mirror of
https://github.com/UberGames/ioef.git
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* VM game modules now built from the main Makefile
This commit is contained in:
parent
12b5f3bded
commit
41cbd8c9fd
4 changed files with 362 additions and 614 deletions
4
Makefile
4
Makefile
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@ -1,6 +1,6 @@
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VERSION=1.33_SVN$(shell LANG=C svnversion .)
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release debug clean:
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release debug clean distclean:
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$(MAKE) -C code/unix $@
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dist:
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@ -9,4 +9,4 @@ dist:
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tar --force-local -cjf quake3-$(VERSION).tar.bz2 quake3-$(VERSION)
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rm -rf quake3-$(VERSION)
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.PHONY: release debug clean
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.PHONY: release debug clean distclean
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@ -12,7 +12,7 @@ else
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endif
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CC=gcc
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CFLAGS=-O2 -Wall -fno-strict-aliasing
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LCC_CFLAGS=-O2 -Wall -fno-strict-aliasing
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LDFLAGS=
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LD=gcc
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AR=ar ruv
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@ -22,7 +22,7 @@ RM=rm -f
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RMDIR=rmdir
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BUILDDIR=build
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TSTDIR=$(BUILDDIR)/$(TARGET)/tst
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B=$(BUILDDIR)/
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BD=$(BUILDDIR)/
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T=$(TSTDIR)/
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# $Id: makefile 145 2001-10-17 21:53:10Z timo $
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@ -36,227 +36,227 @@ makedirs:
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all:: q3rcc lburg q3cpp q3lcc bprint liblcc
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q3rcc: makedirs $Bq3rcc$E
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lburg: makedirs $Blburg$E
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q3cpp: makedirs $Bq3cpp$E
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q3lcc: makedirs $Bq3lcc$E
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bprint: makedirs $Bbprint$E
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liblcc: makedirs $Bliblcc$A
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q3rcc: makedirs $(BD)q3rcc$(E)
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lburg: makedirs $(BD)lburg$(E)
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q3cpp: makedirs $(BD)q3cpp$(E)
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q3lcc: makedirs $(BD)q3lcc$(E)
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bprint: makedirs $(BD)bprint$(E)
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liblcc: makedirs $(BD)liblcc$(A)
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RCCOBJS=$Balloc$O \
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$Bbind$O \
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$Bdag$O \
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$Bdagcheck$O \
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$Bdecl$O \
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$Benode$O \
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$Berror$O \
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$Bexpr$O \
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$Bevent$O \
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$Binit$O \
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$Binits$O \
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$Binput$O \
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$Blex$O \
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$Blist$O \
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$Bmain$O \
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$Boutput$O \
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$Bprof$O \
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$Bprofio$O \
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$Bsimp$O \
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$Bstmt$O \
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$Bstring$O \
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$Bsym$O \
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$Btrace$O \
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$Btree$O \
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$Btypes$O \
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$Bnull$O \
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$Bsymbolic$O \
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$Bgen$O \
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$Bbytecode$O
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RCCOBJS=$(BD)alloc$O \
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$(BD)bind$O \
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$(BD)dag$O \
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$(BD)dagcheck$O \
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$(BD)decl$O \
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$(BD)enode$O \
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$(BD)error$O \
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$(BD)expr$O \
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$(BD)event$O \
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$(BD)init$O \
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$(BD)inits$O \
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$(BD)input$O \
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$(BD)lex$O \
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$(BD)list$O \
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$(BD)main$O \
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$(BD)output$O \
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$(BD)prof$O \
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$(BD)profio$O \
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$(BD)simp$O \
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$(BD)stmt$O \
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$(BD)string$O \
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$(BD)sym$O \
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$(BD)trace$O \
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$(BD)tree$O \
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$(BD)types$O \
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$(BD)null$O \
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$(BD)symbolic$O \
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$(BD)gen$O \
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$(BD)bytecode$O
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$Bq3rcc$E:: $Bmain$O $Blibrcc$A $(EXTRAOBJS)
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$(LD) $(LDFLAGS) -o $@ $Bmain$O $(EXTRAOBJS) $Blibrcc$A $(EXTRALIBS)
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$(BD)q3rcc$(E):: $(BD)main$O $(BD)librcc$(A) $(EXTRAOBJS)
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$(LD) $(LDFLAGS) -o $@ $(BD)main$O $(EXTRAOBJS) $(BD)librcc$(A) $(EXTRALIBS)
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$Blibrcc$A: $(RCCOBJS)
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$(BD)librcc$(A): $(RCCOBJS)
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$(AR) $@ $(RCCOBJS); $(RANLIB) $@ || true
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$(RCCOBJS): src/c.h src/token.h src/config.h
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$Balloc$O: src/alloc.c; $(CC) $(CFLAGS) -c -Isrc -o $@ src/alloc.c
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$Bbind$O: src/bind.c; $(CC) $(CFLAGS) -c -Isrc -o $@ src/bind.c
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$Bdag$O: src/dag.c; $(CC) $(CFLAGS) -c -Isrc -o $@ src/dag.c
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$Bdecl$O: src/decl.c; $(CC) $(CFLAGS) -c -Isrc -o $@ src/decl.c
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$Benode$O: src/enode.c; $(CC) $(CFLAGS) -c -Isrc -o $@ src/enode.c
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$Berror$O: src/error.c; $(CC) $(CFLAGS) -c -Isrc -o $@ src/error.c
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$Bevent$O: src/event.c; $(CC) $(CFLAGS) -c -Isrc -o $@ src/event.c
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$Bexpr$O: src/expr.c; $(CC) $(CFLAGS) -c -Isrc -o $@ src/expr.c
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$Bgen$O: src/gen.c; $(CC) $(CFLAGS) -c -Isrc -o $@ src/gen.c
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$Binit$O: src/init.c; $(CC) $(CFLAGS) -c -Isrc -o $@ src/init.c
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$Binits$O: src/inits.c; $(CC) $(CFLAGS) -c -Isrc -o $@ src/inits.c
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$Binput$O: src/input.c; $(CC) $(CFLAGS) -c -Isrc -o $@ src/input.c
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$Blex$O: src/lex.c; $(CC) $(CFLAGS) -c -Isrc -o $@ src/lex.c
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$Blist$O: src/list.c; $(CC) $(CFLAGS) -c -Isrc -o $@ src/list.c
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$Bmain$O: src/main.c; $(CC) $(CFLAGS) -c -Isrc -o $@ src/main.c
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$Bnull$O: src/null.c; $(CC) $(CFLAGS) -c -Isrc -o $@ src/null.c
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$Boutput$O: src/output.c; $(CC) $(CFLAGS) -c -Isrc -o $@ src/output.c
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$Bprof$O: src/prof.c; $(CC) $(CFLAGS) -c -Isrc -o $@ src/prof.c
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$Bprofio$O: src/profio.c; $(CC) $(CFLAGS) -c -Isrc -o $@ src/profio.c
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$Bsimp$O: src/simp.c; $(CC) $(CFLAGS) -c -Isrc -o $@ src/simp.c
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$Bstmt$O: src/stmt.c; $(CC) $(CFLAGS) -c -Isrc -o $@ src/stmt.c
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$Bstring$O: src/string.c; $(CC) $(CFLAGS) -c -Isrc -o $@ src/string.c
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$Bsym$O: src/sym.c; $(CC) $(CFLAGS) -c -Isrc -o $@ src/sym.c
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$Bsymbolic$O: src/symbolic.c; $(CC) $(CFLAGS) -c -Isrc -o $@ src/symbolic.c
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$Bbytecode$O: src/bytecode.c; $(CC) $(CFLAGS) -c -Isrc -o $@ src/bytecode.c
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$Btrace$O: src/trace.c; $(CC) $(CFLAGS) -c -Isrc -o $@ src/trace.c
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$Btree$O: src/tree.c; $(CC) $(CFLAGS) -c -Isrc -o $@ src/tree.c
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$Btypes$O: src/types.c; $(CC) $(CFLAGS) -c -Isrc -o $@ src/types.c
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$Bstab$O: src/stab.c src/stab.h; $(CC) $(CFLAGS) -c -Isrc -o $@ src/stab.c
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$(BD)alloc$O: src/alloc.c; $(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/alloc.c
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$(BD)bind$O: src/bind.c; $(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/bind.c
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$(BD)dag$O: src/dag.c; $(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/dag.c
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$(BD)decl$O: src/decl.c; $(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/decl.c
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$(BD)enode$O: src/enode.c; $(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/enode.c
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$(BD)error$O: src/error.c; $(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/error.c
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$(BD)event$O: src/event.c; $(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/event.c
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$(BD)expr$O: src/expr.c; $(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/expr.c
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$(BD)gen$O: src/gen.c; $(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/gen.c
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$(BD)init$O: src/init.c; $(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/init.c
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$(BD)inits$O: src/inits.c; $(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/inits.c
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$(BD)input$O: src/input.c; $(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/input.c
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$(BD)lex$O: src/lex.c; $(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/lex.c
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$(BD)list$O: src/list.c; $(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/list.c
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$(BD)main$O: src/main.c; $(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/main.c
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$(BD)null$O: src/null.c; $(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/null.c
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$(BD)output$O: src/output.c; $(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/output.c
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$(BD)prof$O: src/prof.c; $(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/prof.c
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$(BD)profio$O: src/profio.c; $(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/profio.c
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$(BD)simp$O: src/simp.c; $(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/simp.c
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$(BD)stmt$O: src/stmt.c; $(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/stmt.c
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$(BD)string$O: src/string.c; $(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/string.c
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$(BD)sym$O: src/sym.c; $(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/sym.c
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$(BD)symbolic$O: src/symbolic.c; $(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/symbolic.c
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$(BD)bytecode$O: src/bytecode.c; $(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/bytecode.c
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$(BD)trace$O: src/trace.c; $(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/trace.c
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$(BD)tree$O: src/tree.c; $(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/tree.c
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$(BD)types$O: src/types.c; $(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/types.c
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$(BD)stab$O: src/stab.c src/stab.h; $(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/stab.c
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$Bdagcheck$O: $Bdagcheck.c; $(CC) $(CFLAGS) -c -Isrc -o $@ $Bdagcheck.c
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$Balpha$O: $Balpha.c; $(CC) $(CFLAGS) -c -Isrc -o $@ $Balpha.c
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$Bmips$O: $Bmips.c; $(CC) $(CFLAGS) -c -Isrc -o $@ $Bmips.c
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$Bsparc$O: $Bsparc.c; $(CC) $(CFLAGS) -c -Isrc -o $@ $Bsparc.c
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$Bx86$O: $Bx86.c; $(CC) $(CFLAGS) -c -Isrc -o $@ $Bx86.c
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$Bx86linux$O: $Bx86linux.c; $(CC) $(CFLAGS) -c -Isrc -o $@ $Bx86linux.c
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$(BD)dagcheck$O: $(BD)dagcheck.c; $(CC) $(LCC_CFLAGS) -c -Isrc -o $@ $(BD)dagcheck.c
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$(BD)alpha$O: $(BD)alpha.c; $(CC) $(LCC_CFLAGS) -c -Isrc -o $@ $(BD)alpha.c
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$(BD)mips$O: $(BD)mips.c; $(CC) $(LCC_CFLAGS) -c -Isrc -o $@ $(BD)mips.c
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$(BD)sparc$O: $(BD)sparc.c; $(CC) $(LCC_CFLAGS) -c -Isrc -o $@ $(BD)sparc.c
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$(BD)x86$O: $(BD)x86.c; $(CC) $(LCC_CFLAGS) -c -Isrc -o $@ $(BD)x86.c
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$(BD)x86linux$O: $(BD)x86linux.c; $(CC) $(LCC_CFLAGS) -c -Isrc -o $@ $(BD)x86linux.c
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$Bdagcheck.c: $Blburg$E src/dagcheck.md; $Blburg src/dagcheck.md $@
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$Balpha.c: $Blburg$E src/alpha.md; $Blburg src/alpha.md $@
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$Bmips.c: $Blburg$E src/mips.md; $Blburg src/mips.md $@
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$Bsparc.c: $Blburg$E src/sparc.md; $Blburg src/sparc.md $@
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$Bx86.c: $Blburg$E src/x86.md; $Blburg src/x86.md $@
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$Bx86linux.c: $Blburg$E src/x86linux.md; $Blburg src/x86linux.md $@
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$(BD)dagcheck.c: $(BD)lburg$(E) src/dagcheck.md; $(BD)lburg src/dagcheck.md $@
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$(BD)alpha.c: $(BD)lburg$(E) src/alpha.md; $(BD)lburg src/alpha.md $@
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$(BD)mips.c: $(BD)lburg$(E) src/mips.md; $(BD)lburg src/mips.md $@
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$(BD)sparc.c: $(BD)lburg$(E) src/sparc.md; $(BD)lburg src/sparc.md $@
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$(BD)x86.c: $(BD)lburg$(E) src/x86.md; $(BD)lburg src/x86.md $@
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$(BD)x86linux.c: $(BD)lburg$(E) src/x86linux.md; $(BD)lburg src/x86linux.md $@
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$Bq3rcc.h: src/rcc.asdl; $(ASDL_HOME)/bin/asdlGen --c -d $B src/rcc.asdl
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$Bq3rcc$O: $Brcc.h; $(CC) $(CFLAGS) -c -Isrc -I$B -I$(ASDL_HOME)/include/asdlGen -o $@ $Brcc.c
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$Basdl$O: src/asdl.c $Brcc.h src/c.h; $(CC) $(CFLAGS) -c -Isrc -I$B -I$(ASDL_HOME)/include/asdlGen -o $@ src/asdl.c
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$Bpass2$O: src/pass2.c $Brcc.h src/c.h; $(CC) $(CFLAGS) -c -Isrc -I$B -I$(ASDL_HOME)/include/asdlGen -o $@ src/pass2.c
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$B2html$O: src/2html.c $Brcc.h src/c.h; $(CC) $(CFLAGS) -c -Isrc -I$B -I$(ASDL_HOME)/include/asdlGen -o $@ src/2html.c
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$(BD)q3rcc.h: src/rcc.asdl; $(ASDL_HOME)/bin/asdlGen --c -d $(BD) src/rcc.asdl
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$(BD)q3rcc$O: $(BD)rcc.h; $(CC) $(LCC_CFLAGS) -c -Isrc -I$(BD) -I$(ASDL_HOME)/include/asdlGen -o $@ $(BD)rcc.c
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$(BD)asdl$O: src/asdl.c $(BD)rcc.h src/c.h; $(CC) $(LCC_CFLAGS) -c -Isrc -I$(BD) -I$(ASDL_HOME)/include/asdlGen -o $@ src/asdl.c
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$(BD)pass2$O: src/pass2.c $(BD)rcc.h src/c.h; $(CC) $(LCC_CFLAGS) -c -Isrc -I$(BD) -I$(ASDL_HOME)/include/asdlGen -o $@ src/pass2.c
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$(BD)2html$O: src/2html.c $(BD)rcc.h src/c.h; $(CC) $(LCC_CFLAGS) -c -Isrc -I$(BD) -I$(ASDL_HOME)/include/asdlGen -o $@ src/2html.c
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$Bpass2$E: $Bpass2$O $(EXTRAOBJS) $Blibrcc$A; $(LD) $(LDFLAGS) -o $@ $Bpass2$O $(EXTRAOBJS) $Blibrcc$A $(EXTRALIBS)
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$B2html$E: $B2html$O $Bq3rcc$O; $(LD) $(LDFLAGS) -o $@ $B2html$O $Bq3rcc$O $(EXTRALIBS)
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$(BD)pass2$(E): $(BD)pass2$O $(EXTRAOBJS) $(BD)librcc$(A); $(LD) $(LDFLAGS) -o $@ $(BD)pass2$O $(EXTRAOBJS) $(BD)librcc$(A) $(EXTRALIBS)
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$(BD)2html$(E): $(BD)2html$O $(BD)q3rcc$O; $(LD) $(LDFLAGS) -o $@ $(BD)2html$O $(BD)q3rcc$O $(EXTRALIBS)
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$Bbprint$E: $Bbprint$O; $(LD) $(LDFLAGS) -o $@ $Bbprint$O
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$(BD)bprint$(E): $(BD)bprint$O; $(LD) $(LDFLAGS) -o $@ $(BD)bprint$O
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$Bbprint$O: etc/bprint.c; $(CC) $(CFLAGS) -c -Isrc -o $@ etc/bprint.c
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$(BD)bprint$O: etc/bprint.c; $(CC) $(LCC_CFLAGS) -c -Isrc -o $@ etc/bprint.c
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$Bq3lcc$E: $Bq3lcc$O $Bhost$O; $(LD) $(LDFLAGS) -o $@ $Bq3lcc$O $Bhost$O
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$(BD)q3lcc$(E): $(BD)q3lcc$O $(BD)host$O; $(LD) $(LDFLAGS) -o $@ $(BD)q3lcc$O $(BD)host$O
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SYSTEM=$(shell cc -print-search-dirs | head -n 1 | cut -b 10-)
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$Bq3lcc$O: etc/lcc.c; $(CC) $(CFLAGS) -c -DTEMPDIR=\"$(TEMPDIR)\" -o $@ etc/lcc.c
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$Bhost$O: $(HOSTFILE); $(CC) $(CFLAGS) -c -DSYSTEM=\"$(SYSTEM)\" -o $@ $(HOSTFILE)
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$(BD)q3lcc$O: etc/lcc.c; $(CC) $(LCC_CFLAGS) -c -DTEMPDIR=\"$(TEMPDIR)\" -o $@ etc/lcc.c
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$(BD)host$O: $(HOSTFILE); $(CC) $(LCC_CFLAGS) -c -DSYSTEM=\"$(SYSTEM)\" -o $@ $(HOSTFILE)
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LIBOBJS=$Bassert$O $Bbbexit$O $Byynull$O
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LIBOBJS=$(BD)assert$O $(BD)bbexit$O $(BD)yynull$O
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$Bliblcc$A: $(LIBOBJS); $(AR) $@ $Bassert$O $Bbbexit$O $Byynull$O; $(RANLIB) $@ || true
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$(BD)liblcc$(A): $(LIBOBJS); $(AR) $@ $(BD)assert$O $(BD)bbexit$O $(BD)yynull$O; $(RANLIB) $@ || true
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$Bassert$O: lib/assert.c; $(CC) $(CFLAGS) -c -o $@ lib/assert.c
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$Byynull$O: lib/yynull.c; $(CC) $(CFLAGS) -c -o $@ lib/yynull.c
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$Bbbexit$O: lib/bbexit.c; $(CC) $(CFLAGS) -c -o $@ lib/bbexit.c
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$(BD)assert$O: lib/assert.c; $(CC) $(LCC_CFLAGS) -c -o $@ lib/assert.c
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$(BD)yynull$O: lib/yynull.c; $(CC) $(LCC_CFLAGS) -c -o $@ lib/yynull.c
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$(BD)bbexit$O: lib/bbexit.c; $(CC) $(LCC_CFLAGS) -c -o $@ lib/bbexit.c
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$Blburg$E: $Blburg$O $Bgram$O; $(LD) $(LDFLAGS) -o $@ $Blburg$O $Bgram$O
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$(BD)lburg$(E): $(BD)lburg$O $(BD)gram$O; $(LD) $(LDFLAGS) -o $@ $(BD)lburg$O $(BD)gram$O
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$Blburg$O $Bgram$O: lburg/lburg.h
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$(BD)lburg$O $(BD)gram$O: lburg/lburg.h
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$Blburg$O: lburg/lburg.c; $(CC) $(CFLAGS) -c -Ilburg -o $@ lburg/lburg.c
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$Bgram$O: lburg/gram.c; $(CC) $(CFLAGS) -c -Ilburg -o $@ lburg/gram.c
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$(BD)lburg$O: lburg/lburg.c; $(CC) $(LCC_CFLAGS) -c -Ilburg -o $@ lburg/lburg.c
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$(BD)gram$O: lburg/gram.c; $(CC) $(LCC_CFLAGS) -c -Ilburg -o $@ lburg/gram.c
|
||||
|
||||
CPPOBJS=$Bq3cpp$O $Blexer$O $Bnlist$O $Btokens$O $Bmacro$O $Beval$O \
|
||||
$Binclude$O $Bhideset$O $Bgetopt$O $Bunix$O
|
||||
CPPOBJS=$(BD)q3cpp$O $(BD)lexer$O $(BD)nlist$O $(BD)tokens$O $(BD)macro$O $(BD)eval$O \
|
||||
$(BD)include$O $(BD)hideset$O $(BD)getopt$O $(BD)unix$O
|
||||
|
||||
$Bq3cpp$E: $(CPPOBJS)
|
||||
$(BD)q3cpp$(E): $(CPPOBJS)
|
||||
$(LD) $(LDFLAGS) -o $@ $(CPPOBJS)
|
||||
|
||||
$(CPPOBJS): cpp/cpp.h
|
||||
|
||||
$Bq3cpp$O: cpp/cpp.c; $(CC) $(CFLAGS) -c -Icpp -o $@ cpp/cpp.c
|
||||
$Blexer$O: cpp/lex.c; $(CC) $(CFLAGS) -c -Icpp -o $@ cpp/lex.c
|
||||
$Bnlist$O: cpp/nlist.c; $(CC) $(CFLAGS) -c -Icpp -o $@ cpp/nlist.c
|
||||
$Btokens$O: cpp/tokens.c; $(CC) $(CFLAGS) -c -Icpp -o $@ cpp/tokens.c
|
||||
$Bmacro$O: cpp/macro.c; $(CC) $(CFLAGS) -c -Icpp -o $@ cpp/macro.c
|
||||
$Beval$O: cpp/eval.c; $(CC) $(CFLAGS) -c -Icpp -o $@ cpp/eval.c
|
||||
$Binclude$O: cpp/include.c; $(CC) $(CFLAGS) -c -Icpp -o $@ cpp/include.c
|
||||
$Bhideset$O: cpp/hideset.c; $(CC) $(CFLAGS) -c -Icpp -o $@ cpp/hideset.c
|
||||
$Bgetopt$O: cpp/getopt.c; $(CC) $(CFLAGS) -c -Icpp -o $@ cpp/getopt.c
|
||||
$Bunix$O: cpp/unix.c; $(CC) $(CFLAGS) -c -Icpp -o $@ cpp/unix.c
|
||||
$(BD)q3cpp$O: cpp/cpp.c; $(CC) $(LCC_CFLAGS) -c -Icpp -o $@ cpp/cpp.c
|
||||
$(BD)lexer$O: cpp/lex.c; $(CC) $(LCC_CFLAGS) -c -Icpp -o $@ cpp/lex.c
|
||||
$(BD)nlist$O: cpp/nlist.c; $(CC) $(LCC_CFLAGS) -c -Icpp -o $@ cpp/nlist.c
|
||||
$(BD)tokens$O: cpp/tokens.c; $(CC) $(LCC_CFLAGS) -c -Icpp -o $@ cpp/tokens.c
|
||||
$(BD)macro$O: cpp/macro.c; $(CC) $(LCC_CFLAGS) -c -Icpp -o $@ cpp/macro.c
|
||||
$(BD)eval$O: cpp/eval.c; $(CC) $(LCC_CFLAGS) -c -Icpp -o $@ cpp/eval.c
|
||||
$(BD)include$O: cpp/include.c; $(CC) $(LCC_CFLAGS) -c -Icpp -o $@ cpp/include.c
|
||||
$(BD)hideset$O: cpp/hideset.c; $(CC) $(LCC_CFLAGS) -c -Icpp -o $@ cpp/hideset.c
|
||||
$(BD)getopt$O: cpp/getopt.c; $(CC) $(LCC_CFLAGS) -c -Icpp -o $@ cpp/getopt.c
|
||||
$(BD)unix$O: cpp/unix.c; $(CC) $(LCC_CFLAGS) -c -Icpp -o $@ cpp/unix.c
|
||||
|
||||
test: $T8q.s \
|
||||
$Tarray.s \
|
||||
$Tcf.s \
|
||||
$Tcq.s \
|
||||
$Tcvt.s \
|
||||
$Tfields.s \
|
||||
$Tfront.s \
|
||||
$Tincr.s \
|
||||
$Tinit.s \
|
||||
$Tlimits.s \
|
||||
$Tparanoia.s \
|
||||
$Tsort.s \
|
||||
$Tspill.s \
|
||||
$Tstdarg.s \
|
||||
$Tstruct.s \
|
||||
$Tswitch.s \
|
||||
$Twf1.s \
|
||||
$Tyacc.s
|
||||
test: $(T)8q.s \
|
||||
$(T)array.s \
|
||||
$(T)cf.s \
|
||||
$(T)cq.s \
|
||||
$(T)cvt.s \
|
||||
$(T)fields.s \
|
||||
$(T)front.s \
|
||||
$(T)incr.s \
|
||||
$(T)init.s \
|
||||
$(T)limits.s \
|
||||
$(T)paranoia.s \
|
||||
$(T)sort.s \
|
||||
$(T)spill.s \
|
||||
$(T)stdarg.s \
|
||||
$(T)struct.s \
|
||||
$(T)switch.s \
|
||||
$(T)wf1.s \
|
||||
$(T)yacc.s
|
||||
|
||||
$T8q.s: tst/8q.c tst/8q.0 all; @env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
|
||||
$Tarray.s: tst/array.c tst/array.0 all; @env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
|
||||
$Tcf.s: tst/cf.c tst/cf.0 all; @env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
|
||||
$Tcq.s: tst/cq.c tst/cq.0 all; @env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
|
||||
$Tcvt.s: tst/cvt.c tst/cvt.0 all; @env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
|
||||
$Tfields.s: tst/fields.c tst/fields.0 all; @env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
|
||||
$Tfront.s: tst/front.c tst/front.0 all; @env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
|
||||
$Tincr.s: tst/incr.c tst/incr.0 all; @env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
|
||||
$Tinit.s: tst/init.c tst/init.0 all; @env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
|
||||
$Tlimits.s: tst/limits.c tst/limits.0 all; @env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
|
||||
$Tparanoia.s: tst/paranoia.c tst/paranoia.0 all; @env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
|
||||
$Tsort.s: tst/sort.c tst/sort.0 all; @env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
|
||||
$Tspill.s: tst/spill.c tst/spill.0 all; @env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
|
||||
$Tstdarg.s: tst/stdarg.c tst/stdarg.0 all; @env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
|
||||
$Tstruct.s: tst/struct.c tst/struct.0 all; @env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
|
||||
$Tswitch.s: tst/switch.c tst/switch.0 all; @env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
|
||||
$Twf1.s: tst/wf1.c tst/wf1.0 all; @env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
|
||||
$Tyacc.s: tst/yacc.c tst/yacc.0 all; @env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
|
||||
$(T)8q.s: tst/8q.c tst/8q.0 all; @env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
|
||||
$(T)array.s: tst/array.c tst/array.0 all; @env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
|
||||
$(T)cf.s: tst/cf.c tst/cf.0 all; @env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
|
||||
$(T)cq.s: tst/cq.c tst/cq.0 all; @env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
|
||||
$(T)cvt.s: tst/cvt.c tst/cvt.0 all; @env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
|
||||
$(T)fields.s: tst/fields.c tst/fields.0 all; @env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
|
||||
$(T)front.s: tst/front.c tst/front.0 all; @env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
|
||||
$(T)incr.s: tst/incr.c tst/incr.0 all; @env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
|
||||
$(T)init.s: tst/init.c tst/init.0 all; @env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
|
||||
$(T)limits.s: tst/limits.c tst/limits.0 all; @env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
|
||||
$(T)paranoia.s: tst/paranoia.c tst/paranoia.0 all; @env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
|
||||
$(T)sort.s: tst/sort.c tst/sort.0 all; @env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
|
||||
$(T)spill.s: tst/spill.c tst/spill.0 all; @env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
|
||||
$(T)stdarg.s: tst/stdarg.c tst/stdarg.0 all; @env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
|
||||
$(T)struct.s: tst/struct.c tst/struct.0 all; @env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
|
||||
$(T)switch.s: tst/switch.c tst/switch.0 all; @env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
|
||||
$(T)wf1.s: tst/wf1.c tst/wf1.0 all; @env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
|
||||
$(T)yacc.s: tst/yacc.c tst/yacc.0 all; @env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@
|
||||
|
||||
testclean:
|
||||
$(RM) $T8q$E $T8q.s $T8q.2 $T8q.1
|
||||
$(RM) $Tarray$E $Tarray.s $Tarray.2 $Tarray.1
|
||||
$(RM) $Tcf$E $Tcf.s $Tcf.2 $Tcf.1
|
||||
$(RM) $Tcq$E $Tcq.s $Tcq.2 $Tcq.1
|
||||
$(RM) $Tcvt$E $Tcvt.s $Tcvt.2 $Tcvt.1
|
||||
$(RM) $Tfields$E $Tfields.s $Tfields.2 $Tfields.1
|
||||
$(RM) $Tfront$E $Tfront.s $Tfront.2 $Tfront.1
|
||||
$(RM) $Tincr$E $Tincr.s $Tincr.2 $Tincr.1
|
||||
$(RM) $Tinit$E $Tinit.s $Tinit.2 $Tinit.1
|
||||
$(RM) $Tlimits$E $Tlimits.s $Tlimits.2 $Tlimits.1
|
||||
$(RM) $Tparanoia$E $Tparanoia.s $Tparanoia.2 $Tparanoia.1
|
||||
$(RM) $Tsort$E $Tsort.s $Tsort.2 $Tsort.1
|
||||
$(RM) $Tspill$E $Tspill.s $Tspill.2 $Tspill.1
|
||||
$(RM) $Tstdarg$E $Tstdarg.s $Tstdarg.2 $Tstdarg.1
|
||||
$(RM) $Tstruct$E $Tstruct.s $Tstruct.2 $Tstruct.1
|
||||
$(RM) $Tswitch$E $Tswitch.s $Tswitch.2 $Tswitch.1
|
||||
$(RM) $Twf1$E $Twf1.s $Twf1.2 $Twf1.1
|
||||
$(RM) $Tyacc$E $Tyacc.s $Tyacc.2 $Tyacc.1
|
||||
$(RM) $(T)8q$(E) $(T)8q.s $(T)8q.2 $(T)8q.1
|
||||
$(RM) $(T)array$(E) $(T)array.s $(T)array.2 $(T)array.1
|
||||
$(RM) $(T)cf$(E) $(T)cf.s $(T)cf.2 $(T)cf.1
|
||||
$(RM) $(T)cq$(E) $(T)cq.s $(T)cq.2 $(T)cq.1
|
||||
$(RM) $(T)cvt$(E) $(T)cvt.s $(T)cvt.2 $(T)cvt.1
|
||||
$(RM) $(T)fields$(E) $(T)fields.s $(T)fields.2 $(T)fields.1
|
||||
$(RM) $(T)front$(E) $(T)front.s $(T)front.2 $(T)front.1
|
||||
$(RM) $(T)incr$(E) $(T)incr.s $(T)incr.2 $(T)incr.1
|
||||
$(RM) $(T)init$(E) $(T)init.s $(T)init.2 $(T)init.1
|
||||
$(RM) $(T)limits$(E) $(T)limits.s $(T)limits.2 $(T)limits.1
|
||||
$(RM) $(T)paranoia$(E) $(T)paranoia.s $(T)paranoia.2 $(T)paranoia.1
|
||||
$(RM) $(T)sort$(E) $(T)sort.s $(T)sort.2 $(T)sort.1
|
||||
$(RM) $(T)spill$(E) $(T)spill.s $(T)spill.2 $(T)spill.1
|
||||
$(RM) $(T)stdarg$(E) $(T)stdarg.s $(T)stdarg.2 $(T)stdarg.1
|
||||
$(RM) $(T)struct$(E) $(T)struct.s $(T)struct.2 $(T)struct.1
|
||||
$(RM) $(T)switch$(E) $(T)switch.s $(T)switch.2 $(T)switch.1
|
||||
$(RM) $(T)wf1$(E) $(T)wf1.s $(T)wf1.2 $(T)wf1.1
|
||||
$(RM) $(T)yacc$(E) $(T)yacc.s $(T)yacc.2 $(T)yacc.1
|
||||
|
||||
install:: all
|
||||
install -s -m 0755 $Bq3lcc$E ../
|
||||
install -s -m 0755 $Bq3cpp$E ../
|
||||
install -s -m 0755 $Bq3rcc$E ../
|
||||
install -s -m 0755 $(BD)q3lcc$(E) ../
|
||||
install -s -m 0755 $(BD)q3cpp$(E) ../
|
||||
install -s -m 0755 $(BD)q3rcc$(E) ../
|
||||
|
||||
uninstall::
|
||||
-$(RM) ../q3lcc$E
|
||||
-$(RM) ../q3cpp$E
|
||||
-$(RM) ../q3rcc$E
|
||||
-$(RM) ../q3lcc$(E)
|
||||
-$(RM) ../q3cpp$(E)
|
||||
-$(RM) ../q3rcc$(E)
|
||||
|
||||
clean:: testclean
|
||||
$(RM) $B*$O
|
||||
$(RM) $Bdagcheck.c $Balpha.c $Bmips.c $Bx86.c $Bsparc.c $Bx86linux.c $Bgram.c
|
||||
$(RM) $Brcc.c $Brcc.h
|
||||
$(RM) $Brcc1$E $Brcc1$E $B1rcc$E $B2rcc$E
|
||||
$(RM) $B*.ilk
|
||||
$(RM) $(BD)*$O
|
||||
$(RM) $(BD)dagcheck.c $(BD)alpha.c $(BD)mips.c $(BD)x86.c $(BD)sparc.c $(BD)x86linux.c $(BD)gram.c
|
||||
$(RM) $(BD)rcc.c $(BD)rcc.h
|
||||
$(RM) $(BD)rcc1$(E) $(BD)rcc1$(E) $(BD)1rcc$(E) $(BD)2rcc$(E)
|
||||
$(RM) $(BD)*.ilk
|
||||
|
||||
clobber:: clean
|
||||
$(RM) $Bq3rcc$E $B2html$E $Bpass2$E $Blburg$E $Bq3cpp$E $Bq3lcc$E $Bbprint$E $B*$A
|
||||
$(RM) $B*.pdb $B*.pch
|
||||
$(RM) $(BD)q3rcc$(E) $(BD)2html$(E) $(BD)pass2$(E) $(BD)lburg$(E) $(BD)q3cpp$(E) $(BD)q3lcc$(E) $(BD)bprint$(E) $(BD)*$(A)
|
||||
$(RM) $(BD)*.pdb $(BD)*.pch
|
||||
|
||||
RCCSRCS=src/alloc.c \
|
||||
src/bind.c \
|
||||
|
@ -287,20 +287,20 @@ RCCSRCS=src/alloc.c \
|
|||
src/bytecode.c \
|
||||
src/gen.c \
|
||||
src/stab.c \
|
||||
$Bdagcheck.c \
|
||||
$Balpha.c \
|
||||
$Bmips.c \
|
||||
$Bsparc.c \
|
||||
$Bx86linux.c \
|
||||
$Bx86.c
|
||||
$(BD)dagcheck.c \
|
||||
$(BD)alpha.c \
|
||||
$(BD)mips.c \
|
||||
$(BD)sparc.c \
|
||||
$(BD)x86linux.c \
|
||||
$(BD)x86.c
|
||||
|
||||
C=$Bq3lcc -A -d0.6 -Wo-lccdir=$(BUILDDIR) -Isrc -I$(BUILDDIR)
|
||||
triple: $Bq3rcc$E $Bq3lcc$E $Bq3cpp$E
|
||||
$C -o $B1rcc$E -B$B $(RCCSRCS)
|
||||
$C -o $B2rcc$E -B$B1 $(RCCSRCS)
|
||||
strip $B1rcc$E $B2rcc$E
|
||||
dd if=$B1rcc$E of=$Brcc1$E bs=512 skip=1
|
||||
dd if=$B2rcc$E of=$Brcc2$E bs=512 skip=1
|
||||
if cmp $Brcc1$E $Brcc2$E; then \
|
||||
mv $B2rcc$E $Bq3rcc$E; \
|
||||
$(RM) $B1rcc$E $Bq3rcc[12]$E; fi
|
||||
C=$(BD)q3lcc -A -d0.6 -Wo-lccdir=$(BUILDDIR) -Isrc -I$(BUILDDIR)
|
||||
triple: $(BD)q3rcc$(E) $(BD)q3lcc$(E) $(BD)q3cpp$(E)
|
||||
$C -o $(BD)1rcc$(E) -B$(BD) $(RCCSRCS)
|
||||
$C -o $(BD)2rcc$(E) -B$(BD)1 $(RCCSRCS)
|
||||
strip $(BD)1rcc$(E) $(BD)2rcc$(E)
|
||||
dd if=$(BD)1rcc$(E) of=$(BD)rcc1$(E) bs=512 skip=1
|
||||
dd if=$(BD)2rcc$(E) of=$(BD)rcc2$(E) bs=512 skip=1
|
||||
if cmp $(BD)rcc1$(E) $(BD)rcc2$(E); then \
|
||||
mv $(BD)2rcc$(E) $(BD)q3rcc$(E); \
|
||||
$(RM) $(BD)1rcc$(E) $(BD)q3rcc[12]$(E); fi
|
||||
|
|
|
@ -194,12 +194,12 @@ ifeq ($(PLATFORM),linux)
|
|||
$(B)/missionpack/cgame$(ARCH).$(SHLIBEXT) \
|
||||
$(B)/missionpack/qagame$(ARCH).$(SHLIBEXT) \
|
||||
$(B)/missionpack/ui$(ARCH).$(SHLIBEXT) \
|
||||
# $(B)/baseq3/vm/qagame.qvm \
|
||||
# $(B)/baseq3/vm/cgame.qvm \
|
||||
# $(B)/baseq3/vm/ui.qvm \
|
||||
# $(B)/missionpack/vm/qagame.qvm \
|
||||
# $(B)/missionpack/vm/cgame.qvm \
|
||||
# $(B)/missionpack/vm/ui.qvm
|
||||
$(B)/baseq3/vm/cgame.qvm \
|
||||
$(B)/baseq3/vm/qagame.qvm \
|
||||
$(B)/baseq3/vm/ui.qvm \
|
||||
$(B)/missionpack/vm/qagame.qvm \
|
||||
$(B)/missionpack/vm/cgame.qvm \
|
||||
$(B)/missionpack/vm/ui.qvm
|
||||
# $(B)/$(PLATFORM)quake3-smp \
|
||||
|
||||
endif
|
||||
|
@ -244,6 +244,8 @@ ifeq ($(PLATFORM),mingw32)
|
|||
SHLIBCFLAGS=
|
||||
SHLIBLDFLAGS=-shared $(LDFLAGS)
|
||||
|
||||
BINEXT=.exe
|
||||
|
||||
LDFLAGS= -mwindows -lwsock32 -lgdi32 -lwinmm -lole32
|
||||
GLLDFLAGS=
|
||||
|
||||
|
@ -266,13 +268,13 @@ ifeq ($(PLATFORM),mingw32)
|
|||
$(B)/baseq3/ui$(ARCH).$(SHLIBEXT) \
|
||||
$(B)/missionpack/cgame$(ARCH).$(SHLIBEXT) \
|
||||
$(B)/missionpack/qagame$(ARCH).$(SHLIBEXT) \
|
||||
$(B)/missionpack/ui$(ARCH).$(SHLIBEXT)
|
||||
# $(B)/baseq3/vm/qagame.qvm \
|
||||
# $(B)/baseq3/vm/cgame.qvm \
|
||||
# $(B)/baseq3/vm/ui.qvm \
|
||||
# $(B)/missionpack/vm/qagame.qvm \
|
||||
# $(B)/missionpack/vm/cgame.qvm \
|
||||
# $(B)/missionpack/vm/ui.qvm
|
||||
$(B)/missionpack/ui$(ARCH).$(SHLIBEXT) \
|
||||
$(B)/baseq3/vm/cgame.qvm \
|
||||
$(B)/baseq3/vm/qagame.qvm \
|
||||
$(B)/baseq3/vm/ui.qvm \
|
||||
$(B)/missionpack/vm/qagame.qvm \
|
||||
$(B)/missionpack/vm/cgame.qvm \
|
||||
$(B)/missionpack/vm/ui.qvm
|
||||
|
||||
else # ifeq mingw32
|
||||
|
||||
|
@ -325,12 +327,19 @@ ifeq ($(PLATFORM),freebsd)
|
|||
else
|
||||
TARGETS=\
|
||||
$(B)/$(PLATFORM)quake3 \
|
||||
$(B)/$(PLATFORM)q3ded \
|
||||
$(B)/baseq3/cgame$(ARCH).$(SHLIBEXT) \
|
||||
$(B)/baseq3/qagame$(ARCH).$(SHLIBEXT) \
|
||||
$(B)/baseq3/ui$(ARCH).$(SHLIBEXT) \
|
||||
$(B)/missionpack/cgame$(ARCH).$(SHLIBEXT) \
|
||||
$(B)/missionpack/qagame$(ARCH).$(SHLIBEXT) \
|
||||
$(B)/missionpack/ui$(ARCH).$(SHLIBEXT)
|
||||
$(B)/missionpack/ui$(ARCH).$(SHLIBEXT) \
|
||||
$(B)/baseq3/vm/cgame.qvm \
|
||||
$(B)/baseq3/vm/qagame.qvm \
|
||||
$(B)/baseq3/vm/ui.qvm \
|
||||
$(B)/missionpack/vm/qagame.qvm \
|
||||
$(B)/missionpack/vm/cgame.qvm \
|
||||
$(B)/missionpack/vm/ui.qvm
|
||||
endif
|
||||
|
||||
else # ifeq freebsd
|
||||
|
@ -357,8 +366,8 @@ ifeq ($(PLATFORM),irix)
|
|||
LDFLAGS=-ldl -lm
|
||||
GLLDFLAGS=-L/usr/X11/$(LIB) -lGL -lX11 -lXext -lm
|
||||
|
||||
TARGETS=$(B)/sgiquake3 \
|
||||
$(B)/q3ded
|
||||
TARGETS=$(B)/$(PLATFORM)quake3 \
|
||||
$(B)/$(PLATFORM)q3ded
|
||||
|
||||
else # ifeq IRIX
|
||||
|
||||
|
@ -404,9 +413,25 @@ DO_AS=$(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
|
|||
DO_DED_CC=$(CC) -DDEDICATED -DC_ONLY $(CFLAGS) -o $@ -c $<
|
||||
DO_WINDRES=$(WINDRES) -i $< -o $@
|
||||
|
||||
#DO_LCC=$(LCC) -o $@ -S -Wf-target=bytecode -Wf-g -DQ3_VM -I$(CGDIR) -I$(GDIR) -I$(UIDIR) $<
|
||||
#############################################################################
|
||||
# QVM BUILD TOOLS
|
||||
#############################################################################
|
||||
|
||||
Q3LCC=../tools/q3lcc$(BINEXT)
|
||||
Q3ASM=../tools/q3asm$(BINEXT)
|
||||
|
||||
$(Q3LCC):
|
||||
$(MAKE) -C ../tools/lcc install
|
||||
|
||||
$(Q3ASM):
|
||||
$(MAKE) -C ../tools/asm install
|
||||
|
||||
DO_Q3LCC=$(Q3LCC) -o $@ -S -DQ3_VM -I$(CGDIR) -I$(GDIR) -I$(UIDIR) $<
|
||||
|
||||
#############################################################################
|
||||
# MAIN TARGETS
|
||||
#############################################################################
|
||||
|
||||
#### DEFAULT TARGET
|
||||
default:build_release
|
||||
|
||||
debug: build_debug
|
||||
|
@ -1054,41 +1079,13 @@ $(B)/ded/vm_none.o : $(CMDIR)/vm_none.c; $(DO_DED_CC)
|
|||
$(B)/ded/$(VM_PPC).o : $(CMDIR)/$(VM_PPC).c; $(DO_DED_CC)
|
||||
|
||||
|
||||
#############################################################################
|
||||
## QVM
|
||||
#############################################################################
|
||||
|
||||
$(B)/baseq3/vm/cgame.qvm:
|
||||
cd $(CGDIR) && ./cgame.sh
|
||||
mv /tmp/quake3/baseq3/vm/cgame.qvm $@
|
||||
|
||||
$(B)/baseq3/vm/ui.qvm:
|
||||
cd $(Q3UIDIR) && ./q3_ui.sh
|
||||
mv /tmp/quake3/baseq3/vm/ui.qvm $@
|
||||
|
||||
$(B)/baseq3/vm/qagame.qvm:
|
||||
cd $(GDIR) && ./game.sh
|
||||
mv /tmp/quake3/baseq3/vm/qagame.qvm $@
|
||||
|
||||
$(B)/missionpack/vm/cgame.qvm:
|
||||
cd $(CGDIR) && ./cgame_ta.sh
|
||||
mv /tmp/quake3/missionpack/vm/cgame.qvm $@
|
||||
|
||||
$(B)/missionpack/vm/qagame.qvm:
|
||||
cd $(GDIR) && ./game_ta.sh
|
||||
mv /tmp/quake3/missionpack/vm/qagame.qvm $@
|
||||
|
||||
$(B)/missionpack/vm/ui.qvm:
|
||||
cd $(UIDIR) && ./ui.sh
|
||||
mv /tmp/quake3/missionpack/vm/ui.qvm $@
|
||||
|
||||
|
||||
|
||||
#############################################################################
|
||||
## BASEQ3 CGAME
|
||||
#############################################################################
|
||||
|
||||
Q3CGOBJ = \
|
||||
Q3CGOBJ_ = \
|
||||
$(B)/baseq3/cgame/cg_main.o \
|
||||
$(B)/baseq3/game/bg_misc.o \
|
||||
$(B)/baseq3/game/bg_pmove.o \
|
||||
$(B)/baseq3/game/bg_slidemove.o \
|
||||
|
@ -1100,7 +1097,6 @@ Q3CGOBJ = \
|
|||
$(B)/baseq3/cgame/cg_event.o \
|
||||
$(B)/baseq3/cgame/cg_info.o \
|
||||
$(B)/baseq3/cgame/cg_localents.o \
|
||||
$(B)/baseq3/cgame/cg_main.o \
|
||||
$(B)/baseq3/cgame/cg_marks.o \
|
||||
$(B)/baseq3/cgame/cg_players.o \
|
||||
$(B)/baseq3/cgame/cg_playerstate.o \
|
||||
|
@ -1108,20 +1104,26 @@ Q3CGOBJ = \
|
|||
$(B)/baseq3/cgame/cg_scoreboard.o \
|
||||
$(B)/baseq3/cgame/cg_servercmds.o \
|
||||
$(B)/baseq3/cgame/cg_snapshot.o \
|
||||
$(B)/baseq3/cgame/cg_syscalls.o \
|
||||
$(B)/baseq3/cgame/cg_view.o \
|
||||
$(B)/baseq3/cgame/cg_weapons.o \
|
||||
$(B)/baseq3/game/q_math.o \
|
||||
$(B)/baseq3/game/q_shared.o
|
||||
|
||||
Q3CGOBJ = $(Q3CGOBJ_) $(B)/baseq3/cgame/cg_syscalls.o
|
||||
Q3CGVMOBJ = $(Q3CGOBJ_:%.o=%.asm) $(B)/baseq3/game/bg_lib.asm
|
||||
|
||||
$(B)/baseq3/cgame$(ARCH).$(SHLIBEXT) : $(Q3CGOBJ)
|
||||
$(CC) $(SHLIBLDFLAGS) -o $@ $(Q3CGOBJ)
|
||||
|
||||
$(B)/baseq3/vm/cgame.qvm: $(Q3CGVMOBJ) $(CGDIR)/cg_syscalls.asm $(Q3ASM)
|
||||
$(Q3ASM) -o $@ $(Q3CGVMOBJ) $(CGDIR)/cg_syscalls.asm
|
||||
|
||||
#############################################################################
|
||||
## MISSIONPACK CGAME
|
||||
#############################################################################
|
||||
|
||||
MPCGOBJ = \
|
||||
MPCGOBJ_ = \
|
||||
$(B)/missionpack/cgame/cg_main.o \
|
||||
$(B)/missionpack/game/bg_misc.o \
|
||||
$(B)/missionpack/game/bg_pmove.o \
|
||||
$(B)/missionpack/game/bg_slidemove.o \
|
||||
|
@ -1134,7 +1136,6 @@ MPCGOBJ = \
|
|||
$(B)/missionpack/cgame/cg_event.o \
|
||||
$(B)/missionpack/cgame/cg_info.o \
|
||||
$(B)/missionpack/cgame/cg_localents.o \
|
||||
$(B)/missionpack/cgame/cg_main.o \
|
||||
$(B)/missionpack/cgame/cg_marks.o \
|
||||
$(B)/missionpack/cgame/cg_players.o \
|
||||
$(B)/missionpack/cgame/cg_playerstate.o \
|
||||
|
@ -1142,23 +1143,29 @@ MPCGOBJ = \
|
|||
$(B)/missionpack/cgame/cg_scoreboard.o \
|
||||
$(B)/missionpack/cgame/cg_servercmds.o \
|
||||
$(B)/missionpack/cgame/cg_snapshot.o \
|
||||
$(B)/missionpack/cgame/cg_syscalls.o \
|
||||
$(B)/missionpack/cgame/cg_view.o \
|
||||
$(B)/missionpack/cgame/cg_weapons.o \
|
||||
$(B)/missionpack/game/q_math.o \
|
||||
$(B)/missionpack/game/q_shared.o \
|
||||
$(B)/missionpack/ui/ui_shared.o
|
||||
|
||||
MPCGOBJ = $(MPCGOBJ_) $(B)/missionpack/cgame/cg_syscalls.o
|
||||
MPCGVMOBJ = $(MPCGOBJ_:%.o=%.asm) $(B)/missionpack/game/bg_lib.asm
|
||||
|
||||
$(B)/missionpack/cgame$(ARCH).$(SHLIBEXT) : $(MPCGOBJ)
|
||||
$(CC) $(SHLIBLDFLAGS) -o $@ $(MPCGOBJ)
|
||||
|
||||
$(B)/missionpack/vm/cgame.qvm: $(MPCGVMOBJ) $(CGDIR)/cg_syscalls.asm $(Q3ASM)
|
||||
$(Q3ASM) -o $@ $(MPCGVMOBJ) $(CGDIR)/cg_syscalls.asm
|
||||
|
||||
|
||||
|
||||
#############################################################################
|
||||
## BASEQ3 GAME
|
||||
#############################################################################
|
||||
|
||||
Q3GOBJ = \
|
||||
Q3GOBJ_ = \
|
||||
$(B)/baseq3/game/g_main.o \
|
||||
$(B)/baseq3/game/ai_chat.o \
|
||||
$(B)/baseq3/game/ai_cmd.o \
|
||||
$(B)/baseq3/game/ai_dmnet.o \
|
||||
|
@ -1176,7 +1183,6 @@ Q3GOBJ = \
|
|||
$(B)/baseq3/game/g_cmds.o \
|
||||
$(B)/baseq3/game/g_combat.o \
|
||||
$(B)/baseq3/game/g_items.o \
|
||||
$(B)/baseq3/game/g_main.o \
|
||||
$(B)/baseq3/game/g_mem.o \
|
||||
$(B)/baseq3/game/g_misc.o \
|
||||
$(B)/baseq3/game/g_missile.o \
|
||||
|
@ -1184,7 +1190,6 @@ Q3GOBJ = \
|
|||
$(B)/baseq3/game/g_session.o \
|
||||
$(B)/baseq3/game/g_spawn.o \
|
||||
$(B)/baseq3/game/g_svcmds.o \
|
||||
$(B)/baseq3/game/g_syscalls.o \
|
||||
$(B)/baseq3/game/g_target.o \
|
||||
$(B)/baseq3/game/g_team.o \
|
||||
$(B)/baseq3/game/g_trigger.o \
|
||||
|
@ -1194,14 +1199,21 @@ Q3GOBJ = \
|
|||
$(B)/baseq3/game/q_math.o \
|
||||
$(B)/baseq3/game/q_shared.o
|
||||
|
||||
Q3GOBJ = $(Q3GOBJ_) $(B)/baseq3/game/g_syscalls.o
|
||||
Q3GVMOBJ = $(Q3GOBJ_:%.o=%.asm) $(B)/baseq3/game/bg_lib.asm
|
||||
|
||||
$(B)/baseq3/qagame$(ARCH).$(SHLIBEXT) : $(Q3GOBJ)
|
||||
$(CC) $(SHLIBLDFLAGS) -o $@ $(Q3GOBJ)
|
||||
|
||||
$(B)/baseq3/vm/qagame.qvm: $(Q3GVMOBJ) $(GDIR)/g_syscalls.asm $(Q3ASM)
|
||||
$(Q3ASM) -o $@ $(Q3GVMOBJ) $(GDIR)/g_syscalls.asm
|
||||
|
||||
#############################################################################
|
||||
## MISSIONPACK GAME
|
||||
#############################################################################
|
||||
|
||||
MPGOBJ = \
|
||||
MPGOBJ_ = \
|
||||
$(B)/missionpack/game/g_main.o \
|
||||
$(B)/missionpack/game/ai_chat.o \
|
||||
$(B)/missionpack/game/ai_cmd.o \
|
||||
$(B)/missionpack/game/ai_dmnet.o \
|
||||
|
@ -1219,7 +1231,6 @@ MPGOBJ = \
|
|||
$(B)/missionpack/game/g_cmds.o \
|
||||
$(B)/missionpack/game/g_combat.o \
|
||||
$(B)/missionpack/game/g_items.o \
|
||||
$(B)/missionpack/game/g_main.o \
|
||||
$(B)/missionpack/game/g_mem.o \
|
||||
$(B)/missionpack/game/g_misc.o \
|
||||
$(B)/missionpack/game/g_missile.o \
|
||||
|
@ -1227,7 +1238,6 @@ MPGOBJ = \
|
|||
$(B)/missionpack/game/g_session.o \
|
||||
$(B)/missionpack/game/g_spawn.o \
|
||||
$(B)/missionpack/game/g_svcmds.o \
|
||||
$(B)/missionpack/game/g_syscalls.o \
|
||||
$(B)/missionpack/game/g_target.o \
|
||||
$(B)/missionpack/game/g_team.o \
|
||||
$(B)/missionpack/game/g_trigger.o \
|
||||
|
@ -1237,74 +1247,84 @@ MPGOBJ = \
|
|||
$(B)/missionpack/game/q_math.o \
|
||||
$(B)/missionpack/game/q_shared.o
|
||||
|
||||
MPGOBJ = $(MPGOBJ_) $(B)/missionpack/game/g_syscalls.o
|
||||
MPGVMOBJ = $(MPGOBJ_:%.o=%.asm) $(B)/missionpack/game/bg_lib.asm
|
||||
|
||||
$(B)/missionpack/qagame$(ARCH).$(SHLIBEXT) : $(MPGOBJ)
|
||||
$(CC) $(SHLIBLDFLAGS) -o $@ $(MPGOBJ)
|
||||
|
||||
$(B)/missionpack/vm/qagame.qvm: $(MPGVMOBJ) $(GDIR)/g_syscalls.asm $(Q3ASM)
|
||||
$(Q3ASM) -o $@ $(MPGVMOBJ) $(GDIR)/g_syscalls.asm
|
||||
|
||||
|
||||
|
||||
#############################################################################
|
||||
## BASEQ3 UI
|
||||
#############################################################################
|
||||
|
||||
Q3UIOBJ = \
|
||||
$(B)/baseq3/game/bg_misc.o \
|
||||
$(B)/baseq3/ui/ui_addbots.o \
|
||||
$(B)/baseq3/ui/ui_atoms.o \
|
||||
$(B)/baseq3/ui/ui_cdkey.o \
|
||||
$(B)/baseq3/ui/ui_cinematics.o \
|
||||
$(B)/baseq3/ui/ui_confirm.o \
|
||||
$(B)/baseq3/ui/ui_connect.o \
|
||||
$(B)/baseq3/ui/ui_controls2.o \
|
||||
$(B)/baseq3/ui/ui_credits.o \
|
||||
$(B)/baseq3/ui/ui_demo2.o \
|
||||
$(B)/baseq3/ui/ui_display.o \
|
||||
$(B)/baseq3/ui/ui_gameinfo.o \
|
||||
$(B)/baseq3/ui/ui_ingame.o \
|
||||
$(B)/baseq3/ui/ui_loadconfig.o \
|
||||
$(B)/baseq3/ui/ui_main.o \
|
||||
$(B)/baseq3/ui/ui_menu.o \
|
||||
$(B)/baseq3/ui/ui_mfield.o \
|
||||
$(B)/baseq3/ui/ui_mods.o \
|
||||
$(B)/baseq3/ui/ui_network.o \
|
||||
$(B)/baseq3/ui/ui_options.o \
|
||||
$(B)/baseq3/ui/ui_playermodel.o \
|
||||
$(B)/baseq3/ui/ui_players.o \
|
||||
$(B)/baseq3/ui/ui_playersettings.o \
|
||||
$(B)/baseq3/ui/ui_preferences.o \
|
||||
$(B)/baseq3/ui/ui_qmenu.o \
|
||||
$(B)/baseq3/ui/ui_removebots.o \
|
||||
$(B)/baseq3/ui/ui_saveconfig.o \
|
||||
$(B)/baseq3/ui/ui_serverinfo.o \
|
||||
$(B)/baseq3/ui/ui_servers2.o \
|
||||
$(B)/baseq3/ui/ui_setup.o \
|
||||
$(B)/baseq3/ui/ui_sound.o \
|
||||
$(B)/baseq3/ui/ui_sparena.o \
|
||||
$(B)/baseq3/ui/ui_specifyserver.o \
|
||||
$(B)/baseq3/ui/ui_splevel.o \
|
||||
$(B)/baseq3/ui/ui_sppostgame.o \
|
||||
$(B)/baseq3/ui/ui_spskill.o \
|
||||
$(B)/baseq3/ui/ui_startserver.o \
|
||||
$(B)/missionpack/ui/ui_syscalls.o \
|
||||
$(B)/baseq3/ui/ui_team.o \
|
||||
$(B)/baseq3/ui/ui_teamorders.o \
|
||||
$(B)/baseq3/ui/ui_video.o \
|
||||
\
|
||||
$(B)/baseq3/game/q_math.o \
|
||||
$(B)/baseq3/game/q_shared.o
|
||||
Q3UIOBJ_ = \
|
||||
$(B)/baseq3/ui/ui_main.o \
|
||||
$(B)/baseq3/game/bg_misc.o \
|
||||
$(B)/baseq3/ui/ui_addbots.o \
|
||||
$(B)/baseq3/ui/ui_atoms.o \
|
||||
$(B)/baseq3/ui/ui_cdkey.o \
|
||||
$(B)/baseq3/ui/ui_cinematics.o \
|
||||
$(B)/baseq3/ui/ui_confirm.o \
|
||||
$(B)/baseq3/ui/ui_connect.o \
|
||||
$(B)/baseq3/ui/ui_controls2.o \
|
||||
$(B)/baseq3/ui/ui_credits.o \
|
||||
$(B)/baseq3/ui/ui_demo2.o \
|
||||
$(B)/baseq3/ui/ui_display.o \
|
||||
$(B)/baseq3/ui/ui_gameinfo.o \
|
||||
$(B)/baseq3/ui/ui_ingame.o \
|
||||
$(B)/baseq3/ui/ui_loadconfig.o \
|
||||
$(B)/baseq3/ui/ui_menu.o \
|
||||
$(B)/baseq3/ui/ui_mfield.o \
|
||||
$(B)/baseq3/ui/ui_mods.o \
|
||||
$(B)/baseq3/ui/ui_network.o \
|
||||
$(B)/baseq3/ui/ui_options.o \
|
||||
$(B)/baseq3/ui/ui_playermodel.o \
|
||||
$(B)/baseq3/ui/ui_players.o \
|
||||
$(B)/baseq3/ui/ui_playersettings.o \
|
||||
$(B)/baseq3/ui/ui_preferences.o \
|
||||
$(B)/baseq3/ui/ui_qmenu.o \
|
||||
$(B)/baseq3/ui/ui_removebots.o \
|
||||
$(B)/baseq3/ui/ui_saveconfig.o \
|
||||
$(B)/baseq3/ui/ui_serverinfo.o \
|
||||
$(B)/baseq3/ui/ui_servers2.o \
|
||||
$(B)/baseq3/ui/ui_setup.o \
|
||||
$(B)/baseq3/ui/ui_sound.o \
|
||||
$(B)/baseq3/ui/ui_sparena.o \
|
||||
$(B)/baseq3/ui/ui_specifyserver.o \
|
||||
$(B)/baseq3/ui/ui_splevel.o \
|
||||
$(B)/baseq3/ui/ui_sppostgame.o \
|
||||
$(B)/baseq3/ui/ui_spskill.o \
|
||||
$(B)/baseq3/ui/ui_startserver.o \
|
||||
$(B)/baseq3/ui/ui_team.o \
|
||||
$(B)/baseq3/ui/ui_teamorders.o \
|
||||
$(B)/baseq3/ui/ui_video.o \
|
||||
\
|
||||
$(B)/baseq3/game/q_math.o \
|
||||
$(B)/baseq3/game/q_shared.o
|
||||
|
||||
Q3UIOBJ = $(Q3UIOBJ_) $(B)/missionpack/ui/ui_syscalls.o
|
||||
Q3UIVMOBJ = $(Q3UIOBJ_:%.o=%.asm) $(B)/baseq3/game/bg_lib.asm
|
||||
|
||||
$(B)/baseq3/ui$(ARCH).$(SHLIBEXT) : $(Q3UIOBJ)
|
||||
$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(Q3UIOBJ)
|
||||
|
||||
$(B)/baseq3/vm/ui.qvm: $(Q3UIVMOBJ) $(UIDIR)/ui_syscalls.asm $(Q3ASM)
|
||||
$(Q3ASM) -o $@ $(Q3UIVMOBJ) $(UIDIR)/ui_syscalls.asm
|
||||
|
||||
#############################################################################
|
||||
## MISSIONPACK UI
|
||||
#############################################################################
|
||||
|
||||
MPUIOBJ = \
|
||||
MPUIOBJ_ = \
|
||||
$(B)/missionpack/ui/ui_main.o \
|
||||
$(B)/missionpack/ui/ui_atoms.o \
|
||||
$(B)/missionpack/ui/ui_gameinfo.o \
|
||||
$(B)/missionpack/ui/ui_main.o \
|
||||
$(B)/missionpack/ui/ui_players.o \
|
||||
$(B)/missionpack/ui/ui_syscalls.o \
|
||||
$(B)/missionpack/ui/ui_util.o \
|
||||
$(B)/missionpack/ui/ui_shared.o \
|
||||
\
|
||||
|
@ -1313,9 +1333,15 @@ MPUIOBJ = \
|
|||
$(B)/missionpack/game/q_math.o \
|
||||
$(B)/missionpack/game/q_shared.o
|
||||
|
||||
MPUIOBJ = $(MPUIOBJ_) $(B)/missionpack/ui/ui_syscalls.o
|
||||
MPUIVMOBJ = $(MPUIOBJ_:%.o=%.asm) $(B)/baseq3/game/bg_lib.asm
|
||||
|
||||
$(B)/missionpack/ui$(ARCH).$(SHLIBEXT) : $(MPUIOBJ)
|
||||
$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(MPUIOBJ)
|
||||
|
||||
$(B)/missionpack/vm/ui.qvm: $(MPUIVMOBJ) $(UIDIR)/ui_syscalls.asm $(Q3ASM)
|
||||
$(Q3ASM) -o $@ $(MPUIVMOBJ) $(UIDIR)/ui_syscalls.asm
|
||||
|
||||
|
||||
|
||||
#############################################################################
|
||||
|
@ -1325,21 +1351,41 @@ $(B)/missionpack/ui$(ARCH).$(SHLIBEXT) : $(MPUIOBJ)
|
|||
$(B)/baseq3/cgame/%.o: $(CGDIR)/%.c
|
||||
$(DO_SHLIB_CC)
|
||||
|
||||
$(B)/baseq3/cgame/%.asm: $(CGDIR)/%.c $(Q3LCC)
|
||||
$(DO_Q3LCC)
|
||||
|
||||
$(B)/missionpack/cgame/%.o: $(CGDIR)/%.c
|
||||
$(DO_SHLIB_CC) -DMISSIONPACK
|
||||
|
||||
$(B)/missionpack/cgame/%.asm: $(CGDIR)/%.c $(Q3LCC)
|
||||
$(DO_Q3LCC) -DMISSIONPACK
|
||||
|
||||
|
||||
$(B)/baseq3/game/%.o: $(GDIR)/%.c
|
||||
$(DO_SHLIB_CC)
|
||||
|
||||
$(B)/baseq3/game/%.asm: $(GDIR)/%.c $(Q3LCC)
|
||||
$(DO_Q3LCC)
|
||||
|
||||
$(B)/missionpack/game/%.o: $(GDIR)/%.c
|
||||
$(DO_SHLIB_CC) -DMISSIONPACK
|
||||
|
||||
$(B)/missionpack/game/%.asm: $(GDIR)/%.c $(Q3LCC)
|
||||
$(DO_Q3LCC) -DMISSIONPACK
|
||||
|
||||
|
||||
$(B)/baseq3/ui/%.o: $(Q3UIDIR)/%.c
|
||||
$(DO_SHLIB_CC)
|
||||
|
||||
$(B)/baseq3/ui/%.asm: $(Q3UIDIR)/%.c $(Q3LCC)
|
||||
$(DO_Q3LCC)
|
||||
|
||||
$(B)/missionpack/ui/%.o: $(UIDIR)/%.c
|
||||
$(DO_SHLIB_CC) -DMISSIONPACK
|
||||
|
||||
$(B)/missionpack/ui/%.asm: $(UIDIR)/%.c $(Q3LCC)
|
||||
$(DO_Q3LCC) -DMISSIONPACK
|
||||
|
||||
|
||||
|
||||
#############################################################################
|
||||
|
@ -1367,31 +1413,14 @@ copyfiles:
|
|||
install -s -m 0755 $(BR)/missionpack/ui$(ARCH).$(SHLIBEXT) \
|
||||
$(COPYDIR)/missionpack/.
|
||||
|
||||
# TTimo: FIXME: doesn't clean the binary and .so
|
||||
|
||||
clean:clean-debug clean-release
|
||||
|
||||
clean2: clean-bins
|
||||
rm -f $(Q3OBJ) $(Q3POBJ) $(Q3POBJ_SMP) $(Q3DOBJ) $(MPGOBJ) $(Q3GOBJ) $(Q3CGOBJ) $(MPCGOBJ) $(Q3UIOBJ) $(MPUIOBJ)
|
||||
rm -f $(CGDIR)/vm/*.asm
|
||||
rm -f $(GDIR)/vm/*.asm
|
||||
rm -f $(UIDIR)/vm/*.asm
|
||||
rm -f $(Q3UIDIR)/vm/*.asm
|
||||
|
||||
# TTimo: linuxq3ded linuxquake3 linuxquake3-smp .. hardcoded the names .. maybe not such a good thing
|
||||
# FIXME: also, removing the *.so is crappy .. I just want to avoid rm -rf debugi386-glibc to save the symlinks to pk3's for testing
|
||||
clean-bins:
|
||||
if [ -d $(B) ];then (find $(B) -name '*.so' -exec rm {} \;)fi
|
||||
rm -f $(B)/linuxq3ded
|
||||
rm -f $(B)/linuxquake3
|
||||
rm -f $(B)/linuxquake3-smp
|
||||
rm -f $(B)/baseq3/vm/cgame.qvm
|
||||
rm -f $(B)/baseq3/vm/ui.qvm
|
||||
rm -f $(B)/baseq3/vm/qagame.qvm
|
||||
rm -f $(B)/missionpack/vm/cgame.qvm
|
||||
rm -f $(B)/missionpack/vm/qagame.qvm
|
||||
rm -f $(B)/missionpack/vm/ui.qvm
|
||||
clean2:
|
||||
if [ -d $(B) ];then (find $(B) -name '*.d' -exec rm {} \;)fi
|
||||
rm -f $(Q3OBJ) $(Q3POBJ) $(Q3POBJ_SMP) $(Q3DOBJ) \
|
||||
$(MPGOBJ) $(Q3GOBJ) $(Q3CGOBJ) $(MPCGOBJ) $(Q3UIOBJ) $(MPUIOBJ) \
|
||||
$(MPGVMOBJ) $(Q3GVMOBJ) $(Q3CGVMOBJ) $(MPCGVMOBJ) $(Q3UIVMOBJ) $(MPUIVMOBJ)
|
||||
rm -f $(TARGETS)
|
||||
|
||||
clean-debug:
|
||||
$(MAKE) clean2 B=$(BD) CFLAGS="$(DEBUG_CFLAGS)"
|
||||
|
@ -1399,6 +1428,10 @@ clean-debug:
|
|||
clean-release:
|
||||
$(MAKE) clean2 B=$(BR) CFLAGS="$(DEBUG_CFLAGS)"
|
||||
|
||||
distclean: clean
|
||||
$(MAKE) -C ../tools/asm clean uninstall
|
||||
$(MAKE) -C ../tools/lcc clean uninstall
|
||||
|
||||
#############################################################################
|
||||
# DEPENDENCIES
|
||||
#############################################################################
|
||||
|
|
|
@ -1,285 +0,0 @@
|
|||
#
|
||||
# Quake3 Unix Game Makefile
|
||||
#
|
||||
# GNU Make required
|
||||
#
|
||||
|
||||
###
|
||||
### These paths are where you probably want to change things
|
||||
###
|
||||
|
||||
#The main Quake3 directory
|
||||
BDIR=..
|
||||
|
||||
#This is the game dir
|
||||
GAMEDIR=baseq3
|
||||
|
||||
#Where the source is, assumed to be same directory as this Makefile
|
||||
SRCDIR=.
|
||||
|
||||
#Location of binaries
|
||||
BINDIR=../bin
|
||||
LCC=$(BINDIR)/lcc # -lccdir=$(BINDIR)/
|
||||
Q3ASM=$(BINDIR)/q3asm
|
||||
|
||||
|
||||
#############################################################################
|
||||
##
|
||||
## You shouldn't have to touch anything below here
|
||||
##
|
||||
#############################################################################
|
||||
|
||||
GDIR=$(SRCDIR)/game
|
||||
CGDIR=$(SRCDIR)/cgame
|
||||
UIDIR=$(SRCDIR)/ui
|
||||
|
||||
LCCFLAGS=-DQ3_VM -S -Wf-target=bytecode -Wf-g -I..\cgame -I..\game -I..\ui
|
||||
|
||||
DO_LCC=$(LCC) $(LCCFLAGS) -o $@ -c $<
|
||||
|
||||
TARGETS=\
|
||||
$(BDIR)/$(GAMEDIR)/vm/cgame.qvm \
|
||||
$(BDIR)/$(GAMEDIR)/vm/qagame.qvm \
|
||||
$(BDIR)/$(GAMEDIR)/vm/ui.qvm
|
||||
|
||||
default: makedir $(TARGETS)
|
||||
|
||||
makedir:
|
||||
@-mkdir $(GDIR)/vm
|
||||
@-mkdir $(CGDIR)/vm
|
||||
@-mkdir $(UIDIR)/vm
|
||||
|
||||
#############################################################################
|
||||
# GAME VM
|
||||
#############################################################################
|
||||
|
||||
##NOTE: g_main must be first. Control passes to first function in the vm
|
||||
|
||||
GVMASM = \
|
||||
$(GDIR)/vm/g_main.asm \
|
||||
$(GDIR)/vm/bg_misc.asm \
|
||||
$(GDIR)/vm/bg_lib.asm \
|
||||
$(GDIR)/vm/bg_pmove.asm \
|
||||
$(GDIR)/vm/bg_slidemove.asm \
|
||||
$(GDIR)/vm/q_math.asm \
|
||||
$(GDIR)/vm/q_shared.asm \
|
||||
$(GDIR)/vm/ai_dmnet.asm \
|
||||
$(GDIR)/vm/ai_dmq3.asm \
|
||||
$(GDIR)/vm/ai_team.asm \
|
||||
$(GDIR)/vm/ai_main.asm \
|
||||
$(GDIR)/vm/ai_chat.asm \
|
||||
$(GDIR)/vm/ai_cmd.asm \
|
||||
$(GDIR)/vm/g_active.asm \
|
||||
$(GDIR)/vm/g_arenas.asm \
|
||||
$(GDIR)/vm/g_bot.asm \
|
||||
$(GDIR)/vm/g_client.asm \
|
||||
$(GDIR)/vm/g_cmds.asm \
|
||||
$(GDIR)/vm/g_combat.asm \
|
||||
$(GDIR)/vm/g_items.asm \
|
||||
$(GDIR)/vm/g_mem.asm \
|
||||
$(GDIR)/vm/g_misc.asm \
|
||||
$(GDIR)/vm/g_missile.asm \
|
||||
$(GDIR)/vm/g_mover.asm \
|
||||
$(GDIR)/vm/g_session.asm \
|
||||
$(GDIR)/vm/g_spawn.asm \
|
||||
$(GDIR)/vm/g_svcmds.asm \
|
||||
$(GDIR)/vm/g_target.asm \
|
||||
$(GDIR)/vm/g_team.asm \
|
||||
$(GDIR)/vm/g_trigger.asm \
|
||||
$(GDIR)/vm/g_utils.asm \
|
||||
$(GDIR)/vm/g_weapon.asm
|
||||
|
||||
$(BDIR)/$(GAMEDIR)/vm/qagame.qvm : $(GVMASM)
|
||||
$(Q3ASM) -o $@ $(GVMASM) $(SRCDIR)/game/g_syscalls.asm
|
||||
|
||||
$(GDIR)/vm/ai_chat.asm : $(GDIR)/ai_chat.c; $(DO_LCC)
|
||||
$(GDIR)/vm/ai_cmd.asm : $(GDIR)/ai_cmd.c; $(DO_LCC)
|
||||
$(GDIR)/vm/ai_dmnet.asm : $(GDIR)/ai_dmnet.c; $(DO_LCC)
|
||||
$(GDIR)/vm/ai_dmq3.asm : $(GDIR)/ai_dmq3.c; $(DO_LCC)
|
||||
$(GDIR)/vm/ai_main.asm : $(GDIR)/ai_main.c; $(DO_LCC)
|
||||
$(GDIR)/vm/ai_team.asm : $(GDIR)/ai_team.c; $(DO_LCC)
|
||||
$(GDIR)/vm/bg_lib.asm : $(GDIR)/bg_lib.c; $(DO_LCC)
|
||||
$(GDIR)/vm/bg_misc.asm : $(GDIR)/bg_misc.c; $(DO_LCC)
|
||||
$(GDIR)/vm/bg_pmove.asm : $(GDIR)/bg_pmove.c; $(DO_LCC)
|
||||
$(GDIR)/vm/bg_slidemove.asm : $(GDIR)/bg_slidemove.c; $(DO_LCC)
|
||||
$(GDIR)/vm/g_active.asm : $(GDIR)/g_active.c; $(DO_LCC)
|
||||
$(GDIR)/vm/g_arenas.asm : $(GDIR)/g_arenas.c; $(DO_LCC)
|
||||
$(GDIR)/vm/g_bot.asm : $(GDIR)/g_bot.c; $(DO_LCC)
|
||||
$(GDIR)/vm/g_client.asm : $(GDIR)/g_client.c; $(DO_LCC)
|
||||
$(GDIR)/vm/g_cmds.asm : $(GDIR)/g_cmds.c; $(DO_LCC)
|
||||
$(GDIR)/vm/g_combat.asm : $(GDIR)/g_combat.c; $(DO_LCC)
|
||||
$(GDIR)/vm/g_items.asm : $(GDIR)/g_items.c; $(DO_LCC)
|
||||
$(GDIR)/vm/g_main.asm : $(GDIR)/g_main.c; $(DO_LCC)
|
||||
$(GDIR)/vm/g_mem.asm : $(GDIR)/g_mem.c; $(DO_LCC)
|
||||
$(GDIR)/vm/g_misc.asm : $(GDIR)/g_misc.c; $(DO_LCC)
|
||||
$(GDIR)/vm/g_missile.asm : $(GDIR)/g_missile.c; $(DO_LCC)
|
||||
$(GDIR)/vm/g_mover.asm : $(GDIR)/g_mover.c; $(DO_LCC)
|
||||
$(GDIR)/vm/g_session.asm : $(GDIR)/g_session.c; $(DO_LCC)
|
||||
$(GDIR)/vm/g_spawn.asm : $(GDIR)/g_spawn.c; $(DO_LCC)
|
||||
$(GDIR)/vm/g_svcmds.asm : $(GDIR)/g_svcmds.c; $(DO_LCC)
|
||||
$(GDIR)/vm/g_target.asm : $(GDIR)/g_target.c; $(DO_LCC)
|
||||
$(GDIR)/vm/g_team.asm : $(GDIR)/g_team.c; $(DO_LCC)
|
||||
$(GDIR)/vm/g_trigger.asm : $(GDIR)/g_trigger.c; $(DO_LCC)
|
||||
$(GDIR)/vm/g_utils.asm : $(GDIR)/g_utils.c; $(DO_LCC)
|
||||
$(GDIR)/vm/g_weapon.asm : $(GDIR)/g_weapon.c; $(DO_LCC)
|
||||
$(GDIR)/vm/q_math.asm : $(GDIR)/q_math.c; $(DO_LCC)
|
||||
$(GDIR)/vm/q_shared.asm : $(GDIR)/q_shared.c; $(DO_LCC)
|
||||
|
||||
$(BDIR)/$(GAMEDIR)/vm/cgame.qvm :
|
||||
echo cgame.qvm disabled
|
||||
|
||||
$(BDIR)/$(GAMEDIR)/vm/ui.qvm :
|
||||
echo ui.qvm disabled
|
||||
|
||||
#############################################################################
|
||||
# CGAME
|
||||
#############################################################################
|
||||
|
||||
CGOBJ = \
|
||||
$(SRCDIR)/cgame/bg_lib.o \
|
||||
$(SRCDIR)/cgame/bg_misc.o \
|
||||
$(SRCDIR)/cgame/bg_pmove.o \
|
||||
$(SRCDIR)/cgame/bg_slidemove.o \
|
||||
$(SRCDIR)/cgame/cg_consolecmds.o \
|
||||
$(SRCDIR)/cgame/cg_draw.o \
|
||||
$(SRCDIR)/cgame/cg_drawtools.o \
|
||||
$(SRCDIR)/cgame/cg_effects.o \
|
||||
$(SRCDIR)/cgame/cg_ents.o \
|
||||
$(SRCDIR)/cgame/cg_event.o \
|
||||
$(SRCDIR)/cgame/cg_info.o \
|
||||
$(SRCDIR)/cgame/cg_localents.o \
|
||||
$(SRCDIR)/cgame/cg_main.o \
|
||||
$(SRCDIR)/cgame/cg_marks.o \
|
||||
$(SRCDIR)/cgame/cg_players.o \
|
||||
$(SRCDIR)/cgame/cg_playerstate.o \
|
||||
$(SRCDIR)/cgame/cg_predict.o \
|
||||
$(SRCDIR)/cgame/cg_scoreboard.o \
|
||||
$(SRCDIR)/cgame/cg_servercmds.o \
|
||||
$(SRCDIR)/cgame/cg_snapshot.o \
|
||||
$(SRCDIR)/cgame/cg_view.o \
|
||||
$(SRCDIR)/cgame/cg_weapons.o \
|
||||
$(SRCDIR)/cgame/q_math.o \
|
||||
$(SRCDIR)/cgame/q_shared.o
|
||||
|
||||
$(SRCDIR)/cgame$(ARCH).$(SHLIBEXT) : $(CGOBJ)
|
||||
$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(CGOBJ)
|
||||
|
||||
$(SRCDIR)/cgame/bg_lib.o : $(GDIR)/bg_lib.c; $(DO_SHLIB_CC)
|
||||
$(SRCDIR)/cgame/bg_misc.o : $(GDIR)/bg_misc.c; $(DO_SHLIB_CC)
|
||||
$(SRCDIR)/cgame/bg_pmove.o : $(GDIR)/bg_pmove.c; $(DO_SHLIB_CC)
|
||||
$(SRCDIR)/cgame/bg_slidemove.o : $(GDIR)/bg_slidemove.c; $(DO_SHLIB_CC)
|
||||
$(SRCDIR)/cgame/cg_consolecmds.o : $(CGDIR)/cg_consolecmds.c; $(DO_SHLIB_CC)
|
||||
$(SRCDIR)/cgame/cg_draw.o : $(CGDIR)/cg_draw.c; $(DO_SHLIB_CC)
|
||||
$(SRCDIR)/cgame/cg_drawtools.o : $(CGDIR)/cg_drawtools.c; $(DO_SHLIB_CC)
|
||||
$(SRCDIR)/cgame/cg_effects.o : $(CGDIR)/cg_effects.c; $(DO_SHLIB_CC)
|
||||
$(SRCDIR)/cgame/cg_ents.o : $(CGDIR)/cg_ents.c; $(DO_SHLIB_CC)
|
||||
$(SRCDIR)/cgame/cg_event.o : $(CGDIR)/cg_event.c; $(DO_SHLIB_CC)
|
||||
$(SRCDIR)/cgame/cg_info.o : $(CGDIR)/cg_info.c; $(DO_SHLIB_CC)
|
||||
$(SRCDIR)/cgame/cg_localents.o : $(CGDIR)/cg_localents.c; $(DO_SHLIB_CC)
|
||||
$(SRCDIR)/cgame/cg_main.o : $(CGDIR)/cg_main.c; $(DO_SHLIB_CC)
|
||||
$(SRCDIR)/cgame/cg_marks.o : $(CGDIR)/cg_marks.c; $(DO_SHLIB_CC)
|
||||
$(SRCDIR)/cgame/cg_players.o : $(CGDIR)/cg_players.c; $(DO_SHLIB_CC)
|
||||
$(SRCDIR)/cgame/cg_playerstate.o : $(CGDIR)/cg_playerstate.c; $(DO_SHLIB_CC)
|
||||
$(SRCDIR)/cgame/cg_predict.o : $(CGDIR)/cg_predict.c; $(DO_SHLIB_CC)
|
||||
$(SRCDIR)/cgame/cg_scoreboard.o : $(CGDIR)/cg_scoreboard.c; $(DO_SHLIB_CC)
|
||||
$(SRCDIR)/cgame/cg_servercmds.o : $(CGDIR)/cg_servercmds.c; $(DO_SHLIB_CC)
|
||||
$(SRCDIR)/cgame/cg_snapshot.o : $(CGDIR)/cg_snapshot.c; $(DO_SHLIB_CC)
|
||||
$(SRCDIR)/cgame/cg_view.o : $(CGDIR)/cg_view.c; $(DO_SHLIB_CC)
|
||||
$(SRCDIR)/cgame/cg_weapons.o : $(CGDIR)/cg_weapons.c; $(DO_SHLIB_CC)
|
||||
$(SRCDIR)/cgame/q_math.o : $(GDIR)/q_math.c; $(DO_SHLIB_CC)
|
||||
$(SRCDIR)/cgame/q_shared.o : $(GDIR)/q_shared.c; $(DO_SHLIB_CC)
|
||||
|
||||
#############################################################################
|
||||
# UI
|
||||
#############################################################################
|
||||
|
||||
UIOBJ = \
|
||||
$(SRCDIR)/ui/bg_lib.o \
|
||||
$(SRCDIR)/ui/bg_misc.o \
|
||||
$(SRCDIR)/ui/ui_addbots.o \
|
||||
$(SRCDIR)/ui/ui_atoms.o \
|
||||
$(SRCDIR)/ui/ui_cinematics.o \
|
||||
$(SRCDIR)/ui/ui_confirm.o \
|
||||
$(SRCDIR)/ui/ui_connect.o \
|
||||
$(SRCDIR)/ui/ui_controls2.o \
|
||||
$(SRCDIR)/ui/ui_credits.o \
|
||||
$(SRCDIR)/ui/ui_demo2.o \
|
||||
$(SRCDIR)/ui/ui_display.o \
|
||||
$(SRCDIR)/ui/ui_gameinfo.o \
|
||||
$(SRCDIR)/ui/ui_ingame.o \
|
||||
$(SRCDIR)/ui/ui_loadconfig.o \
|
||||
$(SRCDIR)/ui/ui_main.o \
|
||||
$(SRCDIR)/ui/ui_menu.o \
|
||||
$(SRCDIR)/ui/ui_mfield.o \
|
||||
$(SRCDIR)/ui/ui_network.o \
|
||||
$(SRCDIR)/ui/ui_playermodel.o \
|
||||
$(SRCDIR)/ui/ui_players.o \
|
||||
$(SRCDIR)/ui/ui_playersettings.o \
|
||||
$(SRCDIR)/ui/ui_preferences.o \
|
||||
$(SRCDIR)/ui/ui_qmenu.o \
|
||||
$(SRCDIR)/ui/ui_saveconfig.o \
|
||||
$(SRCDIR)/ui/ui_serverinfo.o \
|
||||
$(SRCDIR)/ui/ui_servers2.o \
|
||||
$(SRCDIR)/ui/ui_setup.o \
|
||||
$(SRCDIR)/ui/ui_sound.o \
|
||||
$(SRCDIR)/ui/ui_sparena.o \
|
||||
$(SRCDIR)/ui/ui_specifyserver.o \
|
||||
$(SRCDIR)/ui/ui_splevel.o \
|
||||
$(SRCDIR)/ui/ui_sppostgame.o \
|
||||
$(SRCDIR)/ui/ui_spskill.o \
|
||||
$(SRCDIR)/ui/ui_startserver.o \
|
||||
$(SRCDIR)/ui/ui_team.o \
|
||||
$(SRCDIR)/ui/ui_video.o \
|
||||
\
|
||||
$(SRCDIR)/ui/q_math.o \
|
||||
$(SRCDIR)/ui/q_shared.o
|
||||
|
||||
$(SRCDIR)/ui$(ARCH).$(SHLIBEXT) : $(UIOBJ)
|
||||
$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(UIOBJ)
|
||||
|
||||
$(SRCDIR)/ui/bg_lib.o : $(GDIR)/bg_lib.c; $(DO_CC)
|
||||
$(SRCDIR)/ui/bg_misc.o : $(GDIR)/bg_misc.c; $(DO_CC)
|
||||
$(SRCDIR)/ui/ui_addbots.o : $(UIDIR)/ui_addbots.c; $(DO_CC)
|
||||
$(SRCDIR)/ui/ui_atoms.o : $(UIDIR)/ui_atoms.c; $(DO_CC)
|
||||
$(SRCDIR)/ui/ui_cinematics.o : $(UIDIR)/ui_cinematics.c; $(DO_CC)
|
||||
$(SRCDIR)/ui/ui_confirm.o : $(UIDIR)/ui_confirm.c; $(DO_CC)
|
||||
$(SRCDIR)/ui/ui_connect.o : $(UIDIR)/ui_connect.c; $(DO_CC)
|
||||
$(SRCDIR)/ui/ui_controls2.o : $(UIDIR)/ui_controls2.c; $(DO_CC)
|
||||
$(SRCDIR)/ui/ui_credits.o : $(UIDIR)/ui_credits.c; $(DO_CC)
|
||||
$(SRCDIR)/ui/ui_demo2.o : $(UIDIR)/ui_demo2.c; $(DO_CC)
|
||||
$(SRCDIR)/ui/ui_display.o : $(UIDIR)/ui_display.c; $(DO_CC)
|
||||
$(SRCDIR)/ui/ui_gameinfo.o : $(UIDIR)/ui_gameinfo.c; $(DO_CC)
|
||||
$(SRCDIR)/ui/ui_ingame.o : $(UIDIR)/ui_ingame.c; $(DO_CC)
|
||||
$(SRCDIR)/ui/ui_loadconfig.o : $(UIDIR)/ui_loadconfig.c; $(DO_CC)
|
||||
$(SRCDIR)/ui/ui_main.o : $(UIDIR)/ui_main.c; $(DO_CC)
|
||||
$(SRCDIR)/ui/ui_menu.o : $(UIDIR)/ui_menu.c; $(DO_CC)
|
||||
$(SRCDIR)/ui/ui_mfield.o : $(UIDIR)/ui_mfield.c; $(DO_CC)
|
||||
$(SRCDIR)/ui/ui_network.o : $(UIDIR)/ui_network.c; $(DO_CC)
|
||||
$(SRCDIR)/ui/ui_playermodel.o : $(UIDIR)/ui_playermodel.c; $(DO_CC)
|
||||
$(SRCDIR)/ui/ui_players.o : $(UIDIR)/ui_players.c; $(DO_CC)
|
||||
$(SRCDIR)/ui/ui_playersettings.o : $(UIDIR)/ui_playersettings.c; $(DO_CC)
|
||||
$(SRCDIR)/ui/ui_preferences.o : $(UIDIR)/ui_preferences.c; $(DO_CC)
|
||||
$(SRCDIR)/ui/ui_qmenu.o : $(UIDIR)/ui_qmenu.c; $(DO_CC)
|
||||
$(SRCDIR)/ui/ui_quit.o : $(UIDIR)/ui_quit.c; $(DO_CC)
|
||||
$(SRCDIR)/ui/ui_saveconfig.o : $(UIDIR)/ui_saveconfig.c; $(DO_CC)
|
||||
$(SRCDIR)/ui/ui_serverinfo.o : $(UIDIR)/ui_serverinfo.c; $(DO_CC)
|
||||
$(SRCDIR)/ui/ui_servers2.o : $(UIDIR)/ui_servers2.c; $(DO_CC)
|
||||
$(SRCDIR)/ui/ui_setup.o : $(UIDIR)/ui_setup.c; $(DO_CC)
|
||||
$(SRCDIR)/ui/ui_sound.o : $(UIDIR)/ui_sound.c; $(DO_CC)
|
||||
$(SRCDIR)/ui/ui_sparena.o : $(UIDIR)/ui_sparena.c; $(DO_CC)
|
||||
$(SRCDIR)/ui/ui_specifyserver.o : $(UIDIR)/ui_specifyserver.c; $(DO_CC)
|
||||
$(SRCDIR)/ui/ui_splevel.o : $(UIDIR)/ui_splevel.c; $(DO_CC)
|
||||
$(SRCDIR)/ui/ui_sppostgame.o : $(UIDIR)/ui_sppostgame.c; $(DO_CC)
|
||||
$(SRCDIR)/ui/ui_spskill.o : $(UIDIR)/ui_spskill.c; $(DO_CC)
|
||||
$(SRCDIR)/ui/ui_startserver.o : $(UIDIR)/ui_startserver.c; $(DO_CC)
|
||||
$(SRCDIR)/ui/ui_team.o : $(UIDIR)/ui_team.c; $(DO_CC)
|
||||
$(SRCDIR)/ui/ui_video.o : $(UIDIR)/ui_video.c; $(DO_CC)
|
||||
$(SRCDIR)/ui/q_math.o : $(GDIR)/q_math.c; $(DO_SHLIB_CC)
|
||||
$(SRCDIR)/ui/q_shared.o : $(GDIR)/q_shared.c; $(DO_SHLIB_CC)
|
||||
|
||||
#############################################################################
|
||||
# MISC
|
||||
#############################################################################
|
||||
|
||||
clean:
|
||||
rm -f $(GVMASM)
|
Loading…
Reference in a new issue