gtkradiant/plugins/imageq2/wal.cpp
TTimo 12b372f89c ok
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant@1 8a3a26a2-13c4-0310-b231-cf6edde360e5
2006-02-10 22:01:20 +00:00

157 lines
4.4 KiB
C++

/*
Copyright (C) 2001-2006, William Joseph.
All Rights Reserved.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "wal.h"
#include "ifilesystem.h"
#include "os/path.h"
#include "stream/stringstream.h"
#include "bytestreamutils.h"
#include "imagelib.h"
#define QUAKE2_WAL 0
#define HERETIC2_M8 1
typedef unsigned char byte;
struct pcx_header_t
{
char manufacturer;
char version;
char encoding;
char bits_per_pixel;
};
void LoadPCXPalette(const char *filename, byte palette[768])
{
byte* buffer;
int length = vfsLoadFile (filename, (void **)&buffer);
if(buffer == 0)
return;
const pcx_header_t* pcx = reinterpret_cast<const pcx_header_t*>(buffer);
if (pcx->manufacturer != 0x0a
|| pcx->version != 5
|| pcx->encoding != 1
|| pcx->bits_per_pixel != 8)
return;
memcpy(palette, buffer + length - 768, 768);
vfsFreeFile(buffer);
}
const int WAL_NAME_LENGTH = 32;
const int WAL_MIPMAP_COUNT = 4;
struct wal_header_t
{
char name[WAL_NAME_LENGTH];
unsigned width, height;
unsigned offsets[WAL_MIPMAP_COUNT]; // four mip maps stored
char animname[WAL_NAME_LENGTH]; // next frame in animation chain
int flags;
int contents;
int value;
};
const int M8_NAME_LENGTH = 32;
const int M8_MIPMAP_COUNT = 16;
struct m8_header_t
{
int version;
char name[M8_NAME_LENGTH];
unsigned width[M8_MIPMAP_COUNT], height[M8_MIPMAP_COUNT]; // width and height of each mipmap
unsigned offsets[M8_MIPMAP_COUNT]; // 16 mip maps stored
char animname[M8_NAME_LENGTH]; // next frame in animation chain
byte palette[768]; // palette stored in m8
int flags;
int contents;
int value;
};
Image* LoadMipTex(byte* buffer, byte TypeofTex)
{
int w, h, offset, flags, contents, value;
byte palette[768];
byte* source;
PointerInputStream inputStream(buffer);
if ( TypeofTex == HERETIC2_M8 )
{
inputStream.seek(4 + M8_NAME_LENGTH); // version, name
w = istream_read_int32_le(inputStream);
inputStream.seek(4 * (M8_MIPMAP_COUNT - 1)); // remaining widths
h = istream_read_int32_le(inputStream);
inputStream.seek(4 * (M8_MIPMAP_COUNT - 1)); // remaining heights
offset = istream_read_int32_le(inputStream);
inputStream.seek(4 * (M8_MIPMAP_COUNT - 1)); // remaining offsets
inputStream.seek(M8_NAME_LENGTH); // animname
inputStream.read(palette, 768);
flags = istream_read_int32_le(inputStream);
contents = istream_read_int32_le(inputStream);
value = istream_read_int32_le(inputStream);
source = buffer + offset;
}
else
{
LoadPCXPalette("pics/colormap.pcx", palette);
inputStream.seek(WAL_NAME_LENGTH); // name
w = istream_read_int32_le(inputStream);
h = istream_read_int32_le(inputStream);
offset = istream_read_int32_le(inputStream);
inputStream.seek(4 * (WAL_MIPMAP_COUNT - 1)); // remaining offsets
inputStream.seek(WAL_NAME_LENGTH); // animname
flags = istream_read_int32_le(inputStream);
contents = istream_read_int32_le(inputStream);
value = istream_read_int32_le(inputStream);
source = buffer + offset;
}
RGBAImageFlags* image = new RGBAImageFlags(w, h, flags, contents, value);
byte* dest = image->getRGBAPixels();
byte* end = source + (w * h);
for(; source != end; ++source, dest += 4)
{
*(dest + 0) = palette[*source * 3 + 0];
*(dest + 1) = palette[*source * 3 + 1];
*(dest + 2) = palette[*source * 3 + 2];
*(dest + 3) = 255;
}
return image;
}
Image* LoadWal(ArchiveFile& file)
{
ScopedArchiveBuffer buffer(file);
return LoadMipTex( buffer.buffer, QUAKE2_WAL );
}
Image* LoadM8(ArchiveFile& file)
{
ScopedArchiveBuffer buffer(file);
return LoadMipTex( buffer.buffer, HERETIC2_M8 );
}