From 5729c8c5189cafc99d6244bf9d94fd6a0ca42bf6 Mon Sep 17 00:00:00 2001 From: Zack Middleton Date: Tue, 17 Jan 2012 23:06:06 +0000 Subject: [PATCH] Changed three filename buffers to be MAX_QPATH (not MAX_QPATH*2), filename lengths are limited to MAX_QPATH by engine and elsewhere in game logic. --- code/cgame/cg_players.c | 4 ++-- code/ui/ui_players.c | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/code/cgame/cg_players.c b/code/cgame/cg_players.c index e5cf2f09..6f74c27a 100644 --- a/code/cgame/cg_players.c +++ b/code/cgame/cg_players.c @@ -520,9 +520,9 @@ CG_RegisterClientModelname ========================== */ static qboolean CG_RegisterClientModelname( clientInfo_t *ci, const char *modelName, const char *skinName, const char *headModelName, const char *headSkinName, const char *teamName ) { - char filename[MAX_QPATH*2]; + char filename[MAX_QPATH]; const char *headName; - char newTeamName[MAX_QPATH*2]; + char newTeamName[MAX_QPATH]; if ( headModelName[0] == '\0' ) { headName = modelName; diff --git a/code/ui/ui_players.c b/code/ui/ui_players.c index 0f11c5ae..e42fc893 100644 --- a/code/ui/ui_players.c +++ b/code/ui/ui_players.c @@ -972,7 +972,7 @@ UI_RegisterClientSkin ========================== */ static qboolean UI_RegisterClientSkin( playerInfo_t *pi, const char *modelName, const char *skinName, const char *headModelName, const char *headSkinName , const char *teamName) { - char filename[MAX_QPATH*2]; + char filename[MAX_QPATH]; if (teamName && *teamName) { Com_sprintf( filename, sizeof( filename ), "models/players/%s/%s/lower_%s.skin", modelName, teamName, skinName );