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https://github.com/UberGames/ioef.git
synced 2024-11-27 22:42:09 +00:00
Fix JPEG compression for screenshots and mjpeg video recording with new JPG library
This commit is contained in:
parent
d3f8dffe39
commit
16b99e354b
4 changed files with 84 additions and 161 deletions
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@ -368,8 +368,9 @@ qboolean CL_OpenAVIForWriting( const char *fileName )
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else
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afd.motionJpeg = qfalse;
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afd.cBuffer = Z_Malloc( afd.width * afd.height * 4 );
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afd.eBuffer = Z_Malloc( afd.width * afd.height * 4 );
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// Buffers only need to store RGB pixels
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afd.cBuffer = Z_Malloc(afd.width * afd.height * 3);
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afd.eBuffer = Z_Malloc(afd.width * afd.height * 3);
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afd.a.rate = dma.speed;
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afd.a.format = WAV_FORMAT_PCM;
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@ -86,10 +86,10 @@ void R_LoadJPG(const char *filename, unsigned char **pic, int *width, int *heigh
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struct jpeg_error_mgr jerr;
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/* More stuff */
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JSAMPARRAY buffer; /* Output row buffer */
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unsigned row_stride; /* physical row width in output buffer */
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unsigned pixelcount, memcount;
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int sindex, dindex;
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unsigned char *out;
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unsigned int row_stride; /* physical row width in output buffer */
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unsigned int pixelcount, memcount;
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unsigned int sindex, dindex;
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byte *out;
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int len;
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union {
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byte *b;
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@ -161,7 +161,11 @@ void R_LoadJPG(const char *filename, unsigned char **pic, int *width, int *heigh
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|| pixelcount > 0x1FFFFFFF || cinfo.output_components != 3
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)
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{
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ri.Error (ERR_DROP, "LoadJPG: %s has an invalid image format: %dx%d*4=%d, components: %d\n", filename,
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// Free the memory to make sure we don't leak memory
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ri.FS_FreeFile (fbuffer.v);
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jpeg_destroy_decompress(&cinfo);
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ri.Error(ERR_DROP, "LoadJPG: %s has an invalid image format: %dx%d*4=%d, components: %d\n", filename,
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cinfo.output_width, cinfo.output_height, pixelcount * 4, cinfo.output_components);
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}
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@ -211,7 +215,7 @@ void R_LoadJPG(const char *filename, unsigned char **pic, int *width, int *heigh
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/* Step 7: Finish decompression */
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(void) jpeg_finish_decompress(&cinfo);
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jpeg_finish_decompress(&cinfo);
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/* We can ignore the return value since suspension is not possible
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* with the stdio data source.
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*/
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@ -289,7 +293,15 @@ init_destination (j_compress_ptr cinfo)
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static boolean
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empty_output_buffer (j_compress_ptr cinfo)
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{
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return TRUE;
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my_dest_ptr dest = (my_dest_ptr) cinfo->dest;
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jpeg_destroy_compress(cinfo);
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// Make crash fatal or we would probably leak memory.
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ri.Error(ERR_FATAL, "Output buffer for encoded JPEG image has insufficient size of %d bytes\n",
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dest->size);
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return FALSE;
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}
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/*
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@ -301,14 +313,8 @@ empty_output_buffer (j_compress_ptr cinfo)
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* for error exit.
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*/
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static int hackSize;
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static void
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term_destination (j_compress_ptr cinfo)
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static void term_destination(j_compress_ptr cinfo)
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{
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my_dest_ptr dest = (my_dest_ptr) cinfo->dest;
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size_t datacount = dest->size - dest->pub.free_in_buffer;
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hackSize = datacount;
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}
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@ -343,143 +349,40 @@ jpegDest (j_compress_ptr cinfo, byte* outfile, int size)
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dest->size = size;
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}
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void SaveJPG(char * filename, int quality, int image_width, int image_height, unsigned char *image_buffer) {
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/* This struct contains the JPEG compression parameters and pointers to
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* working space (which is allocated as needed by the JPEG library).
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* It is possible to have several such structures, representing multiple
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* compression/decompression processes, in existence at once. We refer
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* to any one struct (and its associated working data) as a "JPEG object".
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*/
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struct jpeg_compress_struct cinfo;
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/* This struct represents a JPEG error handler. It is declared separately
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* because applications often want to supply a specialized error handler
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* (see the second half of this file for an example). But here we just
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* take the easy way out and use the standard error handler, which will
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* print a message on stderr and call exit() if compression fails.
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* Note that this struct must live as long as the main JPEG parameter
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* struct, to avoid dangling-pointer problems.
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*/
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struct jpeg_error_mgr jerr;
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/* More stuff */
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JSAMPROW row_pointer[1]; /* pointer to JSAMPLE row[s] */
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int row_stride; /* physical row width in image buffer */
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unsigned char *out;
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/* Step 1: allocate and initialize JPEG compression object */
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/* We have to set up the error handler first, in case the initialization
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* step fails. (Unlikely, but it could happen if you are out of memory.)
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* This routine fills in the contents of struct jerr, and returns jerr's
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* address which we place into the link field in cinfo.
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*/
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cinfo.err = jpeg_std_error(&jerr);
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/* Now we can initialize the JPEG compression object. */
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jpeg_create_compress(&cinfo);
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/* Step 2: specify data destination (eg, a file) */
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/* Note: steps 2 and 3 can be done in either order. */
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/* Here we use the library-supplied code to send compressed data to a
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* stdio stream. You can also write your own code to do something else.
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* VERY IMPORTANT: use "b" option to fopen() if you are on a machine that
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* requires it in order to write binary files.
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*/
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out = ri.Hunk_AllocateTempMemory(image_width*image_height*4);
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jpegDest(&cinfo, out, image_width*image_height*4);
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/* Step 3: set parameters for compression */
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/* First we supply a description of the input image.
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* Four fields of the cinfo struct must be filled in:
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*/
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cinfo.image_width = image_width; /* image width and height, in pixels */
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cinfo.image_height = image_height;
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cinfo.input_components = 4; /* # of color components per pixel */
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cinfo.in_color_space = JCS_RGB; /* colorspace of input image */
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/* Now use the library's routine to set default compression parameters.
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* (You must set at least cinfo.in_color_space before calling this,
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* since the defaults depend on the source color space.)
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*/
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jpeg_set_defaults(&cinfo);
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/* Now you can set any non-default parameters you wish to.
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* Here we just illustrate the use of quality (quantization table) scaling:
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*/
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jpeg_set_quality(&cinfo, quality, TRUE /* limit to baseline-JPEG values */);
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/* If quality is set high, disable chroma subsampling */
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if (quality >= 85) {
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cinfo.comp_info[0].h_samp_factor = 1;
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cinfo.comp_info[0].v_samp_factor = 1;
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}
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/* Step 4: Start compressor */
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/* TRUE ensures that we will write a complete interchange-JPEG file.
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* Pass TRUE unless you are very sure of what you're doing.
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*/
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jpeg_start_compress(&cinfo, TRUE);
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/* Step 5: while (scan lines remain to be written) */
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/* jpeg_write_scanlines(...); */
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/* Here we use the library's state variable cinfo.next_scanline as the
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* loop counter, so that we don't have to keep track ourselves.
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* To keep things simple, we pass one scanline per call; you can pass
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* more if you wish, though.
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*/
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row_stride = image_width * 4; /* JSAMPLEs per row in image_buffer */
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while (cinfo.next_scanline < cinfo.image_height) {
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/* jpeg_write_scanlines expects an array of pointers to scanlines.
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* Here the array is only one element long, but you could pass
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* more than one scanline at a time if that's more convenient.
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*/
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row_pointer[0] = & image_buffer[((cinfo.image_height-1)*row_stride)-cinfo.next_scanline * row_stride];
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(void) jpeg_write_scanlines(&cinfo, row_pointer, 1);
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}
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/* Step 6: Finish compression */
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jpeg_finish_compress(&cinfo);
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/* After finish_compress, we can close the output file. */
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ri.FS_WriteFile( filename, out, hackSize );
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ri.Hunk_FreeTempMemory(out);
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/* Step 7: release JPEG compression object */
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/* This is an important step since it will release a good deal of memory. */
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jpeg_destroy_compress(&cinfo);
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/* And we're done! */
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}
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/*
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=================
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SaveJPGToBuffer
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Encodes JPEG from image in image_buffer and writes to buffer.
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Expects RGB input data
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=================
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*/
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int SaveJPGToBuffer( byte *buffer, int quality,
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int image_width, int image_height,
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byte *image_buffer )
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size_t RE_SaveJPGToBuffer(byte *buffer, size_t bufSize, int quality,
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int image_width, int image_height, byte *image_buffer)
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{
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struct jpeg_compress_struct cinfo;
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struct jpeg_error_mgr jerr;
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JSAMPROW row_pointer[1]; /* pointer to JSAMPLE row[s] */
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my_dest_ptr dest;
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int row_stride; /* physical row width in image buffer */
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size_t outcount;
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/* Step 1: allocate and initialize JPEG compression object */
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cinfo.err = jpeg_std_error(&jerr);
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cinfo.err->error_exit = R_JPGErrorExit;
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cinfo.err->output_message = R_JPGOutputMessage;
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/* Now we can initialize the JPEG compression object. */
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jpeg_create_compress(&cinfo);
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/* Step 2: specify data destination (eg, a file) */
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/* Note: steps 2 and 3 can be done in either order. */
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jpegDest(&cinfo, buffer, image_width*image_height*4);
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jpegDest(&cinfo, buffer, bufSize);
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/* Step 3: set parameters for compression */
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cinfo.image_width = image_width; /* image width and height, in pixels */
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cinfo.image_height = image_height;
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cinfo.input_components = 4; /* # of color components per pixel */
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cinfo.input_components = 3; /* # of color components per pixel */
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cinfo.in_color_space = JCS_RGB; /* colorspace of input image */
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jpeg_set_defaults(&cinfo);
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@ -495,23 +398,40 @@ int SaveJPGToBuffer( byte *buffer, int quality,
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/* Step 5: while (scan lines remain to be written) */
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/* jpeg_write_scanlines(...); */
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row_stride = image_width * 4; /* JSAMPLEs per row in image_buffer */
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row_stride = image_width * cinfo.input_components; /* JSAMPLEs per row in image_buffer */
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while (cinfo.next_scanline < cinfo.image_height) {
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/* jpeg_write_scanlines expects an array of pointers to scanlines.
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* Here the array is only one element long, but you could pass
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* more than one scanline at a time if that's more convenient.
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*/
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row_pointer[0] = & image_buffer[((cinfo.image_height-1)*row_stride)-cinfo.next_scanline * row_stride];
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row_pointer[0] = &image_buffer[((cinfo.image_height-1)*row_stride)-cinfo.next_scanline * row_stride];
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(void) jpeg_write_scanlines(&cinfo, row_pointer, 1);
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}
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/* Step 6: Finish compression */
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jpeg_finish_compress(&cinfo);
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dest = (my_dest_ptr) cinfo.dest;
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outcount = dest->size - dest->pub.free_in_buffer;
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/* Step 7: release JPEG compression object */
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jpeg_destroy_compress(&cinfo);
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/* And we're done! */
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return hackSize;
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return outcount;
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}
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void RE_SaveJPG(char * filename, int quality, int image_width, int image_height, unsigned char *image_buffer)
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{
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byte *out;
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size_t bufSize;
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bufSize = image_width * image_height * 3;
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out = ri.Hunk_AllocateTempMemory(bufSize);
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bufSize = RE_SaveJPGToBuffer(out, bufSize, quality, image_width, image_height, image_buffer);
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ri.FS_WriteFile(filename, out, bufSize);
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ri.Hunk_FreeTempMemory(out);
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}
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@ -397,18 +397,20 @@ RB_TakeScreenshotJPEG
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*/
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void RB_TakeScreenshotJPEG( int x, int y, int width, int height, char *fileName ) {
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byte *buffer;
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size_t memcount;
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buffer = ri.Hunk_AllocateTempMemory(glConfig.vidWidth*glConfig.vidHeight*4);
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memcount = glConfig.vidWidth * glConfig.vidHeight * 3;
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qglReadPixels( x, y, width, height, GL_RGBA, GL_UNSIGNED_BYTE, buffer );
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buffer = ri.Hunk_AllocateTempMemory(memcount);
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qglReadPixels(x, y, width, height, GL_RGB, GL_UNSIGNED_BYTE, buffer);
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// gamma correct
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if ( glConfig.deviceSupportsGamma ) {
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R_GammaCorrect( buffer, glConfig.vidWidth * glConfig.vidHeight * 4 );
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}
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if(glConfig.deviceSupportsGamma)
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R_GammaCorrect(buffer, memcount);
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ri.FS_WriteFile( fileName, buffer, 1 ); // create path
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SaveJPG( fileName, r_screenshotJpegQuality->integer, glConfig.vidWidth, glConfig.vidHeight, buffer);
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RE_SaveJPG(fileName, r_screenshotJpegQuality->integer, glConfig.vidWidth, glConfig.vidHeight, buffer);
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ri.Hunk_FreeTempMemory( buffer );
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}
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@ -698,36 +700,37 @@ RB_TakeVideoFrameCmd
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const void *RB_TakeVideoFrameCmd( const void *data )
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{
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const videoFrameCommand_t *cmd;
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int frameSize;
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int i;
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size_t memcount;
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int i;
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cmd = (const videoFrameCommand_t *)data;
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qglReadPixels( 0, 0, cmd->width, cmd->height, GL_RGBA,
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GL_UNSIGNED_BYTE, cmd->captureBuffer );
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qglReadPixels(0, 0, cmd->width, cmd->height, GL_RGB,
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GL_UNSIGNED_BYTE, cmd->captureBuffer);
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memcount = cmd->width * cmd->height * 3;
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// gamma correct
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if( glConfig.deviceSupportsGamma )
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R_GammaCorrect( cmd->captureBuffer, cmd->width * cmd->height * 4 );
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R_GammaCorrect(cmd->captureBuffer, memcount);
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if( cmd->motionJpeg )
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{
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frameSize = SaveJPGToBuffer( cmd->encodeBuffer, r_aviMotionJpegQuality->integer,
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cmd->width, cmd->height, cmd->captureBuffer );
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ri.CL_WriteAVIVideoFrame( cmd->encodeBuffer, frameSize );
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memcount = RE_SaveJPGToBuffer(cmd->encodeBuffer, memcount,
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r_aviMotionJpegQuality->integer,
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cmd->width, cmd->height, cmd->captureBuffer);
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ri.CL_WriteAVIVideoFrame(cmd->encodeBuffer, memcount);
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}
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else
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{
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frameSize = cmd->width * cmd->height;
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for( i = 0; i < frameSize; i++) // Pack to 24bpp and swap R and B
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for(i = 0; i < memcount; i += 3) // swap R and B
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{
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cmd->encodeBuffer[ i*3 ] = cmd->captureBuffer[ i*4 + 2 ];
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cmd->encodeBuffer[ i*3 + 1 ] = cmd->captureBuffer[ i*4 + 1 ];
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cmd->encodeBuffer[ i*3 + 2 ] = cmd->captureBuffer[ i*4 ];
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cmd->encodeBuffer[i] = cmd->captureBuffer[i + 2];
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cmd->encodeBuffer[i + 1] = cmd->captureBuffer[i + 1];
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cmd->encodeBuffer[i + 2] = cmd->captureBuffer[i];
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}
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ri.CL_WriteAVIVideoFrame( cmd->encodeBuffer, frameSize * 3 );
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ri.CL_WriteAVIVideoFrame(cmd->encodeBuffer, memcount);
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}
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return (const void *)(cmd + 1);
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@ -1695,10 +1695,9 @@ void RE_StretchPic ( float x, float y, float w, float h,
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float s1, float t1, float s2, float t2, qhandle_t hShader );
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void RE_BeginFrame( stereoFrame_t stereoFrame );
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void RE_EndFrame( int *frontEndMsec, int *backEndMsec );
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void SaveJPG(char * filename, int quality, int image_width, int image_height, unsigned char *image_buffer);
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int SaveJPGToBuffer( byte *buffer, int quality,
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int image_width, int image_height,
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byte *image_buffer );
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void RE_SaveJPG(char * filename, int quality, int image_width, int image_height, unsigned char *image_buffer);
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size_t RE_SaveJPGToBuffer(byte *buffer, size_t bufSize, int quality,
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int image_width, int image_height, byte *image_buffer);
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void RE_TakeVideoFrame( int width, int height,
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byte *captureBuffer, byte *encodeBuffer, qboolean motionJpeg );
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