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Oops, fix typo.
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@ -1196,7 +1196,7 @@ const void *RB_DrawSurfs( const void *data ) {
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box[0] = backEnd.viewParms.viewportX / (float)glConfig.vidWidth;
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box[1] = backEnd.viewParms.viewportY / (float)glConfig.vidHeight;
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box[2] = box[0] + backEnd.viewParms.viewportWidth / (float)glConfig.vidWidth;
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box[3] = box[1] - backEnd.viewParms.viewportHeight / (float)glConfig.vidHeight;
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box[3] = box[1] + backEnd.viewParms.viewportHeight / (float)glConfig.vidHeight;
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texCoords[0][0] = box[0]; texCoords[0][1] = box[3];
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texCoords[1][0] = box[2]; texCoords[1][1] = box[3];
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