mirror of
https://github.com/UberGames/GtkRadiant.git
synced 2024-11-23 04:12:06 +00:00
12b372f89c
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant@1 8a3a26a2-13c4-0310-b231-cf6edde360e5
336 lines
6.9 KiB
C++
336 lines
6.9 KiB
C++
/*
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Copyright (C) 2001-2006, William Joseph.
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All Rights Reserved.
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This file is part of GtkRadiant.
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GtkRadiant is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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GtkRadiant is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GtkRadiant; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#if !defined(INCLUDED_MEMORY_ALLOCATOR_H)
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#define INCLUDED_MEMORY_ALLOCATOR_H
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#include <memory>
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#if 0
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#define DefaultAllocator std::allocator
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#else
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/// \brief An allocator that uses c++ new/delete.
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/// Compliant with the std::allocator interface.
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template<typename Type>
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class DefaultAllocator
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{
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public:
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typedef Type value_type;
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typedef value_type* pointer;
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typedef const Type* const_pointer;
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typedef Type& reference;
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typedef const Type& const_reference;
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typedef size_t size_type;
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typedef ptrdiff_t difference_type;
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template<typename Other>
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struct rebind
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{
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typedef DefaultAllocator<Other> other;
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};
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DefaultAllocator()
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{
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}
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DefaultAllocator(const DefaultAllocator<Type>&)
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{
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}
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template<typename Other> DefaultAllocator(const DefaultAllocator<Other>&)
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{
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}
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~DefaultAllocator()
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{
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}
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pointer address(reference instance) const
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{
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return &instance;
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}
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const_pointer address(const_reference instance) const
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{
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return &instance;
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}
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Type* allocate(size_type size, const void* = 0)
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{
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return static_cast<Type*>(::operator new(size * sizeof(Type)));
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}
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void deallocate(pointer p, size_type)
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{
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::operator delete(p);
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}
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size_type max_size() const
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{
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return std::size_t(-1) / sizeof (Type);
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}
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void construct(pointer p, const Type& value)
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{
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new(p) Type(value);
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}
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void destroy(pointer p)
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{
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p->~Type();
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}
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};
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template<typename Type, typename Other>
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inline bool operator==(const DefaultAllocator<Type>&, const DefaultAllocator<Other>&)
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{
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return true;
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}
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template<typename Type, typename OtherAllocator>
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inline bool operator==(const DefaultAllocator<Type>&, const OtherAllocator&)
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{
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return false;
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}
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#endif
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template<typename Type>
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class NamedAllocator : public DefaultAllocator<Type>
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{
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typedef DefaultAllocator<Type> allocator_type;
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const char* m_name;
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public:
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typedef Type value_type;
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typedef value_type* pointer;
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typedef const Type* const_pointer;
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typedef Type& reference;
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typedef const Type& const_reference;
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typedef size_t size_type;
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typedef ptrdiff_t difference_type;
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template<typename Other>
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struct rebind
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{
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typedef NamedAllocator<Other> other;
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};
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explicit NamedAllocator(const char* name) : m_name(name)
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{
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}
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NamedAllocator(const NamedAllocator<Type>& other) : m_name(other.m_name)
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{
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}
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template<typename Other> NamedAllocator(const NamedAllocator<Other>& other) : m_name(other.m_name)
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{
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}
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~NamedAllocator()
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{
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}
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pointer address(reference instance) const
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{
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return allocator_type::address(instance);
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}
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const_pointer address(const_reference instance) const
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{
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return allocator_type::address(instance);
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}
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Type* allocate(size_type size, const void* = 0)
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{
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return allocator_type::allocate(size);
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}
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void deallocate(pointer p, size_type size)
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{
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allocator_type::deallocate(p, size);
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}
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size_type max_size() const
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{
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return allocator_type::max_size();
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}
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void construct(pointer p, const Type& value)
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{
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allocator_type::construct(p, value);
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}
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void destroy(pointer p)
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{
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allocator_type::destroy(p);
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}
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template<typename Other>
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bool operator==(const NamedAllocator<Other>& other)
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{
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return true;
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}
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// returns true if the allocators are not interchangeable
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template<typename Other>
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bool operator!=(const NamedAllocator<Other>& other)
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{
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return false;
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}
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};
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#include <algorithm>
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#include "generic/object.h"
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template<typename Type>
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class DefaultConstruct
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{
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public:
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void operator()(Type& t)
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{
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constructor(t);
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}
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};
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template<typename Type, typename T1>
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class Construct
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{
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const T1& other;
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public:
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Construct(const T1& other_) : other(other_)
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{
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}
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void operator()(Type& t)
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{
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constructor(t, other);
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}
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};
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template<typename Type>
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class Destroy
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{
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public:
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void operator()(Type& t)
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{
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destructor(t);
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}
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};
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template<typename Type, typename Allocator = DefaultAllocator<Type> >
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class New : public Allocator
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{
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public:
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New()
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{
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}
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explicit New(const Allocator& allocator) : Allocator(allocator)
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{
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}
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Type* scalar()
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{
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return new(Allocator::allocate(1)) Type();
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}
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template<typename T1>
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Type* scalar(const T1& t1)
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{
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return new(Allocator::allocate(1)) Type(t1);
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}
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template<typename T1, typename T2>
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Type* scalar(const T1& t1, const T2& t2)
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{
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return new(Allocator::allocate(1)) Type(t1, t2);
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}
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template<typename T1, typename T2, typename T3>
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Type* scalar(const T1& t1, const T2& t2, const T3& t3)
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{
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return new(Allocator::allocate(1)) Type(t1, t2, t3);
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}
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template<typename T1, typename T2, typename T3, typename T4>
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Type* scalar(const T1& t1, const T2& t2, const T3& t3, const T4& t4)
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{
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return new(Allocator::allocate(1)) Type(t1, t2, t3, t4);
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}
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template<typename T1, typename T2, typename T3, typename T4, typename T5>
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Type* scalar(const T1& t1, const T2& t2, const T3& t3, const T4& t4, const T5& t5)
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{
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return new(Allocator::allocate(1)) Type(t1, t2, t3, t4, t5);
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}
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Type* vector(std::size_t size)
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{
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#if 1
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Type* p = Allocator::allocate(size);
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std::for_each(p, p + size, DefaultConstruct<Type>());
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return p;
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#else
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// this does not work with msvc71 runtime
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return new(Allocator::allocate(size)) Type[size];
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#endif
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}
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template<typename T1>
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Type* vector(std::size_t size, const T1& t1)
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{
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Type* p = Allocator::allocate(size);
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std::for_each(p, p + size, Construct<Type, T1>(t1));
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return p;
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}
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};
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template<typename Type, typename Allocator = DefaultAllocator<Type> >
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class Delete : public Allocator
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{
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public:
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Delete()
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{
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}
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explicit Delete(const Allocator& allocator) : Allocator(allocator)
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{
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}
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void scalar(Type* p)
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{
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if(p != 0)
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{
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p->~Type();
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Allocator::deallocate(p, 1);
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}
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}
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void vector(Type* p, std::size_t size)
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{
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// '::operator delete' handles null
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// 'std::allocator::deallocate' requires non-null
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if(p != 0)
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{
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std::for_each(p, p + size, Destroy<Type>());
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Allocator::deallocate(p, size);
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}
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}
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};
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template<typename Type>
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class NamedNew
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{
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public:
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typedef New<Type, NamedAllocator<Type> > type;
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};
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template<typename Type>
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class NamedDelete
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{
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public:
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typedef Delete<Type, NamedAllocator<Type> > type;
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};
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#endif
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