gtkradiant/libs/gtkutil/glwidget.cpp
TTimo 12b372f89c ok
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant@1 8a3a26a2-13c4-0310-b231-cf6edde360e5
2006-02-10 22:01:20 +00:00

274 lines
6.3 KiB
C++

/*
Copyright (C) 2001-2006, William Joseph.
All Rights Reserved.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
// OpenGL widget based on GtkGLExt
#include "glwidget.h"
#include "debugging/debugging.h"
#include "igl.h"
#include <gtk/gtkdrawingarea.h>
#include <gtk/gtkglwidget.h>
#include "pointer.h"
void (*GLWidget_sharedContextCreated)() = 0;
void (*GLWidget_sharedContextDestroyed)() = 0;
typedef int* attribs_t;
struct config_t
{
const char* name;
attribs_t attribs;
};
typedef const config_t* configs_iterator;
int config_rgba32[] = {
GDK_GL_RGBA,
GDK_GL_DOUBLEBUFFER,
GDK_GL_BUFFER_SIZE, 24,
GDK_GL_ATTRIB_LIST_NONE,
};
int config_rgba[] = {
GDK_GL_RGBA,
GDK_GL_DOUBLEBUFFER,
GDK_GL_BUFFER_SIZE, 16,
GDK_GL_ATTRIB_LIST_NONE,
};
const config_t configs[] = {
{
"colour-buffer = 32bpp, depth-buffer = none",
config_rgba32,
},
{
"colour-buffer = 16bpp, depth-buffer = none",
config_rgba,
}
};
GdkGLConfig* glconfig_new()
{
GdkGLConfig* glconfig = 0;
for(configs_iterator i = configs, end = configs + 2; i != end; ++i)
{
glconfig = gdk_gl_config_new((*i).attribs);
if(glconfig != 0)
{
globalOutputStream() << "OpenGL window configuration: " << (*i).name << "\n";
return glconfig;
}
}
globalOutputStream() << "OpenGL window configuration: colour-buffer = auto, depth-buffer = none\n";
return gdk_gl_config_new_by_mode((GdkGLConfigMode)(GDK_GL_MODE_RGBA | GDK_GL_MODE_DOUBLE));
}
int config_rgba32_depth32[] = {
GDK_GL_RGBA,
GDK_GL_DOUBLEBUFFER,
GDK_GL_BUFFER_SIZE, 24,
GDK_GL_DEPTH_SIZE, 32,
GDK_GL_ATTRIB_LIST_NONE,
};
int config_rgba32_depth24[] = {
GDK_GL_RGBA,
GDK_GL_DOUBLEBUFFER,
GDK_GL_BUFFER_SIZE, 24,
GDK_GL_DEPTH_SIZE, 24,
GDK_GL_ATTRIB_LIST_NONE,
};
int config_rgba32_depth16[] = {
GDK_GL_RGBA,
GDK_GL_DOUBLEBUFFER,
GDK_GL_BUFFER_SIZE, 24,
GDK_GL_DEPTH_SIZE, 16,
GDK_GL_ATTRIB_LIST_NONE,
};
int config_rgba32_depth[] = {
GDK_GL_RGBA,
GDK_GL_DOUBLEBUFFER,
GDK_GL_BUFFER_SIZE, 24,
GDK_GL_DEPTH_SIZE, 1,
GDK_GL_ATTRIB_LIST_NONE,
};
int config_rgba_depth16[] = {
GDK_GL_RGBA,
GDK_GL_DOUBLEBUFFER,
GDK_GL_BUFFER_SIZE, 16,
GDK_GL_DEPTH_SIZE, 16,
GDK_GL_ATTRIB_LIST_NONE,
};
int config_rgba_depth[] = {
GDK_GL_RGBA,
GDK_GL_DOUBLEBUFFER,
GDK_GL_BUFFER_SIZE, 16,
GDK_GL_DEPTH_SIZE, 1,
GDK_GL_ATTRIB_LIST_NONE,
};
const config_t configs_with_depth[] =
{
{
"colour-buffer = 32bpp, depth-buffer = 32bpp",
config_rgba32_depth32,
},
{
"colour-buffer = 32bpp, depth-buffer = 24bpp",
config_rgba32_depth24,
},
{
"colour-buffer = 32bpp, depth-buffer = 16bpp",
config_rgba32_depth16,
},
{
"colour-buffer = 32bpp, depth-buffer = auto",
config_rgba32_depth,
},
{
"colour-buffer = 16bpp, depth-buffer = 16bpp",
config_rgba_depth16,
},
{
"colour-buffer = auto, depth-buffer = auto",
config_rgba_depth,
},
};
GdkGLConfig* glconfig_new_with_depth()
{
GdkGLConfig* glconfig = 0;
for(configs_iterator i = configs_with_depth, end = configs_with_depth + 6; i != end; ++i)
{
glconfig = gdk_gl_config_new((*i).attribs);
if(glconfig != 0)
{
globalOutputStream() << "OpenGL window configuration: " << (*i).name << "\n";
return glconfig;
}
}
globalOutputStream() << "OpenGL window configuration: colour-buffer = auto, depth-buffer = auto (fallback)\n";
return gdk_gl_config_new_by_mode((GdkGLConfigMode)(GDK_GL_MODE_RGBA | GDK_GL_MODE_DOUBLE | GDK_GL_MODE_DEPTH));
}
unsigned int g_context_count = 0;
namespace
{
GtkWidget* g_shared = 0;
}
gint glwidget_context_created(GtkWidget* widget, gpointer data)
{
if(++g_context_count == 1)
{
g_shared = widget;
gtk_widget_ref(g_shared);
glwidget_make_current(g_shared);
GlobalOpenGL().contextValid = true;
GLWidget_sharedContextCreated();
}
return FALSE;
}
gint glwidget_context_destroyed(GtkWidget* widget, gpointer data)
{
if(--g_context_count == 0)
{
GlobalOpenGL().contextValid = false;
GLWidget_sharedContextDestroyed();
gtk_widget_unref(g_shared);
g_shared = 0;
}
return FALSE;
}
gboolean glwidget_enable_gl(GtkWidget* widget, GtkWidget* widget2, gpointer data)
{
if(widget2 == 0 && !gtk_widget_is_gl_capable(widget))
{
GdkGLConfig* glconfig = (g_object_get_data(G_OBJECT(widget), "zbuffer")) ? glconfig_new_with_depth() : glconfig_new();
ASSERT_MESSAGE(glconfig != 0, "failed to create OpenGL config");
gtk_widget_set_gl_capability(widget, glconfig, g_shared != 0 ? gtk_widget_get_gl_context(g_shared) : 0, TRUE, GDK_GL_RGBA_TYPE);
gtk_widget_realize(widget);
if(g_shared == 0)
{
g_shared = widget;
}
// free glconfig?
}
return FALSE;
}
GtkWidget* glwidget_new(gboolean zbuffer)
{
GtkWidget* widget = gtk_drawing_area_new();
g_object_set_data(G_OBJECT(widget), "zbuffer", gint_to_pointer(zbuffer));
g_signal_connect(G_OBJECT(widget), "hierarchy-changed", G_CALLBACK(glwidget_enable_gl), 0);
g_signal_connect(G_OBJECT(widget), "realize", G_CALLBACK(glwidget_context_created), 0);
g_signal_connect(G_OBJECT(widget), "unrealize", G_CALLBACK(glwidget_context_destroyed), 0);
return widget;
}
void glwidget_destroy_context (GtkWidget *widget)
{
}
void glwidget_create_context (GtkWidget *widget)
{
}
void glwidget_swap_buffers (GtkWidget *widget)
{
GdkGLDrawable *gldrawable = gtk_widget_get_gl_drawable (widget);
gdk_gl_drawable_swap_buffers (gldrawable);
}
gboolean glwidget_make_current (GtkWidget *widget)
{
GdkGLContext *glcontext = gtk_widget_get_gl_context (widget);
GdkGLDrawable *gldrawable = gtk_widget_get_gl_drawable (widget);
return gdk_gl_drawable_gl_begin (gldrawable, glcontext);
}