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Remove ARRAY_SIZE, and use ARRAY_LEN instead.
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5cbe7888f8
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2 changed files with 2 additions and 6 deletions
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@ -1311,7 +1311,7 @@ void R_InitQueries(void)
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return;
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#ifdef REACTION
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qglGenQueriesARB(ARRAY_SIZE(tr.sunFlareQuery), tr.sunFlareQuery);
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qglGenQueriesARB(ARRAY_LEN(tr.sunFlareQuery), tr.sunFlareQuery);
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#endif
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}
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@ -1321,7 +1321,7 @@ void R_ShutDownQueries(void)
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return;
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#ifdef REACTION
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qglDeleteQueriesARB(ARRAY_SIZE(tr.sunFlareQuery), tr.sunFlareQuery);
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qglDeleteQueriesARB(ARRAY_LEN(tr.sunFlareQuery), tr.sunFlareQuery);
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#endif
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}
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@ -40,10 +40,6 @@ typedef unsigned int glIndex_t;
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#define BUFFER_OFFSET(i) ((char *)NULL + (i))
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#ifndef ARRAY_SIZE
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# define ARRAY_SIZE(arr) (sizeof(arr) / sizeof(arr[0]))
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#endif
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// everything that is needed by the backend needs
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// to be double buffered to allow it to run in
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// parallel on a dual cpu machine
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