gtkradiant/tools/quake2/common/cmdlib.h
Forest Hale 88cea027e6 ported over the 1.5 branch version of q3map2 which is newer
made Visual Studio files work in VS2005 Express
fixed a ton of warnings in VS2005 Express
fixed some compile problems on OpenSUSE 11.0


git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@302 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-07-25 07:31:37 +00:00

170 lines
4.6 KiB
C

/*
Copyright (C) 1999-2007 id Software, Inc. and contributors.
For a list of contributors, see the accompanying CONTRIBUTORS file.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
// cmdlib.h
#ifndef __CMDLIB__
#define __CMDLIB__
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <errno.h>
#include <ctype.h>
#include <time.h>
#include <stdarg.h>
#ifdef WIN32
#ifdef NDEBUG // Don't show in a Release build
#pragma warning(disable : 4305) // truncate from double to float
#pragma warning(disable : 4244) // conversion from double to float
#pragma warning(disable : 4018) // signed/unsigned mismatch
#endif
#endif
#ifdef WIN32
#pragma intrinsic( memset, memcpy )
#endif
#ifndef __BYTEBOOL__
#define __BYTEBOOL__
typedef enum {false, true} qboolean;
typedef unsigned char byte;
#endif
#define MAX_OS_PATH 1024
#define MEM_BLOCKSIZE 4096
/*
extern qboolean verbose;
#define SYS_VRB 0 // verbose support (on/off)
#define SYS_STD 1 // standard print level
#define SYS_WRN 2 // warnings
#define SYS_ERR 3 // error
*/
// the dec offsetof macro doesnt work very well...
#define myoffsetof(type,identifier) ((size_t)&((type *)0)->identifier)
#define SAFE_MALLOC
#ifdef SAFE_MALLOC
void *safe_malloc( size_t size );
void *safe_malloc_info( size_t size, char* info );
#else
#define safe_malloc(a) malloc(a)
#endif /* SAFE_MALLOC */
// set these before calling CheckParm
extern int myargc;
extern char **myargv;
char *strlower (char *in);
int Q_strncasecmp( const char *s1, const char *s2, int n );
int Q_strcasecmp( const char *s1, const char *s2 );
int Q_stricmp( const char *s1, const char *s2 );
void Q_getwd( char *out );
int Q_filelength (FILE *f);
int FileTime( const char *path );
void Q_mkdir( const char *path );
extern char qdir[1024];
extern char gamedir[1024];
extern char writedir[1024];
extern char *moddirparam;
void SetQdirFromPath( const char *path);
char *ExpandArg( const char *path ); // from cmd line
char *ExpandPath( const char *path ); // from scripts
char *ExpandGamePath (const char *path);
char *ExpandPathAndArchive( const char *path );
void ExpandWildcards( int *argc, char ***argv );
double I_FloatTime( void );
int CheckParm( const char *check );
FILE *SafeOpenWrite( const char *filename );
FILE *SafeOpenRead( const char *filename );
void SafeRead (FILE *f, void *buffer, int count);
void SafeWrite (FILE *f, const void *buffer, int count);
int LoadFile( const char *filename, void **bufferptr );
int LoadFileBlock( const char *filename, void **bufferptr );
int TryLoadFile( const char *filename, void **bufferptr );
void SaveFile( const char *filename, const void *buffer, int count );
qboolean FileExists( const char *filename );
void DefaultExtension( char *path, const char *extension );
void DefaultPath( char *path, const char *basepath );
void StripFilename( char *path );
void StripExtension( char *path );
void ExtractFilePath( const char *path, char *dest );
void ExtractFileBase( const char *path, char *dest );
void ExtractFileExtension( const char *path, char *dest );
int ParseNum (const char *str);
//void Sys_Printf (const char *text, ...);
//void Sys_FPrintf (int flag, const char *text, ...);
//void Error( const char *error, ... );
short BigShort (short l);
short LittleShort (short l);
int BigLong (int l);
int LittleLong (int l);
float BigFloat (float l);
float LittleFloat (float l);
char *COM_Parse (char *data);
extern char com_token[1024];
extern qboolean com_eof;
char *copystring(const char *s);
void CRC_Init(unsigned short *crcvalue);
void CRC_ProcessByte(unsigned short *crcvalue, byte data);
unsigned short CRC_Value(unsigned short crcvalue);
void CreatePath( const char *path );
void QCopyFile( const char *from, const char *to );
extern qboolean archive;
extern char archivedir[1024];
// sleep for the given amount of milliseconds
void Sys_Sleep(int n);
// for compression routines
typedef struct
{
byte *data;
int count;
} cblock_t;
extern char game[64];
#endif