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https://github.com/UberGames/GtkRadiant.git
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9998050654
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@183 8a3a26a2-13c4-0310-b231-cf6edde360e5
107 lines
2.5 KiB
C
107 lines
2.5 KiB
C
/*
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Copyright (C) 1999-2007 id Software, Inc. and contributors.
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For a list of contributors, see the accompanying CONTRIBUTORS file.
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This file is part of GtkRadiant.
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GtkRadiant is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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GtkRadiant is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GtkRadiant; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include <stdlib.h> // for size_t
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#include "arrayedlist.h"
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#define JN_YAW_CHANGED 0x00000001
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#define JN_PITCH_CHANGED 0x00000002
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#define JN_ROLL_CHANGED 0x00000004
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// Skeleton types
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enum {
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SKEL_NULL = -1,
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SKEL_RAVEN = 0,
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SKEL_BOX,
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SKEL_BEETLE,
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SKEL_ELFLORD,
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SKEL_PLAGUE_ELF,
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SKEL_CORVUS,
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NUM_SKELETONS
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};
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// Raven Skeletal joints
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enum {
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RAVEN_LOWERBACK = 0,
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RAVEN_UPPERBACK,
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RAVEN_HEAD,
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NUM_JOINTS_RAVEN
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};
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// Box Skeletal joints
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enum {
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BOX_CENTER = 0,
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NUM_JOINTS_BOX
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};
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// Beetle Skeletal joints
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enum {
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BEETLE_NECK = 0,
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BEETLE_HEAD,
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NUM_JOINTS_BEETLE
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};
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// Elflord Skeletal joints
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enum {
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ELFLORD_,
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ELFLORD__,
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NUM_JOINTS_ELFLORD
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};
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// Plague Elf Skeletal joints
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enum {
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PLAGUE_ELF_LOWERBACK,
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PLAGUE_ELF_UPPERBACK,
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PLAGUE_ELF_HEAD,
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NUM_JOINTS_PLAGUE_ELF
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};
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// Corvus Skeletal joints
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enum {
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CORVUS_LOWERBACK,
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CORVUS_UPPERBACK,
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CORVUS_HEAD,
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NUM_JOINTS_CORVUS
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};
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#define NO_SWAP_FRAME -1
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#define NULL_ROOT_JOINT -1
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#define MAX_ARRAYED_SKELETAL_JOINTS 255 // has max of 65,535 (if this remains at 255, net code can be changed to reflect)
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#define MAX_ARRAYED_JOINT_NODES (MAX_ARRAYED_SKELETAL_JOINTS - 1)
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#define MAX_JOINTS_PER_SKELETON 8 // arbitrary small number
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#define MAX_JOINT_NODES_PER_SKELETON (MAX_JOINTS_PER_SKELETON - 1)
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extern char *skeletonRootNames[];
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extern int skeletonRNameOffsets[];
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extern char *skeletonJointNames[];
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extern int skeletonNameOffsets[];
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extern int numJointsInSkeleton[];
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extern char *skeletonEffectorNames[];
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extern int skeletonENameOffsets[];
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extern int numNodesInSkeleton[];
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typedef void (*CreateSkeleton_t)(void *skeletalJoints, size_t jointSize, struct ArrayedListNode_s *jointNodes, int rootIndex);
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extern CreateSkeleton_t SkeletonCreators[NUM_SKELETONS];
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