hunk_AllocateTempMemory(indexesSize);
indexesOfs = 0;
indexesCount = 0;
for(i = 0, tri = triangles; i < numTriangles; i++, tri++)
{
for(j = 0; j < 3; j++)
{
index = tri->indexes[j];
memcpy(indexes + indexesOfs, &index, sizeof(glIndex_t));
indexesOfs += sizeof(glIndex_t);
indexes[indexesCount++] = tri->indexes[j];
}
}