gtkradiant/libs/picomodel
rambetter 75220350bc Switching order of picoModuleLWO and picoModuleOBJ as a quick
and dirty workaround to problems in libs/picomodel/pm_obj.c which
passes files that aren't Wavefront ASCII.


git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@491 8a3a26a2-13c4-0310-b231-cf6edde360e5
2012-02-14 18:31:09 +00:00
..
lwo ported over the 1.5 branch version of q3map2 which is newer 2008-07-25 07:31:37 +00:00
picointernal.c eol style 2007-11-04 03:47:06 +00:00
picointernal.h eol style 2007-11-04 03:47:06 +00:00
picomodel.c * fixed warnings 2008-06-26 11:21:13 +00:00
picomodel.vcproj Backing out commit 483. Going to set linker flags instead. 2011-04-06 04:08:22 +00:00
picomodules.c Switching order of picoModuleLWO and picoModuleOBJ as a quick 2012-02-14 18:31:09 +00:00
pm_3ds.c eol style 2007-11-04 03:47:06 +00:00
pm_ase.c * fixed warning 2008-06-26 11:40:00 +00:00
pm_fm.c eol style 2007-11-04 03:47:06 +00:00
pm_fm.h eol style 2007-11-04 03:47:06 +00:00
pm_lwo.c eol style 2007-11-04 03:47:06 +00:00
pm_md2.c * improved quake2 support by added a quake2 boolean to the CGameDescription class - this allows us to even use the quake2 surfaceplugin function (like e.g. SetFaceTexdef_Q2) without a hardcoded game name of q2.game or heretic2.game 2008-03-04 17:33:05 +00:00
pm_md3.c eol style 2007-11-04 03:47:06 +00:00
pm_mdc.c eol style 2007-11-04 03:47:06 +00:00
pm_ms3d.c eol style 2007-11-04 03:47:06 +00:00
pm_obj.c * fixed warnings 2008-06-26 11:21:13 +00:00