mirror of
https://github.com/UberGames/ioef.git
synced 2024-11-27 22:42:09 +00:00
Support five master servers in Team Arena server browser.
This commit is contained in:
parent
f220db0e08
commit
6242d16e0d
1 changed files with 119 additions and 57 deletions
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@ -54,10 +54,21 @@ static const char *skillLevels[] = {
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static const int numSkillLevels = ARRAY_LEN( skillLevels );
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#define UIAS_LOCAL 0
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#define UIAS_GLOBAL1 1
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#define UIAS_GLOBAL2 2
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#define UIAS_GLOBAL3 3
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#define UIAS_GLOBAL4 4
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#define UIAS_GLOBAL5 5
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#define UIAS_FAVORITES 6
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static const char *netSources[] = {
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"Local",
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"Mplayer",
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"Internet",
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"Internet1",
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"Internet2",
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"Internet3",
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"Internet4",
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"Internet5",
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"Favorites"
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};
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static const int numNetSources = ARRAY_LEN( netSources );
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@ -981,6 +992,24 @@ void UI_Load(void) {
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}
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// Convert ui's net source to AS_* used by trap calls.
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int UI_SourceForLAN(void) {
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switch (ui_netSource.integer) {
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default:
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case UIAS_LOCAL:
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return AS_LOCAL;
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case UIAS_GLOBAL1:
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case UIAS_GLOBAL2:
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case UIAS_GLOBAL3:
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case UIAS_GLOBAL4:
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case UIAS_GLOBAL5:
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return AS_GLOBAL;
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case UIAS_FAVORITES:
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return AS_FAVORITES;
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}
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}
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static const char *handicapValues[] = {"None","95","90","85","80","75","70","65","60","55","50","45","40","35","30","25","20","15","10","5",NULL};
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#ifndef MISSIONPACK
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static int numHandicaps = ARRAY_LEN(handicapValues);
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@ -1678,7 +1707,7 @@ static int UI_OwnerDrawWidth(int ownerDraw, float scale) {
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s = va("%i. %s", ownerDraw-UI_REDTEAM1 + 1, text);
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break;
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case UI_NETSOURCE:
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if (ui_netSource.integer < 0 || ui_netSource.integer > uiInfo.numJoinGameTypes) {
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if (ui_netSource.integer < 0 || ui_netSource.integer > numNetSources) {
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ui_netSource.integer = 0;
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}
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s = va("Source: %s", netSources[ui_netSource.integer]);
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@ -1826,7 +1855,7 @@ static void UI_DrawServerRefreshDate(rectDef_t *rect, float scale, vec4_t color,
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lowLight[2] = 0.8 * color[2];
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lowLight[3] = 0.8 * color[3];
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LerpColor(color,lowLight,newColor,0.5+0.5*sin(uiInfo.uiDC.realTime / PULSE_DIVISOR));
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Text_Paint(rect->x, rect->y, scale, newColor, va("Getting info for %d servers (ESC to cancel)", trap_LAN_GetServerCount(ui_netSource.integer)), 0, 0, textStyle);
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Text_Paint(rect->x, rect->y, scale, newColor, va("Getting info for %d servers (ESC to cancel)", trap_LAN_GetServerCount(UI_SourceForLAN())), 0, 0, textStyle);
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} else {
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char buff[64];
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Q_strncpyz(buff, UI_Cvar_VariableString(va("ui_lastServerRefresh_%i", ui_netSource.integer)), 64);
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@ -2162,14 +2191,14 @@ static qboolean UI_OwnerDrawVisible(int flags) {
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}
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if (flags & UI_SHOW_FAVORITESERVERS) {
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// this assumes you only put this type of display flag on something showing in the proper context
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if (ui_netSource.integer != AS_FAVORITES) {
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if (ui_netSource.integer != UIAS_FAVORITES) {
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vis = qfalse;
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}
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flags &= ~UI_SHOW_FAVORITESERVERS;
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}
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if (flags & UI_SHOW_NOTFAVORITESERVERS) {
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// this assumes you only put this type of display flag on something showing in the proper context
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if (ui_netSource.integer == AS_FAVORITES) {
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if (ui_netSource.integer == UIAS_FAVORITES) {
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vis = qfalse;
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}
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flags &= ~UI_SHOW_NOTFAVORITESERVERS;
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@ -2475,6 +2504,25 @@ static qboolean UI_NetSource_HandleKey(int flags, float *special, int key) {
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ui_netSource.integer++;
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}
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if(ui_netSource.integer >= UIAS_GLOBAL1 && ui_netSource.integer <= UIAS_GLOBAL5)
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{
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char masterstr[2], cvarname[sizeof("sv_master1")];
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while(ui_netSource.integer >= UIAS_GLOBAL1 && ui_netSource.integer <= UIAS_GLOBAL5)
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{
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Com_sprintf(cvarname, sizeof(cvarname), "sv_master%d", ui_netSource.integer);
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trap_Cvar_VariableStringBuffer(cvarname, masterstr, sizeof(masterstr));
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if(*masterstr)
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break;
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if (key == K_MOUSE2) {
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ui_netSource.integer--;
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} else {
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ui_netSource.integer++;
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}
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}
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}
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if (ui_netSource.integer >= numNetSources) {
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ui_netSource.integer = 0;
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} else if (ui_netSource.integer < 0) {
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@ -2482,7 +2530,7 @@ static qboolean UI_NetSource_HandleKey(int flags, float *special, int key) {
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}
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UI_BuildServerDisplayList(qtrue);
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if (ui_netSource.integer != AS_GLOBAL) {
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if (!(ui_netSource.integer >= UIAS_GLOBAL1 && ui_netSource.integer <= UIAS_GLOBAL5)) {
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UI_StartServerRefresh(qtrue);
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}
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trap_Cvar_Set( "ui_netSource", va("%d", ui_netSource.integer));
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@ -2717,7 +2765,7 @@ UI_ServersQsortCompare
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=================
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*/
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static int QDECL UI_ServersQsortCompare( const void *arg1, const void *arg2 ) {
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return trap_LAN_CompareServers( ui_netSource.integer, uiInfo.serverStatus.sortKey, uiInfo.serverStatus.sortDir, *(int*)arg1, *(int*)arg2);
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return trap_LAN_CompareServers( UI_SourceForLAN(), uiInfo.serverStatus.sortKey, uiInfo.serverStatus.sortDir, *(int*)arg1, *(int*)arg2);
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}
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@ -3312,13 +3360,13 @@ static void UI_RunMenuScript(char **args) {
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uiInfo.nextServerStatusRefresh = 0;
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uiInfo.nextFindPlayerRefresh = 0;
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} else if (Q_stricmp(name, "UpdateFilter") == 0) {
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if (ui_netSource.integer == AS_LOCAL) {
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if (ui_netSource.integer == UIAS_LOCAL) {
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UI_StartServerRefresh(qtrue);
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}
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UI_BuildServerDisplayList(qtrue);
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UI_FeederSelection(FEEDER_SERVERS, 0);
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} else if (Q_stricmp(name, "ServerStatus") == 0) {
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trap_LAN_GetServerAddressString(ui_netSource.integer, uiInfo.serverStatus.displayServers[uiInfo.serverStatus.currentServer], uiInfo.serverStatusAddress, sizeof(uiInfo.serverStatusAddress));
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trap_LAN_GetServerAddressString(UI_SourceForLAN(), uiInfo.serverStatus.displayServers[uiInfo.serverStatus.currentServer], uiInfo.serverStatusAddress, sizeof(uiInfo.serverStatusAddress));
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UI_BuildServerStatus(qtrue);
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} else if (Q_stricmp(name, "FoundPlayerServerStatus") == 0) {
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Q_strncpyz(uiInfo.serverStatusAddress, uiInfo.foundPlayerServerAddresses[uiInfo.currentFoundPlayerServer], sizeof(uiInfo.serverStatusAddress));
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@ -3334,7 +3382,7 @@ static void UI_RunMenuScript(char **args) {
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trap_Cvar_Set("cg_cameraOrbit", "0");
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trap_Cvar_Set("ui_singlePlayerActive", "0");
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if (uiInfo.serverStatus.currentServer >= 0 && uiInfo.serverStatus.currentServer < uiInfo.serverStatus.numDisplayServers) {
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trap_LAN_GetServerAddressString(ui_netSource.integer, uiInfo.serverStatus.displayServers[uiInfo.serverStatus.currentServer], buff, 1024);
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trap_LAN_GetServerAddressString(UI_SourceForLAN(), uiInfo.serverStatus.displayServers[uiInfo.serverStatus.currentServer], buff, 1024);
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trap_Cmd_ExecuteText( EXEC_APPEND, va( "connect %s\n", buff ) );
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}
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} else if (Q_stricmp(name, "FoundPlayerJoinServer") == 0) {
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@ -3397,12 +3445,12 @@ static void UI_RunMenuScript(char **args) {
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trap_Cmd_ExecuteText( EXEC_APPEND, va("addbot %s %i %s\n", UI_GetBotNameByNumber(uiInfo.botIndex), uiInfo.skillIndex+1, (uiInfo.redBlue == 0) ? "Red" : "Blue") );
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}
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} else if (Q_stricmp(name, "addFavorite") == 0) {
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if (ui_netSource.integer != AS_FAVORITES) {
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if (ui_netSource.integer != UIAS_FAVORITES) {
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char name[MAX_NAME_LENGTH];
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char addr[MAX_NAME_LENGTH];
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int res;
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trap_LAN_GetServerInfo(ui_netSource.integer, uiInfo.serverStatus.displayServers[uiInfo.serverStatus.currentServer], buff, MAX_STRING_CHARS);
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trap_LAN_GetServerInfo(UI_SourceForLAN(), uiInfo.serverStatus.displayServers[uiInfo.serverStatus.currentServer], buff, MAX_STRING_CHARS);
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name[0] = addr[0] = '\0';
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Q_strncpyz(name, Info_ValueForKey(buff, "hostname"), MAX_NAME_LENGTH);
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Q_strncpyz(addr, Info_ValueForKey(buff, "addr"), MAX_NAME_LENGTH);
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@ -3423,9 +3471,9 @@ static void UI_RunMenuScript(char **args) {
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}
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}
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} else if (Q_stricmp(name, "deleteFavorite") == 0) {
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if (ui_netSource.integer == AS_FAVORITES) {
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if (ui_netSource.integer == UIAS_FAVORITES) {
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char addr[MAX_NAME_LENGTH];
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trap_LAN_GetServerInfo(ui_netSource.integer, uiInfo.serverStatus.displayServers[uiInfo.serverStatus.currentServer], buff, MAX_STRING_CHARS);
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trap_LAN_GetServerInfo(AS_FAVORITES, uiInfo.serverStatus.displayServers[uiInfo.serverStatus.currentServer], buff, MAX_STRING_CHARS);
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addr[0] = '\0';
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Q_strncpyz(addr, Info_ValueForKey(buff, "addr"), MAX_NAME_LENGTH);
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if (strlen(addr) > 0) {
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@ -3433,7 +3481,7 @@ static void UI_RunMenuScript(char **args) {
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}
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}
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} else if (Q_stricmp(name, "createFavorite") == 0) {
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if (ui_netSource.integer == AS_FAVORITES) {
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if (ui_netSource.integer == UIAS_FAVORITES) {
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char name[MAX_NAME_LENGTH];
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char addr[MAX_NAME_LENGTH];
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int res;
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@ -3688,7 +3736,7 @@ static void UI_BinaryServerInsertion(int num) {
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while(mid > 0) {
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mid = len >> 1;
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//
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res = trap_LAN_CompareServers( ui_netSource.integer, uiInfo.serverStatus.sortKey,
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res = trap_LAN_CompareServers( UI_SourceForLAN(), uiInfo.serverStatus.sortKey,
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uiInfo.serverStatus.sortDir, num, uiInfo.serverStatus.displayServers[offset+mid]);
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// if equal
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if (res == 0) {
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@ -3721,6 +3769,7 @@ static void UI_BuildServerDisplayList(qboolean force) {
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char info[MAX_STRING_CHARS];
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// qboolean startRefresh = qtrue; TTimo: unused
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static int numinvisible;
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int lanSource;
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if (!(force || uiInfo.uiDC.realTime > uiInfo.serverStatus.nextDisplayRefresh)) {
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return;
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@ -3742,6 +3791,8 @@ static void UI_BuildServerDisplayList(qboolean force) {
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uiInfo.serverStatus.motdWidth = -1;
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}
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lanSource = UI_SourceForLAN();
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if (force) {
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numinvisible = 0;
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// clear number of displayed servers
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@ -3750,12 +3801,12 @@ static void UI_BuildServerDisplayList(qboolean force) {
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// set list box index to zero
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Menu_SetFeederSelection(NULL, FEEDER_SERVERS, 0, NULL);
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// mark all servers as visible so we store ping updates for them
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trap_LAN_MarkServerVisible(ui_netSource.integer, -1, qtrue);
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trap_LAN_MarkServerVisible(lanSource, -1, qtrue);
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}
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// get the server count (comes from the master)
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count = trap_LAN_GetServerCount(ui_netSource.integer);
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if (count == -1 || (ui_netSource.integer == AS_LOCAL && count == 0) ) {
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count = trap_LAN_GetServerCount(lanSource);
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if (count == -1 || (ui_netSource.integer == UIAS_LOCAL && count == 0) ) {
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// still waiting on a response from the master
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uiInfo.serverStatus.numDisplayServers = 0;
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uiInfo.serverStatus.numPlayersOnServers = 0;
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@ -3766,22 +3817,22 @@ static void UI_BuildServerDisplayList(qboolean force) {
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visible = qfalse;
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for (i = 0; i < count; i++) {
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// if we already got info for this server
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if (!trap_LAN_ServerIsVisible(ui_netSource.integer, i)) {
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if (!trap_LAN_ServerIsVisible(lanSource, i)) {
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continue;
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}
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visible = qtrue;
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// get the ping for this server
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ping = trap_LAN_GetServerPing(ui_netSource.integer, i);
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if (ping > 0 || ui_netSource.integer == AS_FAVORITES) {
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ping = trap_LAN_GetServerPing(lanSource, i);
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if (ping > 0 || ui_netSource.integer == UIAS_FAVORITES) {
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trap_LAN_GetServerInfo(ui_netSource.integer, i, info, MAX_STRING_CHARS);
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trap_LAN_GetServerInfo(lanSource, i, info, MAX_STRING_CHARS);
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clients = atoi(Info_ValueForKey(info, "clients"));
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uiInfo.serverStatus.numPlayersOnServers += clients;
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if (ui_browserShowEmpty.integer == 0) {
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if (clients == 0) {
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trap_LAN_MarkServerVisible(ui_netSource.integer, i, qfalse);
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trap_LAN_MarkServerVisible(lanSource, i, qfalse);
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continue;
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}
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}
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@ -3789,7 +3840,7 @@ static void UI_BuildServerDisplayList(qboolean force) {
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if (ui_browserShowFull.integer == 0) {
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maxClients = atoi(Info_ValueForKey(info, "sv_maxclients"));
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if (clients == maxClients) {
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trap_LAN_MarkServerVisible(ui_netSource.integer, i, qfalse);
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trap_LAN_MarkServerVisible(lanSource, i, qfalse);
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continue;
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}
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}
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@ -3797,26 +3848,26 @@ static void UI_BuildServerDisplayList(qboolean force) {
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if (uiInfo.joinGameTypes[ui_joinGameType.integer].gtEnum != -1) {
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game = atoi(Info_ValueForKey(info, "gametype"));
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if (game != uiInfo.joinGameTypes[ui_joinGameType.integer].gtEnum) {
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trap_LAN_MarkServerVisible(ui_netSource.integer, i, qfalse);
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trap_LAN_MarkServerVisible(lanSource, i, qfalse);
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continue;
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}
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}
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if (ui_serverFilterType.integer > 0) {
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if (Q_stricmp(Info_ValueForKey(info, "game"), serverFilters[ui_serverFilterType.integer].basedir) != 0) {
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trap_LAN_MarkServerVisible(ui_netSource.integer, i, qfalse);
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trap_LAN_MarkServerVisible(lanSource, i, qfalse);
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continue;
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}
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}
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// make sure we never add a favorite server twice
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if (ui_netSource.integer == AS_FAVORITES) {
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if (ui_netSource.integer == UIAS_FAVORITES) {
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UI_RemoveServerFromDisplayList(i);
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}
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// insert the server into the list
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UI_BinaryServerInsertion(i);
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// done with this server
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if (ping > 0) {
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trap_LAN_MarkServerVisible(ui_netSource.integer, i, qfalse);
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trap_LAN_MarkServerVisible(lanSource, i, qfalse);
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numinvisible++;
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}
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}
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@ -4012,6 +4063,7 @@ static void UI_BuildFindPlayerList(qboolean force) {
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serverStatusInfo_t info;
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char name[MAX_NAME_LENGTH+2];
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char infoString[MAX_STRING_CHARS];
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int lanSource;
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if (!force) {
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if (!uiInfo.nextFindPlayerRefresh || uiInfo.nextFindPlayerRefresh > uiInfo.uiDC.realTime) {
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@ -4100,9 +4152,10 @@ static void UI_BuildFindPlayerList(qboolean force) {
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// if we didn't try to get the status of all servers in the main browser yet
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if (uiInfo.pendingServerStatus.num < uiInfo.serverStatus.numDisplayServers) {
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uiInfo.pendingServerStatus.server[i].startTime = uiInfo.uiDC.realTime;
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trap_LAN_GetServerAddressString(ui_netSource.integer, uiInfo.serverStatus.displayServers[uiInfo.pendingServerStatus.num],
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lanSource = UI_SourceForLAN();
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trap_LAN_GetServerAddressString(lanSource, uiInfo.serverStatus.displayServers[uiInfo.pendingServerStatus.num],
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uiInfo.pendingServerStatus.server[i].adrstr, sizeof(uiInfo.pendingServerStatus.server[i].adrstr));
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trap_LAN_GetServerInfo(ui_netSource.integer, uiInfo.serverStatus.displayServers[uiInfo.pendingServerStatus.num], infoString, sizeof(infoString));
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trap_LAN_GetServerInfo(lanSource, uiInfo.serverStatus.displayServers[uiInfo.pendingServerStatus.num], infoString, sizeof(infoString));
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Q_strncpyz(uiInfo.pendingServerStatus.server[i].name, Info_ValueForKey(infoString, "hostname"), sizeof(uiInfo.pendingServerStatus.server[0].name));
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uiInfo.pendingServerStatus.server[i].valid = qtrue;
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uiInfo.pendingServerStatus.num++;
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@ -4259,7 +4312,7 @@ static int UI_GetIndexFromSelection(int actual) {
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}
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static void UI_UpdatePendingPings( void ) {
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trap_LAN_ResetPings(ui_netSource.integer);
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trap_LAN_ResetPings(UI_SourceForLAN());
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uiInfo.serverStatus.refreshActive = qtrue;
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uiInfo.serverStatus.refreshtime = uiInfo.uiDC.realTime + 1000;
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@ -4286,7 +4339,7 @@ static const char *UI_FeederItemText(float feederID, int index, int column, qhan
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if (index >= 0 && index < uiInfo.serverStatus.numDisplayServers) {
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int ping, game, punkbuster;
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if (lastColumn != column || lastTime > uiInfo.uiDC.realTime + 5000) {
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trap_LAN_GetServerInfo(ui_netSource.integer, uiInfo.serverStatus.displayServers[index], info, MAX_STRING_CHARS);
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trap_LAN_GetServerInfo(UI_SourceForLAN(), uiInfo.serverStatus.displayServers[index], info, MAX_STRING_CHARS);
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lastColumn = column;
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lastTime = uiInfo.uiDC.realTime;
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}
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@ -4300,7 +4353,7 @@ static const char *UI_FeederItemText(float feederID, int index, int column, qhan
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if (ping <= 0) {
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return Info_ValueForKey(info, "addr");
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} else {
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if ( ui_netSource.integer == AS_LOCAL ) {
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if ( ui_netSource.integer == UIAS_LOCAL ) {
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int nettype = atoi(Info_ValueForKey(info, "nettype"));
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if (nettype < 0 || nettype >= ARRAY_LEN(netnames)) {
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@ -4456,7 +4509,7 @@ static void UI_FeederSelection(float feederID, int index) {
|
|||
} else if (feederID == FEEDER_SERVERS) {
|
||||
const char *mapName = NULL;
|
||||
uiInfo.serverStatus.currentServer = index;
|
||||
trap_LAN_GetServerInfo(ui_netSource.integer, uiInfo.serverStatus.displayServers[index], info, MAX_STRING_CHARS);
|
||||
trap_LAN_GetServerInfo(UI_SourceForLAN(), uiInfo.serverStatus.displayServers[index], info, MAX_STRING_CHARS);
|
||||
uiInfo.serverStatus.currentServerPreview = trap_R_RegisterShaderNoMip(va("levelshots/%s", Info_ValueForKey(info, "mapname")));
|
||||
if (uiInfo.serverStatus.currentServerCinematic >= 0) {
|
||||
trap_CIN_StopCinematic(uiInfo.serverStatus.currentServerCinematic);
|
||||
|
@ -5657,6 +5710,9 @@ vmCvar_t ui_lastServerRefresh_0;
|
|||
vmCvar_t ui_lastServerRefresh_1;
|
||||
vmCvar_t ui_lastServerRefresh_2;
|
||||
vmCvar_t ui_lastServerRefresh_3;
|
||||
vmCvar_t ui_lastServerRefresh_4;
|
||||
vmCvar_t ui_lastServerRefresh_5;
|
||||
vmCvar_t ui_lastServerRefresh_6;
|
||||
vmCvar_t ui_singlePlayerActive;
|
||||
vmCvar_t ui_scoreAccuracy;
|
||||
vmCvar_t ui_scoreImpressives;
|
||||
|
@ -5775,6 +5831,9 @@ static cvarTable_t cvarTable[] = {
|
|||
{ &ui_lastServerRefresh_1, "ui_lastServerRefresh_1", "", CVAR_ARCHIVE},
|
||||
{ &ui_lastServerRefresh_2, "ui_lastServerRefresh_2", "", CVAR_ARCHIVE},
|
||||
{ &ui_lastServerRefresh_3, "ui_lastServerRefresh_3", "", CVAR_ARCHIVE},
|
||||
{ &ui_lastServerRefresh_4, "ui_lastServerRefresh_4", "", CVAR_ARCHIVE},
|
||||
{ &ui_lastServerRefresh_5, "ui_lastServerRefresh_5", "", CVAR_ARCHIVE},
|
||||
{ &ui_lastServerRefresh_6, "ui_lastServerRefresh_6", "", CVAR_ARCHIVE},
|
||||
{ &ui_singlePlayerActive, "ui_singlePlayerActive", "0", 0},
|
||||
{ &ui_scoreAccuracy, "ui_scoreAccuracy", "0", CVAR_ARCHIVE},
|
||||
{ &ui_scoreImpressives, "ui_scoreImpressives", "0", CVAR_ARCHIVE},
|
||||
|
@ -5855,7 +5914,7 @@ static void UI_StopServerRefresh( void )
|
|||
Com_Printf("%d servers listed in browser with %d players.\n",
|
||||
uiInfo.serverStatus.numDisplayServers,
|
||||
uiInfo.serverStatus.numPlayersOnServers);
|
||||
count = trap_LAN_GetServerCount(ui_netSource.integer);
|
||||
count = trap_LAN_GetServerCount(UI_SourceForLAN());
|
||||
if (count - uiInfo.serverStatus.numDisplayServers > 0) {
|
||||
Com_Printf("%d servers not listed due to packet loss or pings higher than %d\n",
|
||||
count - uiInfo.serverStatus.numDisplayServers,
|
||||
|
@ -5893,13 +5952,13 @@ static void UI_DoServerRefresh( void )
|
|||
if (!uiInfo.serverStatus.refreshActive) {
|
||||
return;
|
||||
}
|
||||
if (ui_netSource.integer != AS_FAVORITES) {
|
||||
if (ui_netSource.integer == AS_LOCAL) {
|
||||
if (!trap_LAN_GetServerCount(ui_netSource.integer)) {
|
||||
if (ui_netSource.integer != UIAS_FAVORITES) {
|
||||
if (ui_netSource.integer == UIAS_LOCAL) {
|
||||
if (!trap_LAN_GetServerCount(AS_LOCAL)) {
|
||||
wait = qtrue;
|
||||
}
|
||||
} else {
|
||||
if (trap_LAN_GetServerCount(ui_netSource.integer) < 0) {
|
||||
if (trap_LAN_GetServerCount(AS_GLOBAL) < 0) {
|
||||
wait = qtrue;
|
||||
}
|
||||
}
|
||||
|
@ -5912,7 +5971,7 @@ static void UI_DoServerRefresh( void )
|
|||
}
|
||||
|
||||
// if still trying to retrieve pings
|
||||
if (trap_LAN_UpdateVisiblePings(ui_netSource.integer)) {
|
||||
if (trap_LAN_UpdateVisiblePings(UI_SourceForLAN())) {
|
||||
uiInfo.serverStatus.refreshtime = uiInfo.uiDC.realTime + 1000;
|
||||
} else if (!wait) {
|
||||
// get the last servers in the list
|
||||
|
@ -5932,6 +5991,7 @@ UI_StartServerRefresh
|
|||
static void UI_StartServerRefresh(qboolean full)
|
||||
{
|
||||
char *ptr;
|
||||
int lanSource;
|
||||
|
||||
qtime_t q;
|
||||
trap_RealTime(&q);
|
||||
|
@ -5947,26 +6007,28 @@ static void UI_StartServerRefresh(qboolean full)
|
|||
// clear number of displayed servers
|
||||
uiInfo.serverStatus.numDisplayServers = 0;
|
||||
uiInfo.serverStatus.numPlayersOnServers = 0;
|
||||
|
||||
lanSource = UI_SourceForLAN();
|
||||
// mark all servers as visible so we store ping updates for them
|
||||
trap_LAN_MarkServerVisible(ui_netSource.integer, -1, qtrue);
|
||||
trap_LAN_MarkServerVisible(lanSource, -1, qtrue);
|
||||
// reset all the pings
|
||||
trap_LAN_ResetPings(ui_netSource.integer);
|
||||
trap_LAN_ResetPings(lanSource);
|
||||
//
|
||||
if( ui_netSource.integer == AS_LOCAL ) {
|
||||
if( ui_netSource.integer == UIAS_LOCAL ) {
|
||||
trap_Cmd_ExecuteText( EXEC_NOW, "localservers\n" );
|
||||
uiInfo.serverStatus.refreshtime = uiInfo.uiDC.realTime + 1000;
|
||||
return;
|
||||
}
|
||||
|
||||
uiInfo.serverStatus.refreshtime = uiInfo.uiDC.realTime + 5000;
|
||||
if( ui_netSource.integer == AS_GLOBAL ) {
|
||||
if( ui_netSource.integer >= UIAS_GLOBAL1 && ui_netSource.integer <= UIAS_GLOBAL5 ) {
|
||||
|
||||
ptr = UI_Cvar_VariableString("debug_protocol");
|
||||
if (strlen(ptr)) {
|
||||
trap_Cmd_ExecuteText( EXEC_NOW, va( "globalservers 0 %s full empty\n", ptr));
|
||||
trap_Cmd_ExecuteText( EXEC_NOW, va( "globalservers %d %s full empty\n", ui_netSource.integer-1, ptr));
|
||||
}
|
||||
else {
|
||||
trap_Cmd_ExecuteText( EXEC_NOW, va( "globalservers 0 %d full empty\n", (int)trap_Cvar_VariableValue( "protocol" ) ) );
|
||||
trap_Cmd_ExecuteText( EXEC_NOW, va( "globalservers %d %d full empty\n", ui_netSource.integer-1, (int)trap_Cvar_VariableValue( "protocol" ) ) );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue