mirror of
https://github.com/UberGames/GtkRadiant.git
synced 2024-11-27 06:02:29 +00:00
6ee91d153e
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@44 8a3a26a2-13c4-0310-b231-cf6edde360e5
384 lines
9.9 KiB
C++
384 lines
9.9 KiB
C++
/*
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Copyright (C) 2001-2006, William Joseph.
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All Rights Reserved.
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This file is part of GtkRadiant.
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GtkRadiant is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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GtkRadiant is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GtkRadiant; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "brushmodule.h"
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#include "qerplugin.h"
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#include "brushnode.h"
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#include "brushmanip.h"
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#include "preferencesystem.h"
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#include "stringio.h"
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#include "map.h"
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#include "qe3.h"
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#include "mainframe.h"
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#include "preferences.h"
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LatchedBool g_useAlternativeTextureProjection(false, "Use alternative texture-projection");
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bool g_showAlternativeTextureProjectionOption = false;
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bool getTextureLockEnabled()
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{
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return g_brush_texturelock_enabled;
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}
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void Face_importSnapPlanes(bool value)
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{
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Face::m_quantise = value ? quantiseInteger : quantiseFloating;
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}
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typedef FreeCaller1<bool, Face_importSnapPlanes> FaceImportSnapPlanesCaller;
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void Face_exportSnapPlanes(const BoolImportCallback& importer)
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{
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importer(Face::m_quantise == quantiseInteger);
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}
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typedef FreeCaller1<const BoolImportCallback&, Face_exportSnapPlanes> FaceExportSnapPlanesCaller;
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void Brush_constructPreferences(PreferencesPage& page)
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{
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page.appendCheckBox(
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"", "Snap planes to integer grid",
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FaceImportSnapPlanesCaller(),
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FaceExportSnapPlanesCaller()
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);
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page.appendEntry(
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"Default texture scale",
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g_texdef_default_scale
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);
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if(g_showAlternativeTextureProjectionOption)
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{
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page.appendCheckBox(
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"", "Use alternative texture-projection",
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LatchedBoolImportCaller(g_useAlternativeTextureProjection),
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BoolExportCaller(g_useAlternativeTextureProjection.m_latched)
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);
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}
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}
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void Brush_constructPage(PreferenceGroup& group)
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{
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PreferencesPage page(group.createPage("Brush", "Brush Settings"));
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Brush_constructPreferences(page);
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}
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void Brush_registerPreferencesPage()
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{
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PreferencesDialog_addSettingsPage(FreeCaller1<PreferenceGroup&, Brush_constructPage>());
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}
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void Brush_Construct(EBrushType type)
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{
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if(type == eBrushTypeQuake3)
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{
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g_showAlternativeTextureProjectionOption = true;
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GlobalPreferenceSystem().registerPreference(
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"AlternativeTextureProjection",
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BoolImportStringCaller(g_useAlternativeTextureProjection.m_latched),
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BoolExportStringCaller(g_useAlternativeTextureProjection.m_latched)
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);
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g_useAlternativeTextureProjection.useLatched();
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if(g_useAlternativeTextureProjection.m_value)
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{
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type = eBrushTypeQuake3BP;
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}
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}
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Brush_registerCommands();
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Brush_registerPreferencesPage();
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BrushFilters_construct();
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BrushClipPlane::constructStatic();
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BrushInstance::constructStatic();
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Brush::constructStatic(type);
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Brush::m_maxWorldCoord = g_MaxWorldCoord;
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BrushInstance::m_counter = &g_brushCount;
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g_texdef_default_scale = 0.5f;
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const char* value = g_pGameDescription->getKeyValue("default_scale");
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if(!string_empty(value))
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{
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float scale = static_cast<float>(atof(value));
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if(scale != 0)
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{
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g_texdef_default_scale = scale;
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}
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else
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{
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globalErrorStream() << "error parsing \"default_scale\" attribute\n";
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}
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}
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FaceTextureClipboard_setDefault();
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GlobalPreferenceSystem().registerPreference("TextureLock", BoolImportStringCaller(g_brush_texturelock_enabled), BoolExportStringCaller(g_brush_texturelock_enabled));
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GlobalPreferenceSystem().registerPreference("BrushSnapPlanes", makeBoolStringImportCallback(FaceImportSnapPlanesCaller()), makeBoolStringExportCallback(FaceExportSnapPlanesCaller()));
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GlobalPreferenceSystem().registerPreference("TexdefDefaultScale", FloatImportStringCaller(g_texdef_default_scale), FloatExportStringCaller(g_texdef_default_scale));
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GridStatus_getTextureLockEnabled = getTextureLockEnabled;
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g_texture_lock_status_changed = FreeCaller<GridStatus_onTextureLockEnabledChanged>();
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}
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void Brush_Destroy()
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{
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Brush::m_maxWorldCoord = 0;
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BrushInstance::m_counter = 0;
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Brush::destroyStatic();
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BrushInstance::destroyStatic();
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BrushClipPlane::destroyStatic();
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}
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void Brush_clipperColourChanged()
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{
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BrushClipPlane::destroyStatic();
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BrushClipPlane::constructStatic();
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}
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void BrushFaceData_fromFace(const BrushFaceDataCallback& callback, Face& face)
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{
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_QERFaceData faceData;
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faceData.m_p0 = face.getPlane().planePoints()[0];
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faceData.m_p1 = face.getPlane().planePoints()[1];
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faceData.m_p2 = face.getPlane().planePoints()[2];
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faceData.m_shader = face.GetShader();
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faceData.m_texdef = face.getTexdef().m_projection.m_texdef;
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faceData.contents = face.getShader().m_flags.m_contentFlags;
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faceData.flags = face.getShader().m_flags.m_surfaceFlags;
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faceData.value = face.getShader().m_flags.m_value;
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callback(faceData);
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}
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typedef ConstReferenceCaller1<BrushFaceDataCallback, Face&, BrushFaceData_fromFace> BrushFaceDataFromFaceCaller;
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typedef Callback1<Face&> FaceCallback;
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class Quake3BrushCreator : public BrushCreator
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{
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public:
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scene::Node& createBrush()
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{
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return (new BrushNode)->node();
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}
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bool useAlternativeTextureProjection() const
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{
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return g_useAlternativeTextureProjection.m_value;
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}
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void forEachBrushFace(scene::Node& brush, const BrushFaceDataCallback& callback)
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{
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Brush_forEachFace(*Node_getBrush(brush), FaceCallback(BrushFaceDataFromFaceCaller(callback)));
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}
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bool addBrushFace(scene::Node& brush, const _QERFaceData& faceData)
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{
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return Node_getBrush(brush)->addPlane(faceData.m_p0, faceData.m_p1, faceData.m_p2, faceData.m_shader, TextureProjection(faceData.m_texdef, brushprimit_texdef_t(), Vector3(0, 0, 0), Vector3(0, 0, 0))) != 0;
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}
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};
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Quake3BrushCreator g_Quake3BrushCreator;
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BrushCreator& GetBrushCreator()
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{
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return g_Quake3BrushCreator;
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}
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#include "modulesystem/singletonmodule.h"
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#include "modulesystem/moduleregistry.h"
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class BrushDependencies :
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public GlobalRadiantModuleRef,
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public GlobalSceneGraphModuleRef,
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public GlobalShaderCacheModuleRef,
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public GlobalSelectionModuleRef,
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public GlobalOpenGLModuleRef,
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public GlobalUndoModuleRef,
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public GlobalFilterModuleRef
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{
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};
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class BrushDoom3API : public TypeSystemRef
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{
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BrushCreator* m_brushdoom3;
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public:
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typedef BrushCreator Type;
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STRING_CONSTANT(Name, "doom3");
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BrushDoom3API()
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{
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Brush_Construct(eBrushTypeDoom3);
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m_brushdoom3 = &GetBrushCreator();
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}
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~BrushDoom3API()
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{
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Brush_Destroy();
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}
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BrushCreator* getTable()
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{
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return m_brushdoom3;
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}
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};
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typedef SingletonModule<BrushDoom3API, BrushDependencies> BrushDoom3Module;
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typedef Static<BrushDoom3Module> StaticBrushDoom3Module;
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StaticRegisterModule staticRegisterBrushDoom3(StaticBrushDoom3Module::instance());
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class BrushQuake4API : public TypeSystemRef
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{
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BrushCreator* m_brushquake4;
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public:
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typedef BrushCreator Type;
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STRING_CONSTANT(Name, "quake4");
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BrushQuake4API()
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{
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Brush_Construct(eBrushTypeQuake4);
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m_brushquake4 = &GetBrushCreator();
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}
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~BrushQuake4API()
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{
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Brush_Destroy();
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}
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BrushCreator* getTable()
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{
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return m_brushquake4;
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}
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};
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typedef SingletonModule<BrushQuake4API, BrushDependencies> BrushQuake4Module;
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typedef Static<BrushQuake4Module> StaticBrushQuake4Module;
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StaticRegisterModule staticRegisterBrushQuake4(StaticBrushQuake4Module::instance());
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class BrushQuake3API : public TypeSystemRef
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{
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BrushCreator* m_brushquake3;
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public:
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typedef BrushCreator Type;
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STRING_CONSTANT(Name, "quake3");
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BrushQuake3API()
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{
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Brush_Construct(eBrushTypeQuake3);
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m_brushquake3 = &GetBrushCreator();
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}
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~BrushQuake3API()
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{
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Brush_Destroy();
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}
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BrushCreator* getTable()
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{
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return m_brushquake3;
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}
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};
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typedef SingletonModule<BrushQuake3API, BrushDependencies> BrushQuake3Module;
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typedef Static<BrushQuake3Module> StaticBrushQuake3Module;
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StaticRegisterModule staticRegisterBrushQuake3(StaticBrushQuake3Module::instance());
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class BrushQuake2API : public TypeSystemRef
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{
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BrushCreator* m_brushquake2;
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public:
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typedef BrushCreator Type;
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STRING_CONSTANT(Name, "quake2");
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BrushQuake2API()
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{
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Brush_Construct(eBrushTypeQuake2);
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m_brushquake2 = &GetBrushCreator();
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}
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~BrushQuake2API()
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{
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Brush_Destroy();
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}
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BrushCreator* getTable()
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{
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return m_brushquake2;
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}
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};
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typedef SingletonModule<BrushQuake2API, BrushDependencies> BrushQuake2Module;
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typedef Static<BrushQuake2Module> StaticBrushQuake2Module;
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StaticRegisterModule staticRegisterBrushQuake2(StaticBrushQuake2Module::instance());
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class BrushQuake1API : public TypeSystemRef
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{
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BrushCreator* m_brushquake1;
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public:
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typedef BrushCreator Type;
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STRING_CONSTANT(Name, "quake");
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BrushQuake1API()
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{
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Brush_Construct(eBrushTypeQuake);
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m_brushquake1 = &GetBrushCreator();
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}
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~BrushQuake1API()
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{
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Brush_Destroy();
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}
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BrushCreator* getTable()
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{
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return m_brushquake1;
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}
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};
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typedef SingletonModule<BrushQuake1API, BrushDependencies> BrushQuake1Module;
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typedef Static<BrushQuake1Module> StaticBrushQuake1Module;
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StaticRegisterModule staticRegisterBrushQuake1(StaticBrushQuake1Module::instance());
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class BrushHalfLifeAPI : public TypeSystemRef
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{
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BrushCreator* m_brushhalflife;
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public:
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typedef BrushCreator Type;
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STRING_CONSTANT(Name, "halflife");
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BrushHalfLifeAPI()
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{
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Brush_Construct(eBrushTypeHalfLife);
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m_brushhalflife = &GetBrushCreator();
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}
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~BrushHalfLifeAPI()
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{
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Brush_Destroy();
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}
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BrushCreator* getTable()
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{
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return m_brushhalflife;
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}
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};
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typedef SingletonModule<BrushHalfLifeAPI, BrushDependencies> BrushHalfLifeModule;
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typedef Static<BrushHalfLifeModule> StaticBrushHalfLifeModule;
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StaticRegisterModule staticRegisterBrushHalfLife(StaticBrushHalfLifeModule::instance());
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