mirror of
https://github.com/UberGames/GtkRadiant.git
synced 2024-11-23 04:12:06 +00:00
12b372f89c
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant@1 8a3a26a2-13c4-0310-b231-cf6edde360e5
282 lines
5.8 KiB
C++
282 lines
5.8 KiB
C++
/*
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Copyright (C) 2001-2006, William Joseph.
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All Rights Reserved.
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This file is part of GtkRadiant.
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GtkRadiant is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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GtkRadiant is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GtkRadiant; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#if !defined (INCLUDED_MAPLIB_H)
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#define INCLUDED_MAPLIB_H
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#include "nameable.h"
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#include "mapfile.h"
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#include "traverselib.h"
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#include "transformlib.h"
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#include "scenelib.h"
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#include "string/string.h"
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#include "instancelib.h"
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#include "selectionlib.h"
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#include "generic/callback.h"
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class NameableString : public Nameable
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{
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CopiedString m_name;
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public:
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NameableString(const char* name)
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: m_name(name)
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{
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}
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const char* name() const
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{
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return m_name.c_str();
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}
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void attach(const NameCallback& callback)
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{
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}
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void detach(const NameCallback& callback)
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{
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}
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};
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class UndoFileChangeTracker : public UndoTracker, public MapFile
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{
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std::size_t m_size;
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std::size_t m_saved;
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typedef void (UndoFileChangeTracker::*Pending)();
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Pending m_pending;
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Callback m_changed;
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public:
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UndoFileChangeTracker() : m_size(0), m_saved(MAPFILE_MAX_CHANGES), m_pending(0)
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{
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}
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void print()
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{
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globalOutputStream() << "saved: " << Unsigned(m_saved) << " size: " << Unsigned(m_size) << "\n";
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}
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void push()
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{
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++m_size;
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m_changed();
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//print();
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}
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void pop()
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{
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--m_size;
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m_changed();
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//print();
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}
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void pushOperation()
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{
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if(m_size < m_saved)
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{
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// redo queue has been flushed.. it is now impossible to get back to the saved state via undo/redo
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m_saved = MAPFILE_MAX_CHANGES;
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}
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push();
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}
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void clear()
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{
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m_size = 0;
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m_changed();
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//print();
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}
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void begin()
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{
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m_pending = Pending(&UndoFileChangeTracker::pushOperation);
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}
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void undo()
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{
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m_pending = Pending(&UndoFileChangeTracker::pop);
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}
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void redo()
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{
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m_pending = Pending(&UndoFileChangeTracker::push);
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}
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void changed()
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{
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if(m_pending != 0)
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{
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((*this).*m_pending)();
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m_pending = 0;
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}
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}
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void save()
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{
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m_saved = m_size;
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m_changed();
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}
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bool saved() const
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{
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return m_saved == m_size;
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}
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void setChangedCallback(const Callback& changed)
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{
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m_changed = changed;
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m_changed();
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}
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std::size_t changes() const
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{
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return m_size;
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}
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};
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class MapRoot : public scene::Node::Symbiot, public scene::Instantiable, public scene::Traversable::Observer
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{
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class TypeCasts
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{
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NodeTypeCastTable m_casts;
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public:
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TypeCasts()
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{
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NodeStaticCast<MapRoot, scene::Instantiable>::install(m_casts);
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NodeContainedCast<MapRoot, scene::Traversable>::install(m_casts);
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NodeContainedCast<MapRoot, TransformNode>::install(m_casts);
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NodeContainedCast<MapRoot, Nameable>::install(m_casts);
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NodeContainedCast<MapRoot, MapFile>::install(m_casts);
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}
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NodeTypeCastTable& get()
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{
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return m_casts;
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}
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};
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scene::Node m_node;
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IdentityTransform m_transform;
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TraversableNodeSet m_traverse;
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InstanceSet m_instances;
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typedef SelectableInstance Instance;
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NameableString m_name;
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UndoFileChangeTracker m_changeTracker;
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public:
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typedef LazyStatic<TypeCasts> StaticTypeCasts;
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scene::Traversable& get(NullType<scene::Traversable>)
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{
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return m_traverse;
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}
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TransformNode& get(NullType<TransformNode>)
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{
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return m_transform;
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}
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Nameable& get(NullType<Nameable>)
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{
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return m_name;
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}
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MapFile& get(NullType<MapFile>)
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{
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return m_changeTracker;
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}
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MapRoot(const char* name) : m_node(this, this, StaticTypeCasts::instance().get()), m_name(name)
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{
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m_node.m_isRoot = true;
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m_traverse.attach(this);
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GlobalUndoSystem().trackerAttach(m_changeTracker);
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}
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~MapRoot()
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{
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}
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void release()
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{
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GlobalUndoSystem().trackerDetach(m_changeTracker);
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m_traverse.detach(this);
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delete this;
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}
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scene::Node& node()
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{
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return m_node;
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}
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InstanceCounter m_instanceCounter;
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void instanceAttach(const scene::Path& path)
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{
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if(++m_instanceCounter.m_count == 1)
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{
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m_traverse.instanceAttach(path_find_mapfile(path.begin(), path.end()));
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}
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}
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void instanceDetach(const scene::Path& path)
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{
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if(--m_instanceCounter.m_count == 0)
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{
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m_traverse.instanceDetach(path_find_mapfile(path.begin(), path.end()));
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}
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}
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void insert(scene::Node& child)
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{
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m_instances.insert(child);
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}
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void erase(scene::Node& child)
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{
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m_instances.erase(child);
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}
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scene::Node& clone() const
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{
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return (new MapRoot(*this))->node();
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}
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scene::Instance* create(const scene::Path& path, scene::Instance* parent)
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{
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return new Instance(path, parent);
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}
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void forEachInstance(const scene::Instantiable::Visitor& visitor)
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{
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m_instances.forEachInstance(visitor);
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}
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void insert(scene::Instantiable::Observer* observer, const scene::Path& path, scene::Instance* instance)
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{
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m_instances.insert(observer, path, instance);
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instanceAttach(path);
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}
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scene::Instance* erase(scene::Instantiable::Observer* observer, const scene::Path& path)
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{
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instanceDetach(path);
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return m_instances.erase(observer, path);
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}
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};
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inline void MapRoot_construct()
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{
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}
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inline void MapRoot_destroy()
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{
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}
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inline NodeSmartReference NewMapRoot(const char* name)
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{
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return NodeSmartReference((new MapRoot(name))->node());
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}
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#endif
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