gtkradiant/plugins/md3model/plugin.cpp
spog 95ac019c00 limited win32 stack-trace size
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@46 8a3a26a2-13c4-0310-b231-cf6edde360e5
2006-04-09 18:16:41 +00:00

247 lines
5 KiB
C++

/*
Copyright (C) 2001-2006, William Joseph.
All Rights Reserved.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "plugin.h"
#include "iscenegraph.h"
#include "irender.h"
#include "iselection.h"
#include "iimage.h"
#include "imodel.h"
#include "igl.h"
#include "ifilesystem.h"
#include "iundo.h"
#include "ifiletypes.h"
#include "iscriplib.h"
#include "modulesystem/singletonmodule.h"
#include "typesystem.h"
#include "md3.h"
#include "mdl.h"
#include "md2.h"
#include "mdc.h"
#include "mdlimage.h"
#include "md5.h"
class MD3ModelLoader : public ModelLoader
{
public:
scene::Node& loadModel(ArchiveFile& file)
{
return loadMD3Model(file);
}
};
class ModelDependencies :
public GlobalFileSystemModuleRef,
public GlobalOpenGLModuleRef,
public GlobalUndoModuleRef,
public GlobalSceneGraphModuleRef,
public GlobalShaderCacheModuleRef,
public GlobalSelectionModuleRef,
public GlobalFiletypesModuleRef
{
};
class ModelMD3API : public TypeSystemRef
{
MD3ModelLoader m_modelmd3;
public:
typedef ModelLoader Type;
STRING_CONSTANT(Name, "md3");
ModelMD3API()
{
GlobalFiletypesModule::getTable().addType(Type::Name(), Name(), filetype_t("md3 models", "*.md3"));
}
ModelLoader* getTable()
{
return &m_modelmd3;
}
};
typedef SingletonModule<ModelMD3API, ModelDependencies> ModelMD3Module;
ModelMD3Module g_ModelMD3Module;
class MD2ModelLoader : public ModelLoader
{
public:
scene::Node& loadModel(ArchiveFile& file)
{
return loadMD2Model(file);
}
};
class ModelMD2API : public TypeSystemRef
{
MD2ModelLoader m_modelmd2;
public:
typedef ModelLoader Type;
STRING_CONSTANT(Name, "md2");
ModelMD2API()
{
GlobalFiletypesModule::getTable().addType(Type::Name(), Name(), filetype_t("md2 models", "*.md2"));
}
ModelLoader* getTable()
{
return &m_modelmd2;
}
};
typedef SingletonModule<ModelMD2API, ModelDependencies> ModelMD2Module;
ModelMD2Module g_ModelMD2Module;
class MDLModelLoader : public ModelLoader
{
public:
scene::Node& loadModel(ArchiveFile& file)
{
return loadMDLModel(file);
}
};
class ModelMDLAPI : public TypeSystemRef
{
MDLModelLoader m_modelmdl;
public:
typedef ModelLoader Type;
STRING_CONSTANT(Name, "mdl");
ModelMDLAPI()
{
GlobalFiletypesModule::getTable().addType(Type::Name(), Name(), filetype_t("mdl models", "*.mdl"));
}
ModelLoader* getTable()
{
return &m_modelmdl;
}
};
typedef SingletonModule<ModelMDLAPI, ModelDependencies> ModelMDLModule;
ModelMDLModule g_ModelMDLModule;
class MDCModelLoader : public ModelLoader
{
public:
scene::Node& loadModel(ArchiveFile& file)
{
return loadMDCModel(file);
}
};
class ModelMDCAPI : public TypeSystemRef
{
MDCModelLoader m_modelmdc;
public:
typedef ModelLoader Type;
STRING_CONSTANT(Name, "mdc");
ModelMDCAPI()
{
GlobalFiletypesModule::getTable().addType(Type::Name(), Name(), filetype_t("mdc models", "*.mdc"));
}
ModelLoader* getTable()
{
return &m_modelmdc;
}
};
typedef SingletonModule<ModelMDCAPI, ModelDependencies> ModelMDCModule;
ModelMDCModule g_ModelMDCModule;
class ImageMDLAPI
{
_QERPlugImageTable m_imagemdl;
public:
typedef _QERPlugImageTable Type;
STRING_CONSTANT(Name, "mdl");
ImageMDLAPI()
{
m_imagemdl.loadImage = &LoadMDLImage;
}
_QERPlugImageTable* getTable()
{
return &m_imagemdl;
}
};
typedef SingletonModule<ImageMDLAPI, GlobalFileSystemModuleRef> ImageMDLModule;
ImageMDLModule g_ImageMDLModule;
class MD5ModelLoader : public ModelLoader
{
public:
scene::Node& loadModel(ArchiveFile& file)
{
return loadMD5Model(file);
}
};
class ModelMD5Dependencies : public ModelDependencies, public GlobalScripLibModuleRef
{
};
class ModelMD5API : public TypeSystemRef
{
MD5ModelLoader m_modelmd5;
public:
typedef ModelLoader Type;
STRING_CONSTANT(Name, "md5mesh");
ModelMD5API()
{
GlobalFiletypesModule::getTable().addType(Type::Name(), Name(), filetype_t("md5 meshes", "*.md5mesh"));
}
ModelLoader* getTable()
{
return &m_modelmd5;
}
};
typedef SingletonModule<ModelMD5API, ModelMD5Dependencies> ModelMD5Module;
ModelMD5Module g_ModelMD5Module;
extern "C" void RADIANT_DLLEXPORT Radiant_RegisterModules(ModuleServer& server)
{
initialiseModule(server);
g_ModelMD3Module.selfRegister();
g_ModelMD2Module.selfRegister();
g_ModelMDLModule.selfRegister();
g_ModelMDCModule.selfRegister();
g_ImageMDLModule.selfRegister();
g_ModelMD5Module.selfRegister();
}