* Increase default for s_alSources to 96

* Source allocation warning on looping sounds demoted to developer only
This commit is contained in:
Tim Angus 2005-12-11 21:14:45 +00:00
parent 489c4f66df
commit 6c6396a54f

View file

@ -855,7 +855,7 @@ static void S_AL_SrcLoop( alSrcPriority_t priority, sfxHandle_t sfx,
src = S_AL_SrcAlloc( priority, entityNum, -1 );
if( src == -1 )
{
Com_Printf( S_COLOR_RED "ERROR: Failed to allocate source "
Com_DPrintf( S_COLOR_YELLOW "WARNING: Failed to allocate source "
"for loop sfx %d on entity %d\n", sfx, entityNum );
return;
}
@ -1586,7 +1586,7 @@ qboolean S_AL_Init( soundInterface_t *si )
// New console variables
s_alPrecache = Cvar_Get( "s_alPrecache", "1", CVAR_ARCHIVE );
s_alGain = Cvar_Get( "s_alGain", "0.4", CVAR_ARCHIVE );
s_alSources = Cvar_Get( "s_alSources", "64", CVAR_ARCHIVE );
s_alSources = Cvar_Get( "s_alSources", "96", CVAR_ARCHIVE );
s_alDopplerFactor = Cvar_Get( "s_alDopplerFactor", "1.0", CVAR_ARCHIVE );
s_alDopplerSpeed = Cvar_Get( "s_alDopplerSpeed", "2200", CVAR_ARCHIVE );
s_alMinDistance = Cvar_Get( "s_alMinDistance", "80", CVAR_ARCHIVE );