ioef/code/renderer/iqm.h

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#ifndef __IQM_H__
#define __IQM_H__
#define IQM_MAGIC "INTERQUAKEMODEL"
#define IQM_VERSION 1
typedef struct iqmheader
{
char magic[16];
unsigned int version;
unsigned int filesize;
unsigned int flags;
unsigned int num_text, ofs_text;
unsigned int num_meshes, ofs_meshes;
unsigned int num_vertexarrays, num_vertexes, ofs_vertexarrays;
unsigned int num_triangles, ofs_triangles, ofs_adjacency;
unsigned int num_joints, ofs_joints;
unsigned int num_poses, ofs_poses;
unsigned int num_anims, ofs_anims;
unsigned int num_frames, num_framechannels, ofs_frames, ofs_bounds;
unsigned int num_comment, ofs_comment;
unsigned int num_extensions, ofs_extensions;
} iqmHeader_t;
typedef struct iqmmesh
{
unsigned int name;
unsigned int material;
unsigned int first_vertex, num_vertexes;
unsigned int first_triangle, num_triangles;
} iqmMesh_t;
enum
{
IQM_POSITION = 0,
IQM_TEXCOORD = 1,
IQM_NORMAL = 2,
IQM_TANGENT = 3,
IQM_BLENDINDEXES = 4,
IQM_BLENDWEIGHTS = 5,
IQM_COLOR = 6,
IQM_CUSTOM = 0x10
};
enum
{
IQM_BYTE = 0,
IQM_UBYTE = 1,
IQM_SHORT = 2,
IQM_USHORT = 3,
IQM_INT = 4,
IQM_UINT = 5,
IQM_HALF = 6,
IQM_FLOAT = 7,
IQM_DOUBLE = 8,
};
typedef struct iqmtriangle
{
unsigned int vertex[3];
} iqmTriangle_t;
typedef struct iqmjoint
{
unsigned int name;
int parent;
float translate[3], rotate[3], scale[3];
} iqmJoint_t;
typedef struct iqmpose
{
int parent;
unsigned int mask;
float channeloffset[9];
float channelscale[9];
} iqmPose_t;
typedef struct iqmanim
{
unsigned int name;
unsigned int first_frame, num_frames;
float framerate;
unsigned int flags;
} iqmAnim_t;
enum
{
IQM_LOOP = 1<<0
};
typedef struct iqmvertexarray
{
unsigned int type;
unsigned int flags;
unsigned int format;
unsigned int size;
unsigned int offset;
} iqmVertexArray_t;
typedef struct iqmbounds
{
float bbmin[3], bbmax[3];
float xyradius, radius;
} iqmBounds_t;
#endif