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git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@425 8a3a26a2-13c4-0310-b231-cf6edde360e5 |
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textures/radiant_regression_tests | ||
README.txt |
DESCRIPTION OF PROBLEM: ======================= In the disappearing_triangle regression test I outlined a potential problem in the tjunction.c code, having to do with 2 points being too close together on a winding, and that winding becoming invalid (drawsurf disappearing). This example map is the same as disappearing_triangle.map, except that the floor is raised by 1 unit. Therefore the floor intersects the sliver triangle. The resulting chopped sliver has a very short edge that is "degenerate" and causes that draw surf to go away due to problems in the tjunction.c code. This is speculation at this point. I will provide more info after the bug has been fixed.