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Let's not ifdef MISSIONPACK inside of ifdef MISSIONPACK
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1 changed files with 1 additions and 9 deletions
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@ -820,7 +820,6 @@ CG_PlayVoiceChat
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=================
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*/
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void CG_PlayVoiceChat( bufferedVoiceChat_t *vchat ) {
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#ifdef MISSIONPACK
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// if we are going into the intermission, don't start any voices
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if ( cg.intermissionStarted ) {
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return;
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@ -845,7 +844,6 @@ void CG_PlayVoiceChat( bufferedVoiceChat_t *vchat ) {
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CG_Printf( "%s\n", vchat->message );
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}
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voiceChatBuffer[cg.voiceChatBufferOut].snd = 0;
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#endif
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}
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/*
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@ -854,7 +852,6 @@ CG_PlayBufferedVoieChats
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=====================
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*/
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void CG_PlayBufferedVoiceChats( void ) {
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#ifdef MISSIONPACK
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if ( cg.voiceChatTime < cg.time ) {
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if (cg.voiceChatBufferOut != cg.voiceChatBufferIn && voiceChatBuffer[cg.voiceChatBufferOut].snd) {
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//
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@ -864,7 +861,6 @@ void CG_PlayBufferedVoiceChats( void ) {
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cg.voiceChatTime = cg.time + 1000;
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}
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}
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#endif
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}
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/*
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@ -873,7 +869,6 @@ CG_AddBufferedVoiceChat
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=====================
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*/
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void CG_AddBufferedVoiceChat( bufferedVoiceChat_t *vchat ) {
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#ifdef MISSIONPACK
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// if we are going into the intermission, don't start any voices
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if ( cg.intermissionStarted ) {
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return;
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@ -885,7 +880,6 @@ void CG_AddBufferedVoiceChat( bufferedVoiceChat_t *vchat ) {
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CG_PlayVoiceChat( &voiceChatBuffer[cg.voiceChatBufferOut] );
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cg.voiceChatBufferOut++;
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}
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#endif
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}
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/*
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@ -894,7 +888,6 @@ CG_VoiceChatLocal
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=================
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*/
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void CG_VoiceChatLocal( int mode, qboolean voiceOnly, int clientNum, int color, const char *cmd ) {
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#ifdef MISSIONPACK
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char *chat;
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voiceChatList_t *voiceChatList;
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clientInfo_t *ci;
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@ -934,7 +927,6 @@ void CG_VoiceChatLocal( int mode, qboolean voiceOnly, int clientNum, int color,
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CG_AddBufferedVoiceChat(&vchat);
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}
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}
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#endif
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}
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/*
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@ -962,7 +954,7 @@ void CG_VoiceChat( int mode ) {
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CG_VoiceChatLocal( mode, voiceOnly, clientNum, color, cmd );
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}
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#endif
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#endif // MISSIONPACK
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/*
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=================
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