mirror of
https://github.com/UberGames/GtkRadiant.git
synced 2024-11-30 07:31:30 +00:00
06eb8cc3a4
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@58 8a3a26a2-13c4-0310-b231-cf6edde360e5
173 lines
3.6 KiB
C++
173 lines
3.6 KiB
C++
/*
|
|
Copyright (C) 1999-2006 Id Software, Inc. and contributors.
|
|
For a list of contributors, see the accompanying CONTRIBUTORS file.
|
|
|
|
This file is part of GtkRadiant.
|
|
|
|
GtkRadiant is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation; either version 2 of the License, or
|
|
(at your option) any later version.
|
|
|
|
GtkRadiant is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with GtkRadiant; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
*/
|
|
|
|
#if !defined(INCLUDED_MAP_H)
|
|
#define INCLUDED_MAP_H
|
|
|
|
#include "iscenegraph.h"
|
|
#include "generic/callback.h"
|
|
#include "signal/signalfwd.h"
|
|
#include "string/stringfwd.h"
|
|
|
|
class Map;
|
|
extern Map g_map;
|
|
|
|
class MapFormat;
|
|
|
|
void Map_addValidCallback(Map& map, const SignalHandler& handler);
|
|
bool Map_Valid(const Map& map);
|
|
|
|
class DeferredDraw
|
|
{
|
|
Callback m_draw;
|
|
bool m_defer;
|
|
bool m_deferred;
|
|
public:
|
|
DeferredDraw(const Callback& draw) : m_draw(draw), m_defer(false), m_deferred(false)
|
|
{
|
|
}
|
|
void defer()
|
|
{
|
|
m_defer = true;
|
|
}
|
|
void draw()
|
|
{
|
|
if(m_defer)
|
|
{
|
|
m_deferred = true;
|
|
}
|
|
else
|
|
{
|
|
m_draw();
|
|
}
|
|
}
|
|
void flush()
|
|
{
|
|
if(m_defer && m_deferred)
|
|
{
|
|
m_draw();
|
|
}
|
|
m_deferred = false;
|
|
m_defer = false;
|
|
}
|
|
};
|
|
|
|
inline void DeferredDraw_onMapValidChanged(DeferredDraw& self)
|
|
{
|
|
if(Map_Valid(g_map))
|
|
{
|
|
self.flush();
|
|
}
|
|
else
|
|
{
|
|
self.defer();
|
|
}
|
|
}
|
|
typedef ReferenceCaller<DeferredDraw, DeferredDraw_onMapValidChanged> DeferredDrawOnMapValidChangedCaller;
|
|
|
|
|
|
|
|
const char* Map_Name(const Map& map);
|
|
const MapFormat& Map_getFormat(const Map& map);
|
|
bool Map_Unnamed(const Map& map);
|
|
|
|
|
|
namespace scene
|
|
{
|
|
class Node;
|
|
class Graph;
|
|
}
|
|
|
|
scene::Node* Map_GetWorldspawn(const Map& map);
|
|
scene::Node* Map_FindWorldspawn(Map& map);
|
|
scene::Node& Map_FindOrInsertWorldspawn(Map& map);
|
|
|
|
template<typename Element> class BasicVector3;
|
|
typedef BasicVector3<float> Vector3;
|
|
|
|
extern Vector3 region_mins, region_maxs;
|
|
extern bool region_active;
|
|
|
|
// used to be #defines, multiple engine support suggests we should go towards dynamic
|
|
extern float g_MaxWorldCoord;
|
|
extern float g_MinWorldCoord;
|
|
|
|
void Map_LoadFile(const char* filename);
|
|
bool Map_SaveFile(const char* filename);
|
|
|
|
void Map_New();
|
|
void Map_Free();
|
|
|
|
void Map_RegionOff();
|
|
|
|
bool Map_SaveRegion(const char* filename);
|
|
|
|
class TextInputStream;
|
|
class TextOutputStream;
|
|
|
|
void Map_ImportSelected(TextInputStream& in, const MapFormat& format);
|
|
void Map_ExportSelected(TextOutputStream& out, const MapFormat& format);
|
|
|
|
bool Map_Modified(const Map& map);
|
|
void Map_SetModified(Map& map, bool modified);
|
|
|
|
bool Map_Save();
|
|
bool Map_SaveAs();
|
|
|
|
scene::Node& Node_Clone(scene::Node& node);
|
|
|
|
void DoMapInfo();
|
|
|
|
void Scene_parentSelectedBrushesToEntity(scene::Graph& graph, scene::Node& parent);
|
|
std::size_t Scene_countSelectedBrushes(scene::Graph& graph);
|
|
|
|
void Scene_parentSelected();
|
|
|
|
void OnUndoSizeChanged();
|
|
|
|
void NewMap();
|
|
void OpenMap();
|
|
void ImportMap();
|
|
void SaveMapAs();
|
|
void SaveMap();
|
|
void ExportMap();
|
|
void SaveRegion();
|
|
|
|
|
|
void Map_Traverse(scene::Node& root, const scene::Traversable::Walker& walker);
|
|
|
|
|
|
void SelectBrush (int entitynum, int brushnum);
|
|
|
|
extern CopiedString g_strLastMap;
|
|
extern bool g_bLoadLastMap;
|
|
|
|
void Map_Construct();
|
|
void Map_Destroy();
|
|
|
|
|
|
void Map_gatherNamespaced(scene::Node& root);
|
|
void Map_mergeClonedNames();
|
|
|
|
|
|
const char* getMapsPath();
|
|
|
|
#endif
|