mirror of
https://github.com/UberGames/GtkRadiant.git
synced 2024-11-23 12:22:19 +00:00
12b372f89c
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant@1 8a3a26a2-13c4-0310-b231-cf6edde360e5
288 lines
8.8 KiB
C++
288 lines
8.8 KiB
C++
/*
|
|
Copyright (C) 2001-2006, William Joseph.
|
|
All Rights Reserved.
|
|
|
|
This file is part of GtkRadiant.
|
|
|
|
GtkRadiant is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation; either version 2 of the License, or
|
|
(at your option) any later version.
|
|
|
|
GtkRadiant is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with GtkRadiant; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
*/
|
|
|
|
#include "filters.h"
|
|
|
|
#include "debugging/debugging.h"
|
|
|
|
#include "ifilter.h"
|
|
|
|
#include "scenelib.h"
|
|
|
|
#include <list>
|
|
#include <set>
|
|
|
|
#include "gtkutil/widget.h"
|
|
#include "gtkutil/menu.h"
|
|
#include "gtkmisc.h"
|
|
#include "mainframe.h"
|
|
#include "commands.h"
|
|
#include "preferences.h"
|
|
|
|
struct filters_globals_t
|
|
{
|
|
std::size_t exclude;
|
|
|
|
filters_globals_t() :
|
|
exclude(0)
|
|
{
|
|
}
|
|
};
|
|
|
|
filters_globals_t g_filters_globals;
|
|
|
|
inline bool filter_active(int mask)
|
|
{
|
|
return (g_filters_globals.exclude & mask) > 0;
|
|
}
|
|
|
|
class FilterWrapper
|
|
{
|
|
public:
|
|
FilterWrapper(Filter& filter, int mask) : m_filter(filter), m_mask(mask)
|
|
{
|
|
}
|
|
void update()
|
|
{
|
|
m_filter.setActive(filter_active(m_mask));
|
|
}
|
|
private:
|
|
Filter& m_filter;
|
|
int m_mask;
|
|
};
|
|
|
|
typedef std::list<FilterWrapper> Filters;
|
|
Filters g_filters;
|
|
|
|
typedef std::set<Filterable*> Filterables;
|
|
Filterables g_filterables;
|
|
|
|
void UpdateFilters()
|
|
{
|
|
{
|
|
for(Filters::iterator i = g_filters.begin(); i != g_filters.end(); ++i)
|
|
{
|
|
(*i).update();
|
|
}
|
|
}
|
|
|
|
{
|
|
for(Filterables::iterator i = g_filterables.begin(); i != g_filterables.end(); ++i)
|
|
{
|
|
(*i)->updateFiltered();
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
class BasicFilterSystem : public FilterSystem
|
|
{
|
|
public:
|
|
void addFilter(Filter& filter, int mask)
|
|
{
|
|
g_filters.push_back(FilterWrapper(filter, mask));
|
|
g_filters.back().update();
|
|
}
|
|
void registerFilterable(Filterable& filterable)
|
|
{
|
|
ASSERT_MESSAGE(g_filterables.find(&filterable) == g_filterables.end(), "filterable already registered");
|
|
filterable.updateFiltered();
|
|
g_filterables.insert(&filterable);
|
|
}
|
|
void unregisterFilterable(Filterable& filterable)
|
|
{
|
|
ASSERT_MESSAGE(g_filterables.find(&filterable) != g_filterables.end(), "filterable not registered");
|
|
g_filterables.erase(&filterable);
|
|
}
|
|
};
|
|
|
|
BasicFilterSystem g_FilterSystem;
|
|
|
|
FilterSystem& GetFilterSystem()
|
|
{
|
|
return g_FilterSystem;
|
|
}
|
|
|
|
void PerformFiltering()
|
|
{
|
|
UpdateFilters();
|
|
SceneChangeNotify();
|
|
}
|
|
|
|
class ToggleFilterFlag
|
|
{
|
|
const unsigned int m_mask;
|
|
public:
|
|
ToggleItem m_item;
|
|
|
|
ToggleFilterFlag(unsigned int mask) : m_mask(mask), m_item(ActiveCaller(*this))
|
|
{
|
|
}
|
|
ToggleFilterFlag(const ToggleFilterFlag& other) : m_mask(other.m_mask), m_item(ActiveCaller(*this))
|
|
{
|
|
}
|
|
void active(const BoolImportCallback& importCallback)
|
|
{
|
|
importCallback((g_filters_globals.exclude & m_mask) != 0);
|
|
}
|
|
typedef MemberCaller1<ToggleFilterFlag, const BoolImportCallback&, &ToggleFilterFlag::active> ActiveCaller;
|
|
void toggle()
|
|
{
|
|
g_filters_globals.exclude ^= m_mask;
|
|
m_item.update();
|
|
PerformFiltering();
|
|
}
|
|
typedef MemberCaller<ToggleFilterFlag, &ToggleFilterFlag::toggle> ToggleCaller;
|
|
};
|
|
|
|
|
|
typedef std::list<ToggleFilterFlag> ToggleFilterFlags;
|
|
ToggleFilterFlags g_filter_items;
|
|
|
|
void add_filter_command(unsigned int flag, const char* command, const Accelerator& accelerator)
|
|
{
|
|
g_filter_items.push_back(ToggleFilterFlag(flag));
|
|
GlobalToggles_insert(command, ToggleFilterFlag::ToggleCaller(g_filter_items.back()), ToggleItem::AddCallbackCaller(g_filter_items.back().m_item), accelerator);
|
|
}
|
|
|
|
void Filters_constructMenu(GtkMenu* menu_in_menu)
|
|
{
|
|
create_check_menu_item_with_mnemonic(menu_in_menu, "World", "FilterWorldBrushes");
|
|
create_check_menu_item_with_mnemonic(menu_in_menu, "Entities", "FilterEntities");
|
|
if(g_pGameDescription->mGameType == "doom3")
|
|
{
|
|
create_check_menu_item_with_mnemonic(menu_in_menu, "Visportals", "FilterVisportals");
|
|
}
|
|
else
|
|
{
|
|
create_check_menu_item_with_mnemonic(menu_in_menu, "Areaportals", "FilterAreaportals");
|
|
}
|
|
create_check_menu_item_with_mnemonic(menu_in_menu, "Translucent", "FilterTranslucent");
|
|
if(g_pGameDescription->mGameType != "doom3")
|
|
{
|
|
create_check_menu_item_with_mnemonic(menu_in_menu, "Liquids", "FilterLiquids");
|
|
}
|
|
create_check_menu_item_with_mnemonic(menu_in_menu, "Caulk", "FilterCaulk");
|
|
create_check_menu_item_with_mnemonic(menu_in_menu, "Clips", "FilterClips");
|
|
create_check_menu_item_with_mnemonic(menu_in_menu, "Paths", "FilterPaths");
|
|
if(g_pGameDescription->mGameType != "doom3")
|
|
{
|
|
create_check_menu_item_with_mnemonic(menu_in_menu, "Clusterportals", "FilterClusterportals");
|
|
}
|
|
create_check_menu_item_with_mnemonic(menu_in_menu, "Lights", "FilterLights");
|
|
create_check_menu_item_with_mnemonic(menu_in_menu, "Structural", "FilterStructural");
|
|
if(g_pGameDescription->mGameType != "doom3")
|
|
{
|
|
create_check_menu_item_with_mnemonic(menu_in_menu, "Lightgrid", "FilterLightgrid");
|
|
}
|
|
create_check_menu_item_with_mnemonic(menu_in_menu, "Patches", "FilterPatches");
|
|
create_check_menu_item_with_mnemonic(menu_in_menu, "Details", "FilterDetails");
|
|
create_check_menu_item_with_mnemonic(menu_in_menu, "Hints", "FilterHintsSkips");
|
|
create_check_menu_item_with_mnemonic(menu_in_menu, "Models", "FilterModels");
|
|
create_check_menu_item_with_mnemonic(menu_in_menu, "Triggers", "FilterTriggers");
|
|
if(g_pGameDescription->mGameType != "doom3")
|
|
{
|
|
create_check_menu_item_with_mnemonic(menu_in_menu, "Botclips", "FilterBotClips");
|
|
}
|
|
}
|
|
|
|
|
|
#include "preferencesystem.h"
|
|
#include "stringio.h"
|
|
|
|
void ConstructFilters()
|
|
{
|
|
GlobalPreferenceSystem().registerPreference("SI_Exclude", SizeImportStringCaller(g_filters_globals.exclude), SizeExportStringCaller(g_filters_globals.exclude));
|
|
|
|
add_filter_command(EXCLUDE_WORLD, "FilterWorldBrushes", Accelerator('1', (GdkModifierType)GDK_MOD1_MASK));
|
|
add_filter_command(EXCLUDE_ENT, "FilterEntities", Accelerator('2', (GdkModifierType)GDK_MOD1_MASK));
|
|
if(g_pGameDescription->mGameType == "doom3")
|
|
{
|
|
add_filter_command(EXCLUDE_VISPORTALS, "FilterVisportals", Accelerator('3', (GdkModifierType)GDK_MOD1_MASK));
|
|
}
|
|
else
|
|
{
|
|
add_filter_command(EXCLUDE_AREAPORTALS, "FilterAreaportals", Accelerator('3', (GdkModifierType)GDK_MOD1_MASK));
|
|
}
|
|
add_filter_command(EXCLUDE_TRANSLUCENT, "FilterTranslucent", Accelerator('4', (GdkModifierType)GDK_MOD1_MASK));
|
|
add_filter_command(EXCLUDE_LIQUIDS, "FilterLiquids", Accelerator('5', (GdkModifierType)GDK_MOD1_MASK));
|
|
add_filter_command(EXCLUDE_CAULK, "FilterCaulk", Accelerator('6', (GdkModifierType)GDK_MOD1_MASK ));
|
|
add_filter_command(EXCLUDE_CLIP, "FilterClips", Accelerator('7', (GdkModifierType)GDK_MOD1_MASK));
|
|
add_filter_command(EXCLUDE_PATHS, "FilterPaths", Accelerator('8', (GdkModifierType)GDK_MOD1_MASK));
|
|
if(g_pGameDescription->mGameType != "doom3")
|
|
{
|
|
add_filter_command(EXCLUDE_CLUSTERPORTALS, "FilterClusterportals", Accelerator('9', (GdkModifierType)GDK_MOD1_MASK));
|
|
}
|
|
add_filter_command(EXCLUDE_LIGHTS, "FilterLights", Accelerator('0', (GdkModifierType)GDK_MOD1_MASK));
|
|
add_filter_command(EXCLUDE_STRUCTURAL, "FilterStructural", Accelerator('D', (GdkModifierType)(GDK_SHIFT_MASK|GDK_CONTROL_MASK)));
|
|
if(g_pGameDescription->mGameType != "doom3")
|
|
{
|
|
add_filter_command(EXCLUDE_LIGHTGRID, "FilterLightgrid", accelerator_null());
|
|
}
|
|
add_filter_command(EXCLUDE_CURVES, "FilterPatches", Accelerator('P', (GdkModifierType)GDK_CONTROL_MASK));
|
|
add_filter_command(EXCLUDE_DETAILS, "FilterDetails", Accelerator('D', (GdkModifierType)GDK_CONTROL_MASK));
|
|
add_filter_command(EXCLUDE_HINTSSKIPS, "FilterHintsSkips", Accelerator('H', (GdkModifierType)GDK_CONTROL_MASK));
|
|
add_filter_command(EXCLUDE_MODELS, "FilterModels", Accelerator('M', (GdkModifierType)GDK_SHIFT_MASK));
|
|
add_filter_command(EXCLUDE_TRIGGERS, "FilterTriggers", Accelerator('T', (GdkModifierType)(GDK_SHIFT_MASK|GDK_CONTROL_MASK)));
|
|
if(g_pGameDescription->mGameType != "doom3")
|
|
{
|
|
add_filter_command(EXCLUDE_BOTCLIP, "FilterBotClips", Accelerator('M', (GdkModifierType)GDK_MOD1_MASK));
|
|
}
|
|
|
|
PerformFiltering();
|
|
}
|
|
|
|
void DestroyFilters()
|
|
{
|
|
g_filters.clear();
|
|
}
|
|
|
|
#include "modulesystem/singletonmodule.h"
|
|
#include "modulesystem/moduleregistry.h"
|
|
|
|
class FilterAPI
|
|
{
|
|
FilterSystem* m_filter;
|
|
public:
|
|
typedef FilterSystem Type;
|
|
STRING_CONSTANT(Name, "*");
|
|
|
|
FilterAPI()
|
|
{
|
|
ConstructFilters();
|
|
|
|
m_filter = &GetFilterSystem();
|
|
}
|
|
~FilterAPI()
|
|
{
|
|
DestroyFilters();
|
|
}
|
|
FilterSystem* getTable()
|
|
{
|
|
return m_filter;
|
|
}
|
|
};
|
|
|
|
typedef SingletonModule<FilterAPI> FilterModule;
|
|
typedef Static<FilterModule> StaticFilterModule;
|
|
StaticRegisterModule staticRegisterFilter(StaticFilterModule::instance());
|
|
|
|
|