mirror of
https://github.com/UberGames/GtkRadiant.git
synced 2024-11-29 07:02:26 +00:00
1154 lines
25 KiB
C
1154 lines
25 KiB
C
/*
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Copyright (C) 1999-2007 id Software, Inc. and contributors.
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For a list of contributors, see the accompanying CONTRIBUTORS file.
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This file is part of GtkRadiant.
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GtkRadiant is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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GtkRadiant is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GtkRadiant; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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// To do
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// Sound error handling (when sound too short)
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// rle b4 huffing
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// adpcm encoding of sound
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#if 0
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#include "qdata.h"
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#include "flex.h"
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#include "fc.h"
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#include "adpcm.h"
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#define MIN_REPT 15
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#define MAX_REPT 0
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#define HUF_TOKENS ( 256 + MAX_REPT )
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#define BLOCKSIZE 8
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#define M_PI 3.14159265358979323846 // matches value in gcc v2 math.h
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#define SQRT2 1.414213562
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typedef struct hnode_s
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{
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int count;
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qboolean used;
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int children[2];
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} hnode_t;
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typedef struct
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{
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int rate;
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int width;
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int channels;
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int loopstart;
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int samples;
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int dataofs; // chunk starts this many bytes from file start
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} wavinfo_t;
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// These weren`t picked out my ass....
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// They were defined at http://www.rahul.net/jfm/dct.html
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// However, I think he plucked them out of his ass.....
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float Quantise[BLOCKSIZE * BLOCKSIZE];
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float LUT_Quantise[BLOCKSIZE * BLOCKSIZE] =
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{
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16.0F / 16.0F, 11.0F / 16.0F, 10.0F / 16.0F, 16.0F / 16.0F, 24.0F / 16.0F, 40.0F / 16.0F, 51.0F / 16.0F, 61.0F / 16.0F,
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12.0F / 16.0F, 13.0F / 16.0F, 14.0F / 16.0F, 19.0F / 16.0F, 26.0F / 16.0F, 58.0F / 16.0F, 60.0F / 16.0F, 55.0F / 16.0F,
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14.0F / 16.0F, 13.0F / 16.0F, 16.0F / 16.0F, 24.0F / 16.0F, 40.0F / 16.0F, 57.0F / 16.0F, 69.0F / 16.0F, 56.0F / 16.0F,
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14.0F / 16.0F, 17.0F / 16.0F, 22.0F / 16.0F, 29.0F / 16.0F, 51.0F / 16.0F, 87.0F / 16.0F, 80.0F / 16.0F, 62.0F / 16.0F,
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18.0F / 16.0F, 22.0F / 16.0F, 37.0F / 16.0F, 56.0F / 16.0F, 68.0F / 16.0F,109.0F / 16.0F,103.0F / 16.0F, 77.0F / 16.0F,
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24.0F / 16.0F, 35.0F / 16.0F, 55.0F / 16.0F, 64.0F / 16.0F, 81.0F / 16.0F,104.0F / 16.0F,113.0F / 16.0F, 92.0F / 16.0F,
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49.0F / 16.0F, 64.0F / 16.0F, 78.0F / 16.0F, 87.0F / 16.0F,103.0F / 16.0F,121.0F / 16.0F,120.0F / 16.0F,101.0F / 16.0F,
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72.0F / 16.0F, 92.0F / 16.0F, 95.0F / 16.0F, 98.0F / 16.0F,112.0F / 16.0F,100.0F / 16.0F,103.0F / 16.0F, 99.0F / 16.0F
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};
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int LUT_ZZ[BLOCKSIZE * BLOCKSIZE] =
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{
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0,
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1, 8,
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16, 9, 2,
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3, 10, 17, 24,
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32, 25, 18, 11, 4,
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5, 12, 19, 26, 33, 40,
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48, 41, 34, 27, 20, 13, 6,
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7, 14, 21, 28, 35, 42, 49, 56,
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57, 50, 43, 36, 29, 22, 15,
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23, 30, 37, 44, 51, 58,
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59, 52, 45, 38, 31,
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39, 46, 53, 60,
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61, 54, 47,
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55, 62,
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63
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};
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char base[32];
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byte *soundtrack;
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byte scaled[256][HUF_TOKENS];
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unsigned int charbits1[256][HUF_TOKENS];
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int charbitscount1[256][HUF_TOKENS];
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hnode_t hnodes1[256][HUF_TOKENS * 2];
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int numhnodes1[256];
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int order0counts[256];
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int numhnodes;
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hnode_t hnodes[512];
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unsigned charbits[256];
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int charbitscount[256];
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CineHead_t cinehead;
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byte *data_p;
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byte *iff_end;
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byte *last_chunk;
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byte *iff_data;
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int iff_chunk_len;
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float dctbase[BLOCKSIZE][BLOCKSIZE];
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float red[BLOCKSIZE * BLOCKSIZE];
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float green[BLOCKSIZE * BLOCKSIZE];
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float blue[BLOCKSIZE * BLOCKSIZE];
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float temp[BLOCKSIZE * BLOCKSIZE];
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wavinfo_t wavinfo;
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adpcm_t adpcm;
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/*
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===============================================================================
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WAV loading
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===============================================================================
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*/
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/* Intel ADPCM step variation table */
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static int indexTable[16] =
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{
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-1, -1, -1, -1, 2, 4, 6, 8,
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-1, -1, -1, -1, 2, 4, 6, 8,
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};
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static int stepsizeTable[89] =
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{
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7, 8, 9, 10, 11, 12, 13, 14, 16, 17,
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19, 21, 23, 25, 28, 31, 34, 37, 41, 45,
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50, 55, 60, 66, 73, 80, 88, 97, 107, 118,
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130, 143, 157, 173, 190, 209, 230, 253, 279, 307,
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337, 371, 408, 449, 494, 544, 598, 658, 724, 796,
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876, 963, 1060, 1166, 1282, 1411, 1552, 1707, 1878, 2066,
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2272, 2499, 2749, 3024, 3327, 3660, 4026, 4428, 4871, 5358,
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5894, 6484, 7132, 7845, 8630, 9493, 10442, 11487, 12635, 13899,
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15289, 16818, 18500, 20350, 22385, 24623, 27086, 29794, 32767
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};
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#if 0
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static void adpcm_decoder( char *indata, short *outdata, int len, adpcm_state_t *state ){
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signed char *inp; /* Input buffer pointer */
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short *outp; /* output buffer pointer */
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int sign; /* Current adpcm sign bit */
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int delta; /* Current adpcm output value */
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int step; /* Stepsize */
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int valpred; /* Predicted value */
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int vpdiff; /* Current change to valpred */
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int index; /* Current step change index */
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int inputbuffer; /* place to keep next 4-bit value */
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int bufferstep; /* toggle between inputbuffer/input */
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outp = outdata;
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inp = (signed char *)indata;
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valpred = state->valprev;
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index = state->index;
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step = stepsizeTable[index];
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bufferstep = 0;
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for (; len > 0; len-- )
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{
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/* Step 1 - get the delta value */
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if ( bufferstep ) {
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delta = inputbuffer & 0xf;
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}
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else
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{
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inputbuffer = *inp++;
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delta = ( inputbuffer >> 4 ) & 0xf;
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}
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bufferstep = !bufferstep;
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/* Step 2 - Find new index value (for later) */
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index += indexTable[delta];
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if ( index < 0 ) {
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index = 0;
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}
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if ( index > 88 ) {
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index = 88;
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}
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/* Step 3 - Separate sign and magnitude */
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sign = delta & 8;
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delta = delta & 7;
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/* Step 4 - Compute difference and new predicted value */
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/*
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** Computes 'vpdiff = (delta+0.5)*step/4', but see comment
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** in adpcm_coder.
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*/
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vpdiff = step >> 3;
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if ( delta & 4 ) {
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vpdiff += step;
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}
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if ( delta & 2 ) {
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vpdiff += step >> 1;
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}
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if ( delta & 1 ) {
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vpdiff += step >> 2;
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}
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if ( sign ) {
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valpred -= vpdiff;
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}
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else{
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valpred += vpdiff;
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}
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/* Step 5 - clamp output value */
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if ( valpred > 32767 ) {
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valpred = 32767;
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}
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else if ( valpred < -32768 ) {
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valpred = -32768;
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}
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/* Step 6 - Update step value */
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step = stepsizeTable[index];
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/* Step 7 - Output value */
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*outp++ = valpred;
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}
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state->valprev = valpred;
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state->index = index;
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}
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#endif
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void adpcm_coder( short *inp, adpcm_t *adpcm ){
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int val; /* Current input sample value */
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int sign; /* Current adpcm sign bit */
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int delta; /* Current adpcm output value */
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int diff; /* Difference between val and valprev */
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int step; /* Stepsize */
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int valpred; /* Predicted output value */
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int vpdiff; /* Current change to valpred */
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int index; /* Current step change index */
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int outputbuffer; /* place to keep previous 4-bit value */
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int bufferstep; /* toggle between outputbuffer/output */
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adpcm_state_t *state;
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char *outp;
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int len;
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state = &adpcm->state;
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len = state->count;
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outp = adpcm->adpcm;
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valpred = state->in_valprev;
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index = state->in_index;
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step = stepsizeTable[index];
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bufferstep = 1;
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while ( len-- )
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{
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val = *inp++;
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/* Step 1 - compute difference with previous value */
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diff = val - valpred;
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sign = ( diff < 0 ) ? 8 : 0;
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if ( sign ) {
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diff = -diff;
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}
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/* Step 2 - Divide and clamp */
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/* Note:
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** This code *approximately* computes:
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** delta = diff*4/step;
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** vpdiff = (delta+0.5)*step/4;
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** but in shift step bits are dropped. The net result of this is
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** that even if you have fast mul/div hardware you cannot put it to
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** good use since the fixup would be too expensive.
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*/
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delta = 0;
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vpdiff = ( step >> 3 );
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if ( diff >= step ) {
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delta = 4;
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diff -= step;
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vpdiff += step;
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}
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step >>= 1;
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if ( diff >= step ) {
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delta |= 2;
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diff -= step;
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vpdiff += step;
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}
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step >>= 1;
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if ( diff >= step ) {
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delta |= 1;
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vpdiff += step;
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}
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/* Step 3 - Update previous value */
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if ( sign ) {
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valpred -= vpdiff;
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}
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else{
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valpred += vpdiff;
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}
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/* Step 4 - Clamp previous value to 16 bits */
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if ( valpred > 32767 ) {
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valpred = 32767;
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}
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else if ( valpred < -32768 ) {
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valpred = -32768;
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}
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/* Step 5 - Assemble value, update index and step values */
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delta |= sign;
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index += indexTable[delta];
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if ( index < 0 ) {
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index = 0;
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}
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if ( index > 88 ) {
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index = 88;
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}
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step = stepsizeTable[index];
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/* Step 6 - Output value */
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if ( bufferstep ) {
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outputbuffer = ( delta << 4 ) & 0xf0;
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}
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else{
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*outp++ = ( delta & 0x0f ) | outputbuffer;
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}
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bufferstep = !bufferstep;
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}
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/* Output last step, if needed */
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if ( !bufferstep ) {
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*outp++ = outputbuffer;
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}
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state->out_valprev = valpred;
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state->out_index = index;
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}
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void FindNextChunk( char *name ){
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while ( 1 )
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{
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data_p = last_chunk;
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if ( data_p >= iff_end ) { // didn't find the chunk
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data_p = NULL;
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return;
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}
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data_p += 4;
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iff_chunk_len = *(long *)data_p;
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data_p += 4;
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if ( iff_chunk_len < 0 ) {
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data_p = NULL;
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return;
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}
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data_p -= 8;
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last_chunk = data_p + 8 + ( ( iff_chunk_len + 1 ) & ~1 );
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if ( !strncmp( data_p, name, 4 ) ) {
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return;
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}
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}
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}
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void FindChunk( char *name ){
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last_chunk = iff_data;
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FindNextChunk( name );
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}
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void DumpChunks( void ){
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char str[5];
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str[4] = 0;
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data_p = iff_data;
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do
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{
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memcpy( str, data_p, 4 );
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data_p += 4;
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iff_chunk_len = *(long *)data_p;
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data_p += 4;
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printf( "0x%x : %s (%d)\n", (int)( data_p - 4 ), str, iff_chunk_len );
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data_p += ( iff_chunk_len + 1 ) & ~1;
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}
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while ( data_p < iff_end );
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}
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/*
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============
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GetWavinfo
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============
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*/
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wavinfo_t GetWavinfo( char *name, byte *wav, int wavlength ){
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wavinfo_t info;
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int i;
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int format;
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int samples;
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memset( &info, 0, sizeof( info ) );
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if ( !wav ) {
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return( info );
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}
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iff_data = wav;
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iff_end = wav + wavlength;
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// find "RIFF" chunk
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FindChunk( "RIFF" );
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if ( !( data_p && !strncmp( data_p + 8, "WAVE", 4 ) ) ) {
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printf( "Missing RIFF/WAVE chunks\n" );
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return( info );
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}
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// get "fmt " chunk
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iff_data = data_p + 12;
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FindChunk( "fmt " );
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if ( !data_p ) {
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printf( "Missing fmt chunk\n" );
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return( info );
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}
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data_p += 8;
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format = *(short *)data_p;
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data_p += 2;
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if ( format != 1 ) {
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printf( "Microsoft PCM format only\n" );
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return( info );
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}
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info.channels = *(short *)data_p;
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data_p += 2;
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info.rate = *(long *)data_p;
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data_p += 4;
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data_p += 6;
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info.width = *(short *)data_p / 8;
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data_p += 2;
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// get cue chunk
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FindChunk( "cue " );
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if ( data_p ) {
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data_p += 32;
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info.loopstart = *(long *)data_p;
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data_p += 4;
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// if the next chunk is a LIST chunk, look for a cue length marker
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FindNextChunk( "LIST" );
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if ( data_p ) {
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// this is not a proper parse, but it works with cooledit...
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if ( !strncmp( data_p + 28, "mark", 4 ) ) {
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data_p += 24;
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i = *(long *)data_p; // samples in loop
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data_p += 4;
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info.samples = info.loopstart + i;
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}
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}
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}
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else{
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info.loopstart = -1;
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}
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|
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// find data chunk
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FindChunk( "data" );
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if ( !data_p ) {
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printf( "Missing data chunk\n" );
|
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return( info );
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}
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|
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data_p += 4;
|
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samples = *(long *)data_p;
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data_p += 4;
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|
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if ( info.samples ) {
|
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if ( samples < info.samples ) {
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Error( "Sound %s has a bad loop length", name );
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}
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}
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else{
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info.samples = samples;
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}
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|
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info.dataofs = data_p - wav;
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return( info );
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}
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|
|
// ==============
|
|
// LoadSoundtrack
|
|
// ==============
|
|
|
|
void LoadSoundtrack(){
|
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char name[1024];
|
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FILE *f;
|
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int len;
|
|
|
|
soundtrack = NULL;
|
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sprintf( name, "%svideo/%s/%s.wav", gamedir, base, base );
|
|
printf( "\nLoading sound : %s\n", name );
|
|
f = fopen( name, "rb" );
|
|
if ( !f ) {
|
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printf( "\nNo soundtrack for %s\n", base );
|
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return;
|
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}
|
|
len = Q_filelength( f );
|
|
soundtrack = SafeMalloc( len, "LoadSoundtrack" );
|
|
fread( soundtrack, 1, len, f );
|
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fclose( f );
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|
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wavinfo = GetWavinfo( name, soundtrack, len );
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|
adpcm.state.out_valprev = 0;
|
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adpcm.state.out_index = 0;
|
|
}
|
|
|
|
// ==================
|
|
// WriteSound
|
|
// ==================
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|
|
|
int WriteSound( FILE *output, int frame, int numframes ){
|
|
int start, end;
|
|
int count;
|
|
int empty = 0;
|
|
int width;
|
|
char *work;
|
|
|
|
width = wavinfo.width * wavinfo.channels;
|
|
start = ( ( frame * wavinfo.rate / 14 ) + 31 ) & 0xffffffe0; // start sample
|
|
end = ( ( ( frame + numframes ) * wavinfo.rate / 14 ) + 31 ) & 0xffffffe0; // end sample
|
|
count = end - start;
|
|
|
|
work = soundtrack + wavinfo.dataofs + ( start * width );
|
|
adpcm.state.count = count * wavinfo.channels; // Number of samples
|
|
adpcm.state.in_valprev = adpcm.state.out_valprev;
|
|
adpcm.state.in_index = adpcm.state.out_index;
|
|
adpcm_coder( (short *)work, &adpcm );
|
|
WriteHeader( output, FC_SOUND_22KMADPCM, FC_ADPCM_VERSION, ( adpcm.state.count / 2 ) + sizeof( adpcm_state_t ), (char *)&adpcm );
|
|
return( count / 2 );
|
|
}
|
|
// ==============================
|
|
// Basic run length encoder
|
|
// ==============================
|
|
|
|
char *RLEZZ( char *in, char *out ){
|
|
int srun;
|
|
char count;
|
|
int idx = 0;
|
|
|
|
while ( idx < 64 )
|
|
{
|
|
srun = idx; // Start of run
|
|
|
|
while ( idx < 63 )
|
|
{
|
|
if ( in[LUT_ZZ[idx]] != in[LUT_ZZ[idx + 1]] ) {
|
|
break;
|
|
}
|
|
idx++;
|
|
}
|
|
count = (char)( idx - srun ); // count of repeated bytes
|
|
|
|
if ( !count ) {
|
|
while ( idx < 63 )
|
|
{
|
|
if ( in[LUT_ZZ[idx]] == in[LUT_ZZ[idx + 1]] ) {
|
|
break;
|
|
}
|
|
idx++;
|
|
}
|
|
if ( idx == 63 ) {
|
|
idx++;
|
|
}
|
|
|
|
count = (char)( idx - srun ); // count of unique bytes
|
|
*out++ = count;
|
|
while ( count-- )
|
|
*out++ = in[LUT_ZZ[srun++]];
|
|
}
|
|
else
|
|
{
|
|
*out++ = -( count + 1 );
|
|
*out++ = in[LUT_ZZ[idx]];
|
|
idx++;
|
|
}
|
|
}
|
|
return( out );
|
|
}
|
|
|
|
// ==============================
|
|
// Discrete Cosine Transformation
|
|
// ==============================
|
|
|
|
void init_base( float quant ){
|
|
int y, x;
|
|
|
|
for ( y = 0; y < BLOCKSIZE; y++ )
|
|
for ( x = 0; x < BLOCKSIZE; x++ )
|
|
{
|
|
if ( y == 0 ) {
|
|
dctbase[y][x] = 1;
|
|
}
|
|
else{
|
|
dctbase[y][x] = SQRT2 * cos( ( ( x * 2 + 1 ) * y * M_PI ) / ( BLOCKSIZE * 2 ) );
|
|
}
|
|
}
|
|
|
|
for ( y = 0; y < BLOCKSIZE * BLOCKSIZE; y++ )
|
|
Quantise[y] = LUT_Quantise[y] / quant;
|
|
}
|
|
|
|
void SplitComponents( byte *src, int width, int height ){
|
|
int i, j;
|
|
float *tr = red;
|
|
float *tg = green;
|
|
float *tb = blue;
|
|
|
|
for ( i = 0; i < BLOCKSIZE; i++, src += ( width - BLOCKSIZE ) * 4 )
|
|
for ( j = 0; j < BLOCKSIZE; j++ )
|
|
{
|
|
*tr++ = ( (float)*src++ ) - 128.0F;
|
|
*tg++ = ( (float)*src++ ) - 128.0F;
|
|
*tb++ = ( (float)*src++ ) - 128.0F;
|
|
src++;
|
|
}
|
|
}
|
|
|
|
void transferH( float *src, float *dst ){
|
|
int y, dx, dy;
|
|
float sum;
|
|
float *work;
|
|
|
|
for ( y = 0; y < BLOCKSIZE; y++, src += BLOCKSIZE )
|
|
{
|
|
for ( dy = 0; dy < BLOCKSIZE; dy++ )
|
|
{
|
|
sum = 0;
|
|
work = src;
|
|
for ( dx = 0; dx < BLOCKSIZE; dx++, work++ )
|
|
sum += dctbase[dy][dx] * *work;
|
|
|
|
*dst++ = sum / BLOCKSIZE;
|
|
}
|
|
}
|
|
}
|
|
|
|
void transferV( float *src, float *dst ){
|
|
int x, dy, fy;
|
|
float sum;
|
|
float *work;
|
|
|
|
for ( x = 0; x < BLOCKSIZE; x++, src++, dst++ )
|
|
{
|
|
for ( fy = 0; fy < BLOCKSIZE; fy++ )
|
|
{
|
|
sum = 0;
|
|
work = src;
|
|
for ( dy = 0; dy < BLOCKSIZE; dy++, work += BLOCKSIZE )
|
|
sum += dctbase[fy][dy] * *work;
|
|
|
|
dst[fy * BLOCKSIZE] = sum / BLOCKSIZE;
|
|
}
|
|
}
|
|
}
|
|
|
|
char *Combine( byte *dst, float *p, float *q ){
|
|
int i, j;
|
|
byte rlesrc[BLOCKSIZE * BLOCKSIZE];
|
|
int c;
|
|
byte *work;
|
|
|
|
work = rlesrc;
|
|
for ( j = 0; j < BLOCKSIZE; j++ )
|
|
for ( i = 0; i < BLOCKSIZE; i++ )
|
|
{
|
|
c = (int)( ( *p++ / *q++ ) + 128.5F );
|
|
c -= 128;
|
|
|
|
if ( c < -128 ) {
|
|
c = -128;
|
|
}
|
|
if ( c > 127 ) {
|
|
c = 127;
|
|
}
|
|
|
|
*work++ = (char)c;
|
|
}
|
|
|
|
dst = RLEZZ( rlesrc, dst );
|
|
return( dst );
|
|
}
|
|
|
|
char *CombineComponents( char *dst, int width, int height ){
|
|
dst = Combine( dst, red, Quantise );
|
|
dst = Combine( dst, green, Quantise );
|
|
dst = Combine( dst, blue, Quantise );
|
|
return( dst );
|
|
}
|
|
|
|
void DCT( cblock_t *out, cblock_t in, int width, int height ){
|
|
int x, y;
|
|
char *cursrc;
|
|
char *curdst;
|
|
|
|
curdst = out->data;
|
|
for ( y = 0; y < height; y += BLOCKSIZE )
|
|
for ( x = 0; x < width; x += BLOCKSIZE )
|
|
{
|
|
cursrc = in.data + ( ( y * width ) + x ) * 4;
|
|
SplitComponents( cursrc, width, height );
|
|
transferH( red, temp );
|
|
transferV( temp, red );
|
|
transferH( green, temp );
|
|
transferV( temp, green );
|
|
transferH( blue, temp );
|
|
transferV( temp, blue );
|
|
curdst = CombineComponents( curdst, width, height );
|
|
}
|
|
out->count = curdst - out->data;
|
|
}
|
|
|
|
// ==================
|
|
// BuildChars1
|
|
// ==================
|
|
|
|
void BuildChars1( int prev, int nodenum, unsigned bits, int bitcount ){
|
|
hnode_t *node;
|
|
|
|
if ( nodenum < HUF_TOKENS ) {
|
|
if ( bitcount > 32 ) {
|
|
Error( "bitcount > 32" );
|
|
}
|
|
charbits1[prev][nodenum] = bits;
|
|
charbitscount1[prev][nodenum] = bitcount;
|
|
return;
|
|
}
|
|
|
|
node = &hnodes1[prev][nodenum];
|
|
bits <<= 1;
|
|
BuildChars1( prev, node->children[0], bits, bitcount + 1 );
|
|
bits |= 1;
|
|
BuildChars1( prev, node->children[1], bits, bitcount + 1 );
|
|
}
|
|
|
|
// ==================
|
|
// SmallestNode1
|
|
// ==================
|
|
|
|
int SmallestNode1( hnode_t *hnodes, int numhnodes ){
|
|
int i;
|
|
int best, bestnode;
|
|
|
|
best = 99999999;
|
|
bestnode = -1;
|
|
for ( i = 0; i < numhnodes; i++ )
|
|
{
|
|
if ( hnodes[i].used ) {
|
|
continue;
|
|
}
|
|
if ( !hnodes[i].count ) {
|
|
continue;
|
|
}
|
|
if ( hnodes[i].count < best ) {
|
|
best = hnodes[i].count;
|
|
bestnode = i;
|
|
}
|
|
}
|
|
|
|
if ( bestnode == -1 ) {
|
|
return( -1 );
|
|
}
|
|
|
|
hnodes[bestnode].used = true;
|
|
return( bestnode );
|
|
}
|
|
|
|
// ==================
|
|
// BuildTree1
|
|
// ==================
|
|
|
|
void BuildTree1( int prev ){
|
|
hnode_t *node, *nodebase;
|
|
int numhnodes;
|
|
|
|
// build the nodes
|
|
numhnodes = HUF_TOKENS;
|
|
nodebase = hnodes1[prev];
|
|
while ( 1 )
|
|
{
|
|
node = &nodebase[numhnodes];
|
|
|
|
// pick two lowest counts
|
|
node->children[0] = SmallestNode1( nodebase, numhnodes );
|
|
if ( node->children[0] == -1 ) {
|
|
break; // no more
|
|
|
|
}
|
|
node->children[1] = SmallestNode1( nodebase, numhnodes );
|
|
if ( node->children[1] == -1 ) {
|
|
break;
|
|
}
|
|
|
|
node->count = nodebase[node->children[0]].count +
|
|
nodebase[node->children[1]].count;
|
|
numhnodes++;
|
|
}
|
|
numhnodes1[prev] = numhnodes - 1;
|
|
BuildChars1( prev, numhnodes - 1, 0, 0 );
|
|
}
|
|
|
|
// ==================
|
|
// Huffman1_Count
|
|
// ==================
|
|
|
|
void Huffman1_Count( cblock_t in ){
|
|
int i;
|
|
int prev;
|
|
int v;
|
|
int rept;
|
|
|
|
prev = 0;
|
|
for ( i = 0; i < in.count; i++ )
|
|
{
|
|
v = in.data[i];
|
|
order0counts[v]++;
|
|
hnodes1[prev][v].count++;
|
|
prev = v;
|
|
|
|
for ( rept = 1; ( i + rept < in.count ) && ( rept < MAX_REPT ); rept++ )
|
|
if ( in.data[i + rept] != v ) {
|
|
break;
|
|
}
|
|
if ( rept > MIN_REPT ) {
|
|
hnodes1[prev][255 + rept].count++;
|
|
i += rept - 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
// ==================
|
|
// Huffman1_Build
|
|
// ==================
|
|
|
|
void Huffman1_Build(){
|
|
int i, j, v;
|
|
int max;
|
|
int total;
|
|
|
|
for ( i = 0; i < 256; i++ )
|
|
{
|
|
// normalize and save the counts
|
|
max = 0;
|
|
for ( j = 0; j < HUF_TOKENS; j++ )
|
|
{
|
|
if ( hnodes1[i][j].count > max ) {
|
|
max = hnodes1[i][j].count;
|
|
}
|
|
}
|
|
if ( max == 0 ) {
|
|
max = 1;
|
|
}
|
|
total = 0;
|
|
// easy to overflow 32 bits here!
|
|
for ( j = 0; j < HUF_TOKENS; j++ )
|
|
{
|
|
v = ( hnodes1[i][j].count * (double) 255 + max - 1 ) / max;
|
|
if ( v > 255 ) {
|
|
Error( "v > 255" );
|
|
}
|
|
scaled[i][j] = hnodes1[i][j].count = v;
|
|
if ( v ) {
|
|
total++;
|
|
}
|
|
}
|
|
if ( total == 1 ) { // must have two tokens
|
|
if ( !scaled[i][0] ) {
|
|
scaled[i][0] = hnodes1[i][0].count = 1;
|
|
}
|
|
else{
|
|
scaled[i][1] = hnodes1[i][1].count = 1;
|
|
}
|
|
}
|
|
BuildTree1( i );
|
|
}
|
|
}
|
|
|
|
// ==================
|
|
// Huffman1
|
|
// Order 1 compression with pre-built table
|
|
// ==================
|
|
|
|
cblock_t Huffman1( cblock_t in ){
|
|
int i;
|
|
int outbits, c;
|
|
unsigned bits;
|
|
byte *out_p;
|
|
cblock_t out;
|
|
int prev;
|
|
int v;
|
|
int rept;
|
|
|
|
out_p = out.data = SafeMalloc( ( in.count * 2 ) + 1024 + 4, "Huffman" );
|
|
memset( out_p, 0, ( in.count * 2 ) + 1024 + 4 );
|
|
|
|
// leave space for compressed count
|
|
out_p += 4;
|
|
// write count
|
|
*(long *)out_p = in.count;
|
|
out_p += 4;
|
|
|
|
// write bits
|
|
outbits = 0;
|
|
prev = 0;
|
|
for ( i = 0; i < in.count; i++ )
|
|
{
|
|
v = in.data[i];
|
|
|
|
c = charbitscount1[prev][v];
|
|
bits = charbits1[prev][v];
|
|
if ( !c ) {
|
|
Error( "!bits" );
|
|
}
|
|
while ( c )
|
|
{
|
|
c--;
|
|
if ( bits & ( 1 << c ) ) {
|
|
out_p[outbits >> 3] |= 1 << ( outbits & 7 );
|
|
}
|
|
outbits++;
|
|
}
|
|
|
|
prev = v;
|
|
// check for repeat encodes
|
|
for ( rept = 1; ( i + rept < in.count ) && ( rept < MAX_REPT ); rept++ )
|
|
if ( in.data[i + rept] != v ) {
|
|
break;
|
|
}
|
|
if ( rept > MIN_REPT ) {
|
|
c = charbitscount1[prev][255 + rept];
|
|
bits = charbits1[prev][255 + rept];
|
|
if ( !c ) {
|
|
Error( "!bits" );
|
|
}
|
|
while ( c )
|
|
{
|
|
c--;
|
|
if ( bits & ( 1 << c ) ) {
|
|
out_p[outbits >> 3] |= 1 << ( outbits & 7 );
|
|
}
|
|
outbits++;
|
|
}
|
|
i += rept - 1;
|
|
}
|
|
}
|
|
out_p += ( outbits + 7 ) >> 3;
|
|
out.count = out_p - out.data;
|
|
|
|
out_p = out.data;
|
|
*(long *)out_p = out.count;
|
|
return( out );
|
|
}
|
|
// ===================
|
|
// LoadFrame
|
|
// ===================
|
|
|
|
void LoadFrame( cblock_t *out, char *base, int frame ){
|
|
cblock_t in;
|
|
int width, height;
|
|
char name[1024];
|
|
FILE *f;
|
|
|
|
in.data = NULL;
|
|
in.count = -1;
|
|
sprintf( name, "%svideo/%s/%s%04i.tga", gamedir, base, base, frame );
|
|
|
|
f = fopen( name, "rb" );
|
|
if ( !f ) {
|
|
out->data = NULL;
|
|
return;
|
|
}
|
|
fclose( f );
|
|
|
|
LoadTGA( name, &in.data, &width, &height );
|
|
if ( ( width != cinehead.Width ) || ( height != cinehead.Height ) ) {
|
|
free( in.data );
|
|
printf( "Invalid picture size\n" );
|
|
out->data = NULL;
|
|
return;
|
|
}
|
|
out->data = SafeMalloc( width * height * 3, "LoadFrame" ); // rle could possibly expand file so this not 100% safe (however DCT should force a lot of compression)
|
|
DCT( out, in, width, height );
|
|
free( in.data );
|
|
}
|
|
|
|
// ==================================
|
|
// Cmd_Video
|
|
//
|
|
// video <directory> <framedigits>
|
|
// ==================================
|
|
|
|
void Cmd_Video(){
|
|
char savename[256];
|
|
char name[256];
|
|
FILE *output;
|
|
int frame;
|
|
int width, height;
|
|
cblock_t in, huffman;
|
|
int size;
|
|
float dctconst;
|
|
int maxsize, ssize;
|
|
int min_rle_size, warnings;
|
|
int ave_image, ave_sound;
|
|
|
|
GetScriptToken( false );
|
|
strcpy( base, token );
|
|
if ( g_release ) {
|
|
return;
|
|
}
|
|
|
|
GetScriptToken( false );
|
|
dctconst = atof( token );
|
|
GetScriptToken( false );
|
|
maxsize = atoi( token );
|
|
|
|
sprintf( savename, "%svideo/%s.cin", gamedir, base );
|
|
|
|
// clear stuff
|
|
memset( charbits1, 0, sizeof( charbits1 ) );
|
|
memset( charbitscount1, 0, sizeof( charbitscount1 ) );
|
|
memset( hnodes1, 0, sizeof( hnodes1 ) );
|
|
memset( numhnodes1, 0, sizeof( numhnodes1 ) );
|
|
memset( order0counts, 0, sizeof( order0counts ) );
|
|
|
|
// load the entire sound wav file if present
|
|
LoadSoundtrack();
|
|
|
|
cinehead.SndRate = wavinfo.rate;
|
|
cinehead.SndWidth = wavinfo.width;
|
|
cinehead.SndChannels = wavinfo.channels;
|
|
|
|
sprintf( name, "%svideo/%s/%s0000.tga", gamedir, base, base );
|
|
printf( "Loading sequence : %s\n", name );
|
|
printf( "DCT constant : %f\n", dctconst );
|
|
|
|
LoadTGA( name, NULL, &width, &height );
|
|
|
|
output = fopen( savename, "wb" );
|
|
if ( !output ) {
|
|
Error( "Can't open %s", savename );
|
|
}
|
|
|
|
if ( ( width % BLOCKSIZE ) || ( height % BLOCKSIZE ) ) {
|
|
Error( "Width and height must be a multiple of %d", BLOCKSIZE );
|
|
}
|
|
|
|
cinehead.Width = width;
|
|
cinehead.Height = height;
|
|
init_base( dctconst );
|
|
|
|
// build the dictionary
|
|
printf( "Counting : " );
|
|
min_rle_size = 0;
|
|
for ( frame = 0; ; frame++ )
|
|
{
|
|
printf( "." );
|
|
LoadFrame( &in, base, frame );
|
|
if ( !in.data ) {
|
|
break;
|
|
}
|
|
Huffman1_Count( in );
|
|
if ( in.count > min_rle_size ) {
|
|
min_rle_size = in.count;
|
|
}
|
|
free( in.data );
|
|
}
|
|
printf( "\n" );
|
|
cinehead.NumFrames = frame;
|
|
printf( "Num Frames : %d\n", frame );
|
|
cinehead.MaxRleSize = ( min_rle_size + 0x1f ) & 0xfffffe0;
|
|
cinehead.MaxSndSize = ( ( 4 * wavinfo.rate * wavinfo.channels / 14 ) + 0x1f ) & 0xffffffe0;
|
|
|
|
WriteHeader( output, FC_HEADER_NAME, FC_HEADER_VERSION, sizeof( CineHead_t ), &cinehead );
|
|
|
|
// build nodes and write counts
|
|
Huffman1_Build();
|
|
WriteHeader( output, FC_HUFFBITS_NAME, FC_HUFFBITS_VERSION, sizeof( scaled ), scaled );
|
|
WriteHeader( output, FC_QUANT_NAME, FC_QUANT_VERSION, sizeof( Quantise ), Quantise );
|
|
|
|
ave_image = 0;
|
|
ave_sound = 0;
|
|
warnings = 0;
|
|
// compress it with the dictionary
|
|
if ( soundtrack ) {
|
|
ssize = WriteSound( output, frame, 4 );
|
|
ave_sound += ssize;
|
|
}
|
|
|
|
for ( frame = 0; frame < cinehead.NumFrames; frame++ )
|
|
{
|
|
// save some sound samples
|
|
printf( "Packing : ", frame );
|
|
LoadFrame( &in, base, frame );
|
|
|
|
// save the image
|
|
huffman = Huffman1( in );
|
|
printf( "%d bytes rle, %d bytes huffman", in.count, huffman.count );
|
|
size = ( huffman.count + 3 ) & 0xfffffffc; // round up to longwords
|
|
if ( size > maxsize ) {
|
|
printf( " ** WARNING **" );
|
|
warnings++;
|
|
}
|
|
printf( "\n" );
|
|
ave_image += huffman.count;
|
|
|
|
WriteHeader( output, FC_IMAGE_NAME, FC_IMAGE_VERSION, size, huffman.data );
|
|
if ( soundtrack ) {
|
|
ssize = WriteSound( output, frame + 4, 1 );
|
|
ave_sound += ssize;
|
|
}
|
|
|
|
free( in.data );
|
|
free( huffman.data );
|
|
}
|
|
printf( "\nTotal size: %d (headers + %d image + %d sound)\n", ftell( output ), ave_image, ave_sound );
|
|
printf( "Data rate : %d bytes per sec (image and sound)\n", ( ave_image + ave_sound ) / cinehead.NumFrames );
|
|
printf( "Cin created ok with %d warnings.\n", warnings );
|
|
fclose( output );
|
|
|
|
if ( soundtrack ) {
|
|
free( soundtrack );
|
|
}
|
|
}
|
|
#endif
|
|
|
|
void Cmd_Video(){
|
|
}
|
|
|
|
// end
|