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https://github.com/UberGames/GtkRadiant.git
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9998050654
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@183 8a3a26a2-13c4-0310-b231-cf6edde360e5
75 lines
1.8 KiB
C
75 lines
1.8 KiB
C
// qdata.h
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#include <stdlib.h>
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#include <stdio.h>
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#include <math.h>
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#include <string.h>
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#include <sys/stat.h>
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#include "cmdlib.h"
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#include "scriplib.h"
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#include "mathlib.h"
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#include "trilib.h"
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#include "lbmlib.h"
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#include "q2_threads.h"
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#include "l3dslib.h"
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#include "bspfile.h"
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#ifdef _WIN32
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#ifdef NDEBUG // Don't show in a Release build
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#pragma warning(disable : 4305) // truncate from double to float
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#pragma warning(disable : 4244) // conversion from double to float
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#pragma warning(disable : 4018) // signed/unsigned mismatch
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#endif
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#endif
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void Cmd_Modelname (void);
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void Cmd_Base (void);
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void Cmd_Cd (void);
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void Cmd_Origin (void);
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void Cmd_ScaleUp (void);
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void Cmd_Frame (void);
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void Cmd_Modelname (void);
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void Cmd_Skin (void);
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void Cmd_Skinsize (void);
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void FinishModel (void);
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void Cmd_Inverse16Table( void );
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void Cmd_SpriteName (void);
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void Cmd_Load (void);
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void Cmd_SpriteFrame (void);
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void FinishSprite (void);
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void Cmd_Grab (void);
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void Cmd_Raw (void);
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void Cmd_Mip (void);
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void Cmd_Environment (void);
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void Cmd_Colormap (void);
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void Cmd_File (void);
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void Cmd_Dir (void);
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void Cmd_StartWad (void);
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void Cmd_EndWad (void);
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void Cmd_Mippal (void);
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void Cmd_Mipdir (void);
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void Cmd_Alphalight (void);
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void Cmd_Video (void);
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void RemapZero (byte *pixels, byte *palette, int width, int height);
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void ReleaseFile (char *filename);
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extern byte *byteimage, *lbmpalette;
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extern int byteimagewidth, byteimageheight;
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extern qboolean g_release; // don't grab, copy output data to new tree
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extern char g_releasedir[1024]; // c:\quake2\baseq2, etc
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extern qboolean g_archive; // don't grab, copy source data to new tree
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extern qboolean do3ds;
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extern char g_only[256]; // if set, only grab this cd
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extern qboolean g_skipmodel; // set true when a cd is not g_only
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extern char *trifileext;
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