diff --git a/code/renderergl1/tr_backend.c b/code/renderergl1/tr_backend.c index 788f7801..a1122456 100644 --- a/code/renderergl1/tr_backend.c +++ b/code/renderergl1/tr_backend.c @@ -474,7 +474,7 @@ void RB_BeginDrawingView (void) { // clip to the plane of the portal if ( backEnd.viewParms.isPortal ) { float plane[4]; - double plane2[4]; + GLdouble plane2[4]; plane[0] = backEnd.viewParms.portalPlane.normal[0]; plane[1] = backEnd.viewParms.portalPlane.normal[1]; diff --git a/code/renderergl1/tr_shade.c b/code/renderergl1/tr_shade.c index 08648b2e..9bdf1e39 100644 --- a/code/renderergl1/tr_shade.c +++ b/code/renderergl1/tr_shade.c @@ -421,7 +421,7 @@ static void ProjectDlightTexture_altivec( void ) { byte clipBits[SHADER_MAX_VERTEXES]; float texCoordsArray[SHADER_MAX_VERTEXES][2]; byte colorArray[SHADER_MAX_VERTEXES][4]; - unsigned hitIndexes[SHADER_MAX_INDEXES]; + glIndex_t hitIndexes[SHADER_MAX_INDEXES]; int numIndexes; float scale; float radius; @@ -593,7 +593,7 @@ static void ProjectDlightTexture_scalar( void ) { byte clipBits[SHADER_MAX_VERTEXES]; float texCoordsArray[SHADER_MAX_VERTEXES][2]; byte colorArray[SHADER_MAX_VERTEXES][4]; - unsigned hitIndexes[SHADER_MAX_INDEXES]; + glIndex_t hitIndexes[SHADER_MAX_INDEXES]; int numIndexes; float scale; float radius; diff --git a/code/renderergl1/tr_surface.c b/code/renderergl1/tr_surface.c index 1879fe2c..d318df1d 100644 --- a/code/renderergl1/tr_surface.c +++ b/code/renderergl1/tr_surface.c @@ -907,7 +907,8 @@ RB_SurfaceFace */ static void RB_SurfaceFace( srfSurfaceFace_t *surf ) { int i; - unsigned *indices, *tessIndexes; + unsigned *indices; + glIndex_t *tessIndexes; float *v; float *normal; int ndx; diff --git a/code/renderergl2/tr_backend.c b/code/renderergl2/tr_backend.c index bb5e57e7..3b297b8d 100644 --- a/code/renderergl2/tr_backend.c +++ b/code/renderergl2/tr_backend.c @@ -548,7 +548,7 @@ void RB_BeginDrawingView (void) { if ( backEnd.viewParms.isPortal ) { #if 0 float plane[4]; - double plane2[4]; + GLdouble plane2[4]; plane[0] = backEnd.viewParms.portalPlane.normal[0]; plane[1] = backEnd.viewParms.portalPlane.normal[1];