The open source, cross platform level editor for idtech games
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mattn 6d06cd9779 * added three new filter types for quake2 surface and content flags
* fixed ufoai level filters


git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@222 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-03-16 20:06:02 +00:00
contrib * added three new filter types for quake2 surface and content flags 2008-03-16 20:06:02 +00:00
docs/manual basic architecture for game configuration at runtime. writes out a .game, no sanity checks, does not copy any game pak data 2007-12-25 00:10:45 +00:00
Doxygen_files set eol-style 2007-11-04 03:34:51 +00:00
include * added three new filter types for quake2 surface and content flags 2008-03-16 20:06:02 +00:00
install * readded copyright notice to picomodel plugin 2008-03-16 16:35:07 +00:00
libs * improved quake2 support by added a quake2 boolean to the CGameDescription class - this allows us to even use the quake2 surfaceplugin function (like e.g. SetFaceTexdef_Q2) without a hardcoded game name of q2.game or heretic2.game 2008-03-04 17:33:05 +00:00
plugins * cleanup - use GINT_TO_POINTER and GPOINTER_TO_INT 2008-03-16 19:10:26 +00:00
radiant * added three new filter types for quake2 surface and content flags 2008-03-16 20:06:02 +00:00
radiant.xcode transfer from internal tree r5311 branches/1.4-gpl 2007-09-12 18:54:28 +00:00
tools misc fixes 2008-03-02 23:36:20 +00:00
www transfer from internal tree r5311 branches/1.4-gpl 2007-09-12 18:54:28 +00:00
BSD transfer from internal tree r5311 branches/1.4-gpl 2007-09-12 18:54:28 +00:00
ChangeLog basic architecture for game configuration at runtime. writes out a .game, no sanity checks, does not copy any game pak data 2007-12-25 00:10:45 +00:00
CHANGES-MACOS transfer from internal tree r5311 branches/1.4-gpl 2007-09-12 18:54:28 +00:00
COMPILING transfer from internal tree r5311 branches/1.4-gpl 2007-09-12 18:54:28 +00:00
config.py * added ufoai plugin to build chain 2008-03-16 19:12:41 +00:00
CONTRIBUTOR_AGREEMENT transfer from internal tree r5311 branches/1.4-gpl 2007-09-12 18:54:28 +00:00
CONTRIBUTORS transfer from internal tree r5311 branches/1.4-gpl 2007-09-12 18:54:28 +00:00
DarwinCompileInfo.rtf transfer from internal tree r5311 branches/1.4-gpl 2007-09-12 18:54:28 +00:00
DoxyConfig transfer from internal tree r5311 branches/1.4-gpl 2007-09-12 18:54:28 +00:00
Doxyfile transfer from internal tree r5311 branches/1.4-gpl 2007-09-12 18:54:28 +00:00
gen.readme transfer from internal tree r5311 branches/1.4-gpl 2007-09-12 18:54:28 +00:00
gen.vcproj transfer from internal tree r5311 branches/1.4-gpl 2007-09-12 18:54:28 +00:00
gendox transfer from internal tree r5311 branches/1.4-gpl 2007-09-12 18:54:28 +00:00
GPL transfer from internal tree r5311 branches/1.4-gpl 2007-09-12 18:54:28 +00:00
GtkRadiant.prj transfer from internal tree r5311 branches/1.4-gpl 2007-09-12 18:54:28 +00:00
install.py eol 2007-11-04 04:09:22 +00:00
INSTALL.txt eol 2007-11-04 04:09:22 +00:00
LGPL transfer from internal tree r5311 branches/1.4-gpl 2007-09-12 18:54:28 +00:00
LICENSE transfer from internal tree r5311 branches/1.4-gpl 2007-09-12 18:54:28 +00:00
LICENSE_ID transfer from internal tree r5311 branches/1.4-gpl 2007-09-12 18:54:28 +00:00
makeversion.py eol 2007-11-04 04:09:22 +00:00
osx_setup.py transfer from internal tree r5311 branches/1.4-gpl 2007-09-12 18:54:28 +00:00
radiant.sln towards compiling on windows again 2008-02-28 16:47:26 +00:00
README transfer from internal tree r5311 branches/1.4-gpl 2007-09-12 18:54:28 +00:00
README.doxygen transfer from internal tree r5311 branches/1.4-gpl 2007-09-12 18:54:28 +00:00
run_python.bat transfer from internal tree r5311 branches/1.4-gpl 2007-09-12 18:54:28 +00:00
SConscript.lib some updates to the Linux build system - obtained a core binary and all required modules 2007-10-24 04:00:48 +00:00
SConscript.module * activate surface_ufoai and model plugins for compilation 2008-03-04 17:01:45 +00:00
SConscript.q3map2 misc fixes 2008-03-02 23:36:20 +00:00
SConscript.radiant add q3map2 build to scons 2008-01-02 04:47:59 +00:00
SConstruct get the basics of a new scons build system together 2007-09-30 19:39:29 +00:00
TODO basic architecture for game configuration at runtime. writes out a .game, no sanity checks, does not copy any game pak data 2007-12-25 00:10:45 +00:00
uncrustify.cfg uncrustify config - not applying until more sync with internal versions are done 2008-03-16 15:51:12 +00:00
utils.py eol 2007-11-04 04:09:22 +00:00
win32_install.py eol 2007-11-04 04:09:22 +00:00

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AGREEMENT, please contact Id Software immediately at info@idsoftware.com.

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third party contributors are licensed under the terms set forth below.

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