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- Added SV_Shutdown to Linux signal handler to ensure that clients don't hang when server gets killed, as suggested by Tony J. White
- Added newline to final message sent to clients. - Added check for whether client is running at all before CL_Shutdown runs through.
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2583351211
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3 changed files with 6 additions and 1 deletions
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@ -2564,6 +2564,10 @@ CL_Shutdown
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void CL_Shutdown( void ) {
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static qboolean recursive = qfalse;
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// check whether the client is running at all.
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if(!(com_cl_running && com_cl_running->integer))
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return;
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Com_Printf( "----- CL_Shutdown -----\n" );
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if ( recursive ) {
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@ -646,7 +646,7 @@ void SV_FinalMessage( char *message ) {
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if (cl->state >= CS_CONNECTED) {
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// don't send a disconnect to a local client
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if ( cl->netchan.remoteAddress.type != NA_LOOPBACK ) {
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SV_SendServerCommand( cl, "print \"%s\"\n", message );
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SV_SendServerCommand( cl, "print \"%s\n\"\n", message );
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SV_SendServerCommand( cl, "disconnect" );
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}
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// force a snapshot to be sent
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@ -46,6 +46,7 @@ static void signal_handler(int sig) // bk010104 - replace this... (NOTE TTimo hu
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// rcg08312005 Agreed: changed to CL_Shutdown... --ryan.
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CL_Shutdown();
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#endif
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SV_Shutdown("Signal caught");
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Sys_Exit(0); // bk010104 - abstraction NOTE TTimo send a 0 to avoid DOUBLE SIGNAL FAULT
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}
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