From 252ede04728aad6049d49a2ec1ac6fa4dd24b186 Mon Sep 17 00:00:00 2001 From: Maik <maik@maik.org> Date: Mon, 12 Dec 2005 17:38:03 +0000 Subject: [PATCH] msvc project files updated and moved to win32/msvc temporary build dirs moved to win32/msvc/build --- code/{botlib => win32/msvc}/botlib.vcproj | 196 +- code/{cgame => win32/msvc}/cgame.def | 0 code/{cgame => win32/msvc}/cgame.vcproj | 151 +- code/{game => win32/msvc}/game.def | 0 code/{game => win32/msvc}/game.vcproj | 243 ++- code/{q3_ui/ui.def => win32/msvc/q3_ui.def} | 0 code/{q3_ui => win32/msvc}/q3_ui.vcproj | 186 +- code/{ => win32/msvc}/quake3.sln | 242 +-- code/{ => win32/msvc}/quake3.vcproj | 334 ++- code/{renderer => win32/msvc}/ref_trin.def | 0 code/{renderer => win32/msvc}/renderer.vcproj | 405 ++-- code/{ui => win32/msvc}/ui.def | 0 code/{ui => win32/msvc}/ui.vcproj | 1887 ++++++++--------- 13 files changed, 1729 insertions(+), 1915 deletions(-) rename code/{botlib => win32/msvc}/botlib.vcproj (85%) rename code/{cgame => win32/msvc}/cgame.def (100%) rename code/{cgame => win32/msvc}/cgame.vcproj (87%) rename code/{game => win32/msvc}/game.def (100%) rename code/{game => win32/msvc}/game.vcproj (88%) rename code/{q3_ui/ui.def => win32/msvc/q3_ui.def} (100%) rename code/{q3_ui => win32/msvc}/q3_ui.vcproj (90%) rename code/{ => win32/msvc}/quake3.sln (65%) rename code/{ => win32/msvc}/quake3.vcproj (88%) rename code/{renderer => win32/msvc}/ref_trin.def (100%) rename code/{renderer => win32/msvc}/renderer.vcproj (90%) rename code/{ui => win32/msvc}/ui.def (100%) rename code/{ui => win32/msvc}/ui.vcproj (76%) diff --git a/code/botlib/botlib.vcproj b/code/win32/msvc/botlib.vcproj similarity index 85% rename from code/botlib/botlib.vcproj rename to code/win32/msvc/botlib.vcproj index 00e57049..f5cd4ab9 100644 --- a/code/botlib/botlib.vcproj +++ b/code/win32/msvc/botlib.vcproj @@ -3,8 +3,7 @@ ProjectType="Visual C++" Version="7.10" Name="botlib" - SccProjectName=""$/MissionPack/code/botlib", HBAAAAAA" - SccLocalPath="."> + ProjectGUID="{A410161F-AE9F-485D-A01F-5294891430A6}"> <Platforms> <Platform Name="Win32"/> @@ -12,8 +11,8 @@ <Configurations> <Configuration Name="Debug TA|Win32" - OutputDirectory=".\Debug_TA" - IntermediateDirectory=".\Debug_TA" + OutputDirectory=".\build\botlib_debug_ta" + IntermediateDirectory=".\build\botlib_debug_ta" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -26,10 +25,10 @@ BasicRuntimeChecks="3" RuntimeLibrary="1" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\Debug_TA/botlib.pch" - AssemblerListingLocation=".\Debug_TA/" - ObjectFile=".\Debug_TA/" - ProgramDataBaseFileName=".\Debug_TA/" + PrecompiledHeaderFile="$(IntDir)\botlib.pch" + AssemblerListingLocation="$(IntDir)\" + ObjectFile="$(IntDir)\" + ProgramDataBaseFileName="$(IntDir)\" BrowseInformation="1" WarningLevel="3" SuppressStartupBanner="TRUE" @@ -38,7 +37,7 @@ Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\Debug_TA\botlib.lib" + OutputFile="$(OutDir)\botlib.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -63,8 +62,8 @@ </Configuration> <Configuration Name="Release|Win32" - OutputDirectory=".\Release" - IntermediateDirectory=".\Release" + OutputDirectory=".\build\botlib_release" + IntermediateDirectory=".\build\botlib_release" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -79,17 +78,17 @@ RuntimeLibrary="4" EnableFunctionLevelLinking="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\Release/botlib.pch" - AssemblerListingLocation=".\Release/" - ObjectFile=".\Release/" - ProgramDataBaseFileName=".\Release/" + PrecompiledHeaderFile="$(IntDir)\botlib.pch" + AssemblerListingLocation="$(IntDir)\" + ObjectFile="$(IntDir)\" + ProgramDataBaseFileName="$(IntDir)\" WarningLevel="4" SuppressStartupBanner="TRUE"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\Release\botlib.lib" + OutputFile="$(OutDir)\botlib.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -114,8 +113,8 @@ </Configuration> <Configuration Name="vector|Win32" - OutputDirectory=".\botlib___Win32_vector0" - IntermediateDirectory=".\botlib___Win32_vector0" + OutputDirectory=".\build\botlib_vector0" + IntermediateDirectory=".\build\botlib_vector0" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -131,17 +130,17 @@ RuntimeLibrary="4" EnableFunctionLevelLinking="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\botlib___Win32_vector0/botlib.pch" - AssemblerListingLocation=".\botlib___Win32_vector0/" - ObjectFile=".\botlib___Win32_vector0/" - ProgramDataBaseFileName=".\botlib___Win32_vector0/" + PrecompiledHeaderFile="$(IntDir)\botlib.pch" + AssemblerListingLocation="$(IntDir)\" + ObjectFile="$(IntDir)\" + ProgramDataBaseFileName="$(IntDir)\" WarningLevel="4" SuppressStartupBanner="TRUE"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\botlib___Win32_vector0\botlib.lib" + OutputFile="$(OutDir)\botlib.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -166,8 +165,8 @@ </Configuration> <Configuration Name="Debug|Win32" - OutputDirectory=".\Debug" - IntermediateDirectory=".\Debug" + OutputDirectory=".\build\botlib_debug" + IntermediateDirectory=".\build\botlib_debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -176,14 +175,15 @@ Name="VCCLCompilerTool" Optimization="0" OptimizeForProcessor="1" + AdditionalIncludeDirectories="" PreprocessorDefinitions="WIN32;_DEBUG;_LIB;BOTLIB;DEBUG" BasicRuntimeChecks="3" RuntimeLibrary="1" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\Debug/botlib.pch" - AssemblerListingLocation=".\Debug/" - ObjectFile=".\Debug/" - ProgramDataBaseFileName=".\Debug/" + PrecompiledHeaderFile="$(IntDir)\botlib.pch" + AssemblerListingLocation="$(IntDir)\" + ObjectFile="$(IntDir)\" + ProgramDataBaseFileName="$(IntDir)\" BrowseInformation="1" WarningLevel="3" SuppressStartupBanner="TRUE" @@ -192,7 +192,7 @@ Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\Debug\botlib.lib" + OutputFile="$(OutDir)\botlib.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -217,8 +217,8 @@ </Configuration> <Configuration Name="Release TA|Win32" - OutputDirectory=".\Release_TA" - IntermediateDirectory=".\Release_TA" + OutputDirectory=".\build\botlib_release_ta" + IntermediateDirectory=".\build\botlib_release_ta" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -233,17 +233,17 @@ RuntimeLibrary="4" EnableFunctionLevelLinking="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\Release_TA/botlib.pch" - AssemblerListingLocation=".\Release_TA/" - ObjectFile=".\Release_TA/" - ProgramDataBaseFileName=".\Release_TA/" + PrecompiledHeaderFile="$(IntDir)\botlib.pch" + AssemblerListingLocation="$(IntDir)\" + ObjectFile="$(IntDir)\" + ProgramDataBaseFileName="$(IntDir)\" WarningLevel="4" SuppressStartupBanner="TRUE"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\Release_TA\botlib.lib" + OutputFile="$(OutDir)\botlib.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -274,7 +274,7 @@ Name="Source Files" Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"> <File - RelativePath="be_aas_bspq3.c"> + RelativePath="..\..\botlib\be_aas_bspq3.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -316,7 +316,7 @@ </FileConfiguration> </File> <File - RelativePath="be_aas_cluster.c"> + RelativePath="..\..\botlib\be_aas_cluster.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -358,7 +358,7 @@ </FileConfiguration> </File> <File - RelativePath="be_aas_debug.c"> + RelativePath="..\..\botlib\be_aas_debug.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -400,7 +400,7 @@ </FileConfiguration> </File> <File - RelativePath="be_aas_entity.c"> + RelativePath="..\..\botlib\be_aas_entity.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -442,7 +442,7 @@ </FileConfiguration> </File> <File - RelativePath="be_aas_file.c"> + RelativePath="..\..\botlib\be_aas_file.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -484,7 +484,7 @@ </FileConfiguration> </File> <File - RelativePath="be_aas_main.c"> + RelativePath="..\..\botlib\be_aas_main.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -526,7 +526,7 @@ </FileConfiguration> </File> <File - RelativePath="be_aas_move.c"> + RelativePath="..\..\botlib\be_aas_move.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -568,7 +568,7 @@ </FileConfiguration> </File> <File - RelativePath="be_aas_optimize.c"> + RelativePath="..\..\botlib\be_aas_optimize.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -610,7 +610,7 @@ </FileConfiguration> </File> <File - RelativePath="be_aas_reach.c"> + RelativePath="..\..\botlib\be_aas_reach.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -652,7 +652,7 @@ </FileConfiguration> </File> <File - RelativePath="be_aas_route.c"> + RelativePath="..\..\botlib\be_aas_route.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -694,7 +694,7 @@ </FileConfiguration> </File> <File - RelativePath="be_aas_routealt.c"> + RelativePath="..\..\botlib\be_aas_routealt.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -736,7 +736,7 @@ </FileConfiguration> </File> <File - RelativePath="be_aas_sample.c"> + RelativePath="..\..\botlib\be_aas_sample.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -778,7 +778,7 @@ </FileConfiguration> </File> <File - RelativePath="be_ai_char.c"> + RelativePath="..\..\botlib\be_ai_char.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -820,7 +820,7 @@ </FileConfiguration> </File> <File - RelativePath="be_ai_chat.c"> + RelativePath="..\..\botlib\be_ai_chat.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -862,7 +862,7 @@ </FileConfiguration> </File> <File - RelativePath="be_ai_gen.c"> + RelativePath="..\..\botlib\be_ai_gen.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -904,7 +904,7 @@ </FileConfiguration> </File> <File - RelativePath="be_ai_goal.c"> + RelativePath="..\..\botlib\be_ai_goal.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -946,7 +946,7 @@ </FileConfiguration> </File> <File - RelativePath="be_ai_move.c"> + RelativePath="..\..\botlib\be_ai_move.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -988,7 +988,7 @@ </FileConfiguration> </File> <File - RelativePath="be_ai_weap.c"> + RelativePath="..\..\botlib\be_ai_weap.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -1030,7 +1030,7 @@ </FileConfiguration> </File> <File - RelativePath="be_ai_weight.c"> + RelativePath="..\..\botlib\be_ai_weight.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -1072,7 +1072,7 @@ </FileConfiguration> </File> <File - RelativePath="be_ea.c"> + RelativePath="..\..\botlib\be_ea.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -1114,7 +1114,7 @@ </FileConfiguration> </File> <File - RelativePath="be_interface.c"> + RelativePath="..\..\botlib\be_interface.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -1156,7 +1156,7 @@ </FileConfiguration> </File> <File - RelativePath="l_crc.c"> + RelativePath="..\..\botlib\l_crc.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -1198,7 +1198,7 @@ </FileConfiguration> </File> <File - RelativePath="l_libvar.c"> + RelativePath="..\..\botlib\l_libvar.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -1240,7 +1240,7 @@ </FileConfiguration> </File> <File - RelativePath="l_log.c"> + RelativePath="..\..\botlib\l_log.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -1282,7 +1282,7 @@ </FileConfiguration> </File> <File - RelativePath="l_memory.c"> + RelativePath="..\..\botlib\l_memory.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -1324,7 +1324,7 @@ </FileConfiguration> </File> <File - RelativePath="l_precomp.c"> + RelativePath="..\..\botlib\l_precomp.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -1366,7 +1366,7 @@ </FileConfiguration> </File> <File - RelativePath="l_script.c"> + RelativePath="..\..\botlib\l_script.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -1408,7 +1408,7 @@ </FileConfiguration> </File> <File - RelativePath="l_struct.c"> + RelativePath="..\..\botlib\l_struct.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -1454,103 +1454,103 @@ Name="Header Files" Filter="h;hpp;hxx;hm;inl"> <File - RelativePath="aasfile.h"> + RelativePath="..\..\botlib\aasfile.h"> </File> <File - RelativePath="be_aas_bsp.h"> + RelativePath="..\..\botlib\be_aas_bsp.h"> </File> <File - RelativePath="be_aas_cluster.h"> + RelativePath="..\..\botlib\be_aas_cluster.h"> </File> <File - RelativePath="be_aas_debug.h"> + RelativePath="..\..\botlib\be_aas_debug.h"> </File> <File - RelativePath="be_aas_def.h"> + RelativePath="..\..\botlib\be_aas_def.h"> </File> <File - RelativePath="be_aas_entity.h"> + RelativePath="..\..\botlib\be_aas_entity.h"> </File> <File - RelativePath="be_aas_file.h"> + RelativePath="..\..\botlib\be_aas_file.h"> </File> <File - RelativePath="be_aas_funcs.h"> + RelativePath="..\..\botlib\be_aas_funcs.h"> </File> <File - RelativePath="be_aas_main.h"> + RelativePath="..\..\botlib\be_aas_main.h"> </File> <File - RelativePath="be_aas_move.h"> + RelativePath="..\..\botlib\be_aas_move.h"> </File> <File - RelativePath="be_aas_optimize.h"> + RelativePath="..\..\botlib\be_aas_optimize.h"> </File> <File - RelativePath="be_aas_reach.h"> + RelativePath="..\..\botlib\be_aas_reach.h"> </File> <File - RelativePath="be_aas_route.h"> + RelativePath="..\..\botlib\be_aas_route.h"> </File> <File - RelativePath="be_aas_routealt.h"> + RelativePath="..\..\botlib\be_aas_routealt.h"> </File> <File - RelativePath="be_aas_sample.h"> + RelativePath="..\..\botlib\be_aas_sample.h"> </File> <File - RelativePath="be_ai_weight.h"> + RelativePath="..\..\botlib\be_ai_weight.h"> </File> <File - RelativePath="be_interface.h"> + RelativePath="..\..\botlib\be_interface.h"> </File> <File - RelativePath="..\game\bg_public.h"> + RelativePath="..\..\game\bg_public.h"> </File> <File - RelativePath="..\qcommon\cm_public.h"> + RelativePath="..\..\qcommon\cm_public.h"> </File> <File - RelativePath="..\game\g_public.h"> + RelativePath="..\\..\game\g_public.h"> </File> <File - RelativePath="l_crc.h"> + RelativePath="..\..\botlib\l_crc.h"> </File> <File - RelativePath="l_libvar.h"> + RelativePath="..\..\botlib\l_libvar.h"> </File> <File - RelativePath="l_log.h"> + RelativePath="..\..\botlib\l_log.h"> </File> <File - RelativePath="l_memory.h"> + RelativePath="..\..\botlib\l_memory.h"> </File> <File - RelativePath="l_precomp.h"> + RelativePath="..\..\botlib\l_precomp.h"> </File> <File - RelativePath="l_script.h"> + RelativePath="..\..\botlib\l_script.h"> </File> <File - RelativePath="l_struct.h"> + RelativePath="..\..\botlib\l_struct.h"> </File> <File - RelativePath="l_utils.h"> + RelativePath="..\..\botlib\l_utils.h"> </File> <File - RelativePath="..\qcommon\q_shared.h"> + RelativePath="..\..\qcommon\q_shared.h"> </File> <File - RelativePath="..\qcommon\qcommon.h"> + RelativePath="..\..\qcommon\qcommon.h"> </File> <File - RelativePath="..\qcommon\qfiles.h"> + RelativePath="..\..\qcommon\qfiles.h"> </File> <File - RelativePath="..\server\server.h"> + RelativePath="..\\..\server\server.h"> </File> <File - RelativePath="..\qcommon\surfaceflags.h"> + RelativePath="..\..\qcommon\surfaceflags.h"> </File> </Filter> </Files> diff --git a/code/cgame/cgame.def b/code/win32/msvc/cgame.def similarity index 100% rename from code/cgame/cgame.def rename to code/win32/msvc/cgame.def diff --git a/code/cgame/cgame.vcproj b/code/win32/msvc/cgame.vcproj similarity index 87% rename from code/cgame/cgame.vcproj rename to code/win32/msvc/cgame.vcproj index 851ac1da..514bf8cc 100644 --- a/code/cgame/cgame.vcproj +++ b/code/win32/msvc/cgame.vcproj @@ -3,8 +3,7 @@ ProjectType="Visual C++" Version="7.10" Name="cgame" - SccProjectName=""$/MissionPack/code/cgame", NPAAAAAA" - SccLocalPath="."> + ProjectGUID="{C878E295-CB82-4B40-8ECF-5CE5525466FA}"> <Platforms> <Platform Name="Win32"/> @@ -12,8 +11,8 @@ <Configurations> <Configuration Name="Release TA|Win32" - OutputDirectory=".\Release_TA" - IntermediateDirectory=".\Release_TA" + OutputDirectory=".\build\cgame_release_ta" + IntermediateDirectory=".\build\cgame_release_ta" ConfigurationType="2" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE"> @@ -27,10 +26,10 @@ RuntimeLibrary="4" EnableFunctionLevelLinking="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\Release_TA/cgame.pch" - AssemblerListingLocation=".\Release_TA/" - ObjectFile=".\Release_TA/" - ProgramDataBaseFileName=".\Release_TA/" + PrecompiledHeaderFile="$(IntDir)\cgame.pch" + AssemblerListingLocation="$(IntDir)\" + ObjectFile="$(IntDir)\" + ProgramDataBaseFileName="$(IntDir)\" WarningLevel="4" SuppressStartupBanner="TRUE"/> <Tool @@ -38,16 +37,16 @@ <Tool Name="VCLinkerTool" AdditionalDependencies="odbc32.lib odbccp32.lib" - OutputFile="../Release_TA/cgamex86.dll" + OutputFile="$(OutDir)\cgamex86.dll" LinkIncremental="1" SuppressStartupBanner="TRUE" ModuleDefinitionFile=".\cgame.def" - ProgramDatabaseFile=".\Release_TA/cgamex86.pdb" + ProgramDatabaseFile="$(IntDir)\cgamex86.pdb" GenerateMapFile="TRUE" - MapFileName=".\Release_TA/cgamex86.map" + MapFileName="$(IntDir)\cgamex86.map" SubSystem="2" BaseAddress="0x30000000" - ImportLibrary=".\Release_TA/cgamex86.lib" + ImportLibrary="$(IntDir)\/cgamex86.lib" TargetMachine="1"/> <Tool Name="VCMIDLTool" @@ -55,7 +54,7 @@ MkTypLibCompatible="TRUE" SuppressStartupBanner="TRUE" TargetEnvironment="1" - TypeLibraryName=".\Release_TA/cgame.tlb" + TypeLibraryName=".\$(IntDir)\cgame.tlb" HeaderFileName=""/> <Tool Name="VCPostBuildEventTool"/> @@ -80,8 +79,8 @@ </Configuration> <Configuration Name="Debug|Win32" - OutputDirectory=".\Debug" - IntermediateDirectory=".\Debug" + OutputDirectory=".\build\cgame_debug" + IntermediateDirectory=".\build\cgame_debug" ConfigurationType="2" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE"> @@ -92,10 +91,10 @@ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS" RuntimeLibrary="1" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\Debug/cgame.pch" - AssemblerListingLocation=".\Debug/" - ObjectFile=".\Debug/" - ProgramDataBaseFileName=".\Debug/" + PrecompiledHeaderFile="$(IntDir)\cgame.pch" + AssemblerListingLocation="$(IntDir)\" + ObjectFile="$(IntDir)\" + ProgramDataBaseFileName="$(IntDir)\" BrowseInformation="1" WarningLevel="3" SuppressStartupBanner="TRUE" @@ -105,17 +104,17 @@ <Tool Name="VCLinkerTool" AdditionalDependencies="odbc32.lib odbccp32.lib" - OutputFile="../Debug/cgamex86.dll" + OutputFile="$(OutDir)\cgamex86.dll" LinkIncremental="1" SuppressStartupBanner="TRUE" ModuleDefinitionFile=".\cgame.def" GenerateDebugInformation="TRUE" - ProgramDatabaseFile=".\Debug/cgamex86.pdb" + ProgramDatabaseFile="$(IntDir)\cgamex86.pdb" GenerateMapFile="TRUE" - MapFileName=".\Debug/cgamex86.map" + MapFileName="$(IntDir)\cgamex86.map" SubSystem="2" BaseAddress="0x30000000" - ImportLibrary=".\Debug/cgamex86.lib" + ImportLibrary="$(IntDir)\cgamex86.lib" TargetMachine="1"/> <Tool Name="VCMIDLTool" @@ -148,8 +147,8 @@ </Configuration> <Configuration Name="Release|Win32" - OutputDirectory=".\Release" - IntermediateDirectory=".\Release" + OutputDirectory=".\build\cgame_release" + IntermediateDirectory=".\build\cgame_release" ConfigurationType="2" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE"> @@ -163,10 +162,10 @@ RuntimeLibrary="4" EnableFunctionLevelLinking="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\Release/cgame.pch" - AssemblerListingLocation=".\Release/" - ObjectFile=".\Release/" - ProgramDataBaseFileName=".\Release/" + PrecompiledHeaderFile="$(IntDir)\cgame.pch" + AssemblerListingLocation="$(IntDir)\" + ObjectFile="$(IntDir)\" + ProgramDataBaseFileName="$(IntDir)\" WarningLevel="4" SuppressStartupBanner="TRUE"/> <Tool @@ -174,16 +173,16 @@ <Tool Name="VCLinkerTool" AdditionalDependencies="odbc32.lib odbccp32.lib" - OutputFile="../Release/cgamex86.dll" + OutputFile="$(OutDir)\cgamex86.dll" LinkIncremental="1" SuppressStartupBanner="TRUE" ModuleDefinitionFile=".\cgame.def" - ProgramDatabaseFile=".\Release/cgamex86.pdb" + ProgramDatabaseFile="$(IntDir)\cgamex86.pdb" GenerateMapFile="TRUE" - MapFileName=".\Release/cgamex86.map" + MapFileName="$(IntDir)\cgamex86.map" SubSystem="2" BaseAddress="0x30000000" - ImportLibrary=".\Release/cgamex86.lib" + ImportLibrary="$(IntDir)\cgamex86.lib" TargetMachine="1"/> <Tool Name="VCMIDLTool" @@ -216,8 +215,8 @@ </Configuration> <Configuration Name="Debug TA|Win32" - OutputDirectory=".\Debug_TA" - IntermediateDirectory=".\Debug_TA" + OutputDirectory=".\build\cgame_debug_ta" + IntermediateDirectory=".\build\cgame_debug_ta" ConfigurationType="2" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE"> @@ -228,10 +227,10 @@ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK" RuntimeLibrary="1" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\Debug_TA/cgame.pch" - AssemblerListingLocation=".\Debug_TA/" - ObjectFile=".\Debug_TA/" - ProgramDataBaseFileName=".\Debug_TA/" + PrecompiledHeaderFile="$(IntDir)\cgame.pch" + AssemblerListingLocation="$(IntDir)\" + ObjectFile="$(IntDir)\" + ProgramDataBaseFileName="$(IntDir)\" BrowseInformation="1" WarningLevel="3" SuppressStartupBanner="TRUE" @@ -241,17 +240,17 @@ <Tool Name="VCLinkerTool" AdditionalDependencies="odbc32.lib odbccp32.lib" - OutputFile="..\Debug_TA\cgamex86.dll" + OutputFile="$(OutDir)\cgamex86.dll" LinkIncremental="1" SuppressStartupBanner="TRUE" ModuleDefinitionFile=".\cgame.def" GenerateDebugInformation="TRUE" - ProgramDatabaseFile=".\Debug_TA/cgamex86.pdb" + ProgramDatabaseFile="$(IntDir)\cgamex86.pdb" GenerateMapFile="TRUE" - MapFileName=".\Debug_TA/cgamex86.map" + MapFileName="$(IntDir)\cgamex86.map" SubSystem="2" BaseAddress="0x30000000" - ImportLibrary=".\Debug_TA/cgamex86.lib" + ImportLibrary="$(IntDir)\cgamex86.lib" TargetMachine="1"/> <Tool Name="VCMIDLTool" @@ -290,7 +289,7 @@ Name="Source Files" Filter="c"> <File - RelativePath="..\game\bg_lib.c"> + RelativePath="..\..\game\bg_lib.c"> <FileConfiguration Name="Release TA|Win32" ExcludedFromBuild="TRUE"> @@ -327,7 +326,7 @@ </FileConfiguration> </File> <File - RelativePath="..\game\bg_misc.c"> + RelativePath="..\..\game\bg_misc.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -360,7 +359,7 @@ </FileConfiguration> </File> <File - RelativePath="..\game\bg_pmove.c"> + RelativePath="..\..\game\bg_pmove.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -393,7 +392,7 @@ </FileConfiguration> </File> <File - RelativePath="..\game\bg_slidemove.c"> + RelativePath="..\..\game\bg_slidemove.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -426,7 +425,7 @@ </FileConfiguration> </File> <File - RelativePath="cg_consolecmds.c"> + RelativePath="..\..\cgame\cg_consolecmds.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -459,7 +458,7 @@ </FileConfiguration> </File> <File - RelativePath="cg_draw.c"> + RelativePath="..\..\cgame\cg_draw.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -492,7 +491,7 @@ </FileConfiguration> </File> <File - RelativePath="cg_drawtools.c"> + RelativePath="..\..\cgame\cg_drawtools.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -525,7 +524,7 @@ </FileConfiguration> </File> <File - RelativePath="cg_effects.c"> + RelativePath="..\..\cgame\cg_effects.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -558,7 +557,7 @@ </FileConfiguration> </File> <File - RelativePath="cg_ents.c"> + RelativePath="..\..\cgame\cg_ents.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -591,7 +590,7 @@ </FileConfiguration> </File> <File - RelativePath="cg_event.c"> + RelativePath="..\..\cgame\cg_event.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -624,7 +623,7 @@ </FileConfiguration> </File> <File - RelativePath="cg_info.c"> + RelativePath="..\..\cgame\cg_info.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -657,7 +656,7 @@ </FileConfiguration> </File> <File - RelativePath="cg_localents.c"> + RelativePath="..\..\cgame\cg_localents.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -690,7 +689,7 @@ </FileConfiguration> </File> <File - RelativePath="cg_main.c"> + RelativePath="..\..\cgame\cg_main.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -723,7 +722,7 @@ </FileConfiguration> </File> <File - RelativePath="cg_marks.c"> + RelativePath="..\..\cgame\cg_marks.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -756,7 +755,7 @@ </FileConfiguration> </File> <File - RelativePath="cg_newDraw.c"> + RelativePath="..\..\cgame\cg_newDraw.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -791,7 +790,7 @@ </FileConfiguration> </File> <File - RelativePath="cg_players.c"> + RelativePath="..\..\cgame\cg_players.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -824,7 +823,7 @@ </FileConfiguration> </File> <File - RelativePath="cg_playerstate.c"> + RelativePath="..\..\cgame\cg_playerstate.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -857,7 +856,7 @@ </FileConfiguration> </File> <File - RelativePath="cg_predict.c"> + RelativePath="..\..\cgame\cg_predict.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -890,7 +889,7 @@ </FileConfiguration> </File> <File - RelativePath="cg_scoreboard.c"> + RelativePath="..\..\cgame\cg_scoreboard.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -923,7 +922,7 @@ </FileConfiguration> </File> <File - RelativePath="cg_servercmds.c"> + RelativePath="..\..\cgame\cg_servercmds.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -956,7 +955,7 @@ </FileConfiguration> </File> <File - RelativePath="cg_snapshot.c"> + RelativePath="..\..\cgame\cg_snapshot.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -989,7 +988,7 @@ </FileConfiguration> </File> <File - RelativePath="cg_syscalls.c"> + RelativePath="..\..\cgame\cg_syscalls.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -1022,7 +1021,7 @@ </FileConfiguration> </File> <File - RelativePath="cg_view.c"> + RelativePath="..\..\cgame\cg_view.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -1055,7 +1054,7 @@ </FileConfiguration> </File> <File - RelativePath="cg_weapons.c"> + RelativePath="..\..\cgame\cg_weapons.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -1088,13 +1087,13 @@ </FileConfiguration> </File> <File - RelativePath="..\qcommon\q_math.c"> + RelativePath="..\..\qcommon\q_math.c"> </File> <File - RelativePath="..\qcommon\q_shared.c"> + RelativePath="..\..\qcommon\q_shared.c"> </File> <File - RelativePath="..\ui\ui_shared.c"> + RelativePath="..\..\ui\ui_shared.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -1131,23 +1130,23 @@ Name="Header Files" Filter="h"> <File - RelativePath="..\game\bg_public.h"> + RelativePath="..\..\game\bg_public.h"> </File> <File - RelativePath="cg_local.h"> + RelativePath="..\..\cgame\cg_local.h"> </File> <File - RelativePath="cg_public.h"> + RelativePath="..\..\cgame\cg_public.h"> </File> <File - RelativePath="..\qcommon\q_shared.h"> + RelativePath="..\..\qcommon\q_shared.h"> </File> <File - RelativePath="..\qcommon\surfaceflags.h"> + RelativePath="..\..\qcommon\surfaceflags.h"> </File> </Filter> <File - RelativePath="cgame.def"> + RelativePath="..\..\cgame\cgame.def"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> diff --git a/code/game/game.def b/code/win32/msvc/game.def similarity index 100% rename from code/game/game.def rename to code/win32/msvc/game.def diff --git a/code/game/game.vcproj b/code/win32/msvc/game.vcproj similarity index 88% rename from code/game/game.vcproj rename to code/win32/msvc/game.vcproj index cd0efb26..27069af7 100644 --- a/code/game/game.vcproj +++ b/code/win32/msvc/game.vcproj @@ -3,8 +3,7 @@ ProjectType="Visual C++" Version="7.10" Name="game" - SccProjectName=""$/MissionPack/code/game", CYAAAAAA" - SccLocalPath="."> + ProjectGUID="{F9EE10DA-2404-4154-B904-F93C936C040A}"> <Platforms> <Platform Name="Win32"/> @@ -12,8 +11,8 @@ <Configurations> <Configuration Name="Debug TA|Win32" - OutputDirectory=".\Debug_TA" - IntermediateDirectory=".\Debug_TA" + OutputDirectory=".\build\game_debug_ta" + IntermediateDirectory=".\build\game_debug_ta" ConfigurationType="2" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE"> @@ -24,10 +23,10 @@ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME" RuntimeLibrary="1" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\Debug_TA/game.pch" - AssemblerListingLocation=".\Debug_TA/" - ObjectFile=".\Debug_TA/" - ProgramDataBaseFileName=".\Debug_TA/" + PrecompiledHeaderFile="$(IntDir)\game.pch" + AssemblerListingLocation="$(IntDir)\" + ObjectFile="$(IntDir)\" + ProgramDataBaseFileName="$(IntDir)\" BrowseInformation="1" WarningLevel="3" SuppressStartupBanner="TRUE" @@ -37,17 +36,17 @@ <Tool Name="VCLinkerTool" AdditionalDependencies="winmm.lib" - OutputFile="..\Debug_TA\qagamex86.dll" + OutputFile="$(OutDir)\qagamex86.dll" LinkIncremental="1" SuppressStartupBanner="TRUE" ModuleDefinitionFile=".\game.def" GenerateDebugInformation="TRUE" - ProgramDatabaseFile=".\Debug_TA/qagamex86.pdb" + ProgramDatabaseFile="$(IntDir)\qagamex86.pdb" GenerateMapFile="TRUE" - MapFileName=".\Debug_TA/qagamex86.map" + MapFileName="$(IntDir)\qagamex86.map" SubSystem="2" BaseAddress="0x20000000" - ImportLibrary=".\Debug_TA/qagamex86.lib" + ImportLibrary="$(IntDir)\qagamex86.lib" TargetMachine="1"/> <Tool Name="VCMIDLTool" @@ -80,8 +79,8 @@ </Configuration> <Configuration Name="Debug|Win32" - OutputDirectory=".\Debug" - IntermediateDirectory=".\Debug" + OutputDirectory=".\build\game_debug" + IntermediateDirectory=".\build\game_debug" ConfigurationType="2" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE"> @@ -92,10 +91,10 @@ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK" RuntimeLibrary="1" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\Debug/game.pch" - AssemblerListingLocation=".\Debug/" - ObjectFile=".\Debug/" - ProgramDataBaseFileName=".\Debug/" + PrecompiledHeaderFile="$(IntDir)\game.pch" + AssemblerListingLocation="$(IntDir)\" + ObjectFile="$(IntDir)\" + ProgramDataBaseFileName="$(IntDir)\" BrowseInformation="1" WarningLevel="3" SuppressStartupBanner="TRUE" @@ -105,17 +104,17 @@ <Tool Name="VCLinkerTool" AdditionalDependencies="winmm.lib" - OutputFile="../Debug/qagamex86.dll" + OutputFile="$(OutDir)\qagamex86.dll" LinkIncremental="1" SuppressStartupBanner="TRUE" ModuleDefinitionFile=".\game.def" GenerateDebugInformation="TRUE" - ProgramDatabaseFile=".\Debug/qagamex86.pdb" + ProgramDatabaseFile="$(IntDir)\qagamex86.pdb" GenerateMapFile="TRUE" - MapFileName=".\Debug/qagamex86.map" + MapFileName="$(IntDir)\qagamex86.map" SubSystem="2" BaseAddress="0x20000000" - ImportLibrary=".\Debug/qagamex86.lib" + ImportLibrary="$(IntDir)\qagamex86.lib" TargetMachine="1"/> <Tool Name="VCMIDLTool" @@ -148,8 +147,8 @@ </Configuration> <Configuration Name="Release Alpha|Win32" - OutputDirectory=".\..\ReleaseAXP" - IntermediateDirectory=".\ReleaseAXP" + OutputDirectory=".\build\game_release_alpha" + IntermediateDirectory=".\build\game_release_alpha" ConfigurationType="2" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE"> @@ -163,10 +162,10 @@ RuntimeLibrary="4" EnableFunctionLevelLinking="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\ReleaseAXP/game.pch" - AssemblerListingLocation=".\ReleaseAXP/" - ObjectFile=".\ReleaseAXP/" - ProgramDataBaseFileName=".\ReleaseAXP/" + PrecompiledHeaderFile="$(IntDir)\game.pch" + AssemblerListingLocation="$(IntDir)\" + ObjectFile="$(IntDir)\" + ProgramDataBaseFileName="$(IntDir)\" WarningLevel="3" SuppressStartupBanner="TRUE" DebugInformationFormat="2"/> @@ -175,14 +174,14 @@ <Tool Name="VCLinkerTool" AdditionalDependencies="winmm.lib" - OutputFile="..\ReleaseAXP/qagameaxp.dll" + OutputFile="$(OutDir)\qagameaxp.dll" LinkIncremental="1" SuppressStartupBanner="TRUE" ModuleDefinitionFile=".\game.def" - ProgramDatabaseFile=".\..\ReleaseAXP/qagameaxp.pdb" + ProgramDatabaseFile="$(IntDir)\qagameaxp.pdb" SubSystem="2" BaseAddress="0x20000000" - ImportLibrary=".\..\ReleaseAXP/qagameaxp.lib"/> + ImportLibrary="$(IntDir)\qagameaxp.lib"/> <Tool Name="VCMIDLTool" PreprocessorDefinitions="NDEBUG" @@ -214,8 +213,8 @@ </Configuration> <Configuration Name="Debug Alpha|Win32" - OutputDirectory=".\..\DebugAxp" - IntermediateDirectory=".\DebugAxp" + OutputDirectory=".\build\game_debug_alpha" + IntermediateDirectory=".\build\game_debug_alpha" ConfigurationType="2" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE"> @@ -226,10 +225,10 @@ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;C_ONLY" RuntimeLibrary="5" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\DebugAxp/game.pch" - AssemblerListingLocation=".\DebugAxp/" - ObjectFile=".\DebugAxp/" - ProgramDataBaseFileName=".\DebugAxp/" + PrecompiledHeaderFile="$(IntDir)\game.pch" + AssemblerListingLocation="$(IntDir)\" + ObjectFile="$(IntDir)\" + ProgramDataBaseFileName="$(IntDir)\" WarningLevel="3" SuppressStartupBanner="TRUE" DebugInformationFormat="3"/> @@ -238,15 +237,15 @@ <Tool Name="VCLinkerTool" AdditionalDependencies="winmm.lib" - OutputFile="..\DebugAxp/qagameaxp.dll" + OutputFile="$(OutDir)\qagameaxp.dll" LinkIncremental="1" SuppressStartupBanner="TRUE" ModuleDefinitionFile=".\game.def" GenerateDebugInformation="TRUE" - ProgramDatabaseFile=".\..\DebugAxp/qagameaxp.pdb" + ProgramDatabaseFile="$(IntDir)\qagameaxp.pdb" SubSystem="2" BaseAddress="0x20000000" - ImportLibrary=".\..\DebugAxp/qagameaxp.lib"/> + ImportLibrary="$(IntDir)\qagameaxp.lib"/> <Tool Name="VCMIDLTool" PreprocessorDefinitions="_DEBUG" @@ -278,8 +277,8 @@ </Configuration> <Configuration Name="Release|Win32" - OutputDirectory=".\Release" - IntermediateDirectory=".\Release" + OutputDirectory=".\build\game_release" + IntermediateDirectory=".\build\game_release" ConfigurationType="2" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE"> @@ -293,10 +292,10 @@ RuntimeLibrary="4" EnableFunctionLevelLinking="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\Release/game.pch" - AssemblerListingLocation=".\Release/" - ObjectFile=".\Release/" - ProgramDataBaseFileName=".\Release/" + PrecompiledHeaderFile="$(IntDir)\game.pch" + AssemblerListingLocation="$(IntDir)\" + ObjectFile="$(IntDir)\" + ProgramDataBaseFileName="$(IntDir)\" WarningLevel="4" SuppressStartupBanner="TRUE"/> <Tool @@ -304,16 +303,16 @@ <Tool Name="VCLinkerTool" AdditionalDependencies="winmm.lib" - OutputFile="../Release/qagamex86.dll" + OutputFile="$(OutDir)\qagamex86.dll" LinkIncremental="1" SuppressStartupBanner="TRUE" ModuleDefinitionFile=".\game.def" - ProgramDatabaseFile=".\Release/qagamex86.pdb" + ProgramDatabaseFile="$(IntDir)\qagamex86.pdb" GenerateMapFile="TRUE" - MapFileName=".\Release/qagamex86.map" + MapFileName="$(IntDir)\qagamex86.map" SubSystem="2" BaseAddress="0x20000000" - ImportLibrary=".\Release/qagamex86.lib" + ImportLibrary="$(IntDir)\qagamex86.lib" TargetMachine="1"/> <Tool Name="VCMIDLTool" @@ -346,8 +345,8 @@ </Configuration> <Configuration Name="Release TA|Win32" - OutputDirectory=".\Release_TA" - IntermediateDirectory=".\Release_TA" + OutputDirectory=".\build\game_release_ta" + IntermediateDirectory=".\build\game_release_ta" ConfigurationType="2" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE"> @@ -361,10 +360,10 @@ RuntimeLibrary="4" EnableFunctionLevelLinking="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\Release_TA/game.pch" - AssemblerListingLocation=".\Release_TA/" - ObjectFile=".\Release_TA/" - ProgramDataBaseFileName=".\Release_TA/" + PrecompiledHeaderFile="$(IntDir)\game.pch" + AssemblerListingLocation="$(IntDir)\" + ObjectFile="$(IntDir)\" + ProgramDataBaseFileName="$(IntDir)\" WarningLevel="4" SuppressStartupBanner="TRUE"/> <Tool @@ -372,16 +371,16 @@ <Tool Name="VCLinkerTool" AdditionalDependencies="winmm.lib" - OutputFile="../Release_TA/qagamex86.dll" + OutputFile="$(IntDir)\qagamex86.dll" LinkIncremental="1" SuppressStartupBanner="TRUE" ModuleDefinitionFile=".\game.def" - ProgramDatabaseFile=".\Release_TA/qagamex86.pdb" + ProgramDatabaseFile="$(IntDir)\qagamex86.pdb" GenerateMapFile="TRUE" - MapFileName=".\Release_TA/qagamex86.map" + MapFileName="$(IntDir)\qagamex86.map" SubSystem="2" BaseAddress="0x20000000" - ImportLibrary=".\Release_TA/qagamex86.lib" + ImportLibrary="$(IntDir)\qagamex86.lib" TargetMachine="1"/> <Tool Name="VCMIDLTool" @@ -420,7 +419,7 @@ Name="Source Files" Filter="cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90"> <File - RelativePath="ai_chat.c"> + RelativePath="..\..\game\ai_chat.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -467,7 +466,7 @@ </FileConfiguration> </File> <File - RelativePath="ai_cmd.c"> + RelativePath="..\..\game\ai_cmd.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -514,7 +513,7 @@ </FileConfiguration> </File> <File - RelativePath="ai_dmnet.c"> + RelativePath="..\..\game\ai_dmnet.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -561,7 +560,7 @@ </FileConfiguration> </File> <File - RelativePath="ai_dmq3.c"> + RelativePath="..\..\game\ai_dmq3.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -608,7 +607,7 @@ </FileConfiguration> </File> <File - RelativePath="ai_main.c"> + RelativePath="..\..\game\ai_main.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -655,7 +654,7 @@ </FileConfiguration> </File> <File - RelativePath="ai_team.c"> + RelativePath="..\..\game\ai_team.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -702,7 +701,7 @@ </FileConfiguration> </File> <File - RelativePath="ai_vcmd.c"> + RelativePath="..\..\game\ai_vcmd.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -749,7 +748,7 @@ </FileConfiguration> </File> <File - RelativePath="bg_lib.c"> + RelativePath="..\..\game\bg_lib.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -800,7 +799,7 @@ </FileConfiguration> </File> <File - RelativePath="bg_misc.c"> + RelativePath="..\..\game\bg_misc.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -847,7 +846,7 @@ </FileConfiguration> </File> <File - RelativePath="bg_pmove.c"> + RelativePath="..\..\game\bg_pmove.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -894,7 +893,7 @@ </FileConfiguration> </File> <File - RelativePath="bg_slidemove.c"> + RelativePath="..\..\game\bg_slidemove.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -941,7 +940,7 @@ </FileConfiguration> </File> <File - RelativePath="g_active.c"> + RelativePath="..\..\game\g_active.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -988,7 +987,7 @@ </FileConfiguration> </File> <File - RelativePath="g_arenas.c"> + RelativePath="..\..\game\g_arenas.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -1035,7 +1034,7 @@ </FileConfiguration> </File> <File - RelativePath="g_bot.c"> + RelativePath="..\..\game\g_bot.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -1082,7 +1081,7 @@ </FileConfiguration> </File> <File - RelativePath="g_client.c"> + RelativePath="..\..\game\g_client.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -1129,7 +1128,7 @@ </FileConfiguration> </File> <File - RelativePath="g_cmds.c"> + RelativePath="..\..\game\g_cmds.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -1176,7 +1175,7 @@ </FileConfiguration> </File> <File - RelativePath="g_combat.c"> + RelativePath="..\..\game\g_combat.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -1223,7 +1222,7 @@ </FileConfiguration> </File> <File - RelativePath="g_items.c"> + RelativePath="..\..\game\g_items.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -1270,7 +1269,7 @@ </FileConfiguration> </File> <File - RelativePath="g_main.c"> + RelativePath="..\..\game\g_main.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -1317,7 +1316,7 @@ </FileConfiguration> </File> <File - RelativePath="g_mem.c"> + RelativePath="..\..\game\g_mem.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -1364,7 +1363,7 @@ </FileConfiguration> </File> <File - RelativePath="g_misc.c"> + RelativePath="..\..\game\g_misc.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -1411,7 +1410,7 @@ </FileConfiguration> </File> <File - RelativePath="g_missile.c"> + RelativePath="..\..\game\g_missile.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -1458,7 +1457,7 @@ </FileConfiguration> </File> <File - RelativePath="g_mover.c"> + RelativePath="..\..\game\g_mover.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -1505,7 +1504,7 @@ </FileConfiguration> </File> <File - RelativePath="g_session.c"> + RelativePath="..\..\game\g_session.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -1552,7 +1551,7 @@ </FileConfiguration> </File> <File - RelativePath="g_spawn.c"> + RelativePath="..\..\game\g_spawn.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -1599,7 +1598,7 @@ </FileConfiguration> </File> <File - RelativePath="g_svcmds.c"> + RelativePath="..\..\game\g_svcmds.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -1646,7 +1645,7 @@ </FileConfiguration> </File> <File - RelativePath="g_syscalls.c"> + RelativePath="..\..\game\g_syscalls.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -1693,7 +1692,7 @@ </FileConfiguration> </File> <File - RelativePath="g_target.c"> + RelativePath="..\..\game\g_target.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -1740,7 +1739,7 @@ </FileConfiguration> </File> <File - RelativePath="g_team.c"> + RelativePath="..\..\game\g_team.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -1787,7 +1786,7 @@ </FileConfiguration> </File> <File - RelativePath="g_trigger.c"> + RelativePath="..\..\game\g_trigger.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -1834,7 +1833,7 @@ </FileConfiguration> </File> <File - RelativePath="g_utils.c"> + RelativePath="..\..\game\g_utils.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -1881,7 +1880,7 @@ </FileConfiguration> </File> <File - RelativePath="g_weapon.c"> + RelativePath="..\..\game\g_weapon.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -1928,7 +1927,7 @@ </FileConfiguration> </File> <File - RelativePath="game.def"> + RelativePath="..\..\game\game.def"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -1943,95 +1942,95 @@ </FileConfiguration> </File> <File - RelativePath="..\qcommon\q_math.c"> + RelativePath="..\..\qcommon\q_math.c"> </File> <File - RelativePath="..\qcommon\q_shared.c"> + RelativePath="..\..\qcommon\q_shared.c"> </File> </Filter> <Filter Name="Header Files" Filter="h;hpp;hxx;hm;inl;fi;fd"> <File - RelativePath="ai_chat.h"> + RelativePath="..\..\game\ai_chat.h"> </File> <File - RelativePath="ai_cmd.h"> + RelativePath="..\..\game\ai_cmd.h"> </File> <File - RelativePath="ai_dmnet.h"> + RelativePath="..\..\game\ai_dmnet.h"> </File> <File - RelativePath="ai_dmq3.h"> + RelativePath="..\..\game\ai_dmq3.h"> </File> <File - RelativePath="ai_main.h"> + RelativePath="..\..\game\ai_main.h"> </File> <File - RelativePath="ai_team.h"> + RelativePath="..\..\game\ai_team.h"> </File> <File - RelativePath="ai_vcmd.h"> + RelativePath="..\..\game\ai_vcmd.h"> </File> <File - RelativePath="be_aas.h"> + RelativePath="..\..\game\be_aas.h"> </File> <File - RelativePath="be_ai_char.h"> + RelativePath="..\..\game\be_ai_char.h"> </File> <File - RelativePath="be_ai_chat.h"> + RelativePath="..\..\game\be_ai_chat.h"> </File> <File - RelativePath="be_ai_gen.h"> + RelativePath="..\..\game\be_ai_gen.h"> </File> <File - RelativePath="be_ai_goal.h"> + RelativePath="..\..\game\be_ai_goal.h"> </File> <File - RelativePath="be_ai_move.h"> + RelativePath="..\..\game\be_ai_move.h"> </File> <File - RelativePath="be_ai_weap.h"> + RelativePath="..\..\game\be_ai_weap.h"> </File> <File - RelativePath="be_ea.h"> + RelativePath="..\..\game\be_ea.h"> </File> <File - RelativePath="bg_local.h"> + RelativePath="..\..\game\bg_local.h"> </File> <File - RelativePath="bg_public.h"> + RelativePath="..\..\game\bg_public.h"> </File> <File - RelativePath="botlib.h"> + RelativePath="..\..\game\botlib.h"> </File> <File - RelativePath="chars.h"> + RelativePath="..\..\game\chars.h"> </File> <File - RelativePath="g_local.h"> + RelativePath="..\..\game\g_local.h"> </File> <File - RelativePath="g_public.h"> + RelativePath="..\..\game\g_public.h"> </File> <File - RelativePath="g_team.h"> + RelativePath="..\..\game\g_team.h"> </File> <File - RelativePath="inv.h"> + RelativePath="..\..\game\inv.h"> </File> <File - RelativePath="match.h"> + RelativePath="..\..\game\match.h"> </File> <File - RelativePath="..\qcommon\q_shared.h"> + RelativePath="..\..\qcommon\q_shared.h"> </File> <File - RelativePath="..\qcommon\surfaceflags.h"> + RelativePath="..\..\qcommon\surfaceflags.h"> </File> <File - RelativePath="syn.h"> + RelativePath="..\..\game\syn.h"> </File> </Filter> <Filter diff --git a/code/q3_ui/ui.def b/code/win32/msvc/q3_ui.def similarity index 100% rename from code/q3_ui/ui.def rename to code/win32/msvc/q3_ui.def diff --git a/code/q3_ui/q3_ui.vcproj b/code/win32/msvc/q3_ui.vcproj similarity index 90% rename from code/q3_ui/q3_ui.vcproj rename to code/win32/msvc/q3_ui.vcproj index cb6ad57d..6be94d22 100644 --- a/code/q3_ui/q3_ui.vcproj +++ b/code/win32/msvc/q3_ui.vcproj @@ -3,8 +3,7 @@ ProjectType="Visual C++" Version="7.10" Name="q3_ui" - SccProjectName=""$/MissionPack/code/q3_ui", VFLAAAAA" - SccLocalPath="."> + ProjectGUID="{D454C4C7-7765-4149-ABAD-05FDEB9D94F8}"> <Platforms> <Platform Name="Win32"/> @@ -12,8 +11,8 @@ <Configurations> <Configuration Name="Debug TA|Win32" - OutputDirectory=".\Debug_TA" - IntermediateDirectory=".\Debug_TA" + OutputDirectory=".\build\q3_ui_debug_ta" + IntermediateDirectory=".\build\q3_ui_debug_ta" ConfigurationType="2" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -26,10 +25,10 @@ BasicRuntimeChecks="3" RuntimeLibrary="1" UsePrecompiledHeader="2" - PrecompiledHeaderFile="Debug/q3_ui.pch" - AssemblerListingLocation=".\Debug_TA/" - ObjectFile="Debug/" - ProgramDataBaseFileName="Debug/" + PrecompiledHeaderFile="$(IntDir)\q3_ui.pch" + AssemblerListingLocation="$(IntDir)\" + ObjectFile="$(IntDir)\" + ProgramDataBaseFileName="$(IntDir)\" BrowseInformation="1" WarningLevel="3" SuppressStartupBanner="TRUE" @@ -39,16 +38,16 @@ <Tool Name="VCLinkerTool" AdditionalDependencies="odbc32.lib odbccp32.lib" - OutputFile="../Debug_TA/uix86_old.dll" + OutputFile="$(OutDir)\uix86_old.dll" LinkIncremental="1" SuppressStartupBanner="TRUE" - ModuleDefinitionFile=".\ui.def" + ModuleDefinitionFile="q3_ui.def" GenerateDebugInformation="TRUE" - ProgramDatabaseFile="../Debug_TA/ui.pdb" + ProgramDatabaseFile="$(IntDir)\ui.pdb" GenerateMapFile="TRUE" - MapFileName="Debug_TA/uix86.map" + MapFileName="$(IntDir)\uix86.map" BaseAddress="0x40000000" - ImportLibrary="Debug_TA/uix86.lib" + ImportLibrary="$(IntDir)\uix86.lib" TargetMachine="1"/> <Tool Name="VCMIDLTool" @@ -81,8 +80,8 @@ </Configuration> <Configuration Name="Release TA|Win32" - OutputDirectory=".\Release_TA" - IntermediateDirectory=".\Release_TA" + OutputDirectory=".\build\q3_ui_release_ta" + IntermediateDirectory=".\build\q3_ui_release_ta" ConfigurationType="2" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -96,10 +95,10 @@ RuntimeLibrary="0" EnableFunctionLevelLinking="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\Release_TA/q3_ui.pch" - AssemblerListingLocation=".\Release_TA/" - ObjectFile=".\Release_TA/" - ProgramDataBaseFileName=".\Release_TA/" + PrecompiledHeaderFile="$(IntDir)\q3_ui.pch" + AssemblerListingLocation="$(IntDir)\" + ObjectFile="$(IntDir)\" + ProgramDataBaseFileName="$(IntDir)\" WarningLevel="3" SuppressStartupBanner="TRUE"/> <Tool @@ -107,12 +106,12 @@ <Tool Name="VCLinkerTool" AdditionalDependencies="odbc32.lib odbccp32.lib" - OutputFile="../Release_TA/uix86_old.dll" + OutputFile="$(OutDir)\uix86_old.dll" LinkIncremental="1" SuppressStartupBanner="TRUE" - ModuleDefinitionFile=".\ui.def" - ProgramDatabaseFile=".\Release_TA/uix86_old.pdb" - ImportLibrary="Release_TA/q3_ui.lib" + ModuleDefinitionFile="q3_ui.def" + ProgramDatabaseFile="$(IntDir)\uix86_old.pdb" + ImportLibrary="$(IntDir)\q3_ui.lib" TargetMachine="1"/> <Tool Name="VCMIDLTool" @@ -145,8 +144,8 @@ </Configuration> <Configuration Name="Release|Win32" - OutputDirectory=".\Release" - IntermediateDirectory=".\Release" + OutputDirectory=".\build\q3_ui_release" + IntermediateDirectory=".\build\q3_ui_release" ConfigurationType="2" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -160,22 +159,23 @@ RuntimeLibrary="0" EnableFunctionLevelLinking="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\Release/q3_ui.pch" - AssemblerListingLocation=".\Release/" - ObjectFile=".\Release/" - ProgramDataBaseFileName=".\Release/" + PrecompiledHeaderFile="$(IntDir)\q3_ui.pch" + AssemblerOutput="0" + AssemblerListingLocation="$(IntDir)\" + ObjectFile="$(IntDir)\" + ProgramDataBaseFileName="$(IntDir)\" WarningLevel="3" SuppressStartupBanner="TRUE"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLinkerTool" - OutputFile="../Release/uix86.dll" + OutputFile="$(OutDir)\uix86.dll" LinkIncremental="1" SuppressStartupBanner="TRUE" - ModuleDefinitionFile=".\ui.def" - ProgramDatabaseFile=".\Release/uix86.pdb" - ImportLibrary=".\Release/uix86.lib" + ModuleDefinitionFile=".\q3_ui.def" + ProgramDatabaseFile="$(IntDir)\uix86.pdb" + ImportLibrary="$(IntDir)\uix86.lib" TargetMachine="1"/> <Tool Name="VCMIDLTool" @@ -208,8 +208,8 @@ </Configuration> <Configuration Name="Debug|Win32" - OutputDirectory=".\q3_ui___Win32_Debug" - IntermediateDirectory=".\q3_ui___Win32_Debug" + OutputDirectory=".\build\q3_ui_debug" + IntermediateDirectory=".\build\q3_ui_debug" ConfigurationType="2" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -222,10 +222,10 @@ BasicRuntimeChecks="3" RuntimeLibrary="1" UsePrecompiledHeader="2" - PrecompiledHeaderFile="Debug/q3_ui.pch" - AssemblerListingLocation=".\q3_ui___Win32_Debug/" - ObjectFile="Debug/" - ProgramDataBaseFileName="Debug/" + PrecompiledHeaderFile="$(IntDir)\q3_ui.pch" + AssemblerListingLocation="$(IntDir)\" + ObjectFile="$(IntDir)\" + ProgramDataBaseFileName="$(IntDir)\" BrowseInformation="1" WarningLevel="3" SuppressStartupBanner="TRUE" @@ -235,16 +235,16 @@ <Tool Name="VCLinkerTool" AdditionalDependencies="odbc32.lib odbccp32.lib" - OutputFile="../Debug/uix86.dll" + OutputFile="$(OutDir)\uix86.dll" LinkIncremental="1" SuppressStartupBanner="TRUE" - ModuleDefinitionFile=".\ui.def" + ModuleDefinitionFile="q3_ui.def" GenerateDebugInformation="TRUE" - ProgramDatabaseFile="../Debug/ui.pdb" + ProgramDatabaseFile="$(IntDir)\ui.pdb" GenerateMapFile="TRUE" - MapFileName="Debug/uix86.map" + MapFileName="$(IntDir)\uix86.map" BaseAddress="0x40000000" - ImportLibrary="Debug/uix86.lib" + ImportLibrary="$(IntDir)\uix86.lib" TargetMachine="1"/> <Tool Name="VCMIDLTool" @@ -283,7 +283,7 @@ Name="Source Files" Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"> <File - RelativePath="..\game\bg_misc.c"> + RelativePath="..\..\game\bg_misc.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -320,13 +320,13 @@ </FileConfiguration> </File> <File - RelativePath="..\qcommon\q_math.c"> + RelativePath="..\..\qcommon\q_math.c"> </File> <File - RelativePath="..\qcommon\q_shared.c"> + RelativePath="..\..\qcommon\q_shared.c"> </File> <File - RelativePath="ui.def"> + RelativePath="..\..\q3_ui\ui.def"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -347,7 +347,7 @@ </FileConfiguration> </File> <File - RelativePath="ui_addbots.c"> + RelativePath="..\..\q3_ui\ui_addbots.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -384,7 +384,7 @@ </FileConfiguration> </File> <File - RelativePath="ui_atoms.c"> + RelativePath="..\..\q3_ui\ui_atoms.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -421,7 +421,7 @@ </FileConfiguration> </File> <File - RelativePath="ui_cdkey.c"> + RelativePath="..\..\q3_ui\ui_cdkey.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -458,7 +458,7 @@ </FileConfiguration> </File> <File - RelativePath="ui_cinematics.c"> + RelativePath="..\..\q3_ui\ui_cinematics.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -495,7 +495,7 @@ </FileConfiguration> </File> <File - RelativePath="ui_confirm.c"> + RelativePath="..\..\q3_ui\ui_confirm.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -532,7 +532,7 @@ </FileConfiguration> </File> <File - RelativePath="ui_connect.c"> + RelativePath="..\..\q3_ui\ui_connect.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -569,7 +569,7 @@ </FileConfiguration> </File> <File - RelativePath="ui_controls2.c"> + RelativePath="..\..\q3_ui\ui_controls2.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -606,7 +606,7 @@ </FileConfiguration> </File> <File - RelativePath="ui_credits.c"> + RelativePath="..\..\q3_ui\ui_credits.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -643,7 +643,7 @@ </FileConfiguration> </File> <File - RelativePath="ui_demo2.c"> + RelativePath="..\..\q3_ui\ui_demo2.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -680,7 +680,7 @@ </FileConfiguration> </File> <File - RelativePath="ui_display.c"> + RelativePath="..\..\q3_ui\ui_display.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -717,7 +717,7 @@ </FileConfiguration> </File> <File - RelativePath="ui_gameinfo.c"> + RelativePath="..\..\q3_ui\ui_gameinfo.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -754,7 +754,7 @@ </FileConfiguration> </File> <File - RelativePath="ui_ingame.c"> + RelativePath="..\..\q3_ui\ui_ingame.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -791,7 +791,7 @@ </FileConfiguration> </File> <File - RelativePath="ui_loadconfig.c"> + RelativePath="..\..\q3_ui\ui_loadconfig.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -830,7 +830,7 @@ </FileConfiguration> </File> <File - RelativePath="ui_main.c"> + RelativePath="..\..\q3_ui\ui_main.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -867,7 +867,7 @@ </FileConfiguration> </File> <File - RelativePath="ui_menu.c"> + RelativePath="..\..\q3_ui\ui_menu.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -904,7 +904,7 @@ </FileConfiguration> </File> <File - RelativePath="ui_mfield.c"> + RelativePath="..\..\q3_ui\ui_mfield.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -941,7 +941,7 @@ </FileConfiguration> </File> <File - RelativePath="ui_mods.c"> + RelativePath="..\..\q3_ui\ui_mods.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -978,7 +978,7 @@ </FileConfiguration> </File> <File - RelativePath="ui_network.c"> + RelativePath="..\..\q3_ui\ui_network.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -1015,7 +1015,7 @@ </FileConfiguration> </File> <File - RelativePath="ui_options.c"> + RelativePath="..\..\q3_ui\ui_options.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -1052,7 +1052,7 @@ </FileConfiguration> </File> <File - RelativePath="ui_playermodel.c"> + RelativePath="..\..\q3_ui\ui_playermodel.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -1089,7 +1089,7 @@ </FileConfiguration> </File> <File - RelativePath="ui_players.c"> + RelativePath="..\..\q3_ui\ui_players.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -1126,7 +1126,7 @@ </FileConfiguration> </File> <File - RelativePath="ui_playersettings.c"> + RelativePath="..\..\q3_ui\ui_playersettings.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -1163,7 +1163,7 @@ </FileConfiguration> </File> <File - RelativePath="ui_preferences.c"> + RelativePath="..\..\q3_ui\ui_preferences.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -1200,7 +1200,7 @@ </FileConfiguration> </File> <File - RelativePath="ui_qmenu.c"> + RelativePath="..\..\q3_ui\ui_qmenu.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -1237,7 +1237,7 @@ </FileConfiguration> </File> <File - RelativePath="ui_removebots.c"> + RelativePath="..\..\q3_ui\ui_removebots.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -1274,7 +1274,7 @@ </FileConfiguration> </File> <File - RelativePath="ui_saveconfig.c"> + RelativePath="..\..\q3_ui\ui_saveconfig.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -1313,7 +1313,7 @@ </FileConfiguration> </File> <File - RelativePath="ui_serverinfo.c"> + RelativePath="..\..\q3_ui\ui_serverinfo.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -1350,7 +1350,7 @@ </FileConfiguration> </File> <File - RelativePath="ui_servers2.c"> + RelativePath="..\..\q3_ui\ui_servers2.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -1387,7 +1387,7 @@ </FileConfiguration> </File> <File - RelativePath="ui_setup.c"> + RelativePath="..\..\q3_ui\ui_setup.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -1424,7 +1424,7 @@ </FileConfiguration> </File> <File - RelativePath="ui_sound.c"> + RelativePath="..\..\q3_ui\ui_sound.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -1461,7 +1461,7 @@ </FileConfiguration> </File> <File - RelativePath="ui_sparena.c"> + RelativePath="..\..\q3_ui\ui_sparena.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -1498,7 +1498,7 @@ </FileConfiguration> </File> <File - RelativePath="ui_specifyserver.c"> + RelativePath="..\..\q3_ui\ui_specifyserver.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -1535,7 +1535,7 @@ </FileConfiguration> </File> <File - RelativePath="ui_splevel.c"> + RelativePath="..\..\q3_ui\ui_splevel.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -1572,7 +1572,7 @@ </FileConfiguration> </File> <File - RelativePath="ui_sppostgame.c"> + RelativePath="..\..\q3_ui\ui_sppostgame.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -1609,7 +1609,7 @@ </FileConfiguration> </File> <File - RelativePath="ui_spreset.c"> + RelativePath="..\..\q3_ui\ui_spreset.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -1646,7 +1646,7 @@ </FileConfiguration> </File> <File - RelativePath="ui_spskill.c"> + RelativePath="..\..\q3_ui\ui_spskill.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -1683,7 +1683,7 @@ </FileConfiguration> </File> <File - RelativePath="ui_startserver.c"> + RelativePath="..\..\q3_ui\ui_startserver.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -1720,7 +1720,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ui\ui_syscalls.c"> + RelativePath="..\..\ui\ui_syscalls.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -1755,7 +1755,7 @@ </FileConfiguration> </File> <File - RelativePath="ui_team.c"> + RelativePath="..\..\q3_ui\ui_team.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -1792,7 +1792,7 @@ </FileConfiguration> </File> <File - RelativePath="ui_teamorders.c"> + RelativePath="..\..\q3_ui\ui_teamorders.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -1829,7 +1829,7 @@ </FileConfiguration> </File> <File - RelativePath="ui_video.c"> + RelativePath="..\..\q3_ui\ui_video.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -1870,7 +1870,7 @@ Name="Header Files" Filter="h;hpp;hxx;hm;inl"> <File - RelativePath="keycodes.h"> + RelativePath="..\..\q3_ui\keycodes.h"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -1885,10 +1885,10 @@ </FileConfiguration> </File> <File - RelativePath="..\qcommon\q_shared.h"> + RelativePath="..\..\qcommon\q_shared.h"> </File> <File - RelativePath="ui_local.h"> + RelativePath="..\..\q3_ui\ui_local.h"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -1903,7 +1903,7 @@ </FileConfiguration> </File> <File - RelativePath="ui_public.h"> + RelativePath="..\..\q3_ui\ui_public.h"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> diff --git a/code/quake3.sln b/code/win32/msvc/quake3.sln similarity index 65% rename from code/quake3.sln rename to code/win32/msvc/quake3.sln index 845e123e..1d557909 100644 --- a/code/quake3.sln +++ b/code/win32/msvc/quake3.sln @@ -1,145 +1,97 @@ -Microsoft Visual Studio Solution File, Format Version 8.00 -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Splines", "splines\Splines.vcproj", "{DBAF2C53-3858-455D-A1AE-3FC093515314}" - ProjectSection(ProjectDependencies) = postProject - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "botlib", "botlib\botlib.vcproj", "{A410161F-AE9F-485D-A01F-5294891430A6}" - ProjectSection(ProjectDependencies) = postProject - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cgame", "cgame\cgame.vcproj", "{C878E295-CB82-4B40-8ECF-5CE5525466FA}" - ProjectSection(ProjectDependencies) = postProject - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "game", "game\game.vcproj", "{F9EE10DA-2404-4154-B904-F93C936C040A}" - ProjectSection(ProjectDependencies) = postProject - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "q3_ui", "q3_ui\q3_ui.vcproj", "{D454C4C7-7765-4149-ABAD-05FDEB9D94F8}" - ProjectSection(ProjectDependencies) = postProject - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "quake3", "quake3.vcproj", "{81CB51C4-B434-4E12-B69B-BAEE102F2852}" - ProjectSection(ProjectDependencies) = postProject - {A410161F-AE9F-485D-A01F-5294891430A6} = {A410161F-AE9F-485D-A01F-5294891430A6} - {DBAF2C53-3858-455D-A1AE-3FC093515314} = {DBAF2C53-3858-455D-A1AE-3FC093515314} - {AB424155-FBED-4D8D-B007-5B6CF93EA395} = {AB424155-FBED-4D8D-B007-5B6CF93EA395} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "renderer", "renderer\renderer.vcproj", "{AB424155-FBED-4D8D-B007-5B6CF93EA395}" - ProjectSection(ProjectDependencies) = postProject - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ui", "ui\ui.vcproj", "{A8EAC38E-C7DA-42F8-811D-77FD092B9D19}" - ProjectSection(ProjectDependencies) = postProject - EndProjectSection -EndProject -Global - GlobalSection(SourceCodeControl) = preSolution - SccNumberOfProjects = 8 - SccProjectUniqueName0 = splines\\Splines.vcproj - SccProjectName0 = \u0022$/MissionPack/code/Splines\u0022,\u0020WJNAAAAA - SccLocalPath0 = splines - SccProvider0 = MSSCCI:Perforce\u0020SCM - SccProjectUniqueName1 = botlib\\botlib.vcproj - SccProjectName1 = \u0022$/MissionPack/code/botlib\u0022,\u0020HBAAAAAA - SccLocalPath1 = botlib - SccProvider1 = MSSCCI:Perforce\u0020SCM - SccProjectUniqueName2 = cgame\\cgame.vcproj - SccProjectName2 = \u0022$/MissionPack/code/cgame\u0022,\u0020NPAAAAAA - SccLocalPath2 = cgame - SccProvider2 = MSSCCI:Perforce\u0020SCM - SccProjectUniqueName3 = game\\game.vcproj - SccProjectName3 = \u0022$/MissionPack/code/game\u0022,\u0020CYAAAAAA - SccLocalPath3 = game - SccProvider3 = MSSCCI:Perforce\u0020SCM - SccProjectUniqueName4 = q3_ui\\q3_ui.vcproj - SccProjectName4 = \u0022$/MissionPack/code/q3_ui\u0022,\u0020VFLAAAAA - SccLocalPath4 = q3_ui - SccProvider4 = 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{A8EAC38E-C7DA-42F8-811D-77FD092B9D19}.Debug TA.ActiveCfg = Debug TA|Win32 + {A8EAC38E-C7DA-42F8-811D-77FD092B9D19}.Debug TA.Build.0 = Debug TA|Win32 + {A8EAC38E-C7DA-42F8-811D-77FD092B9D19}.Release.ActiveCfg = Release|Win32 + {A8EAC38E-C7DA-42F8-811D-77FD092B9D19}.Release TA.ActiveCfg = Release TA|Win32 + {A8EAC38E-C7DA-42F8-811D-77FD092B9D19}.Release TA.Build.0 = Release TA|Win32 + EndGlobalSection + GlobalSection(ExtensibilityGlobals) = postSolution + EndGlobalSection + GlobalSection(ExtensibilityAddIns) = postSolution + EndGlobalSection +EndGlobal diff --git a/code/quake3.vcproj b/code/win32/msvc/quake3.vcproj similarity index 88% rename from code/quake3.vcproj rename to code/win32/msvc/quake3.vcproj index 904e5264..01d3a405 100644 --- a/code/quake3.vcproj +++ b/code/win32/msvc/quake3.vcproj @@ -3,10 +3,7 @@ ProjectType="Visual C++" Version="7.10" Name="quake3" - SccProjectName=""$/MissionPack/code", CAAAAAAA" - SccAuxPath="" - SccLocalPath="." - SccProvider="MSSCCI:Perforce SCM"> + ProjectGUID="{81CB51C4-B434-4E12-B69B-BAEE102F2852}"> <Platforms> <Platform Name="Win32"/> @@ -14,8 +11,8 @@ <Configurations> <Configuration Name="Release TA|Win32" - OutputDirectory=".\Release_TA" - IntermediateDirectory=".\Release_TA" + OutputDirectory=".\build\quake3_release_ta" + IntermediateDirectory=".\build\quake3_release_ta" ConfigurationType="1" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE"> @@ -29,10 +26,10 @@ RuntimeLibrary="4" EnableFunctionLevelLinking="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\Release_TA/quake3.pch" - AssemblerListingLocation=".\Release_TA/" - ObjectFile=".\Release_TA/" - ProgramDataBaseFileName=".\Release_TA/" + PrecompiledHeaderFile="$(IntDir)\quake3.pch" + AssemblerListingLocation="$(IntDir)\" + ObjectFile="$(IntDir)\" + ProgramDataBaseFileName="$(IntDir)\" BrowseInformation="1" WarningLevel="4" SuppressStartupBanner="TRUE"/> @@ -41,12 +38,12 @@ <Tool Name="VCLinkerTool" AdditionalDependencies="winmm.lib wsock32.lib" - OutputFile=".\Release_TA/quake3.exe" + OutputFile="$(OutDir)\quake3.exe" LinkIncremental="1" SuppressStartupBanner="TRUE" - ProgramDatabaseFile="Release_TA/quake3.pdb" + ProgramDatabaseFile="$(IntDir)\quake3.pdb" GenerateMapFile="TRUE" - MapFileName="Release_TA/quake3.map" + MapFileName="$(IntDir)\quake3.map" SubSystem="2" StackReserveSize="8388608" TargetMachine="1"/> @@ -56,7 +53,7 @@ MkTypLibCompatible="TRUE" SuppressStartupBanner="TRUE" TargetEnvironment="1" - TypeLibraryName=".\Release_TA/quake3.tlb" + TypeLibraryName="$(IntDir)\quake3.tlb" HeaderFileName=""/> <Tool Name="VCPostBuildEventTool" @@ -83,8 +80,8 @@ </Configuration> <Configuration Name="Debug|Win32" - OutputDirectory=".\Debug" - IntermediateDirectory=".\Debug" + OutputDirectory=".\build\quake3_debug" + IntermediateDirectory=".\build\quake3_debug" ConfigurationType="1" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE"> @@ -95,12 +92,12 @@ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS" RuntimeLibrary="1" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\Debug/quake3.pch" - AssemblerListingLocation=".\Debug/" - ObjectFile=".\Debug/" - ProgramDataBaseFileName=".\Debug/" + PrecompiledHeaderFile="$(IntDir)\quake3.pch" + AssemblerListingLocation="$(IntDir)\" + ObjectFile="$(IntDir)\" + ProgramDataBaseFileName="$(IntDir)\" BrowseInformation="1" - BrowseInformationFile=".\Debug/" + BrowseInformationFile="$(IntDir)\" WarningLevel="3" SuppressStartupBanner="TRUE" DebugInformationFormat="4"/> @@ -109,13 +106,13 @@ <Tool Name="VCLinkerTool" AdditionalDependencies="winmm.lib wsock32.lib" - OutputFile=".\Debug/quake3.exe" + OutputFile="$(OutDir)\quake3.exe" LinkIncremental="2" SuppressStartupBanner="TRUE" GenerateDebugInformation="TRUE" - ProgramDatabaseFile=".\Debug/quake3.pdb" + ProgramDatabaseFile="$(IntDir)\quake3.pdb" GenerateMapFile="TRUE" - MapFileName=".\Debug/quake3.map" + MapFileName="$(IntDir)\quake3.map" SubSystem="2" StackReserveSize="8388608" TargetMachine="1"/> @@ -125,7 +122,7 @@ MkTypLibCompatible="TRUE" SuppressStartupBanner="TRUE" TargetEnvironment="1" - TypeLibraryName=".\Debug/quake3.tlb" + TypeLibraryName="$(IntDir)\quake3.tlb" HeaderFileName=""/> <Tool Name="VCPostBuildEventTool" @@ -139,7 +136,7 @@ Name="VCResourceCompilerTool" PreprocessorDefinitions="_DEBUG" Culture="1033" - ResourceOutputFileName="win32\winquake.res"/> + ResourceOutputFileName="..\winquake.res"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> <Tool @@ -153,8 +150,8 @@ </Configuration> <Configuration Name="Release TA DEMO|Win32" - OutputDirectory=".\quake3___Win32_Release_TA_DEMO" - IntermediateDirectory=".\quake3___Win32_Release_TA_DEMO" + OutputDirectory=".\build\quake3_release_ta_demo" + IntermediateDirectory=".\build\quake3_release_ta_demo" ConfigurationType="1" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE"> @@ -168,10 +165,10 @@ RuntimeLibrary="4" EnableFunctionLevelLinking="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\quake3___Win32_Release_TA_DEMO/quake3.pch" - AssemblerListingLocation=".\quake3___Win32_Release_TA_DEMO/" - ObjectFile=".\quake3___Win32_Release_TA_DEMO/" - ProgramDataBaseFileName=".\quake3___Win32_Release_TA_DEMO/" + PrecompiledHeaderFile="$(IntDir)\quake3.pch" + AssemblerListingLocation="$(IntDir)\" + ObjectFile="$(IntDir)\" + ProgramDataBaseFileName="$(IntDir)\" WarningLevel="4" SuppressStartupBanner="TRUE" DebugInformationFormat="2"/> @@ -180,13 +177,13 @@ <Tool Name="VCLinkerTool" AdditionalDependencies="winmm.lib wsock32.lib" - OutputFile=".\quake3___Win32_Release_TA_DEMO/quake3.exe" + OutputFile="$(OutDir)\quake3.exe" LinkIncremental="1" SuppressStartupBanner="TRUE" GenerateDebugInformation="TRUE" - ProgramDatabaseFile="Release_TA/quake3.pdb" + ProgramDatabaseFile="$(IntDir)\quake3.pdb" GenerateMapFile="TRUE" - MapFileName="Release_TA/quake3.map" + MapFileName="$(IntDir)\quake3.map" SubSystem="2" StackReserveSize="8388608" TargetMachine="1"/> @@ -221,8 +218,8 @@ </Configuration> <Configuration Name="Release|Win32" - OutputDirectory=".\Release" - IntermediateDirectory=".\Release" + OutputDirectory=".\build\quake3_release" + IntermediateDirectory=".\build\quake3_release" ConfigurationType="1" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE"> @@ -236,10 +233,10 @@ RuntimeLibrary="4" EnableFunctionLevelLinking="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\Release/quake3.pch" - AssemblerListingLocation=".\Release/" - ObjectFile=".\Release/" - ProgramDataBaseFileName=".\Release/" + PrecompiledHeaderFile="$(IntDir)\quake3.pch" + AssemblerListingLocation="$(IntDir)\" + ObjectFile="$(IntDir)\" + ProgramDataBaseFileName="$(IntDir)\" WarningLevel="4" SuppressStartupBanner="TRUE"/> <Tool @@ -247,13 +244,13 @@ <Tool Name="VCLinkerTool" AdditionalDependencies="winmm.lib wsock32.lib" - OutputFile=".\Release/quake3.exe" + OutputFile="$(OutDir)\quake3.exe" LinkIncremental="1" SuppressStartupBanner="TRUE" GenerateDebugInformation="TRUE" - ProgramDatabaseFile=".\Release/quake3.pdb" + ProgramDatabaseFile="$(IntDir)\quake3.pdb" GenerateMapFile="TRUE" - MapFileName=".\Release/quake3.map" + MapFileName="$(IntDir)\quake3.map" SubSystem="2" StackReserveSize="8388608" TargetMachine="1"/> @@ -263,7 +260,7 @@ MkTypLibCompatible="TRUE" SuppressStartupBanner="TRUE" TargetEnvironment="1" - TypeLibraryName=".\Release/quake3.tlb" + TypeLibraryName="$(IntDir)\quake3.tlb" HeaderFileName=""/> <Tool Name="VCPostBuildEventTool"/> @@ -288,8 +285,8 @@ </Configuration> <Configuration Name="Debug TA DEMO|Win32" - OutputDirectory=".\quake3___Win32_Debug_TA_DEMO" - IntermediateDirectory=".\quake3___Win32_Debug_TA_DEMO" + OutputDirectory=".\build\quake3_debug_ta_demo" + IntermediateDirectory=".\build\quake3_debug_ta_demo" ConfigurationType="1" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE"> @@ -300,12 +297,12 @@ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;PRE_RELEASE_TADEMO;PRE_RELEASE_DEMO" RuntimeLibrary="1" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\quake3___Win32_Debug_TA_DEMO/quake3.pch" - AssemblerListingLocation=".\quake3___Win32_Debug_TA_DEMO/" - ObjectFile=".\quake3___Win32_Debug_TA_DEMO/" - ProgramDataBaseFileName=".\quake3___Win32_Debug_TA_DEMO/" + PrecompiledHeaderFile="$(IntDir)\quake3.pch" + AssemblerListingLocation="$(IntDir)\" + ObjectFile="$(IntDir)\" + ProgramDataBaseFileName="$(IntDir)\" BrowseInformation="1" - BrowseInformationFile=".\quake3___Win32_Debug_TA_DEMO/" + BrowseInformationFile="$(IntDir)\" WarningLevel="3" SuppressStartupBanner="TRUE" DebugInformationFormat="4"/> @@ -314,13 +311,13 @@ <Tool Name="VCLinkerTool" AdditionalDependencies="winmm.lib wsock32.lib" - OutputFile=".\quake3___Win32_Debug_TA_DEMO/quake3.exe" + OutputFile="$(OutDir)\quake3.exe" LinkIncremental="2" SuppressStartupBanner="TRUE" GenerateDebugInformation="TRUE" - ProgramDatabaseFile=".\quake3___Win32_Debug_TA_DEMO/quake3.pdb" + ProgramDatabaseFile="$(IntDir)\quake3.pdb" GenerateMapFile="TRUE" - MapFileName="Debug_TA/quake3.map" + MapFileName="$(IntDir)\quake3.map" SubSystem="2" StackReserveSize="8388608" TargetMachine="1"/> @@ -342,7 +339,7 @@ Name="VCResourceCompilerTool" PreprocessorDefinitions="_DEBUG" Culture="1033" - ResourceOutputFileName="win32\winquake.res"/> + ResourceOutputFileName="..\winquake.res"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> <Tool @@ -356,8 +353,8 @@ </Configuration> <Configuration Name="vector|Win32" - OutputDirectory=".\quake3___Win32_vector0" - IntermediateDirectory=".\quake3___Win32_vector0" + OutputDirectory=".\build\quake3_vector0" + IntermediateDirectory=".\build\quake3_vector0" ConfigurationType="1" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE"> @@ -372,10 +369,10 @@ RuntimeLibrary="4" EnableFunctionLevelLinking="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\quake3___Win32_vector0/quake3.pch" - AssemblerListingLocation=".\quake3___Win32_vector0/" - ObjectFile=".\quake3___Win32_vector0/" - ProgramDataBaseFileName=".\quake3___Win32_vector0/" + PrecompiledHeaderFile="$(IntDir)\quake3.pch" + AssemblerListingLocation="$(IntDir)\" + ObjectFile="$(IntDir)\" + ProgramDataBaseFileName="$(IntDir)\" WarningLevel="4" SuppressStartupBanner="TRUE" DebugInformationFormat="3"/> @@ -384,13 +381,13 @@ <Tool Name="VCLinkerTool" AdditionalDependencies="winmm.lib wsock32.lib" - OutputFile=".\quake3___Win32_vector0/quake3.exe" + OutputFile="$(OutDir)\quake3.exe" LinkIncremental="1" SuppressStartupBanner="TRUE" GenerateDebugInformation="TRUE" - ProgramDatabaseFile="Release_TA/quake3.pdb" + ProgramDatabaseFile="$(IntDir)\quake3.pdb" GenerateMapFile="TRUE" - MapFileName="Release_TA/quake3.map" + MapFileName="$(IntDir)\quake3.map" SubSystem="2" StackReserveSize="8388608" TargetMachine="1"/> @@ -425,8 +422,8 @@ </Configuration> <Configuration Name="Debug TA|Win32" - OutputDirectory=".\Debug_TA" - IntermediateDirectory=".\Debug_TA" + OutputDirectory=".\build\quake3_debug_ta" + IntermediateDirectory=".\build\quake3_debug_ta" ConfigurationType="1" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE"> @@ -437,12 +434,12 @@ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS" RuntimeLibrary="1" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\Debug_TA/quake3.pch" - AssemblerListingLocation=".\Debug_TA/" - ObjectFile=".\Debug_TA/" - ProgramDataBaseFileName=".\Debug_TA/" + PrecompiledHeaderFile="$(IntDir)\quake3.pch" + AssemblerListingLocation="$(IntDir)\" + ObjectFile="$(IntDir)\" + ProgramDataBaseFileName="$(IntDir)\" BrowseInformation="1" - BrowseInformationFile=".\Debug_TA/" + BrowseInformationFile="$(IntDir)\" WarningLevel="3" SuppressStartupBanner="TRUE" DebugInformationFormat="4"/> @@ -451,13 +448,13 @@ <Tool Name="VCLinkerTool" AdditionalDependencies="winmm.lib wsock32.lib" - OutputFile=".\Debug_TA/quake3.exe" + OutputFile="$(OutDir)\quake3.exe" LinkIncremental="2" SuppressStartupBanner="TRUE" GenerateDebugInformation="TRUE" - ProgramDatabaseFile=".\Debug_TA/quake3.pdb" + ProgramDatabaseFile="$(IntDir)\quake3.pdb" GenerateMapFile="TRUE" - MapFileName="Debug_TA/quake3.map" + MapFileName="$(IntDir)\quake3.map" SubSystem="2" StackReserveSize="8388608" TargetMachine="1"/> @@ -467,7 +464,7 @@ MkTypLibCompatible="TRUE" SuppressStartupBanner="TRUE" TargetEnvironment="1" - TypeLibraryName=".\Debug_TA/quake3.tlb" + TypeLibraryName="$(IntDir)\quake3.tlb" HeaderFileName=""/> <Tool Name="VCPostBuildEventTool" @@ -481,7 +478,7 @@ Name="VCResourceCompilerTool" PreprocessorDefinitions="_DEBUG" Culture="1033" - ResourceOutputFileName="win32\winquake.res"/> + ResourceOutputFileName="..\winquake.res"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> <Tool @@ -501,7 +498,7 @@ Name="Source Files" Filter="cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90"> <File - RelativePath="client\cl_cgame.c"> + RelativePath="..\..\client\cl_cgame.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -557,7 +554,7 @@ </FileConfiguration> </File> <File - RelativePath="client\cl_cin.c"> + RelativePath="..\..\client\cl_cin.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -613,7 +610,7 @@ </FileConfiguration> </File> <File - RelativePath="client\cl_console.c"> + RelativePath="..\..\client\cl_console.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -669,7 +666,7 @@ </FileConfiguration> </File> <File - RelativePath="client\cl_input.c"> + RelativePath="..\..\client\cl_input.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -725,7 +722,7 @@ </FileConfiguration> </File> <File - RelativePath="client\cl_keys.c"> + RelativePath="..\..\client\cl_keys.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -781,7 +778,7 @@ </FileConfiguration> </File> <File - RelativePath="client\cl_main.c"> + RelativePath="..\..\client\cl_main.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -837,7 +834,7 @@ </FileConfiguration> </File> <File - RelativePath="client\cl_net_chan.c"> + RelativePath="..\..\client\cl_net_chan.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -893,7 +890,7 @@ </FileConfiguration> </File> <File - RelativePath="client\cl_parse.c"> + RelativePath="..\..\client\cl_parse.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -949,7 +946,7 @@ </FileConfiguration> </File> <File - RelativePath="client\cl_scrn.c"> + RelativePath="..\..\client\cl_scrn.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -1005,7 +1002,7 @@ </FileConfiguration> </File> <File - RelativePath="client\cl_ui.c"> + RelativePath="..\..\client\cl_ui.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -1061,7 +1058,7 @@ </FileConfiguration> </File> <File - RelativePath="qcommon\cm_load.c"> + RelativePath="..\..\qcommon\cm_load.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -1117,7 +1114,7 @@ </FileConfiguration> </File> <File - RelativePath="qcommon\cm_patch.c"> + RelativePath="..\..\qcommon\cm_patch.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -1173,7 +1170,7 @@ </FileConfiguration> </File> <File - RelativePath="qcommon\cm_polylib.c"> + RelativePath="..\..\qcommon\cm_polylib.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -1229,7 +1226,7 @@ </FileConfiguration> </File> <File - RelativePath="qcommon\cm_test.c"> + RelativePath="..\..\qcommon\cm_test.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -1285,7 +1282,7 @@ </FileConfiguration> </File> <File - RelativePath="qcommon\cm_trace.c"> + RelativePath="..\..\qcommon\cm_trace.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -1341,7 +1338,7 @@ </FileConfiguration> </File> <File - RelativePath="qcommon\cmd.c"> + RelativePath="..\..\qcommon\cmd.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -1397,7 +1394,7 @@ </FileConfiguration> </File> <File - RelativePath="qcommon\common.c"> + RelativePath="..\..\qcommon\common.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -1453,7 +1450,7 @@ </FileConfiguration> </File> <File - RelativePath="qcommon\cvar.c"> + RelativePath="..\..\qcommon\cvar.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -1509,7 +1506,7 @@ </FileConfiguration> </File> <File - RelativePath="qcommon\files.c"> + RelativePath="..\..\qcommon\files.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -1565,7 +1562,7 @@ </FileConfiguration> </File> <File - RelativePath="qcommon\huffman.c"> + RelativePath="..\..\qcommon\huffman.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -1621,7 +1618,7 @@ </FileConfiguration> </File> <File - RelativePath="qcommon\md4.c"> + RelativePath="..\..\qcommon\md4.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -1677,7 +1674,7 @@ </FileConfiguration> </File> <File - RelativePath="qcommon\msg.c"> + RelativePath="..\..\qcommon\msg.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -1733,7 +1730,7 @@ </FileConfiguration> </File> <File - RelativePath="qcommon\net_chan.c"> + RelativePath="..\..\qcommon\net_chan.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -1789,13 +1786,13 @@ </FileConfiguration> </File> <File - RelativePath=".\qcommon\q_math.c"> + RelativePath="..\..\.\qcommon\q_math.c"> </File> <File - RelativePath=".\qcommon\q_shared.c"> + RelativePath="..\..\.\qcommon\q_shared.c"> </File> <File - RelativePath="client\snd_adpcm.c"> + RelativePath="..\..\client\snd_adpcm.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -1851,7 +1848,13 @@ </FileConfiguration> </File> <File - RelativePath="client\snd_dma.c"> + RelativePath="..\..\client\snd_codec.c"> + </File> + <File + RelativePath="..\..\client\snd_codec_wav.c"> + </File> + <File + RelativePath="..\..\client\snd_dma.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -1907,7 +1910,10 @@ </FileConfiguration> </File> <File - RelativePath="client\snd_mem.c"> + RelativePath="..\..\client\snd_main.c"> + </File> + <File + RelativePath="..\..\client\snd_mem.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -1963,7 +1969,7 @@ </FileConfiguration> </File> <File - RelativePath="client\snd_mix.c"> + RelativePath="..\..\client\snd_mix.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -2019,7 +2025,10 @@ </FileConfiguration> </File> <File - RelativePath="client\snd_wavelet.c"> + RelativePath="..\..\client\snd_openal.c"> + </File> + <File + RelativePath="..\..\client\snd_wavelet.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -2075,7 +2084,7 @@ </FileConfiguration> </File> <File - RelativePath="server\sv_bot.c"> + RelativePath="..\..\server\sv_bot.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -2131,7 +2140,7 @@ </FileConfiguration> </File> <File - RelativePath="server\sv_ccmds.c"> + RelativePath="..\..\server\sv_ccmds.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -2187,7 +2196,7 @@ </FileConfiguration> </File> <File - RelativePath="server\sv_client.c"> + RelativePath="..\..\server\sv_client.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -2243,7 +2252,7 @@ </FileConfiguration> </File> <File - RelativePath="server\sv_game.c"> + RelativePath="..\..\server\sv_game.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -2299,7 +2308,7 @@ </FileConfiguration> </File> <File - RelativePath="server\sv_init.c"> + RelativePath="..\..\server\sv_init.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -2355,7 +2364,7 @@ </FileConfiguration> </File> <File - RelativePath="server\sv_main.c"> + RelativePath="..\..\server\sv_main.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -2411,7 +2420,7 @@ </FileConfiguration> </File> <File - RelativePath="server\sv_net_chan.c"> + RelativePath="..\..\server\sv_net_chan.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -2467,7 +2476,7 @@ </FileConfiguration> </File> <File - RelativePath="server\sv_snapshot.c"> + RelativePath="..\..\server\sv_snapshot.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -2523,7 +2532,7 @@ </FileConfiguration> </File> <File - RelativePath="server\sv_world.c"> + RelativePath="..\..\server\sv_world.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -2579,7 +2588,7 @@ </FileConfiguration> </File> <File - RelativePath="qcommon\unzip.c"> + RelativePath="..\..\qcommon\unzip.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -2635,7 +2644,7 @@ </FileConfiguration> </File> <File - RelativePath="qcommon\vm.c"> + RelativePath="..\..\qcommon\vm.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -2691,7 +2700,7 @@ </FileConfiguration> </File> <File - RelativePath="qcommon\vm_interpreted.c"> + RelativePath="..\..\qcommon\vm_interpreted.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -2747,7 +2756,7 @@ </FileConfiguration> </File> <File - RelativePath="qcommon\vm_x86.c"> + RelativePath="..\..\qcommon\vm_x86.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -2803,7 +2812,7 @@ </FileConfiguration> </File> <File - RelativePath="win32\win_input.c"> + RelativePath="..\..\win32\win_input.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -2859,7 +2868,7 @@ </FileConfiguration> </File> <File - RelativePath="win32\win_main.c"> + RelativePath="..\..\win32\win_main.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -2915,7 +2924,7 @@ </FileConfiguration> </File> <File - RelativePath="win32\win_net.c"> + RelativePath="..\..\win32\win_net.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -2971,7 +2980,7 @@ </FileConfiguration> </File> <File - RelativePath="win32\win_shared.c"> + RelativePath="..\..\win32\win_shared.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -3027,7 +3036,7 @@ </FileConfiguration> </File> <File - RelativePath="win32\win_snd.c"> + RelativePath="..\..\win32\win_snd.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -3083,7 +3092,7 @@ </FileConfiguration> </File> <File - RelativePath="win32\win_syscon.c"> + RelativePath="..\..\win32\win_syscon.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -3139,7 +3148,7 @@ </FileConfiguration> </File> <File - RelativePath="win32\win_wndproc.c"> + RelativePath="..\..\win32\win_wndproc.c"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -3199,98 +3208,92 @@ Name="Header Files" Filter="h;hpp;hxx;hm;inl;fi;fd"> <File - RelativePath="game\bg_public.h"> + RelativePath="..\..\game\bg_public.h"> </File> <File - RelativePath="cgame\cg_public.h"> + RelativePath="..\..\cgame\cg_public.h"> </File> <File - RelativePath="client\client.h"> + RelativePath="..\..\client\client.h"> </File> <File - RelativePath="qcommon\cm_local.h"> + RelativePath="..\..\qcommon\cm_local.h"> </File> <File - RelativePath="qcommon\cm_patch.h"> + RelativePath="..\..\qcommon\cm_patch.h"> </File> <File - RelativePath="qcommon\cm_polylib.h"> + RelativePath="..\..\qcommon\cm_polylib.h"> </File> <File - RelativePath="qcommon\cm_public.h"> + RelativePath="..\..\qcommon\cm_public.h"> </File> <File - RelativePath="game\g_public.h"> + RelativePath="..\..\game\g_public.h"> </File> <File - RelativePath="ui\keycodes.h"> + RelativePath="..\..\ui\keycodes.h"> </File> <File - RelativePath="client\keys.h"> + RelativePath="..\..\client\keys.h"> </File> <File - RelativePath=".\qcommon\q_shared.h"> + RelativePath="..\..\.\qcommon\q_shared.h"> </File> <File - RelativePath="qcommon\qcommon.h"> + RelativePath="..\..\qcommon\qcommon.h"> </File> <File - RelativePath="qcommon\qfiles.h"> + RelativePath="..\..\qcommon\qfiles.h"> </File> <File - RelativePath="renderer\qgl.h"> + RelativePath="..\..\renderer\qgl.h"> </File> <File - RelativePath="win32\resource.h"> + RelativePath="..\..\win32\resource.h"> </File> <File - RelativePath="server\server.h"> + RelativePath="..\..\server\server.h"> </File> <File - RelativePath="client\snd_local.h"> + RelativePath="..\..\client\snd_local.h"> </File> <File - RelativePath="client\snd_public.h"> + RelativePath="..\..\client\snd_public.h"> </File> <File - RelativePath=".\qcommon\surfaceflags.h"> + RelativePath="..\..\.\qcommon\surfaceflags.h"> </File> <File - RelativePath="renderer\tr_local.h"> + RelativePath="..\..\renderer\tr_local.h"> </File> <File - RelativePath="renderer\tr_public.h"> + RelativePath="..\..\renderer\tr_public.h"> </File> <File - RelativePath="cgame\tr_types.h"> + RelativePath="..\..\cgame\tr_types.h"> </File> <File - RelativePath="ui\ui_public.h"> + RelativePath="..\..\ui\ui_public.h"> </File> <File - RelativePath="qcommon\unzip.h"> + RelativePath="..\..\qcommon\unzip.h"> </File> <File - RelativePath="qcommon\vm_local.h"> + RelativePath="..\..\qcommon\vm_local.h"> </File> <File - RelativePath="win32\win_local.h"> + RelativePath="..\..\win32\win_local.h"> </File> </Filter> <Filter Name="Resource Files" Filter="ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe"> <File - RelativePath="win32\cursor2.cur"> + RelativePath="..\..\win32\qe3.ico"> </File> <File - RelativePath="win32\cursor3.cur"> - </File> - <File - RelativePath="win32\qe3.ico"> - </File> - <File - RelativePath="win32\winquake.rc"> + RelativePath="..\..\win32\winquake.rc"> <FileConfiguration Name="Release TA|Win32"> <Tool @@ -3342,15 +3345,6 @@ </FileConfiguration> </File> </Filter> - <File - RelativePath="unix\ChangeLog"> - </File> - <File - RelativePath="unix\Conscript-pk3"> - </File> - <File - RelativePath="Construct"> - </File> </Files> <Globals> </Globals> diff --git a/code/renderer/ref_trin.def b/code/win32/msvc/ref_trin.def similarity index 100% rename from code/renderer/ref_trin.def rename to code/win32/msvc/ref_trin.def diff --git a/code/renderer/renderer.vcproj b/code/win32/msvc/renderer.vcproj similarity index 90% rename from code/renderer/renderer.vcproj rename to code/win32/msvc/renderer.vcproj index 66339b9c..638a1cf0 100644 --- a/code/renderer/renderer.vcproj +++ b/code/win32/msvc/renderer.vcproj @@ -3,8 +3,7 @@ ProjectType="Visual C++" Version="7.10" Name="renderer" - SccProjectName=""$/MissionPack/code/renderer", EJBAAAAA" - SccLocalPath="."> + ProjectGUID="{AB424155-FBED-4D8D-B007-5B6CF93EA395}"> <Platforms> <Platform Name="Win32"/> @@ -12,8 +11,8 @@ <Configurations> <Configuration Name="Debug TA|Win32" - OutputDirectory=".\Debug_TA" - IntermediateDirectory=".\Debug_TA" + OutputDirectory=".\build\renderer_debug_ta" + IntermediateDirectory=".\build\renderer_debug_ta" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -26,10 +25,10 @@ BasicRuntimeChecks="3" RuntimeLibrary="1" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\Debug_TA/renderer.pch" - AssemblerListingLocation=".\Debug_TA/" - ObjectFile=".\Debug_TA/" - ProgramDataBaseFileName=".\Debug_TA/" + PrecompiledHeaderFile="$(IntDir)\renderer.pch" + AssemblerListingLocation="$(IntDir)\" + ObjectFile="$(IntDir)\" + ProgramDataBaseFileName="$(IntDir)\" BrowseInformation="1" WarningLevel="3" SuppressStartupBanner="TRUE" @@ -38,7 +37,7 @@ Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\Debug_TA\renderer.lib" + OutputFile="$(OutDir)\renderer.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -63,8 +62,8 @@ </Configuration> <Configuration Name="Release|Win32" - OutputDirectory=".\Release" - IntermediateDirectory=".\Release" + OutputDirectory=".\build\renderer_release" + IntermediateDirectory=".\build\renderer_release" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -79,17 +78,17 @@ RuntimeLibrary="4" EnableFunctionLevelLinking="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\Release/renderer.pch" - AssemblerListingLocation=".\Release/" - ObjectFile=".\Release/" - ProgramDataBaseFileName=".\Release/" + PrecompiledHeaderFile="$(IntDir)\renderer.pch" + AssemblerListingLocation="$(IntDir)\" + ObjectFile="$(IntDir)\" + ProgramDataBaseFileName="$(IntDir)\" WarningLevel="4" SuppressStartupBanner="TRUE"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\Release\renderer.lib" + OutputFile="$(OutDir)\renderer.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -114,8 +113,8 @@ </Configuration> <Configuration Name="Debug|Win32" - OutputDirectory=".\Debug" - IntermediateDirectory=".\Debug" + OutputDirectory=".\build\renderer_debug" + IntermediateDirectory=".\build\renderer_debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -128,10 +127,10 @@ BasicRuntimeChecks="3" RuntimeLibrary="1" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\Debug/renderer.pch" - AssemblerListingLocation=".\Debug/" - ObjectFile=".\Debug/" - ProgramDataBaseFileName=".\Debug/" + PrecompiledHeaderFile="$(IntDir)\renderer.pch" + AssemblerListingLocation="$(IntDir)\" + ObjectFile="$(IntDir)\" + ProgramDataBaseFileName="$(IntDir)\" BrowseInformation="1" WarningLevel="3" SuppressStartupBanner="TRUE" @@ -140,7 +139,7 @@ Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\Debug\renderer.lib" + OutputFile="$(OutDir)\renderer.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -165,8 +164,8 @@ </Configuration> <Configuration Name="Release TA|Win32" - OutputDirectory=".\Release_TA" - IntermediateDirectory=".\Release_TA" + OutputDirectory=".\build\renderer_release_ta" + IntermediateDirectory=".\build\renderer_release_ta" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -181,17 +180,17 @@ RuntimeLibrary="4" EnableFunctionLevelLinking="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\Release_TA/renderer.pch" - AssemblerListingLocation=".\Release_TA/" - ObjectFile=".\Release_TA/" - ProgramDataBaseFileName=".\Release_TA/" + PrecompiledHeaderFile="$(IntDir)\renderer.pch" + AssemblerListingLocation="$(IntDir)\" + ObjectFile="$(IntDir)\" + ProgramDataBaseFileName="$(IntDir)\" WarningLevel="4" SuppressStartupBanner="TRUE"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\Release_TA\renderer.lib" + OutputFile="$(OutDir)\renderer.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -216,8 +215,8 @@ </Configuration> <Configuration Name="vector|Win32" - OutputDirectory=".\renderer___Win32_vector0" - IntermediateDirectory=".\renderer___Win32_vector0" + OutputDirectory=".\build\renderer_vector0" + IntermediateDirectory=".\build\renderer_vector0" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -233,17 +232,17 @@ RuntimeLibrary="4" EnableFunctionLevelLinking="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\renderer___Win32_vector0/renderer.pch" - AssemblerListingLocation=".\renderer___Win32_vector0/" - ObjectFile=".\renderer___Win32_vector0/" - ProgramDataBaseFileName=".\renderer___Win32_vector0/" + PrecompiledHeaderFile="$(IntDir)\renderer.pch" + AssemblerListingLocation="$(IntDir)\" + ObjectFile="$(IntDir)\" + ProgramDataBaseFileName="$(IntDir)\" WarningLevel="4" SuppressStartupBanner="TRUE"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\renderer___Win32_vector0\renderer.lib" + OutputFile="$(OutDir)\renderer.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -274,10 +273,10 @@ Name="Source Files" Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"> <File - RelativePath="ref_trin.def"> + RelativePath="..\..\renderer\ref_trin.def"> </File> <File - RelativePath="tr_animation.c"> + RelativePath="..\..\renderer\tr_animation.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -319,7 +318,7 @@ </FileConfiguration> </File> <File - RelativePath="tr_backend.c"> + RelativePath="..\..\renderer\tr_backend.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -361,7 +360,7 @@ </FileConfiguration> </File> <File - RelativePath="tr_bsp.c"> + RelativePath="..\..\renderer\tr_bsp.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -403,7 +402,7 @@ </FileConfiguration> </File> <File - RelativePath="tr_cmds.c"> + RelativePath="..\..\renderer\tr_cmds.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -445,7 +444,7 @@ </FileConfiguration> </File> <File - RelativePath="tr_curve.c"> + RelativePath="..\..\renderer\tr_curve.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -487,7 +486,7 @@ </FileConfiguration> </File> <File - RelativePath="tr_flares.c"> + RelativePath="..\..\renderer\tr_flares.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -529,7 +528,7 @@ </FileConfiguration> </File> <File - RelativePath="tr_font.c"> + RelativePath="..\..\renderer\tr_font.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -571,7 +570,7 @@ </FileConfiguration> </File> <File - RelativePath="tr_image.c"> + RelativePath="..\..\renderer\tr_image.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -613,7 +612,7 @@ </FileConfiguration> </File> <File - RelativePath="tr_init.c"> + RelativePath="..\..\renderer\tr_init.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -655,7 +654,7 @@ </FileConfiguration> </File> <File - RelativePath="tr_light.c"> + RelativePath="..\..\renderer\tr_light.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -697,7 +696,7 @@ </FileConfiguration> </File> <File - RelativePath="tr_main.c"> + RelativePath="..\..\renderer\tr_main.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -739,7 +738,7 @@ </FileConfiguration> </File> <File - RelativePath="tr_marks.c"> + RelativePath="..\..\renderer\tr_marks.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -781,7 +780,7 @@ </FileConfiguration> </File> <File - RelativePath="tr_mesh.c"> + RelativePath="..\..\renderer\tr_mesh.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -823,7 +822,7 @@ </FileConfiguration> </File> <File - RelativePath="tr_model.c"> + RelativePath="..\..\renderer\tr_model.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -865,7 +864,7 @@ </FileConfiguration> </File> <File - RelativePath="tr_noise.c"> + RelativePath="..\..\renderer\tr_noise.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -907,7 +906,7 @@ </FileConfiguration> </File> <File - RelativePath="tr_scene.c"> + RelativePath="..\..\renderer\tr_scene.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -949,7 +948,7 @@ </FileConfiguration> </File> <File - RelativePath="tr_shade.c"> + RelativePath="..\..\renderer\tr_shade.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -991,7 +990,7 @@ </FileConfiguration> </File> <File - RelativePath="tr_shade_calc.c"> + RelativePath="..\..\renderer\tr_shade_calc.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -1033,7 +1032,7 @@ </FileConfiguration> </File> <File - RelativePath="tr_shader.c"> + RelativePath="..\..\renderer\tr_shader.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -1075,7 +1074,7 @@ </FileConfiguration> </File> <File - RelativePath="tr_shadows.c"> + RelativePath="..\..\renderer\tr_shadows.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -1117,7 +1116,7 @@ </FileConfiguration> </File> <File - RelativePath="tr_sky.c"> + RelativePath="..\..\renderer\tr_sky.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -1159,7 +1158,7 @@ </FileConfiguration> </File> <File - RelativePath="tr_surface.c"> + RelativePath="..\..\renderer\tr_surface.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -1201,7 +1200,7 @@ </FileConfiguration> </File> <File - RelativePath="tr_world.c"> + RelativePath="..\..\renderer\tr_world.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -1243,7 +1242,7 @@ </FileConfiguration> </File> <File - RelativePath="..\win32\win_gamma.c"> + RelativePath="..\..\win32\win_gamma.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -1285,7 +1284,7 @@ </FileConfiguration> </File> <File - RelativePath="..\win32\win_glimp.c"> + RelativePath="..\..\win32\win_glimp.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -1327,7 +1326,7 @@ </FileConfiguration> </File> <File - RelativePath="..\win32\win_qgl.c"> + RelativePath="..\..\win32\win_qgl.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -1373,37 +1372,37 @@ Name="Header Files" Filter="h;hpp;hxx;hm;inl"> <File - RelativePath="..\qcommon\cm_public.h"> + RelativePath="..\..\qcommon\cm_public.h"> </File> <File - RelativePath="..\win32\glw_win.h"> + RelativePath="..\..\win32\glw_win.h"> </File> <File - RelativePath="..\qcommon\q_shared.h"> + RelativePath="..\..\qcommon\q_shared.h"> </File> <File - RelativePath="..\qcommon\qcommon.h"> + RelativePath="..\..\qcommon\qcommon.h"> </File> <File - RelativePath="..\qcommon\qfiles.h"> + RelativePath="..\..\qcommon\qfiles.h"> </File> <File - RelativePath="qgl.h"> + RelativePath="..\..\renderer\qgl.h"> </File> <File - RelativePath="..\qcommon\surfaceflags.h"> + RelativePath="..\..\qcommon\surfaceflags.h"> </File> <File - RelativePath="tr_local.h"> + RelativePath="..\..\renderer\tr_local.h"> </File> <File - RelativePath="tr_public.h"> + RelativePath="..\..\renderer\tr_public.h"> </File> <File - RelativePath="..\cgame\tr_types.h"> + RelativePath="..\..\cgame\tr_types.h"> </File> <File - RelativePath="..\win32\win_local.h"> + RelativePath="..\..\win32\win_local.h"> </File> </Filter> <Filter @@ -1413,7 +1412,7 @@ Name="Source Files No. 1" Filter=""> <File - RelativePath="..\jpeg-6\jcapimin.c"> + RelativePath="..\..\jpeg-6\jcapimin.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -1455,7 +1454,7 @@ </FileConfiguration> </File> <File - RelativePath="..\jpeg-6\jccoefct.c"> + RelativePath="..\..\jpeg-6\jccoefct.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -1497,7 +1496,7 @@ </FileConfiguration> </File> <File - RelativePath="..\jpeg-6\jccolor.c"> + RelativePath="..\..\jpeg-6\jccolor.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -1539,7 +1538,7 @@ </FileConfiguration> </File> <File - RelativePath="..\jpeg-6\jcdctmgr.c"> + RelativePath="..\..\jpeg-6\jcdctmgr.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -1581,7 +1580,7 @@ </FileConfiguration> </File> <File - RelativePath="..\jpeg-6\jchuff.c"> + RelativePath="..\..\jpeg-6\jchuff.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -1623,7 +1622,7 @@ </FileConfiguration> </File> <File - RelativePath="..\jpeg-6\jcinit.c"> + RelativePath="..\..\jpeg-6\jcinit.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -1665,7 +1664,7 @@ </FileConfiguration> </File> <File - RelativePath="..\jpeg-6\jcmainct.c"> + RelativePath="..\..\jpeg-6\jcmainct.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -1707,7 +1706,7 @@ </FileConfiguration> </File> <File - RelativePath="..\jpeg-6\jcmarker.c"> + RelativePath="..\..\jpeg-6\jcmarker.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -1749,7 +1748,7 @@ </FileConfiguration> </File> <File - RelativePath="..\jpeg-6\jcmaster.c"> + RelativePath="..\..\jpeg-6\jcmaster.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -1791,7 +1790,7 @@ </FileConfiguration> </File> <File - RelativePath="..\jpeg-6\jcomapi.c"> + RelativePath="..\..\jpeg-6\jcomapi.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -1833,7 +1832,7 @@ </FileConfiguration> </File> <File - RelativePath="..\jpeg-6\jcparam.c"> + RelativePath="..\..\jpeg-6\jcparam.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -1875,7 +1874,7 @@ </FileConfiguration> </File> <File - RelativePath="..\jpeg-6\jcphuff.c"> + RelativePath="..\..\jpeg-6\jcphuff.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -1917,7 +1916,7 @@ </FileConfiguration> </File> <File - RelativePath="..\jpeg-6\jcprepct.c"> + RelativePath="..\..\jpeg-6\jcprepct.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -1959,7 +1958,7 @@ </FileConfiguration> </File> <File - RelativePath="..\jpeg-6\jcsample.c"> + RelativePath="..\..\jpeg-6\jcsample.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -2001,7 +2000,7 @@ </FileConfiguration> </File> <File - RelativePath="..\jpeg-6\jctrans.c"> + RelativePath="..\..\jpeg-6\jctrans.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -2043,7 +2042,7 @@ </FileConfiguration> </File> <File - RelativePath="..\jpeg-6\jdapimin.c"> + RelativePath="..\..\jpeg-6\jdapimin.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -2085,7 +2084,7 @@ </FileConfiguration> </File> <File - RelativePath="..\jpeg-6\jdapistd.c"> + RelativePath="..\..\jpeg-6\jdapistd.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -2127,7 +2126,7 @@ </FileConfiguration> </File> <File - RelativePath="..\jpeg-6\jdatadst.c"> + RelativePath="..\..\jpeg-6\jdatadst.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -2169,7 +2168,7 @@ </FileConfiguration> </File> <File - RelativePath="..\jpeg-6\jdatasrc.c"> + RelativePath="..\..\jpeg-6\jdatasrc.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -2211,7 +2210,7 @@ </FileConfiguration> </File> <File - RelativePath="..\jpeg-6\jdcoefct.c"> + RelativePath="..\..\jpeg-6\jdcoefct.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -2253,7 +2252,7 @@ </FileConfiguration> </File> <File - RelativePath="..\jpeg-6\jdcolor.c"> + RelativePath="..\..\jpeg-6\jdcolor.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -2295,7 +2294,7 @@ </FileConfiguration> </File> <File - RelativePath="..\jpeg-6\jddctmgr.c"> + RelativePath="..\..\jpeg-6\jddctmgr.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -2337,7 +2336,7 @@ </FileConfiguration> </File> <File - RelativePath="..\jpeg-6\jdhuff.c"> + RelativePath="..\..\jpeg-6\jdhuff.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -2379,7 +2378,7 @@ </FileConfiguration> </File> <File - RelativePath="..\jpeg-6\jdinput.c"> + RelativePath="..\..\jpeg-6\jdinput.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -2421,7 +2420,7 @@ </FileConfiguration> </File> <File - RelativePath="..\jpeg-6\jdmainct.c"> + RelativePath="..\..\jpeg-6\jdmainct.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -2463,7 +2462,7 @@ </FileConfiguration> </File> <File - RelativePath="..\jpeg-6\jdmarker.c"> + RelativePath="..\..\jpeg-6\jdmarker.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -2505,7 +2504,7 @@ </FileConfiguration> </File> <File - RelativePath="..\jpeg-6\jdmaster.c"> + RelativePath="..\..\jpeg-6\jdmaster.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -2547,7 +2546,7 @@ </FileConfiguration> </File> <File - RelativePath="..\jpeg-6\jdpostct.c"> + RelativePath="..\..\jpeg-6\jdpostct.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -2589,7 +2588,7 @@ </FileConfiguration> </File> <File - RelativePath="..\jpeg-6\jdsample.c"> + RelativePath="..\..\jpeg-6\jdsample.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -2631,7 +2630,7 @@ </FileConfiguration> </File> <File - RelativePath="..\jpeg-6\jdtrans.c"> + RelativePath="..\..\jpeg-6\jdtrans.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -2673,7 +2672,7 @@ </FileConfiguration> </File> <File - RelativePath="..\jpeg-6\jerror.c"> + RelativePath="..\..\jpeg-6\jerror.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -2715,7 +2714,7 @@ </FileConfiguration> </File> <File - RelativePath="..\jpeg-6\jfdctflt.c"> + RelativePath="..\..\jpeg-6\jfdctflt.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -2757,7 +2756,7 @@ </FileConfiguration> </File> <File - RelativePath="..\jpeg-6\jidctflt.c"> + RelativePath="..\..\jpeg-6\jidctflt.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -2799,7 +2798,7 @@ </FileConfiguration> </File> <File - RelativePath="..\jpeg-6\jmemmgr.c"> + RelativePath="..\..\jpeg-6\jmemmgr.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -2841,7 +2840,7 @@ </FileConfiguration> </File> <File - RelativePath="..\jpeg-6\jmemnobs.c"> + RelativePath="..\..\jpeg-6\jmemnobs.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -2883,7 +2882,7 @@ </FileConfiguration> </File> <File - RelativePath="..\jpeg-6\jutils.c"> + RelativePath="..\..\jpeg-6\jutils.c"> <FileConfiguration Name="Debug TA|Win32"> <Tool @@ -2929,37 +2928,37 @@ Name="Header Files No. 1" Filter=""> <File - RelativePath="..\jpeg-6\jchuff.h"> + RelativePath="..\..\jpeg-6\jchuff.h"> </File> <File - RelativePath="..\jpeg-6\jconfig.h"> + RelativePath="..\..\jpeg-6\jconfig.h"> </File> <File - RelativePath="..\jpeg-6\jdct.h"> + RelativePath="..\..\jpeg-6\jdct.h"> </File> <File - RelativePath="..\jpeg-6\jdhuff.h"> + RelativePath="..\..\jpeg-6\jdhuff.h"> </File> <File - RelativePath="..\jpeg-6\jerror.h"> + RelativePath="..\..\jpeg-6\jerror.h"> </File> <File - RelativePath="..\jpeg-6\jinclude.h"> + RelativePath="..\..\jpeg-6\jinclude.h"> </File> <File - RelativePath="..\jpeg-6\jmemsys.h"> + RelativePath="..\..\jpeg-6\jmemsys.h"> </File> <File - RelativePath="..\jpeg-6\jmorecfg.h"> + RelativePath="..\..\jpeg-6\jmorecfg.h"> </File> <File - RelativePath="..\jpeg-6\jpegint.h"> + RelativePath="..\..\jpeg-6\jpegint.h"> </File> <File - RelativePath="..\jpeg-6\jpeglib.h"> + RelativePath="..\..\jpeg-6\jpeglib.h"> </File> <File - RelativePath="..\jpeg-6\jversion.h"> + RelativePath="..\..\jpeg-6\jversion.h"> </File> </Filter> </Filter> @@ -2967,7 +2966,7 @@ Name="FreeType2" Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"> <File - RelativePath="..\ft2\ahangles.c"> + RelativePath="..\..\ft2\ahangles.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -3014,7 +3013,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\ahglobal.c"> + RelativePath="..\..\ft2\ahglobal.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -3061,7 +3060,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\ahglyph.c"> + RelativePath="..\..\ft2\ahglyph.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -3108,7 +3107,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\ahhint.c"> + RelativePath="..\..\ft2\ahhint.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -3155,7 +3154,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\ahmodule.c"> + RelativePath="..\..\ft2\ahmodule.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -3202,7 +3201,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\ahoptim.c"> + RelativePath="..\..\ft2\ahoptim.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -3249,7 +3248,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\ftcalc.c"> + RelativePath="..\..\ft2\ftcalc.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -3296,7 +3295,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\ftdebug.c"> + RelativePath="..\..\ft2\ftdebug.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -3343,7 +3342,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\ftextend.c"> + RelativePath="..\..\ft2\ftextend.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -3390,7 +3389,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\ftglyph.c"> + RelativePath="..\..\ft2\ftglyph.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -3437,7 +3436,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\ftgrays.c"> + RelativePath="..\..\ft2\ftgrays.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -3484,7 +3483,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\ftinit.c"> + RelativePath="..\..\ft2\ftinit.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -3531,7 +3530,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\ftlist.c"> + RelativePath="..\..\ft2\ftlist.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -3578,7 +3577,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\ftmm.c"> + RelativePath="..\..\ft2\ftmm.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -3625,7 +3624,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\ftnames.c"> + RelativePath="..\..\ft2\ftnames.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -3672,7 +3671,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\ftobjs.c"> + RelativePath="..\..\ft2\ftobjs.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -3719,7 +3718,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\ftoutln.c"> + RelativePath="..\..\ft2\ftoutln.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -3766,7 +3765,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\ftraster.c"> + RelativePath="..\..\ft2\ftraster.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -3813,7 +3812,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\ftrend1.c"> + RelativePath="..\..\ft2\ftrend1.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -3860,7 +3859,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\ftsmooth.c"> + RelativePath="..\..\ft2\ftsmooth.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -3907,7 +3906,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\ftstream.c"> + RelativePath="..\..\ft2\ftstream.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -3954,7 +3953,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\ftsystem.c"> + RelativePath="..\..\ft2\ftsystem.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -4001,7 +4000,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\sfdriver.c"> + RelativePath="..\..\ft2\sfdriver.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -4048,7 +4047,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\sfobjs.c"> + RelativePath="..\..\ft2\sfobjs.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -4095,7 +4094,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\ttcmap.c"> + RelativePath="..\..\ft2\ttcmap.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -4142,7 +4141,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\ttdriver.c"> + RelativePath="..\..\ft2\ttdriver.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -4189,7 +4188,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\ttgload.c"> + RelativePath="..\..\ft2\ttgload.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -4236,7 +4235,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\ttinterp.c"> + RelativePath="..\..\ft2\ttinterp.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -4283,7 +4282,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\ttload.c"> + RelativePath="..\..\ft2\ttload.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -4330,7 +4329,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\ttobjs.c"> + RelativePath="..\..\ft2\ttobjs.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -4377,7 +4376,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\ttpload.c"> + RelativePath="..\..\ft2\ttpload.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -4424,7 +4423,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\ttpost.c"> + RelativePath="..\..\ft2\ttpost.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -4471,7 +4470,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\ttsbit.c"> + RelativePath="..\..\ft2\ttsbit.c"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -4521,7 +4520,7 @@ Name="Include files" Filter="*.h"> <File - RelativePath="..\ft2\ahangles.h"> + RelativePath="..\..\ft2\ahangles.h"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -4554,7 +4553,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\ahglobal.h"> + RelativePath="..\..\ft2\ahglobal.h"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -4587,7 +4586,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\ahglyph.h"> + RelativePath="..\..\ft2\ahglyph.h"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -4620,7 +4619,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\ahhint.h"> + RelativePath="..\..\ft2\ahhint.h"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -4653,7 +4652,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\ahloader.h"> + RelativePath="..\..\ft2\ahloader.h"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -4686,7 +4685,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\ahmodule.h"> + RelativePath="..\..\ft2\ahmodule.h"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -4719,7 +4718,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\ahoptim.h"> + RelativePath="..\..\ft2\ahoptim.h"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -4752,7 +4751,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\ahtypes.h"> + RelativePath="..\..\ft2\ahtypes.h"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -4785,7 +4784,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\autohint.h"> + RelativePath="..\..\ft2\autohint.h"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -4818,7 +4817,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\freetype.h"> + RelativePath="..\..\ft2\freetype.h"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -4851,7 +4850,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\ftbbox.h"> + RelativePath="..\..\ft2\ftbbox.h"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -4884,7 +4883,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\ftcalc.h"> + RelativePath="..\..\ft2\ftcalc.h"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -4917,7 +4916,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\ftconfig.h"> + RelativePath="..\..\ft2\ftconfig.h"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -4950,7 +4949,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\ftdebug.h"> + RelativePath="..\..\ft2\ftdebug.h"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -4983,7 +4982,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\ftdriver.h"> + RelativePath="..\..\ft2\ftdriver.h"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -5016,7 +5015,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\fterrors.h"> + RelativePath="..\..\ft2\fterrors.h"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -5049,7 +5048,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\ftextend.h"> + RelativePath="..\..\ft2\ftextend.h"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -5082,7 +5081,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\ftglyph.h"> + RelativePath="..\..\ft2\ftglyph.h"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -5115,7 +5114,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\ftimage.h"> + RelativePath="..\..\ft2\ftimage.h"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -5148,7 +5147,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\ftlist.h"> + RelativePath="..\..\ft2\ftlist.h"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -5181,7 +5180,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\ftmemory.h"> + RelativePath="..\..\ft2\ftmemory.h"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -5214,7 +5213,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\ftmm.h"> + RelativePath="..\..\ft2\ftmm.h"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -5247,7 +5246,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\ftmodule.h"> + RelativePath="..\..\ft2\ftmodule.h"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -5280,7 +5279,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\ftnames.h"> + RelativePath="..\..\ft2\ftnames.h"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -5313,7 +5312,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\ftobjs.h"> + RelativePath="..\..\ft2\ftobjs.h"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -5346,7 +5345,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\ftoption.h"> + RelativePath="..\..\ft2\ftoption.h"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -5379,7 +5378,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\ftoutln.h"> + RelativePath="..\..\ft2\ftoutln.h"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -5412,7 +5411,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\ftrender.h"> + RelativePath="..\..\ft2\ftrender.h"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -5445,7 +5444,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\ftstream.h"> + RelativePath="..\..\ft2\ftstream.h"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -5478,7 +5477,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\ftsystem.h"> + RelativePath="..\..\ft2\ftsystem.h"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -5511,7 +5510,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\fttypes.h"> + RelativePath="..\..\ft2\fttypes.h"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -5544,7 +5543,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\psnames.h"> + RelativePath="..\..\ft2\psnames.h"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -5577,7 +5576,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\sfnt.h"> + RelativePath="..\..\ft2\sfnt.h"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -5610,7 +5609,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\t1errors.h"> + RelativePath="..\..\ft2\t1errors.h"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -5643,7 +5642,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\t1tables.h"> + RelativePath="..\..\ft2\t1tables.h"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -5676,7 +5675,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\t1types.h"> + RelativePath="..\..\ft2\t1types.h"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -5709,7 +5708,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\t2errors.h"> + RelativePath="..\..\ft2\t2errors.h"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -5742,7 +5741,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\t2types.h"> + RelativePath="..\..\ft2\t2types.h"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -5775,7 +5774,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\ttdriver.h"> + RelativePath="..\..\ft2\ttdriver.h"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -5808,7 +5807,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\tterrors.h"> + RelativePath="..\..\ft2\tterrors.h"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -5841,7 +5840,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\ttgload.h"> + RelativePath="..\..\ft2\ttgload.h"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -5874,7 +5873,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\ttinterp.h"> + RelativePath="..\..\ft2\ttinterp.h"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -5907,7 +5906,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\ttnameid.h"> + RelativePath="..\..\ft2\ttnameid.h"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -5940,7 +5939,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\ttobjs.h"> + RelativePath="..\..\ft2\ttobjs.h"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -5973,7 +5972,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\ttpload.h"> + RelativePath="..\..\ft2\ttpload.h"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -6006,7 +6005,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\tttables.h"> + RelativePath="..\..\ft2\tttables.h"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -6039,7 +6038,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\tttags.h"> + RelativePath="..\..\ft2\tttags.h"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> @@ -6072,7 +6071,7 @@ </FileConfiguration> </File> <File - RelativePath="..\ft2\tttypes.h"> + RelativePath="..\..\ft2\tttypes.h"> <FileConfiguration Name="Debug TA|Win32" ExcludedFromBuild="TRUE"> diff --git a/code/ui/ui.def b/code/win32/msvc/ui.def similarity index 100% rename from code/ui/ui.def rename to code/win32/msvc/ui.def diff --git a/code/ui/ui.vcproj b/code/win32/msvc/ui.vcproj similarity index 76% rename from code/ui/ui.vcproj rename to code/win32/msvc/ui.vcproj index 1bd745fb..33a2ff59 100644 --- a/code/ui/ui.vcproj +++ b/code/win32/msvc/ui.vcproj @@ -1,1008 +1,879 @@ -<?xml version="1.0" encoding="Windows-1252"?> -<VisualStudioProject - ProjectType="Visual C++" - Version="7.10" - Name="ui" - SccProjectName=""$/MissionPack/code/ui", AOBAAAAA" - SccAuxPath="" - SccLocalPath="." - SccProvider="MSSCCI:Perforce SCM"> - <Platforms> - <Platform - Name="Win32"/> - </Platforms> - <Configurations> - <Configuration - Name="vector|Win32" - OutputDirectory=".\ui___Win32_vector" - IntermediateDirectory=".\ui___Win32_vector" - ConfigurationType="2" - UseOfMFC="0" - 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ImportLibrary=".\ui___Win32_vector/uix86.lib" - TargetMachine="1"/> - <Tool - Name="VCMIDLTool" - PreprocessorDefinitions="NDEBUG" - MkTypLibCompatible="TRUE" - SuppressStartupBanner="TRUE" - TargetEnvironment="1" - TypeLibraryName=".\ui___Win32_vector/ui.tlb" - HeaderFileName=""/> - <Tool - Name="VCPostBuildEventTool"/> - <Tool - Name="VCPreBuildEventTool"/> - <Tool - Name="VCPreLinkEventTool"/> - <Tool - Name="VCResourceCompilerTool" - PreprocessorDefinitions="NDEBUG" - Culture="1033"/> - <Tool - Name="VCWebServiceProxyGeneratorTool"/> - <Tool - Name="VCXMLDataGeneratorTool"/> - <Tool - Name="VCWebDeploymentTool"/> - <Tool - Name="VCManagedWrapperGeneratorTool"/> - <Tool - Name="VCAuxiliaryManagedWrapperGeneratorTool"/> - </Configuration> - <Configuration - Name="Release TA|Win32" - OutputDirectory=".\Release_TA" - IntermediateDirectory=".\Release_TA" - ConfigurationType="2" - UseOfMFC="0" - ATLMinimizesCRunTimeLibraryUsage="FALSE" - CharacterSet="2"> - <Tool - 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