mirror of
https://github.com/UberGames/GtkRadiant.git
synced 2024-11-29 15:11:54 +00:00
561e062c87
A couple of things are broken right now: - OpenGL font in Windows not appearing (expected to be broken, will fix) - Linux build broken because it loads some .vcproj files that are removed - 3rd party libs are downloaded from porky.nerius.com, not id Software git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@473 8a3a26a2-13c4-0310-b231-cf6edde360e5
244 lines
4.3 KiB
XML
244 lines
4.3 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="9.00"
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Name="picomodel"
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ProjectGUID="{818BAC3D-0399-4416-930D-0AA28D55F798}"
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Keyword="Win32Proj"
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TargetFrameworkVersion="0"
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>
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<Platforms>
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<Platform
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Name="Win32"
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/>
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</Platforms>
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<ToolFiles>
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</ToolFiles>
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory="$(SolutionDir)\build\$(ConfigurationName)\libs"
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IntermediateDirectory="$(SolutionDir)\build\intermediate\$(ConfigurationName)\$(ProjectName)"
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ConfigurationType="4"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories=""$(SolutionDir)\libs""
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PreprocessorDefinitions="WIN32;_DEBUG;_LIB;"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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DebugInformationFormat="4"
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DisableSpecificWarnings="4996;4244;4267"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLibrarianTool"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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<Configuration
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Name="Release|Win32"
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OutputDirectory="$(SolutionDir)\build\$(ConfigurationName)\libs"
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IntermediateDirectory="$(SolutionDir)\build\intermediate\$(ConfigurationName)\$(ProjectName)"
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ConfigurationType="4"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories=""$(SolutionDir)\libs""
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PreprocessorDefinitions="WIN32;NDEBUG;_LIB;"
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RuntimeLibrary="2"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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DebugInformationFormat="3"
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DisableSpecificWarnings="4996;4244;4267"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLibrarianTool"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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<Files>
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<Filter
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Name="src"
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Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
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>
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<File
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RelativePath=".\picointernal.c"
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>
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</File>
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<File
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RelativePath=".\picomodel.c"
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>
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</File>
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<File
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RelativePath=".\picomodules.c"
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>
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</File>
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<File
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RelativePath=".\pm_3ds.c"
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>
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</File>
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<File
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RelativePath=".\pm_ase.c"
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>
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</File>
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<File
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RelativePath=".\pm_fm.c"
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>
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</File>
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<File
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RelativePath=".\pm_lwo.c"
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>
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</File>
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<File
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RelativePath=".\pm_md2.c"
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</File>
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<File
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RelativePath=".\pm_md3.c"
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>
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</File>
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<File
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RelativePath=".\pm_mdc.c"
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>
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</File>
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<File
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RelativePath=".\pm_ms3d.c"
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>
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</File>
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<File
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RelativePath=".\pm_obj.c"
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>
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</File>
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<Filter
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Name="lwo"
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Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
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>
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<File
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RelativePath=".\lwo\clip.c"
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>
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</File>
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<File
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RelativePath=".\lwo\envelope.c"
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>
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</File>
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<File
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RelativePath=".\lwo\list.c"
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>
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</File>
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<File
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RelativePath=".\lwo\lwio.c"
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>
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</File>
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<File
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RelativePath=".\lwo\lwo2.c"
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>
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</File>
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<File
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RelativePath=".\lwo\lwob.c"
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>
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</File>
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<File
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RelativePath=".\lwo\pntspols.c"
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>
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</File>
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<File
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RelativePath=".\lwo\surface.c"
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>
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</File>
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<File
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RelativePath=".\lwo\vecmath.c"
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>
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</File>
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<File
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RelativePath=".\lwo\vmap.c"
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>
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</File>
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</Filter>
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</Filter>
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</Files>
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<Globals>
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</Globals>
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</VisualStudioProject>
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