mirror of
https://github.com/UberGames/GtkRadiant.git
synced 2024-11-26 22:01:38 +00:00
8048d70866
- Added Tremulous support - Fixed wildpointer bug in texwindow.cpp - Updated credits - Updated installerfiles - Fixed some warnings git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@150 8a3a26a2-13c4-0310-b231-cf6edde360e5
2701 lines
87 KiB
C++
2701 lines
87 KiB
C++
/*
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Copyright (C) 1999-2006 Id Software, Inc. and contributors.
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For a list of contributors, see the accompanying CONTRIBUTORS file.
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This file is part of GtkRadiant.
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GtkRadiant is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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GtkRadiant is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GtkRadiant; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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//
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// Texture Window
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//
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// Leonardo Zide (leo@lokigames.com)
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//
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#include "texwindow.h"
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#include "debugging/debugging.h"
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#include "warnings.h"
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#include "ifilesystem.h"
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#include "iundo.h"
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#include "igl.h"
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#include "iarchive.h"
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#include "moduleobserver.h"
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#include <set>
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#include <string>
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#include <vector>
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#include <gtk/gtk.h>
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#include <gtk/gtkrange.h>
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#include <gtk/gtkframe.h>
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#include <gtk/gtkhbox.h>
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#include <gtk/gtkvbox.h>
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#include <gtk/gtkvscrollbar.h>
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#include "signal/signal.h"
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#include "math/vector.h"
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#include "texturelib.h"
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#include "string/string.h"
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#include "shaderlib.h"
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#include "os/file.h"
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#include "os/path.h"
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#include "stream/memstream.h"
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#include "stream/textfilestream.h"
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#include "stream/stringstream.h"
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#include "cmdlib.h"
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#include "texmanip.h"
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#include "textures.h"
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#include "convert.h"
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#include "gtkutil/menu.h"
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#include "gtkutil/nonmodal.h"
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#include "gtkutil/cursor.h"
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#include "gtkutil/widget.h"
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#include "gtkutil/glwidget.h"
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#include "gtkutil/messagebox.h"
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#include "error.h"
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#include "map.h"
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#include "qgl.h"
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#include "select.h"
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#include "brush_primit.h"
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#include "brushmanip.h"
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#include "patchmanip.h"
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#include "plugin.h"
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#include "qe3.h"
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#include "gtkdlgs.h"
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#include "gtkmisc.h"
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#include "mainframe.h"
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#include "findtexturedialog.h"
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#include "surfacedialog.h"
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#include "patchdialog.h"
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#include "groupdialog.h"
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#include "preferences.h"
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#include "shaders.h"
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#include "commands.h"
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bool TextureBrowser_showWads()
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{
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return !string_empty(g_pGameDescription->getKeyValue("show_wads"));
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}
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void TextureBrowser_queueDraw(TextureBrowser& textureBrowser);
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bool string_equal_start(const char* string, StringRange start)
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{
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return string_equal_n(string, start.first, start.last - start.first);
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}
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typedef std::set<CopiedString> TextureGroups;
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void TextureGroups_addWad(TextureGroups& groups, const char* archive)
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{
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if(extension_equal(path_get_extension(archive), "wad"))
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{
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#if 1
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groups.insert(archive);
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#else
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CopiedString archiveBaseName(path_get_filename_start(archive), path_get_filename_base_end(archive));
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groups.insert(archiveBaseName);
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#endif
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}
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}
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typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addWad> TextureGroupsAddWadCaller;
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void TextureGroups_addShader(TextureGroups& groups, const char* shaderName)
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{
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const char* texture = path_make_relative(shaderName, "textures/");
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if(texture != shaderName)
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{
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const char* last = path_remove_directory(texture);
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if(!string_empty(last))
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{
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groups.insert(CopiedString(StringRange(texture, --last)));
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}
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}
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}
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typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addShader> TextureGroupsAddShaderCaller;
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void TextureGroups_addDirectory(TextureGroups& groups, const char* directory)
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{
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groups.insert(directory);
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}
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typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addDirectory> TextureGroupsAddDirectoryCaller;
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namespace
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{
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bool g_TextureBrowser_shaderlistOnly = false;
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bool g_TextureBrowser_fixedSize = false;
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bool g_TextureBrowser_filterNotex = false;
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}
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class DeferredAdjustment
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{
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gdouble m_value;
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guint m_handler;
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typedef void (*ValueChangedFunction)(void* data, gdouble value);
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ValueChangedFunction m_function;
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void* m_data;
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static gboolean deferred_value_changed(gpointer data)
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{
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reinterpret_cast<DeferredAdjustment*>(data)->m_function(
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reinterpret_cast<DeferredAdjustment*>(data)->m_data,
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reinterpret_cast<DeferredAdjustment*>(data)->m_value
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);
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reinterpret_cast<DeferredAdjustment*>(data)->m_handler = 0;
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reinterpret_cast<DeferredAdjustment*>(data)->m_value = 0;
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return FALSE;
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}
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public:
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DeferredAdjustment(ValueChangedFunction function, void* data) : m_value(0), m_handler(0), m_function(function), m_data(data)
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{
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}
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void flush()
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{
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if(m_handler != 0)
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{
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g_source_remove(m_handler);
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deferred_value_changed(this);
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}
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}
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void value_changed(gdouble value)
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{
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m_value = value;
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if(m_handler == 0)
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{
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m_handler = g_idle_add(deferred_value_changed, this);
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}
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}
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static void adjustment_value_changed(GtkAdjustment *adjustment, DeferredAdjustment* self)
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{
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self->value_changed(adjustment->value);
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}
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};
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class TextureBrowser;
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typedef ReferenceCaller<TextureBrowser, TextureBrowser_queueDraw> TextureBrowserQueueDrawCaller;
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void TextureBrowser_scrollChanged(void* data, gdouble value);
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enum StartupShaders
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{
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STARTUPSHADERS_NONE = 0,
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STARTUPSHADERS_COMMON,
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};
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void TextureBrowser_hideUnusedExport(const BoolImportCallback& importer);
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typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_hideUnusedExport> TextureBrowserHideUnusedExport;
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void TextureBrowser_showShadersExport(const BoolImportCallback& importer);
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typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShadersExport> TextureBrowserShowShadersExport;
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void TextureBrowser_showShaderlistOnly(const BoolImportCallback& importer);
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typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShaderlistOnly> TextureBrowserShowShaderlistOnlyExport;
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void TextureBrowser_fixedSize(const BoolImportCallback& importer);
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typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_fixedSize> TextureBrowserFixedSizeExport;
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void TextureBrowser_filterNotex(const BoolImportCallback& importer);
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typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_filterNotex> TextureBrowserFilterNotexExport;
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class TextureBrowser
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{
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public:
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int width, height;
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int originy;
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int m_nTotalHeight;
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CopiedString shader;
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GtkWindow* m_parent;
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GtkWidget* m_gl_widget;
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GtkWidget* m_texture_scroll;
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GtkWidget* m_treeViewTree;
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GtkWidget* m_treeViewTags;
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GtkWidget* m_tag_frame;
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GtkListStore* m_assigned_store;
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GtkListStore* m_available_store;
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GtkWidget* m_assigned_tree;
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GtkWidget* m_available_tree;
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GtkWidget* m_scr_win_tree;
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GtkWidget* m_scr_win_tags;
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GtkWidget* m_tag_notebook;
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GtkWidget* m_search_button;
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GtkWidget* m_shader_info_item;
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std::set<CopiedString> m_all_tags;
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GtkListStore* m_all_tags_list;
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std::vector<CopiedString> m_copied_tags;
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std::set<CopiedString> m_found_shaders;
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ToggleItem m_hideunused_item;
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ToggleItem m_showshaders_item;
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ToggleItem m_showshaderlistonly_item;
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ToggleItem m_fixedsize_item;
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ToggleItem m_filternotex_item;
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guint m_sizeHandler;
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guint m_exposeHandler;
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bool m_heightChanged;
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bool m_originInvalid;
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DeferredAdjustment m_scrollAdjustment;
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FreezePointer m_freezePointer;
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Vector3 color_textureback;
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// the increment step we use against the wheel mouse
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std::size_t m_mouseWheelScrollIncrement;
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std::size_t m_textureScale;
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// make the texture increments match the grid changes
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bool m_showShaders;
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bool m_showTextureScrollbar;
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StartupShaders m_startupShaders;
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// if true, the texture window will only display in-use shaders
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// if false, all the shaders in memory are displayed
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bool m_hideUnused;
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bool m_rmbSelected;
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bool m_searchedTags;
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bool m_tags;
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// The uniform size (in pixels) that textures are resized to when m_resizeTextures is true.
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int m_uniformTextureSize;
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// Return the display width of a texture in the texture browser
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int getTextureWidth(qtexture_t* tex)
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{
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int width;
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if (!g_TextureBrowser_fixedSize)
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{
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// Don't use uniform size
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width = (int)(tex->width * ((float)m_textureScale / 100));
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} else if
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(tex->width >= tex->height)
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{
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// Texture is square, or wider than it is tall
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width = m_uniformTextureSize;
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} else {
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// Otherwise, preserve the texture's aspect ratio
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width = (int)(m_uniformTextureSize * ((float)tex->width / tex->height));
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}
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return width;
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}
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// Return the display height of a texture in the texture browser
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int getTextureHeight(qtexture_t* tex)
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{
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int height;
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if (!g_TextureBrowser_fixedSize)
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{
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// Don't use uniform size
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height = (int)(tex->height * ((float)m_textureScale / 100));
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} else if (tex->height >= tex->width)
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{
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// Texture is square, or taller than it is wide
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height = m_uniformTextureSize;
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} else {
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// Otherwise, preserve the texture's aspect ratio
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height = (int)(m_uniformTextureSize * ((float)tex->height / tex->width));
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}
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return height;
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}
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TextureBrowser() :
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m_texture_scroll(0),
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m_hideunused_item(TextureBrowserHideUnusedExport()),
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m_showshaders_item(TextureBrowserShowShadersExport()),
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m_showshaderlistonly_item(TextureBrowserShowShaderlistOnlyExport()),
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m_fixedsize_item(TextureBrowserFixedSizeExport()),
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m_filternotex_item(TextureBrowserFilterNotexExport()),
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m_heightChanged(true),
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m_originInvalid(true),
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m_scrollAdjustment(TextureBrowser_scrollChanged, this),
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color_textureback(0.25f, 0.25f, 0.25f),
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m_mouseWheelScrollIncrement(64),
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m_textureScale(50),
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m_showShaders(true),
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m_showTextureScrollbar(true),
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m_startupShaders(STARTUPSHADERS_NONE),
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m_hideUnused(false),
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m_rmbSelected(false),
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m_searchedTags(false),
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m_tags(false),
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m_uniformTextureSize(128)
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{
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}
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};
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void(*TextureBrowser_textureSelected)(const char* shader);
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void TextureBrowser_updateScroll(TextureBrowser& textureBrowser);
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const char* TextureBrowser_getComonShadersName()
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{
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const char* value = g_pGameDescription->getKeyValue("common_shaders_name");
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if(!string_empty(value))
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{
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return value;
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}
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return "Common";
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}
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const char* TextureBrowser_getComonShadersDir()
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{
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const char* value = g_pGameDescription->getKeyValue("common_shaders_dir");
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if(!string_empty(value))
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{
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return value;
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}
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return "common/";
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}
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inline int TextureBrowser_fontHeight(TextureBrowser& textureBrowser)
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{
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return GlobalOpenGL().m_fontHeight;
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}
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const char* TextureBrowser_GetSelectedShader(TextureBrowser& textureBrowser)
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{
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return textureBrowser.shader.c_str();
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}
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void TextureBrowser_SetStatus(TextureBrowser& textureBrowser, const char* name)
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{
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IShader* shader = QERApp_Shader_ForName( name);
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qtexture_t* q = shader->getTexture();
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StringOutputStream strTex(256);
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strTex << name << " W: " << Unsigned(q->width) << " H: " << Unsigned(q->height);
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shader->DecRef();
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g_pParentWnd->SetStatusText(g_pParentWnd->m_texture_status, strTex.c_str());
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}
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void TextureBrowser_Focus(TextureBrowser& textureBrowser, const char* name);
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void TextureBrowser_SetSelectedShader(TextureBrowser& textureBrowser, const char* shader)
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{
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textureBrowser.shader = shader;
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TextureBrowser_SetStatus(textureBrowser, shader);
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TextureBrowser_Focus(textureBrowser, shader);
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if(FindTextureDialog_isOpen())
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{
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FindTextureDialog_selectTexture(shader);
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}
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// disable the menu item "shader info" if no shader was selected
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IShader* ishader = QERApp_Shader_ForName(shader);
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CopiedString filename = ishader->getShaderFileName();
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if(filename.empty())
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{
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if(textureBrowser.m_shader_info_item != NULL)
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{
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gtk_widget_set_sensitive(textureBrowser.m_shader_info_item, FALSE);
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}
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} else {
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gtk_widget_set_sensitive(textureBrowser.m_shader_info_item, TRUE);
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}
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ishader->DecRef();
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}
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CopiedString g_TextureBrowser_currentDirectory;
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/*
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============================================================================
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TEXTURE LAYOUT
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TTimo: now based on a rundown through all the shaders
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NOTE: we expect the Active shaders count doesn't change during a Texture_StartPos .. Texture_NextPos cycle
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otherwise we may need to rely on a list instead of an array storage
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============================================================================
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*/
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class TextureLayout
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{
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public:
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// texture layout functions
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// TTimo: now based on shaders
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int current_x, current_y, current_row;
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};
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void Texture_StartPos(TextureLayout& layout)
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{
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layout.current_x = 8;
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layout.current_y = -8;
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layout.current_row = 0;
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}
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void Texture_NextPos(TextureBrowser& textureBrowser, TextureLayout& layout, qtexture_t* current_texture, int *x, int *y)
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{
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qtexture_t* q = current_texture;
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int nWidth = textureBrowser.getTextureWidth(q);
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int nHeight = textureBrowser.getTextureHeight(q);
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if (layout.current_x + nWidth > textureBrowser.width-8 && layout.current_row)
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{ // go to the next row unless the texture is the first on the row
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layout.current_x = 8;
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layout.current_y -= layout.current_row + TextureBrowser_fontHeight(textureBrowser) + 4;
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layout.current_row = 0;
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}
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*x = layout.current_x;
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*y = layout.current_y;
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// Is our texture larger than the row? If so, grow the
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// row height to match it
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if (layout.current_row < nHeight)
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layout.current_row = nHeight;
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// never go less than 96, or the names get all crunched up
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layout.current_x += nWidth < 96 ? 96 : nWidth;
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layout.current_x += 8;
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}
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bool TextureSearch_IsShown(const char* name)
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{
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std::set<CopiedString>::iterator iter;
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iter = GlobalTextureBrowser().m_found_shaders.find(name);
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if(iter == GlobalTextureBrowser().m_found_shaders.end())
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{
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return false;
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} else {
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return true;
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}
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}
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CopiedString g_notex;
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CopiedString g_shadernotex;
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// if texture_showinuse jump over non in-use textures
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bool Texture_IsShown(IShader* shader, bool show_shaders, bool hideUnused)
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{
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// filter notex / shadernotex images
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if(g_TextureBrowser_filterNotex && (string_equal(g_notex.c_str(), shader->getTexture()->name) || string_equal(g_shadernotex.c_str(), shader->getTexture()->name)))
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{
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return false;
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}
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if(g_TextureBrowser_currentDirectory == "Untagged")
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{
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std::set<CopiedString>::iterator iter;
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iter = GlobalTextureBrowser().m_found_shaders.find(shader->getName());
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if(iter == GlobalTextureBrowser().m_found_shaders.end())
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{
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return false;
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} else {
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return true;
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}
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}
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if(!shader_equal_prefix(shader->getName(), "textures/"))
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return false;
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if (!show_shaders && !shader->IsDefault())
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return false;
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if(hideUnused && !shader->IsInUse())
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return false;
|
|
|
|
if(GlobalTextureBrowser().m_searchedTags)
|
|
{
|
|
if(!TextureSearch_IsShown(shader->getName()))
|
|
{
|
|
return false;
|
|
} else {
|
|
return true;
|
|
}
|
|
} else {
|
|
if(!shader_equal_prefix(shader_get_textureName(shader->getName()), g_TextureBrowser_currentDirectory.c_str()))
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void TextureBrowser_heightChanged(TextureBrowser& textureBrowser)
|
|
{
|
|
textureBrowser.m_heightChanged = true;
|
|
|
|
TextureBrowser_updateScroll(textureBrowser);
|
|
TextureBrowser_queueDraw(textureBrowser);
|
|
}
|
|
|
|
void TextureBrowser_evaluateHeight(TextureBrowser& textureBrowser)
|
|
{
|
|
if(textureBrowser.m_heightChanged)
|
|
{
|
|
textureBrowser.m_heightChanged = false;
|
|
|
|
textureBrowser.m_nTotalHeight = 0;
|
|
|
|
TextureLayout layout;
|
|
Texture_StartPos(layout);
|
|
for(QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement())
|
|
{
|
|
IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
|
|
|
|
if(!Texture_IsShown(shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused))
|
|
continue;
|
|
|
|
int x, y;
|
|
Texture_NextPos(textureBrowser, layout, shader->getTexture(), &x, &y);
|
|
textureBrowser.m_nTotalHeight = std::max(textureBrowser.m_nTotalHeight, abs(layout.current_y) + TextureBrowser_fontHeight(textureBrowser) + textureBrowser.getTextureHeight(shader->getTexture()) + 4);
|
|
}
|
|
}
|
|
}
|
|
|
|
int TextureBrowser_TotalHeight(TextureBrowser& textureBrowser)
|
|
{
|
|
TextureBrowser_evaluateHeight(textureBrowser);
|
|
return textureBrowser.m_nTotalHeight;
|
|
}
|
|
|
|
inline const int& min_int(const int& left, const int& right)
|
|
{
|
|
return std::min(left, right);
|
|
}
|
|
|
|
void TextureBrowser_clampOriginY(TextureBrowser& textureBrowser)
|
|
{
|
|
if(textureBrowser.originy > 0)
|
|
{
|
|
textureBrowser.originy = 0;
|
|
}
|
|
int lower = min_int(textureBrowser.height - TextureBrowser_TotalHeight(textureBrowser), 0);
|
|
if(textureBrowser.originy < lower)
|
|
{
|
|
textureBrowser.originy = lower;
|
|
}
|
|
}
|
|
|
|
int TextureBrowser_getOriginY(TextureBrowser& textureBrowser)
|
|
{
|
|
if(textureBrowser.m_originInvalid)
|
|
{
|
|
textureBrowser.m_originInvalid = false;
|
|
TextureBrowser_clampOriginY(textureBrowser);
|
|
TextureBrowser_updateScroll(textureBrowser);
|
|
}
|
|
return textureBrowser.originy;
|
|
}
|
|
|
|
void TextureBrowser_setOriginY(TextureBrowser& textureBrowser, int originy)
|
|
{
|
|
textureBrowser.originy = originy;
|
|
TextureBrowser_clampOriginY(textureBrowser);
|
|
TextureBrowser_updateScroll(textureBrowser);
|
|
TextureBrowser_queueDraw(textureBrowser);
|
|
}
|
|
|
|
|
|
Signal0 g_activeShadersChangedCallbacks;
|
|
|
|
void TextureBrowser_addActiveShadersChangedCallback(const SignalHandler& handler)
|
|
{
|
|
g_activeShadersChangedCallbacks.connectLast(handler);
|
|
}
|
|
|
|
class ShadersObserver : public ModuleObserver
|
|
{
|
|
Signal0 m_realiseCallbacks;
|
|
public:
|
|
void realise()
|
|
{
|
|
m_realiseCallbacks();
|
|
}
|
|
void unrealise()
|
|
{
|
|
}
|
|
void insert(const SignalHandler& handler)
|
|
{
|
|
m_realiseCallbacks.connectLast(handler);
|
|
}
|
|
};
|
|
|
|
namespace
|
|
{
|
|
ShadersObserver g_ShadersObserver;
|
|
}
|
|
|
|
void TextureBrowser_addShadersRealiseCallback(const SignalHandler& handler)
|
|
{
|
|
g_ShadersObserver.insert(handler);
|
|
}
|
|
|
|
void TextureBrowser_activeShadersChanged(TextureBrowser& textureBrowser)
|
|
{
|
|
TextureBrowser_heightChanged(textureBrowser);
|
|
textureBrowser.m_originInvalid = true;
|
|
|
|
g_activeShadersChangedCallbacks();
|
|
}
|
|
|
|
void TextureBrowser_importShowScrollbar(TextureBrowser& textureBrowser, bool value)
|
|
{
|
|
textureBrowser.m_showTextureScrollbar = value;
|
|
if(textureBrowser.m_texture_scroll != 0)
|
|
{
|
|
widget_set_visible(textureBrowser.m_texture_scroll, textureBrowser.m_showTextureScrollbar);
|
|
TextureBrowser_updateScroll(textureBrowser);
|
|
}
|
|
}
|
|
typedef ReferenceCaller1<TextureBrowser, bool, TextureBrowser_importShowScrollbar> TextureBrowserImportShowScrollbarCaller;
|
|
|
|
|
|
/*
|
|
==============
|
|
TextureBrowser_ShowDirectory
|
|
relies on texture_directory global for the directory to use
|
|
1) Load the shaders for the given directory
|
|
2) Scan the remaining texture, load them and assign them a default shader (the "noshader" shader)
|
|
NOTE: when writing a texture plugin, or some texture extensions, this function may need to be overriden, and made
|
|
available through the IShaders interface
|
|
NOTE: for texture window layout:
|
|
all shaders are stored with alphabetical order after load
|
|
previously loaded and displayed stuff is hidden, only in-use and newly loaded is shown
|
|
( the GL textures are not flushed though)
|
|
==============
|
|
*/
|
|
bool texture_name_ignore(const char* name)
|
|
{
|
|
StringOutputStream strTemp(string_length(name));
|
|
strTemp << LowerCase(name);
|
|
|
|
return strstr(strTemp.c_str(), ".specular") != 0 ||
|
|
strstr(strTemp.c_str(), ".glow") != 0 ||
|
|
strstr(strTemp.c_str(), ".bump") != 0 ||
|
|
strstr(strTemp.c_str(), ".diffuse") != 0 ||
|
|
strstr(strTemp.c_str(), ".blend") != 0 ||
|
|
strstr(strTemp.c_str(), ".alpha") != 0;
|
|
}
|
|
|
|
class LoadShaderVisitor : public Archive::Visitor
|
|
{
|
|
public:
|
|
void visit(const char* name)
|
|
{
|
|
IShader* shader = QERApp_Shader_ForName(CopiedString(StringRange(name, path_get_filename_base_end(name))).c_str());
|
|
shader->DecRef();
|
|
}
|
|
};
|
|
|
|
void TextureBrowser_SetHideUnused(TextureBrowser& textureBrowser, bool hideUnused);
|
|
|
|
GtkWidget* g_page_textures;
|
|
|
|
void TextureBrowser_toggleShow()
|
|
{
|
|
GroupDialog_showPage(g_page_textures);
|
|
}
|
|
|
|
|
|
void TextureBrowser_updateTitle()
|
|
{
|
|
GroupDialog_updatePageTitle(g_page_textures);
|
|
}
|
|
|
|
|
|
|
|
class TextureCategoryLoadShader
|
|
{
|
|
const char* m_directory;
|
|
std::size_t& m_count;
|
|
public:
|
|
typedef const char* first_argument_type;
|
|
|
|
TextureCategoryLoadShader(const char* directory, std::size_t& count)
|
|
: m_directory(directory), m_count(count)
|
|
{
|
|
m_count = 0;
|
|
}
|
|
void operator()(const char* name) const
|
|
{
|
|
if(shader_equal_prefix(name, "textures/")
|
|
&& shader_equal_prefix(name + string_length("textures/"), m_directory))
|
|
{
|
|
++m_count;
|
|
// request the shader, this will load the texture if needed
|
|
// this Shader_ForName call is a kind of hack
|
|
IShader *pFoo = QERApp_Shader_ForName(name);
|
|
pFoo->DecRef();
|
|
}
|
|
}
|
|
};
|
|
|
|
void TextureDirectory_loadTexture(const char* directory, const char* texture)
|
|
{
|
|
StringOutputStream name(256);
|
|
name << directory << StringRange(texture, path_get_filename_base_end(texture));
|
|
|
|
if(texture_name_ignore(name.c_str()))
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (!shader_valid(name.c_str()))
|
|
{
|
|
globalOutputStream() << "Skipping invalid texture name: [" << name.c_str() << "]\n";
|
|
return;
|
|
}
|
|
|
|
// if a texture is already in use to represent a shader, ignore it
|
|
IShader* shader = QERApp_Shader_ForName(name.c_str());
|
|
shader->DecRef();
|
|
}
|
|
typedef ConstPointerCaller1<char, const char*, TextureDirectory_loadTexture> TextureDirectoryLoadTextureCaller;
|
|
|
|
class LoadTexturesByTypeVisitor : public ImageModules::Visitor
|
|
{
|
|
const char* m_dirstring;
|
|
public:
|
|
LoadTexturesByTypeVisitor(const char* dirstring)
|
|
: m_dirstring(dirstring)
|
|
{
|
|
}
|
|
void visit(const char* minor, const _QERPlugImageTable& table) const
|
|
{
|
|
GlobalFileSystem().forEachFile(m_dirstring, minor, TextureDirectoryLoadTextureCaller(m_dirstring));
|
|
}
|
|
};
|
|
|
|
void TextureBrowser_ShowDirectory(TextureBrowser& textureBrowser, const char* directory)
|
|
{
|
|
if(TextureBrowser_showWads())
|
|
{
|
|
Archive* archive = GlobalFileSystem().getArchive(directory);
|
|
ASSERT_NOTNULL(archive);
|
|
LoadShaderVisitor visitor;
|
|
archive->forEachFile(Archive::VisitorFunc(visitor, Archive::eFiles, 0), "textures/");
|
|
}
|
|
else
|
|
{
|
|
g_TextureBrowser_currentDirectory = directory;
|
|
TextureBrowser_heightChanged(textureBrowser);
|
|
|
|
std::size_t shaders_count;
|
|
GlobalShaderSystem().foreachShaderName(makeCallback1(TextureCategoryLoadShader(directory, shaders_count)));
|
|
globalOutputStream() << "Showing " << Unsigned(shaders_count) << " shaders.\n";
|
|
|
|
if(g_pGameDescription->mGameType != "doom3")
|
|
{
|
|
// load remaining texture files
|
|
|
|
StringOutputStream dirstring(64);
|
|
dirstring << "textures/" << directory;
|
|
|
|
Radiant_getImageModules().foreachModule(LoadTexturesByTypeVisitor(dirstring.c_str()));
|
|
}
|
|
}
|
|
|
|
// we'll display the newly loaded textures + all the ones already in use
|
|
TextureBrowser_SetHideUnused(textureBrowser, false);
|
|
|
|
TextureBrowser_updateTitle();
|
|
}
|
|
|
|
void TextureBrowser_ShowTagSearchResult(TextureBrowser& textureBrowser, const char* directory)
|
|
{
|
|
g_TextureBrowser_currentDirectory = directory;
|
|
TextureBrowser_heightChanged(textureBrowser);
|
|
|
|
std::size_t shaders_count;
|
|
GlobalShaderSystem().foreachShaderName(makeCallback1(TextureCategoryLoadShader(directory, shaders_count)));
|
|
globalOutputStream() << "Showing " << Unsigned(shaders_count) << " shaders.\n";
|
|
|
|
if(g_pGameDescription->mGameType != "doom3")
|
|
{
|
|
// load remaining texture files
|
|
StringOutputStream dirstring(64);
|
|
dirstring << "textures/" << directory;
|
|
|
|
{
|
|
LoadTexturesByTypeVisitor visitor(dirstring.c_str());
|
|
Radiant_getImageModules().foreachModule(visitor);
|
|
}
|
|
}
|
|
|
|
// we'll display the newly loaded textures + all the ones already in use
|
|
TextureBrowser_SetHideUnused(textureBrowser, false);
|
|
}
|
|
|
|
|
|
bool TextureBrowser_hideUnused();
|
|
|
|
void TextureBrowser_hideUnusedExport(const BoolImportCallback& importer)
|
|
{
|
|
importer(TextureBrowser_hideUnused());
|
|
}
|
|
typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_hideUnusedExport> TextureBrowserHideUnusedExport;
|
|
|
|
void TextureBrowser_showShadersExport(const BoolImportCallback& importer)
|
|
{
|
|
importer(GlobalTextureBrowser().m_showShaders);
|
|
}
|
|
typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShadersExport> TextureBrowserShowShadersExport;
|
|
|
|
void TextureBrowser_showShaderlistOnly(const BoolImportCallback& importer)
|
|
{
|
|
importer(g_TextureBrowser_shaderlistOnly);
|
|
}
|
|
typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShaderlistOnly> TextureBrowserShowShaderlistOnlyExport;
|
|
|
|
void TextureBrowser_fixedSize(const BoolImportCallback& importer)
|
|
{
|
|
importer(g_TextureBrowser_fixedSize);
|
|
}
|
|
typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_fixedSize> TextureBrowser_FixedSizeExport;
|
|
|
|
void TextureBrowser_filterNotex(const BoolImportCallback& importer)
|
|
{
|
|
importer(g_TextureBrowser_filterNotex);
|
|
}
|
|
typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_filterNotex> TextureBrowser_filterNotexExport;
|
|
|
|
void TextureBrowser_SetHideUnused(TextureBrowser& textureBrowser, bool hideUnused)
|
|
{
|
|
if(hideUnused)
|
|
{
|
|
textureBrowser.m_hideUnused = true;
|
|
}
|
|
else
|
|
{
|
|
textureBrowser.m_hideUnused = false;
|
|
}
|
|
|
|
textureBrowser.m_hideunused_item.update();
|
|
|
|
TextureBrowser_heightChanged(textureBrowser);
|
|
textureBrowser.m_originInvalid = true;
|
|
}
|
|
|
|
void TextureBrowser_ShowStartupShaders(TextureBrowser& textureBrowser)
|
|
{
|
|
if(textureBrowser.m_startupShaders == STARTUPSHADERS_COMMON)
|
|
{
|
|
TextureBrowser_ShowDirectory(textureBrowser, TextureBrowser_getComonShadersDir());
|
|
}
|
|
}
|
|
|
|
|
|
//++timo NOTE: this is a mix of Shader module stuff and texture explorer
|
|
// it might need to be split in parts or moved out .. dunno
|
|
// scroll origin so the specified texture is completely on screen
|
|
// if current texture is not displayed, nothing is changed
|
|
void TextureBrowser_Focus(TextureBrowser& textureBrowser, const char* name)
|
|
{
|
|
TextureLayout layout;
|
|
// scroll origin so the texture is completely on screen
|
|
Texture_StartPos(layout);
|
|
|
|
for(QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement())
|
|
{
|
|
IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
|
|
|
|
if(!Texture_IsShown(shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused))
|
|
continue;
|
|
|
|
int x, y;
|
|
Texture_NextPos(textureBrowser, layout, shader->getTexture(), &x, &y);
|
|
qtexture_t* q = shader->getTexture();
|
|
if (!q)
|
|
break;
|
|
|
|
// we have found when texdef->name and the shader name match
|
|
// NOTE: as everywhere else for our comparisons, we are not case sensitive
|
|
if (shader_equal(name, shader->getName()))
|
|
{
|
|
int textureHeight = (int)(q->height * ((float)textureBrowser.m_textureScale / 100))
|
|
+ 2 * TextureBrowser_fontHeight(textureBrowser);
|
|
|
|
int originy = TextureBrowser_getOriginY(textureBrowser);
|
|
if (y > originy)
|
|
{
|
|
originy = y;
|
|
}
|
|
|
|
if (y - textureHeight < originy - textureBrowser.height)
|
|
{
|
|
originy = (y - textureHeight) + textureBrowser.height;
|
|
}
|
|
|
|
TextureBrowser_setOriginY(textureBrowser, originy);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
IShader* Texture_At(TextureBrowser& textureBrowser, int mx, int my)
|
|
{
|
|
my += TextureBrowser_getOriginY(textureBrowser) - textureBrowser.height;
|
|
|
|
TextureLayout layout;
|
|
Texture_StartPos(layout);
|
|
for(QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement())
|
|
{
|
|
IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
|
|
|
|
if(!Texture_IsShown(shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused))
|
|
continue;
|
|
|
|
int x, y;
|
|
Texture_NextPos(textureBrowser, layout, shader->getTexture(), &x, &y);
|
|
qtexture_t *q = shader->getTexture();
|
|
if (!q)
|
|
break;
|
|
|
|
int nWidth = textureBrowser.getTextureWidth(q);
|
|
int nHeight = textureBrowser.getTextureHeight(q);
|
|
if (mx > x && mx - x < nWidth
|
|
&& my < y && y - my < nHeight + TextureBrowser_fontHeight(textureBrowser))
|
|
{
|
|
return shader;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
/*
|
|
==============
|
|
SelectTexture
|
|
|
|
By mouse click
|
|
==============
|
|
*/
|
|
void SelectTexture(TextureBrowser& textureBrowser, int mx, int my, bool bShift)
|
|
{
|
|
IShader* shader = Texture_At(textureBrowser, mx, my);
|
|
if(shader != 0)
|
|
{
|
|
if (bShift)
|
|
{
|
|
if (shader->IsDefault())
|
|
globalOutputStream() << "ERROR: " << shader->getName() << " is not a shader, it's a texture.\n";
|
|
else
|
|
ViewShader( shader->getShaderFileName(), shader->getName() );
|
|
}
|
|
else
|
|
{
|
|
TextureBrowser_SetSelectedShader(textureBrowser, shader->getName());
|
|
TextureBrowser_textureSelected(shader->getName());
|
|
|
|
if (!FindTextureDialog_isOpen() && !textureBrowser.m_rmbSelected)
|
|
{
|
|
UndoableCommand undo("textureNameSetSelected");
|
|
Select_SetShader(shader->getName());
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
============================================================================
|
|
|
|
MOUSE ACTIONS
|
|
|
|
============================================================================
|
|
*/
|
|
|
|
void TextureBrowser_trackingDelta(int x, int y, unsigned int state, void* data)
|
|
{
|
|
TextureBrowser& textureBrowser = *reinterpret_cast<TextureBrowser*>(data);
|
|
if(y != 0)
|
|
{
|
|
int scale = 1;
|
|
|
|
if(state & GDK_SHIFT_MASK)
|
|
scale = 4;
|
|
|
|
int originy = TextureBrowser_getOriginY(textureBrowser);
|
|
originy += y * scale;
|
|
TextureBrowser_setOriginY(textureBrowser, originy);
|
|
}
|
|
}
|
|
|
|
void TextureBrowser_Tracking_MouseDown(TextureBrowser& textureBrowser)
|
|
{
|
|
textureBrowser.m_freezePointer.freeze_pointer(textureBrowser.m_parent, TextureBrowser_trackingDelta, &textureBrowser);
|
|
}
|
|
|
|
void TextureBrowser_Tracking_MouseUp(TextureBrowser& textureBrowser)
|
|
{
|
|
textureBrowser.m_freezePointer.unfreeze_pointer(textureBrowser.m_parent);
|
|
}
|
|
|
|
void TextureBrowser_Selection_MouseDown(TextureBrowser& textureBrowser, guint32 flags, int pointx, int pointy)
|
|
{
|
|
SelectTexture(textureBrowser, pointx, textureBrowser.height - 1 - pointy, (flags & GDK_SHIFT_MASK) != 0);
|
|
}
|
|
|
|
/*
|
|
============================================================================
|
|
|
|
DRAWING
|
|
|
|
============================================================================
|
|
*/
|
|
|
|
/*
|
|
============
|
|
Texture_Draw
|
|
TTimo: relying on the shaders list to display the textures
|
|
we must query all qtexture_t* to manage and display through the IShaders interface
|
|
this allows a plugin to completely override the texture system
|
|
============
|
|
*/
|
|
void Texture_Draw(TextureBrowser& textureBrowser)
|
|
{
|
|
int originy = TextureBrowser_getOriginY(textureBrowser);
|
|
|
|
glClearColor(textureBrowser.color_textureback[0],
|
|
textureBrowser.color_textureback[1],
|
|
textureBrowser.color_textureback[2],
|
|
0);
|
|
glViewport(0, 0, textureBrowser.width, textureBrowser.height);
|
|
glMatrixMode(GL_PROJECTION);
|
|
glLoadIdentity();
|
|
|
|
glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
|
glDisable (GL_DEPTH_TEST);
|
|
glDisable(GL_BLEND);
|
|
glOrtho (0, textureBrowser.width, originy-textureBrowser.height, originy, -100, 100);
|
|
glEnable (GL_TEXTURE_2D);
|
|
|
|
glPolygonMode (GL_FRONT_AND_BACK, GL_FILL);
|
|
|
|
int last_y = 0, last_height = 0;
|
|
|
|
TextureLayout layout;
|
|
Texture_StartPos(layout);
|
|
for(QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement())
|
|
{
|
|
IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
|
|
|
|
if(!Texture_IsShown(shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused))
|
|
continue;
|
|
|
|
int x, y;
|
|
Texture_NextPos(textureBrowser, layout, shader->getTexture(), &x, &y);
|
|
qtexture_t *q = shader->getTexture();
|
|
if (!q)
|
|
break;
|
|
|
|
int nWidth = textureBrowser.getTextureWidth(q);
|
|
int nHeight = textureBrowser.getTextureHeight(q);
|
|
|
|
if (y != last_y)
|
|
{
|
|
last_y = y;
|
|
last_height = 0;
|
|
}
|
|
last_height = std::max (nHeight, last_height);
|
|
|
|
// Is this texture visible?
|
|
if ((y-nHeight-TextureBrowser_fontHeight(textureBrowser) < originy)
|
|
&& (y > originy - textureBrowser.height))
|
|
{
|
|
// borders rules:
|
|
// if it's the current texture, draw a thick red line, else:
|
|
// shaders have a white border, simple textures don't
|
|
// if !texture_showinuse: (some textures displayed may not be in use)
|
|
// draw an additional square around with 0.5 1 0.5 color
|
|
if (shader_equal(TextureBrowser_GetSelectedShader(textureBrowser), shader->getName()))
|
|
{
|
|
glLineWidth (3);
|
|
if(textureBrowser.m_rmbSelected)
|
|
{
|
|
glColor3f (0,0,1);
|
|
} else {
|
|
glColor3f (1,0,0);
|
|
}
|
|
glDisable (GL_TEXTURE_2D);
|
|
|
|
glBegin (GL_LINE_LOOP);
|
|
glVertex2i (x-4,y-TextureBrowser_fontHeight(textureBrowser)+4);
|
|
glVertex2i (x-4,y-TextureBrowser_fontHeight(textureBrowser)-nHeight-4);
|
|
glVertex2i (x+4+nWidth,y-TextureBrowser_fontHeight(textureBrowser)-nHeight-4);
|
|
glVertex2i (x+4+nWidth,y-TextureBrowser_fontHeight(textureBrowser)+4);
|
|
glEnd();
|
|
|
|
glEnable (GL_TEXTURE_2D);
|
|
glLineWidth (1);
|
|
}
|
|
else
|
|
{
|
|
glLineWidth (1);
|
|
// shader border:
|
|
if (!shader->IsDefault())
|
|
{
|
|
glColor3f (1,1,1);
|
|
glDisable (GL_TEXTURE_2D);
|
|
|
|
glBegin (GL_LINE_LOOP);
|
|
glVertex2i (x-1,y+1-TextureBrowser_fontHeight(textureBrowser));
|
|
glVertex2i (x-1,y-nHeight-1-TextureBrowser_fontHeight(textureBrowser));
|
|
glVertex2i (x+1+nWidth,y-nHeight-1-TextureBrowser_fontHeight(textureBrowser));
|
|
glVertex2i (x+1+nWidth,y+1-TextureBrowser_fontHeight(textureBrowser));
|
|
glEnd();
|
|
glEnable (GL_TEXTURE_2D);
|
|
}
|
|
|
|
// highlight in-use textures
|
|
if (!textureBrowser.m_hideUnused && shader->IsInUse())
|
|
{
|
|
glColor3f (0.5,1,0.5);
|
|
glDisable (GL_TEXTURE_2D);
|
|
glBegin (GL_LINE_LOOP);
|
|
glVertex2i (x-3,y+3-TextureBrowser_fontHeight(textureBrowser));
|
|
glVertex2i (x-3,y-nHeight-3-TextureBrowser_fontHeight(textureBrowser));
|
|
glVertex2i (x+3+nWidth,y-nHeight-3-TextureBrowser_fontHeight(textureBrowser));
|
|
glVertex2i (x+3+nWidth,y+3-TextureBrowser_fontHeight(textureBrowser));
|
|
glEnd();
|
|
glEnable (GL_TEXTURE_2D);
|
|
}
|
|
}
|
|
|
|
// Draw the texture
|
|
glBindTexture (GL_TEXTURE_2D, q->texture_number);
|
|
GlobalOpenGL_debugAssertNoErrors();
|
|
glColor3f (1,1,1);
|
|
glBegin (GL_QUADS);
|
|
glTexCoord2i (0,0);
|
|
glVertex2i (x,y-TextureBrowser_fontHeight(textureBrowser));
|
|
glTexCoord2i (1,0);
|
|
glVertex2i (x+nWidth,y-TextureBrowser_fontHeight(textureBrowser));
|
|
glTexCoord2i (1,1);
|
|
glVertex2i (x+nWidth,y-TextureBrowser_fontHeight(textureBrowser)-nHeight);
|
|
glTexCoord2i (0,1);
|
|
glVertex2i (x,y-TextureBrowser_fontHeight(textureBrowser)-nHeight);
|
|
glEnd();
|
|
|
|
// draw the texture name
|
|
glDisable (GL_TEXTURE_2D);
|
|
glColor3f (1,1,1);
|
|
|
|
glRasterPos2i (x, y-TextureBrowser_fontHeight(textureBrowser)+5);
|
|
|
|
// don't draw the directory name
|
|
const char* name = shader->getName();
|
|
name += strlen(name);
|
|
while(name != shader->getName() && *(name-1) != '/' && *(name-1) != '\\')
|
|
name--;
|
|
|
|
GlobalOpenGL().drawString(name);
|
|
glEnable (GL_TEXTURE_2D);
|
|
}
|
|
|
|
//int totalHeight = abs(y) + last_height + TextureBrowser_fontHeight(textureBrowser) + 4;
|
|
}
|
|
|
|
|
|
// reset the current texture
|
|
glBindTexture(GL_TEXTURE_2D, 0);
|
|
//qglFinish();
|
|
}
|
|
|
|
void TextureBrowser_queueDraw(TextureBrowser& textureBrowser)
|
|
{
|
|
if(textureBrowser.m_gl_widget != 0)
|
|
{
|
|
gtk_widget_queue_draw(textureBrowser.m_gl_widget);
|
|
}
|
|
}
|
|
|
|
|
|
void TextureBrowser_setScale(TextureBrowser& textureBrowser, std::size_t scale)
|
|
{
|
|
textureBrowser.m_textureScale = scale;
|
|
|
|
TextureBrowser_queueDraw(textureBrowser);
|
|
}
|
|
|
|
|
|
void TextureBrowser_MouseWheel(TextureBrowser& textureBrowser, bool bUp)
|
|
{
|
|
int originy = TextureBrowser_getOriginY(textureBrowser);
|
|
|
|
if (bUp)
|
|
{
|
|
originy += int(textureBrowser.m_mouseWheelScrollIncrement);
|
|
}
|
|
else
|
|
{
|
|
originy -= int(textureBrowser.m_mouseWheelScrollIncrement);
|
|
}
|
|
|
|
TextureBrowser_setOriginY(textureBrowser, originy);
|
|
}
|
|
|
|
XmlTagBuilder TagBuilder;
|
|
|
|
enum
|
|
{
|
|
TAG_COLUMN,
|
|
N_COLUMNS
|
|
};
|
|
|
|
void BuildStoreAssignedTags(GtkListStore* store, const char* shader, TextureBrowser* textureBrowser)
|
|
{
|
|
GtkTreeIter iter;
|
|
|
|
gtk_list_store_clear(store);
|
|
|
|
std::vector<CopiedString> assigned_tags;
|
|
TagBuilder.GetShaderTags(shader, assigned_tags);
|
|
|
|
for (size_t i = 0; i < assigned_tags.size(); i++)
|
|
{
|
|
gtk_list_store_append (store, &iter);
|
|
gtk_list_store_set (store, &iter, TAG_COLUMN, assigned_tags[i].c_str(), -1);
|
|
}
|
|
}
|
|
|
|
void BuildStoreAvailableTags( GtkListStore* storeAvailable,
|
|
GtkListStore* storeAssigned,
|
|
const std::set<CopiedString>& allTags,
|
|
TextureBrowser* textureBrowser)
|
|
{
|
|
GtkTreeIter iterAssigned;
|
|
GtkTreeIter iterAvailable;
|
|
std::set<CopiedString>::const_iterator iterAll;
|
|
gchar* tag_assigned;
|
|
|
|
gtk_list_store_clear(storeAvailable);
|
|
|
|
bool row = gtk_tree_model_get_iter_first(GTK_TREE_MODEL(storeAssigned), &iterAssigned) != 0;
|
|
|
|
if(!row) // does the shader have tags assigned?
|
|
{
|
|
for (iterAll = allTags.begin(); iterAll != allTags.end(); ++iterAll)
|
|
{
|
|
gtk_list_store_append (storeAvailable, &iterAvailable);
|
|
gtk_list_store_set (storeAvailable, &iterAvailable, TAG_COLUMN, (*iterAll).c_str(), -1);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
while(row) // available tags = all tags - assigned tags
|
|
{
|
|
gtk_tree_model_get(GTK_TREE_MODEL(storeAssigned), &iterAssigned, TAG_COLUMN, &tag_assigned, -1);
|
|
|
|
for (iterAll = allTags.begin(); iterAll != allTags.end(); ++iterAll)
|
|
{
|
|
if(strcmp((char*)tag_assigned, (*iterAll).c_str()) != 0)
|
|
{
|
|
gtk_list_store_append (storeAvailable, &iterAvailable);
|
|
gtk_list_store_set (storeAvailable, &iterAvailable, TAG_COLUMN, (*iterAll).c_str(), -1);
|
|
}
|
|
else
|
|
{
|
|
row = gtk_tree_model_iter_next(GTK_TREE_MODEL(storeAssigned), &iterAssigned) != 0;
|
|
|
|
if(row)
|
|
{
|
|
gtk_tree_model_get(GTK_TREE_MODEL(storeAssigned), &iterAssigned, TAG_COLUMN, &tag_assigned, -1);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
gboolean TextureBrowser_button_press(GtkWidget* widget, GdkEventButton* event, TextureBrowser* textureBrowser)
|
|
{
|
|
if(event->type == GDK_BUTTON_PRESS)
|
|
{
|
|
if(event->button == 3)
|
|
{
|
|
if(GlobalTextureBrowser().m_tags)
|
|
{
|
|
textureBrowser->m_rmbSelected = true;
|
|
TextureBrowser_Selection_MouseDown (*textureBrowser, event->state, static_cast<int>(event->x), static_cast<int>(event->y));
|
|
|
|
BuildStoreAssignedTags(textureBrowser->m_assigned_store, textureBrowser->shader.c_str(), textureBrowser);
|
|
BuildStoreAvailableTags(textureBrowser->m_available_store, textureBrowser->m_assigned_store, textureBrowser->m_all_tags, textureBrowser);
|
|
textureBrowser->m_heightChanged = true;
|
|
gtk_widget_show(textureBrowser->m_tag_frame);
|
|
|
|
process_gui();
|
|
|
|
TextureBrowser_Focus(*textureBrowser, textureBrowser->shader.c_str());
|
|
}
|
|
else
|
|
{
|
|
TextureBrowser_Tracking_MouseDown(*textureBrowser);
|
|
}
|
|
}
|
|
else if(event->button == 1)
|
|
{
|
|
TextureBrowser_Selection_MouseDown(*textureBrowser, event->state, static_cast<int>(event->x), static_cast<int>(event->y));
|
|
|
|
if(GlobalTextureBrowser().m_tags)
|
|
{
|
|
textureBrowser->m_rmbSelected = false;
|
|
gtk_widget_hide(textureBrowser->m_tag_frame);
|
|
}
|
|
}
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
gboolean TextureBrowser_button_release(GtkWidget* widget, GdkEventButton* event, TextureBrowser* textureBrowser)
|
|
{
|
|
if(event->type == GDK_BUTTON_RELEASE)
|
|
{
|
|
if(event->button == 3)
|
|
{
|
|
if(!GlobalTextureBrowser().m_tags)
|
|
{
|
|
TextureBrowser_Tracking_MouseUp(*textureBrowser);
|
|
}
|
|
}
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
gboolean TextureBrowser_motion(GtkWidget *widget, GdkEventMotion *event, TextureBrowser* textureBrowser)
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
gboolean TextureBrowser_scroll(GtkWidget* widget, GdkEventScroll* event, TextureBrowser* textureBrowser)
|
|
{
|
|
if(event->direction == GDK_SCROLL_UP)
|
|
{
|
|
TextureBrowser_MouseWheel(*textureBrowser, true);
|
|
}
|
|
else if(event->direction == GDK_SCROLL_DOWN)
|
|
{
|
|
TextureBrowser_MouseWheel(*textureBrowser, false);
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
void TextureBrowser_scrollChanged(void* data, gdouble value)
|
|
{
|
|
//globalOutputStream() << "vertical scroll\n";
|
|
TextureBrowser_setOriginY(*reinterpret_cast<TextureBrowser*>(data), -(int)value);
|
|
}
|
|
|
|
static void TextureBrowser_verticalScroll(GtkAdjustment *adjustment, TextureBrowser* textureBrowser)
|
|
{
|
|
textureBrowser->m_scrollAdjustment.value_changed(adjustment->value);
|
|
}
|
|
|
|
void TextureBrowser_updateScroll(TextureBrowser& textureBrowser)
|
|
{
|
|
if(textureBrowser.m_showTextureScrollbar)
|
|
{
|
|
int totalHeight = TextureBrowser_TotalHeight(textureBrowser);
|
|
|
|
totalHeight = std::max(totalHeight, textureBrowser.height);
|
|
|
|
GtkAdjustment *vadjustment = gtk_range_get_adjustment(GTK_RANGE(textureBrowser.m_texture_scroll));
|
|
|
|
vadjustment->value = -TextureBrowser_getOriginY(textureBrowser);
|
|
vadjustment->page_size = textureBrowser.height;
|
|
vadjustment->page_increment = textureBrowser.height/2;
|
|
vadjustment->step_increment = 20;
|
|
vadjustment->lower = 0;
|
|
vadjustment->upper = totalHeight;
|
|
|
|
g_signal_emit_by_name(G_OBJECT (vadjustment), "changed");
|
|
}
|
|
}
|
|
|
|
gboolean TextureBrowser_size_allocate(GtkWidget* widget, GtkAllocation* allocation, TextureBrowser* textureBrowser)
|
|
{
|
|
textureBrowser->width = allocation->width;
|
|
textureBrowser->height = allocation->height;
|
|
TextureBrowser_heightChanged(*textureBrowser);
|
|
textureBrowser->m_originInvalid = true;
|
|
TextureBrowser_queueDraw(*textureBrowser);
|
|
return FALSE;
|
|
}
|
|
|
|
gboolean TextureBrowser_expose(GtkWidget* widget, GdkEventExpose* event, TextureBrowser* textureBrowser)
|
|
{
|
|
if(glwidget_make_current(textureBrowser->m_gl_widget) != FALSE)
|
|
{
|
|
GlobalOpenGL_debugAssertNoErrors();
|
|
TextureBrowser_evaluateHeight(*textureBrowser);
|
|
Texture_Draw(*textureBrowser);
|
|
GlobalOpenGL_debugAssertNoErrors();
|
|
glwidget_swap_buffers(textureBrowser->m_gl_widget);
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
|
|
TextureBrowser g_TextureBrowser;
|
|
|
|
TextureBrowser& GlobalTextureBrowser()
|
|
{
|
|
return g_TextureBrowser;
|
|
}
|
|
|
|
bool TextureBrowser_hideUnused()
|
|
{
|
|
return g_TextureBrowser.m_hideUnused;
|
|
}
|
|
|
|
void TextureBrowser_ToggleHideUnused()
|
|
{
|
|
if(g_TextureBrowser.m_hideUnused)
|
|
{
|
|
TextureBrowser_SetHideUnused(g_TextureBrowser, false);
|
|
}
|
|
else
|
|
{
|
|
TextureBrowser_SetHideUnused(g_TextureBrowser, true);
|
|
}
|
|
}
|
|
|
|
void TextureGroups_constructTreeModel(TextureGroups groups, GtkTreeStore* store)
|
|
{
|
|
// put the information from the old textures menu into a treeview
|
|
GtkTreeIter iter, child;
|
|
|
|
TextureGroups::const_iterator i = groups.begin();
|
|
while (i != groups.end())
|
|
{
|
|
const char* dirName = (*i).c_str();
|
|
const char* firstUnderscore = strchr(dirName, '_');
|
|
StringRange dirRoot (dirName, (firstUnderscore == 0) ? dirName : firstUnderscore + 1);
|
|
|
|
TextureGroups::const_iterator next = i;
|
|
++next;
|
|
if(firstUnderscore != 0
|
|
&& next != groups.end()
|
|
&& string_equal_start((*next).c_str(), dirRoot))
|
|
{
|
|
gtk_tree_store_append(store, &iter, NULL);
|
|
gtk_tree_store_set (store, &iter, 0, CopiedString(StringRange(dirName, firstUnderscore)).c_str(), -1);
|
|
|
|
// keep going...
|
|
while (i != groups.end() && string_equal_start((*i).c_str(), dirRoot))
|
|
{
|
|
gtk_tree_store_append(store, &child, &iter);
|
|
gtk_tree_store_set (store, &child, 0, (*i).c_str(), -1);
|
|
++i;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
gtk_tree_store_append(store, &iter, NULL);
|
|
gtk_tree_store_set (store, &iter, 0, dirName, -1);
|
|
++i;
|
|
}
|
|
}
|
|
}
|
|
|
|
TextureGroups TextureGroups_constructTreeView()
|
|
{
|
|
TextureGroups groups;
|
|
|
|
if (TextureBrowser_showWads())
|
|
{
|
|
GlobalFileSystem().forEachArchive (TextureGroupsAddWadCaller (groups));
|
|
}
|
|
else
|
|
{
|
|
// scan texture dirs and pak files only if not restricting to shaderlist
|
|
if (g_pGameDescription->mGameType != "doom3" && !g_TextureBrowser_shaderlistOnly)
|
|
{
|
|
GlobalFileSystem().forEachDirectory ("textures/", TextureGroupsAddDirectoryCaller(groups));
|
|
}
|
|
|
|
GlobalShaderSystem().foreachShaderName(TextureGroupsAddShaderCaller(groups));
|
|
}
|
|
|
|
return groups;
|
|
}
|
|
|
|
void TextureBrowser_constructTreeStore()
|
|
{
|
|
TextureGroups groups = TextureGroups_constructTreeView();
|
|
GtkTreeStore* store = gtk_tree_store_new(1, G_TYPE_STRING);
|
|
TextureGroups_constructTreeModel(groups, store);
|
|
std::set<CopiedString>::iterator iter;
|
|
|
|
GtkTreeModel* model = GTK_TREE_MODEL(store);
|
|
|
|
gtk_tree_view_set_model(GTK_TREE_VIEW(g_TextureBrowser.m_treeViewTree), model);
|
|
|
|
g_object_unref(G_OBJECT(store));
|
|
}
|
|
|
|
void TextureBrowser_constructTreeStoreTags()
|
|
{
|
|
TextureGroups groups;
|
|
GtkTreeStore* store = gtk_tree_store_new(1, G_TYPE_STRING);
|
|
GtkTreeModel* model = GTK_TREE_MODEL(g_TextureBrowser.m_all_tags_list);
|
|
|
|
gtk_tree_view_set_model(GTK_TREE_VIEW(g_TextureBrowser.m_treeViewTags), model);
|
|
|
|
g_object_unref(G_OBJECT(store));
|
|
}
|
|
|
|
void TreeView_onRowActivated(GtkTreeView* treeview, GtkTreePath* path, GtkTreeViewColumn* col, gpointer userdata)
|
|
{
|
|
GtkTreeIter iter;
|
|
|
|
GtkTreeModel* model = gtk_tree_view_get_model(GTK_TREE_VIEW(treeview));
|
|
|
|
if (gtk_tree_model_get_iter (model, &iter, path))
|
|
{
|
|
gchar dirName[1024];
|
|
|
|
gchar* buffer;
|
|
gtk_tree_model_get(model, &iter, 0, &buffer, -1);
|
|
strcpy(dirName, buffer);
|
|
g_free(buffer);
|
|
|
|
g_TextureBrowser.m_searchedTags = false;
|
|
|
|
if(!TextureBrowser_showWads())
|
|
strcat(dirName, "/");
|
|
|
|
ScopeDisableScreenUpdates disableScreenUpdates(dirName, "Loading Textures");
|
|
TextureBrowser_ShowDirectory(GlobalTextureBrowser (), dirName);
|
|
TextureBrowser_queueDraw(GlobalTextureBrowser ());
|
|
}
|
|
}
|
|
|
|
void TextureBrowser_createTreeViewTree()
|
|
{
|
|
GtkCellRenderer* renderer;
|
|
g_TextureBrowser.m_treeViewTree = GTK_WIDGET(gtk_tree_view_new());
|
|
|
|
gtk_tree_view_set_headers_visible(GTK_TREE_VIEW(g_TextureBrowser.m_treeViewTree), FALSE);
|
|
g_signal_connect(g_TextureBrowser.m_treeViewTree, "row-activated", (GCallback) TreeView_onRowActivated, NULL);
|
|
|
|
renderer = gtk_cell_renderer_text_new();
|
|
gtk_tree_view_insert_column_with_attributes(GTK_TREE_VIEW(g_TextureBrowser.m_treeViewTree), -1, "", renderer, "text", 0, NULL);
|
|
|
|
TextureBrowser_constructTreeStore();
|
|
}
|
|
|
|
void TextureBrowser_addTag();
|
|
void TextureBrowser_renameTag();
|
|
void TextureBrowser_deleteTag();
|
|
|
|
void TextureBrowser_createContextMenu(GtkWidget *treeview, GdkEventButton *event)
|
|
{
|
|
GtkWidget* menu = gtk_menu_new();
|
|
|
|
GtkWidget* menuitem = gtk_menu_item_new_with_label("Add tag");
|
|
g_signal_connect(menuitem, "activate", (GCallback)TextureBrowser_addTag, treeview);
|
|
gtk_menu_shell_append(GTK_MENU_SHELL(menu), menuitem);
|
|
|
|
menuitem = gtk_menu_item_new_with_label("Rename tag");
|
|
g_signal_connect(menuitem, "activate", (GCallback)TextureBrowser_renameTag, treeview);
|
|
gtk_menu_shell_append(GTK_MENU_SHELL(menu), menuitem);
|
|
|
|
menuitem = gtk_menu_item_new_with_label("Delete tag");
|
|
g_signal_connect(menuitem, "activate", (GCallback)TextureBrowser_deleteTag, treeview);
|
|
gtk_menu_shell_append(GTK_MENU_SHELL(menu), menuitem);
|
|
|
|
gtk_widget_show_all(menu);
|
|
|
|
gtk_menu_popup(GTK_MENU(menu), NULL, NULL, NULL, NULL,
|
|
(event != NULL) ? event->button : 0,
|
|
gdk_event_get_time((GdkEvent*)event));
|
|
}
|
|
|
|
gboolean TreeViewTags_onButtonPressed(GtkWidget *treeview, GdkEventButton *event)
|
|
{
|
|
if (event->type == GDK_BUTTON_PRESS && event->button == 3)
|
|
{
|
|
GtkTreePath *path;
|
|
GtkTreeSelection* selection = gtk_tree_view_get_selection(GTK_TREE_VIEW(treeview));
|
|
|
|
if(gtk_tree_view_get_path_at_pos(GTK_TREE_VIEW(treeview), event->x, event->y, &path, NULL, NULL, NULL))
|
|
{
|
|
gtk_tree_selection_unselect_all(selection);
|
|
gtk_tree_selection_select_path(selection, path);
|
|
gtk_tree_path_free(path);
|
|
}
|
|
|
|
TextureBrowser_createContextMenu(treeview, event);
|
|
return TRUE;
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
void TextureBrowser_createTreeViewTags()
|
|
{
|
|
GtkCellRenderer* renderer;
|
|
g_TextureBrowser.m_treeViewTags = GTK_WIDGET(gtk_tree_view_new());
|
|
|
|
g_signal_connect(GTK_TREE_VIEW(g_TextureBrowser.m_treeViewTags), "button-press-event", (GCallback)TreeViewTags_onButtonPressed, NULL);
|
|
|
|
gtk_tree_view_set_headers_visible(GTK_TREE_VIEW(g_TextureBrowser.m_treeViewTags), FALSE);
|
|
|
|
renderer = gtk_cell_renderer_text_new();
|
|
gtk_tree_view_insert_column_with_attributes(GTK_TREE_VIEW(g_TextureBrowser.m_treeViewTags), -1, "", renderer, "text", 0, NULL);
|
|
|
|
TextureBrowser_constructTreeStoreTags();
|
|
}
|
|
|
|
GtkMenuItem* TextureBrowser_constructViewMenu(GtkMenu* menu)
|
|
{
|
|
GtkMenuItem* textures_menu_item = new_sub_menu_item_with_mnemonic("_View");
|
|
|
|
if(g_Layout_enableDetachableMenus.m_value)
|
|
menu_tearoff (menu);
|
|
|
|
create_check_menu_item_with_mnemonic(menu, "Hide _Unused", "ShowInUse");
|
|
if(string_empty(g_pGameDescription->getKeyValue("show_wads")))
|
|
{
|
|
create_check_menu_item_with_mnemonic(menu, "Hide Image Missing", "FilterNotex");
|
|
}
|
|
menu_separator(menu);
|
|
|
|
create_menu_item_with_mnemonic(menu, "Show All", "ShowAllTextures");
|
|
|
|
// we always want to show shaders but don't want a "Show Shaders" menu for doom3 and .wad file games
|
|
if(g_pGameDescription->mGameType == "doom3" || !string_empty(g_pGameDescription->getKeyValue("show_wads")))
|
|
{
|
|
g_TextureBrowser.m_showShaders = true;
|
|
}
|
|
else
|
|
{
|
|
create_check_menu_item_with_mnemonic(menu, "Show shaders", "ToggleShowShaders");
|
|
}
|
|
|
|
if(g_pGameDescription->mGameType != "doom3" && string_empty(g_pGameDescription->getKeyValue("show_wads")))
|
|
{
|
|
create_check_menu_item_with_mnemonic (menu, "Shaders Only", "ToggleShowShaderlistOnly");
|
|
}
|
|
if(g_TextureBrowser.m_tags)
|
|
{
|
|
create_menu_item_with_mnemonic(menu, "Show Untagged", "ShowUntagged");
|
|
}
|
|
|
|
create_check_menu_item_with_mnemonic(menu, "Fixed Size", "FixedSize");
|
|
|
|
if(string_empty(g_pGameDescription->getKeyValue("show_wads")))
|
|
{
|
|
menu_separator(menu);
|
|
g_TextureBrowser.m_shader_info_item = GTK_WIDGET(create_menu_item_with_mnemonic(menu, "Shader Info", "ShaderInfo"));
|
|
gtk_widget_set_sensitive(g_TextureBrowser.m_shader_info_item, FALSE);
|
|
}
|
|
|
|
return textures_menu_item;
|
|
}
|
|
|
|
GtkMenuItem* TextureBrowser_constructToolsMenu(GtkMenu* menu)
|
|
{
|
|
GtkMenuItem* textures_menu_item = new_sub_menu_item_with_mnemonic("_Tools");
|
|
|
|
if (g_Layout_enableDetachableMenus.m_value)
|
|
menu_tearoff (menu);
|
|
|
|
create_menu_item_with_mnemonic(menu, "Flush & Reload Shaders", "RefreshShaders");
|
|
create_menu_item_with_mnemonic(menu, "Find / Replace...", "FindReplaceTextures");
|
|
|
|
return textures_menu_item;
|
|
}
|
|
|
|
GtkMenuItem* TextureBrowser_constructTagsMenu(GtkMenu* menu)
|
|
{
|
|
GtkMenuItem* textures_menu_item = new_sub_menu_item_with_mnemonic("T_ags");
|
|
|
|
if (g_Layout_enableDetachableMenus.m_value)
|
|
menu_tearoff (menu);
|
|
|
|
create_menu_item_with_mnemonic(menu, "Add tag", "AddTag");
|
|
create_menu_item_with_mnemonic(menu, "Rename tag", "RenameTag");
|
|
create_menu_item_with_mnemonic(menu, "Delete tag", "DeleteTag");
|
|
menu_separator(menu);
|
|
create_menu_item_with_mnemonic(menu, "Copy tags from selected", "CopyTag");
|
|
create_menu_item_with_mnemonic(menu, "Paste tags to selected", "PasteTag");
|
|
|
|
return textures_menu_item;
|
|
}
|
|
|
|
gboolean TextureBrowser_tagMoveHelper(GtkTreeModel* model, GtkTreePath* path, GtkTreeIter* iter, GSList** selected)
|
|
{
|
|
g_assert(selected != NULL);
|
|
|
|
GtkTreeRowReference* rowref = gtk_tree_row_reference_new (model, path);
|
|
*selected = g_slist_append(*selected, rowref);
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
void TextureBrowser_assignTags()
|
|
{
|
|
GSList* selected = NULL;
|
|
GSList* node;
|
|
gchar* tag_assigned;
|
|
|
|
GtkTreeSelection* selection = gtk_tree_view_get_selection(GTK_TREE_VIEW(g_TextureBrowser.m_available_tree));
|
|
|
|
gtk_tree_selection_selected_foreach(selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected);
|
|
|
|
if(selected != NULL)
|
|
{
|
|
for (node = selected; node != NULL; node = node->next)
|
|
{
|
|
GtkTreePath* path = gtk_tree_row_reference_get_path((GtkTreeRowReference*)node->data);
|
|
|
|
if(path)
|
|
{
|
|
GtkTreeIter iter;
|
|
|
|
if (gtk_tree_model_get_iter(GTK_TREE_MODEL(g_TextureBrowser.m_available_store), &iter, path))
|
|
{
|
|
gtk_tree_model_get(GTK_TREE_MODEL(g_TextureBrowser.m_available_store), &iter, TAG_COLUMN, &tag_assigned, -1);
|
|
if(!TagBuilder.CheckShaderTag(g_TextureBrowser.shader.c_str()))
|
|
{
|
|
// create a custom shader/texture entry
|
|
IShader* ishader = QERApp_Shader_ForName(g_TextureBrowser.shader.c_str());
|
|
CopiedString filename = ishader->getShaderFileName();
|
|
|
|
if(filename.empty())
|
|
{
|
|
// it's a texture
|
|
TagBuilder.AddShaderNode(g_TextureBrowser.shader.c_str(), CUSTOM, TEXTURE);
|
|
} else {
|
|
// it's a shader
|
|
TagBuilder.AddShaderNode(g_TextureBrowser.shader.c_str(), CUSTOM, SHADER);
|
|
}
|
|
ishader->DecRef();
|
|
}
|
|
TagBuilder.AddShaderTag(g_TextureBrowser.shader.c_str(), (char*)tag_assigned, TAG);
|
|
|
|
gtk_list_store_remove(g_TextureBrowser.m_available_store, &iter);
|
|
gtk_list_store_append (g_TextureBrowser.m_assigned_store, &iter);
|
|
gtk_list_store_set (g_TextureBrowser.m_assigned_store, &iter, TAG_COLUMN, (char*)tag_assigned, -1);
|
|
}
|
|
}
|
|
}
|
|
|
|
g_slist_foreach(selected, (GFunc)gtk_tree_row_reference_free, NULL);
|
|
|
|
// Save changes
|
|
TagBuilder.SaveXmlDoc();
|
|
}
|
|
g_slist_free(selected);
|
|
}
|
|
|
|
void TextureBrowser_removeTags()
|
|
{
|
|
GSList* selected = NULL;
|
|
GSList* node;
|
|
gchar* tag;
|
|
|
|
GtkTreeSelection* selection = gtk_tree_view_get_selection(GTK_TREE_VIEW(g_TextureBrowser.m_assigned_tree));
|
|
|
|
gtk_tree_selection_selected_foreach(selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected);
|
|
|
|
if(selected != NULL)
|
|
{
|
|
for (node = selected; node != NULL; node = node->next)
|
|
{
|
|
GtkTreePath* path = gtk_tree_row_reference_get_path((GtkTreeRowReference*)node->data);
|
|
|
|
if (path)
|
|
{
|
|
GtkTreeIter iter;
|
|
|
|
if (gtk_tree_model_get_iter(GTK_TREE_MODEL(g_TextureBrowser.m_assigned_store), &iter, path))
|
|
{
|
|
gtk_tree_model_get(GTK_TREE_MODEL(g_TextureBrowser.m_assigned_store), &iter, TAG_COLUMN, &tag, -1);
|
|
TagBuilder.DeleteShaderTag(g_TextureBrowser.shader.c_str(), tag);
|
|
gtk_list_store_remove(g_TextureBrowser.m_assigned_store, &iter);
|
|
}
|
|
}
|
|
}
|
|
|
|
g_slist_foreach(selected, (GFunc)gtk_tree_row_reference_free, NULL);
|
|
|
|
// Update the "available tags list"
|
|
BuildStoreAvailableTags(g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser);
|
|
|
|
// Save changes
|
|
TagBuilder.SaveXmlDoc();
|
|
}
|
|
g_slist_free(selected);
|
|
}
|
|
|
|
void TextureBrowser_buildTagList()
|
|
{
|
|
GtkTreeIter treeIter;
|
|
gtk_list_store_clear(g_TextureBrowser.m_all_tags_list);
|
|
|
|
std::set<CopiedString>::iterator iter;
|
|
|
|
for (iter = g_TextureBrowser.m_all_tags.begin(); iter != g_TextureBrowser.m_all_tags.end(); ++iter)
|
|
{
|
|
gtk_list_store_append(g_TextureBrowser.m_all_tags_list, &treeIter);
|
|
gtk_list_store_set(g_TextureBrowser.m_all_tags_list, &treeIter, TAG_COLUMN, (*iter).c_str(), -1);
|
|
}
|
|
}
|
|
|
|
void TextureBrowser_searchTags()
|
|
{
|
|
GSList* selected = NULL;
|
|
GSList* node;
|
|
gchar* tag;
|
|
char buffer[256];
|
|
char tags_searched[256];
|
|
|
|
GtkTreeSelection* selection = gtk_tree_view_get_selection(GTK_TREE_VIEW(g_TextureBrowser.m_treeViewTags));
|
|
|
|
gtk_tree_selection_selected_foreach(selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected);
|
|
|
|
if(selected != NULL)
|
|
{
|
|
strcpy(buffer, "/root/*/*[tag='");
|
|
strcpy(tags_searched, "[TAGS] ");
|
|
|
|
for (node = selected; node != NULL; node = node->next)
|
|
{
|
|
GtkTreePath* path = gtk_tree_row_reference_get_path((GtkTreeRowReference*)node->data);
|
|
|
|
if (path)
|
|
{
|
|
GtkTreeIter iter;
|
|
|
|
if (gtk_tree_model_get_iter(GTK_TREE_MODEL(g_TextureBrowser.m_all_tags_list), &iter, path))
|
|
{
|
|
gtk_tree_model_get(GTK_TREE_MODEL(g_TextureBrowser.m_all_tags_list), &iter, TAG_COLUMN, &tag, -1);
|
|
|
|
strcat(buffer, tag);
|
|
strcat(tags_searched, tag);
|
|
if(node != g_slist_last(node))
|
|
{
|
|
strcat(buffer, "' and tag='");
|
|
strcat(tags_searched, ", ");
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
strcat(buffer, "']");
|
|
|
|
g_slist_foreach(selected, (GFunc)gtk_tree_row_reference_free, NULL);
|
|
|
|
g_TextureBrowser.m_found_shaders.clear(); // delete old list
|
|
TagBuilder.TagSearch(buffer, g_TextureBrowser.m_found_shaders);
|
|
|
|
if(!g_TextureBrowser.m_found_shaders.empty()) // found something
|
|
{
|
|
size_t shaders_found = g_TextureBrowser.m_found_shaders.size();
|
|
|
|
globalOutputStream() << "Found " << shaders_found << " textures and shaders with " << tags_searched << "\n";
|
|
ScopeDisableScreenUpdates disableScreenUpdates("Searching...", "Loading Textures");
|
|
|
|
std::set<CopiedString>::iterator iter;
|
|
|
|
for(iter = g_TextureBrowser.m_found_shaders.begin(); iter != g_TextureBrowser.m_found_shaders.end(); iter++)
|
|
{
|
|
std::string path = (*iter).c_str();
|
|
size_t pos = path.find_last_of("/", path.size());
|
|
std::string name = path.substr(pos + 1, path.size());
|
|
path = path.substr(0, pos + 1);
|
|
TextureDirectory_loadTexture(path.c_str(), name.c_str());
|
|
}
|
|
}
|
|
g_TextureBrowser.m_searchedTags = true;
|
|
g_TextureBrowser_currentDirectory = tags_searched;
|
|
|
|
g_TextureBrowser.m_nTotalHeight = 0;
|
|
TextureBrowser_setOriginY(g_TextureBrowser, 0);
|
|
TextureBrowser_heightChanged(g_TextureBrowser);
|
|
TextureBrowser_updateTitle();
|
|
}
|
|
g_slist_free(selected);
|
|
}
|
|
|
|
void TextureBrowser_toggleSearchButton()
|
|
{
|
|
gint page = gtk_notebook_get_current_page(GTK_NOTEBOOK(g_TextureBrowser.m_tag_notebook));
|
|
|
|
if(page == 0) // tag page
|
|
{
|
|
gtk_widget_show_all(g_TextureBrowser.m_search_button);
|
|
} else {
|
|
gtk_widget_hide_all(g_TextureBrowser.m_search_button);
|
|
}
|
|
}
|
|
|
|
void TextureBrowser_constructTagNotebook()
|
|
{
|
|
g_TextureBrowser.m_tag_notebook = gtk_notebook_new();
|
|
GtkWidget* labelTags = gtk_label_new("Tags");
|
|
GtkWidget* labelTextures = gtk_label_new("Textures");
|
|
|
|
gtk_notebook_append_page(GTK_NOTEBOOK(g_TextureBrowser.m_tag_notebook), g_TextureBrowser.m_scr_win_tree, labelTextures);
|
|
gtk_notebook_append_page(GTK_NOTEBOOK(g_TextureBrowser.m_tag_notebook), g_TextureBrowser.m_scr_win_tags, labelTags);
|
|
|
|
g_signal_connect(G_OBJECT(g_TextureBrowser.m_tag_notebook), "switch-page", G_CALLBACK(TextureBrowser_toggleSearchButton), NULL);
|
|
|
|
gtk_widget_show_all(g_TextureBrowser.m_tag_notebook);
|
|
}
|
|
|
|
void TextureBrowser_constructSearchButton()
|
|
{
|
|
GtkTooltips* tooltips = gtk_tooltips_new();
|
|
|
|
GtkWidget* image = gtk_image_new_from_stock(GTK_STOCK_FIND, GTK_ICON_SIZE_SMALL_TOOLBAR);
|
|
g_TextureBrowser.m_search_button = gtk_button_new();
|
|
g_signal_connect(G_OBJECT(g_TextureBrowser.m_search_button), "clicked", G_CALLBACK(TextureBrowser_searchTags), NULL);
|
|
gtk_tooltips_set_tip(GTK_TOOLTIPS(tooltips), g_TextureBrowser.m_search_button, "Search with selected tags", "Search with selected tags");
|
|
gtk_container_add(GTK_CONTAINER(g_TextureBrowser.m_search_button), image);
|
|
}
|
|
|
|
void TextureBrowser_checkTagFile()
|
|
{
|
|
const char SHADERTAG_FILE[] = "shadertags.xml";
|
|
CopiedString default_filename, rc_filename;
|
|
StringOutputStream stream(256);
|
|
|
|
stream << LocalRcPath_get();
|
|
stream << SHADERTAG_FILE;
|
|
rc_filename = stream.c_str();
|
|
|
|
if(file_exists(rc_filename.c_str()))
|
|
{
|
|
g_TextureBrowser.m_tags = TagBuilder.OpenXmlDoc(rc_filename.c_str());
|
|
|
|
if(g_TextureBrowser.m_tags)
|
|
{
|
|
globalOutputStream() << "Loading tag file " << rc_filename.c_str() << ".\n";
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// load default tagfile
|
|
stream.clear();
|
|
stream << g_pGameDescription->mGameToolsPath.c_str();
|
|
stream << SHADERTAG_FILE;
|
|
default_filename = stream.c_str();
|
|
|
|
if(file_exists(default_filename.c_str()))
|
|
{
|
|
g_TextureBrowser.m_tags = TagBuilder.OpenXmlDoc(default_filename.c_str(), rc_filename.c_str());
|
|
|
|
if(g_TextureBrowser.m_tags)
|
|
{
|
|
globalOutputStream() << "Loading default tag file " << default_filename.c_str() << ".\n";
|
|
}
|
|
}
|
|
else
|
|
{
|
|
globalErrorStream() << "Unable to find default tag file " << default_filename.c_str() << ". No tag support.\n";
|
|
}
|
|
}
|
|
}
|
|
|
|
void TextureBrowser_SetNotex()
|
|
{
|
|
StringOutputStream name(256);
|
|
name << GlobalRadiant().getAppPath() << "bitmaps/notex.bmp";
|
|
g_notex = name.c_str();
|
|
|
|
name = NULL;
|
|
name << GlobalRadiant().getAppPath() << "bitmaps/shadernotex.bmp";
|
|
g_shadernotex = name.c_str();
|
|
}
|
|
|
|
GtkWidget* TextureBrowser_constructWindow(GtkWindow* toplevel)
|
|
{
|
|
// The gl_widget and the tag assignment frame should be packed into a GtkVPaned with the slider
|
|
// position stored in local.pref. gtk_paned_get_position() and gtk_paned_set_position() don't
|
|
// seem to work in gtk 2.4 and the arrow buttons don't handle GTK_FILL, so here's another thing
|
|
// for the "once-the-gtk-libs-are-updated-TODO-list" :x
|
|
|
|
TextureBrowser_checkTagFile();
|
|
TextureBrowser_SetNotex();
|
|
|
|
GlobalShaderSystem().setActiveShadersChangedNotify(ReferenceCaller<TextureBrowser, TextureBrowser_activeShadersChanged>(g_TextureBrowser));
|
|
|
|
g_TextureBrowser.m_parent = toplevel;
|
|
|
|
GtkWidget* table = gtk_table_new(3, 3, FALSE);
|
|
GtkWidget* frame_table = NULL;
|
|
GtkWidget* vbox = gtk_vbox_new(FALSE, 0);
|
|
gtk_table_attach(GTK_TABLE(table), vbox, 0, 1, 1, 3, GTK_FILL, GTK_FILL, 0, 0);
|
|
gtk_widget_show(vbox);
|
|
|
|
GtkWidget* menu_bar;
|
|
|
|
{ // menu bar
|
|
menu_bar = gtk_menu_bar_new();
|
|
GtkWidget* menu_view = gtk_menu_new();
|
|
GtkWidget* view_item = (GtkWidget*)TextureBrowser_constructViewMenu(GTK_MENU(menu_view));
|
|
gtk_menu_item_set_submenu(GTK_MENU_ITEM(view_item), menu_view);
|
|
gtk_menu_bar_append(GTK_MENU_BAR(menu_bar), view_item);
|
|
|
|
GtkWidget* menu_tools = gtk_menu_new();
|
|
GtkWidget* tools_item = (GtkWidget*)TextureBrowser_constructToolsMenu(GTK_MENU(menu_tools));
|
|
gtk_menu_item_set_submenu(GTK_MENU_ITEM(tools_item), menu_tools);
|
|
gtk_menu_bar_append(GTK_MENU_BAR(menu_bar), tools_item);
|
|
|
|
gtk_table_attach(GTK_TABLE (table), menu_bar, 0, 3, 0, 1, GTK_FILL, GTK_SHRINK, 0, 0);
|
|
gtk_widget_show(menu_bar);
|
|
}
|
|
{ // Texture TreeView
|
|
g_TextureBrowser.m_scr_win_tree = gtk_scrolled_window_new(NULL, NULL);
|
|
gtk_container_set_border_width(GTK_CONTAINER(g_TextureBrowser.m_scr_win_tree), 0);
|
|
|
|
// vertical only scrolling for treeview
|
|
gtk_scrolled_window_set_policy(GTK_SCROLLED_WINDOW(g_TextureBrowser.m_scr_win_tree), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS);
|
|
|
|
gtk_widget_show(g_TextureBrowser.m_scr_win_tree);
|
|
|
|
TextureBrowser_createTreeViewTree();
|
|
|
|
gtk_scrolled_window_add_with_viewport(GTK_SCROLLED_WINDOW(g_TextureBrowser.m_scr_win_tree), GTK_WIDGET(g_TextureBrowser.m_treeViewTree));
|
|
gtk_widget_show(GTK_WIDGET(g_TextureBrowser.m_treeViewTree));
|
|
}
|
|
{ // gl_widget scrollbar
|
|
GtkWidget* w = gtk_vscrollbar_new(GTK_ADJUSTMENT(gtk_adjustment_new (0,0,0,1,1,1)));
|
|
gtk_table_attach(GTK_TABLE (table), w, 2, 3, 1, 2, GTK_SHRINK, GTK_FILL, 0, 0);
|
|
gtk_widget_show(w);
|
|
g_TextureBrowser.m_texture_scroll = w;
|
|
|
|
GtkAdjustment *vadjustment = gtk_range_get_adjustment (GTK_RANGE (g_TextureBrowser.m_texture_scroll));
|
|
g_signal_connect(G_OBJECT(vadjustment), "value_changed", G_CALLBACK(TextureBrowser_verticalScroll), &g_TextureBrowser);
|
|
|
|
widget_set_visible(g_TextureBrowser.m_texture_scroll, g_TextureBrowser.m_showTextureScrollbar);
|
|
}
|
|
{ // gl_widget
|
|
g_TextureBrowser.m_gl_widget = glwidget_new(FALSE);
|
|
gtk_widget_ref(g_TextureBrowser.m_gl_widget);
|
|
|
|
gtk_widget_set_events(g_TextureBrowser.m_gl_widget, GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK | GDK_SCROLL_MASK);
|
|
GTK_WIDGET_SET_FLAGS(g_TextureBrowser.m_gl_widget, GTK_CAN_FOCUS);
|
|
|
|
gtk_table_attach_defaults(GTK_TABLE(table), g_TextureBrowser.m_gl_widget, 1, 2, 1, 2);
|
|
gtk_widget_show(g_TextureBrowser.m_gl_widget);
|
|
|
|
g_TextureBrowser.m_sizeHandler = g_signal_connect(G_OBJECT(g_TextureBrowser.m_gl_widget), "size_allocate", G_CALLBACK(TextureBrowser_size_allocate), &g_TextureBrowser);
|
|
g_TextureBrowser.m_exposeHandler = g_signal_connect(G_OBJECT(g_TextureBrowser.m_gl_widget), "expose_event", G_CALLBACK(TextureBrowser_expose), &g_TextureBrowser);
|
|
|
|
g_signal_connect(G_OBJECT(g_TextureBrowser.m_gl_widget), "button_press_event", G_CALLBACK(TextureBrowser_button_press), &g_TextureBrowser);
|
|
g_signal_connect(G_OBJECT(g_TextureBrowser.m_gl_widget), "button_release_event", G_CALLBACK(TextureBrowser_button_release), &g_TextureBrowser);
|
|
g_signal_connect(G_OBJECT(g_TextureBrowser.m_gl_widget), "motion_notify_event", G_CALLBACK(TextureBrowser_motion), &g_TextureBrowser);
|
|
g_signal_connect(G_OBJECT(g_TextureBrowser.m_gl_widget), "scroll_event", G_CALLBACK(TextureBrowser_scroll), &g_TextureBrowser);
|
|
}
|
|
|
|
// tag stuff
|
|
if(g_TextureBrowser.m_tags)
|
|
{
|
|
{ // fill tag GtkListStore
|
|
g_TextureBrowser.m_all_tags_list = gtk_list_store_new(N_COLUMNS, G_TYPE_STRING);
|
|
GtkTreeSortable* sortable = GTK_TREE_SORTABLE(g_TextureBrowser.m_all_tags_list);
|
|
gtk_tree_sortable_set_sort_column_id(sortable, TAG_COLUMN, GTK_SORT_ASCENDING);
|
|
|
|
TagBuilder.GetAllTags(g_TextureBrowser.m_all_tags);
|
|
TextureBrowser_buildTagList();
|
|
}
|
|
{ // tag menu bar
|
|
GtkWidget* menu_tags = gtk_menu_new();
|
|
GtkWidget* tags_item = (GtkWidget*)TextureBrowser_constructTagsMenu(GTK_MENU(menu_tags));
|
|
gtk_menu_item_set_submenu(GTK_MENU_ITEM(tags_item), menu_tags);
|
|
gtk_menu_bar_append(GTK_MENU_BAR(menu_bar), tags_item);
|
|
}
|
|
{ // Tag TreeView
|
|
g_TextureBrowser.m_scr_win_tags = gtk_scrolled_window_new(NULL, NULL);
|
|
gtk_container_set_border_width(GTK_CONTAINER(g_TextureBrowser.m_scr_win_tags), 0);
|
|
|
|
// vertical only scrolling for treeview
|
|
gtk_scrolled_window_set_policy(GTK_SCROLLED_WINDOW(g_TextureBrowser.m_scr_win_tags), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS);
|
|
|
|
TextureBrowser_createTreeViewTags();
|
|
|
|
GtkTreeSelection* selection = gtk_tree_view_get_selection(GTK_TREE_VIEW(g_TextureBrowser.m_treeViewTags));
|
|
gtk_tree_selection_set_mode(selection, GTK_SELECTION_MULTIPLE);
|
|
|
|
gtk_scrolled_window_add_with_viewport(GTK_SCROLLED_WINDOW (g_TextureBrowser.m_scr_win_tags), GTK_WIDGET (g_TextureBrowser.m_treeViewTags));
|
|
gtk_widget_show(GTK_WIDGET(g_TextureBrowser.m_treeViewTags));
|
|
}
|
|
{ // Texture/Tag notebook
|
|
TextureBrowser_constructTagNotebook();
|
|
gtk_box_pack_start(GTK_BOX(vbox), g_TextureBrowser.m_tag_notebook, TRUE, TRUE, 0);
|
|
}
|
|
{ // Tag search button
|
|
TextureBrowser_constructSearchButton();
|
|
gtk_box_pack_end(GTK_BOX(vbox), g_TextureBrowser.m_search_button, FALSE, FALSE, 0);
|
|
}
|
|
{ // Tag frame
|
|
frame_table = gtk_table_new(3, 3, FALSE);
|
|
|
|
g_TextureBrowser.m_tag_frame = gtk_frame_new("Tag assignment");
|
|
gtk_frame_set_label_align(GTK_FRAME(g_TextureBrowser.m_tag_frame), 0.5, 0.5);
|
|
gtk_frame_set_shadow_type(GTK_FRAME(g_TextureBrowser.m_tag_frame), GTK_SHADOW_NONE);
|
|
|
|
gtk_table_attach(GTK_TABLE(table), g_TextureBrowser.m_tag_frame, 1, 3, 2, 3, GTK_FILL, GTK_SHRINK, 0, 0);
|
|
|
|
gtk_widget_show(frame_table);
|
|
|
|
gtk_container_add (GTK_CONTAINER(g_TextureBrowser.m_tag_frame), frame_table);
|
|
}
|
|
{ // assigned tag list
|
|
GtkWidget* scrolled_win = gtk_scrolled_window_new(NULL, NULL);
|
|
gtk_container_set_border_width(GTK_CONTAINER (scrolled_win), 0);
|
|
gtk_scrolled_window_set_policy(GTK_SCROLLED_WINDOW (scrolled_win), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS);
|
|
|
|
g_TextureBrowser.m_assigned_store = gtk_list_store_new(N_COLUMNS, G_TYPE_STRING);
|
|
|
|
GtkTreeSortable* sortable = GTK_TREE_SORTABLE(g_TextureBrowser.m_assigned_store);
|
|
gtk_tree_sortable_set_sort_column_id(sortable, TAG_COLUMN, GTK_SORT_ASCENDING);
|
|
|
|
GtkCellRenderer* renderer = gtk_cell_renderer_text_new();
|
|
|
|
g_TextureBrowser.m_assigned_tree = gtk_tree_view_new_with_model(GTK_TREE_MODEL (g_TextureBrowser.m_assigned_store));
|
|
g_object_unref(G_OBJECT (g_TextureBrowser.m_assigned_store));
|
|
g_signal_connect(g_TextureBrowser.m_assigned_tree, "row-activated", (GCallback) TextureBrowser_removeTags, NULL);
|
|
gtk_tree_view_set_headers_visible(GTK_TREE_VIEW (g_TextureBrowser.m_assigned_tree), FALSE);
|
|
|
|
GtkTreeSelection* selection = gtk_tree_view_get_selection(GTK_TREE_VIEW(g_TextureBrowser.m_assigned_tree));
|
|
gtk_tree_selection_set_mode(selection, GTK_SELECTION_MULTIPLE);
|
|
|
|
GtkTreeViewColumn* column = gtk_tree_view_column_new_with_attributes("", renderer, "text", TAG_COLUMN, NULL);
|
|
gtk_tree_view_append_column(GTK_TREE_VIEW (g_TextureBrowser.m_assigned_tree), column);
|
|
gtk_widget_show(g_TextureBrowser.m_assigned_tree);
|
|
|
|
gtk_widget_show(scrolled_win);
|
|
gtk_scrolled_window_add_with_viewport(GTK_SCROLLED_WINDOW (scrolled_win), GTK_WIDGET (g_TextureBrowser.m_assigned_tree));
|
|
|
|
gtk_table_attach(GTK_TABLE(frame_table), scrolled_win, 0, 1, 1, 3, GTK_FILL, GTK_FILL, 0, 0);
|
|
}
|
|
{ // available tag list
|
|
GtkWidget* scrolled_win = gtk_scrolled_window_new (NULL, NULL);
|
|
gtk_container_set_border_width (GTK_CONTAINER (scrolled_win), 0);
|
|
gtk_scrolled_window_set_policy (GTK_SCROLLED_WINDOW (scrolled_win), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS);
|
|
|
|
g_TextureBrowser.m_available_store = gtk_list_store_new (N_COLUMNS, G_TYPE_STRING);
|
|
GtkTreeSortable* sortable = GTK_TREE_SORTABLE(g_TextureBrowser.m_available_store);
|
|
gtk_tree_sortable_set_sort_column_id(sortable, TAG_COLUMN, GTK_SORT_ASCENDING);
|
|
|
|
GtkCellRenderer* renderer = gtk_cell_renderer_text_new ();
|
|
|
|
g_TextureBrowser.m_available_tree = gtk_tree_view_new_with_model (GTK_TREE_MODEL (g_TextureBrowser.m_available_store));
|
|
g_object_unref (G_OBJECT (g_TextureBrowser.m_available_store));
|
|
g_signal_connect(g_TextureBrowser.m_available_tree, "row-activated", (GCallback) TextureBrowser_assignTags, NULL);
|
|
gtk_tree_view_set_headers_visible (GTK_TREE_VIEW (g_TextureBrowser.m_available_tree), FALSE);
|
|
|
|
GtkTreeSelection* selection = gtk_tree_view_get_selection(GTK_TREE_VIEW(g_TextureBrowser.m_available_tree));
|
|
gtk_tree_selection_set_mode (selection, GTK_SELECTION_MULTIPLE);
|
|
|
|
GtkTreeViewColumn* column = gtk_tree_view_column_new_with_attributes ("", renderer, "text", TAG_COLUMN, NULL);
|
|
gtk_tree_view_append_column (GTK_TREE_VIEW (g_TextureBrowser.m_available_tree), column);
|
|
gtk_widget_show (g_TextureBrowser.m_available_tree);
|
|
|
|
gtk_widget_show (scrolled_win);
|
|
gtk_scrolled_window_add_with_viewport (GTK_SCROLLED_WINDOW (scrolled_win), GTK_WIDGET (g_TextureBrowser.m_available_tree));
|
|
|
|
gtk_table_attach (GTK_TABLE (frame_table), scrolled_win, 2, 3, 1, 3, GTK_FILL, GTK_FILL, 0, 0);
|
|
}
|
|
{ // tag arrow buttons
|
|
GtkWidget* m_btn_left = gtk_button_new();
|
|
GtkWidget* m_btn_right = gtk_button_new();
|
|
GtkWidget* m_arrow_left = gtk_arrow_new(GTK_ARROW_LEFT, GTK_SHADOW_OUT);
|
|
GtkWidget* m_arrow_right = gtk_arrow_new(GTK_ARROW_RIGHT, GTK_SHADOW_OUT);
|
|
gtk_container_add(GTK_CONTAINER(m_btn_left), m_arrow_left);
|
|
gtk_container_add(GTK_CONTAINER(m_btn_right), m_arrow_right);
|
|
|
|
// workaround. the size of the tag frame depends of the requested size of the arrow buttons.
|
|
gtk_widget_set_size_request(m_arrow_left, -1, 68);
|
|
gtk_widget_set_size_request(m_arrow_right, -1, 68);
|
|
|
|
gtk_table_attach(GTK_TABLE(frame_table), m_btn_left, 1, 2, 1, 2, GTK_SHRINK, GTK_EXPAND, 0, 0);
|
|
gtk_table_attach(GTK_TABLE(frame_table), m_btn_right, 1, 2, 2, 3, GTK_SHRINK, GTK_EXPAND, 0, 0);
|
|
|
|
g_signal_connect(G_OBJECT (m_btn_left), "clicked", G_CALLBACK(TextureBrowser_assignTags), NULL);
|
|
g_signal_connect(G_OBJECT (m_btn_right), "clicked", G_CALLBACK(TextureBrowser_removeTags), NULL);
|
|
|
|
gtk_widget_show(m_btn_left);
|
|
gtk_widget_show(m_btn_right);
|
|
gtk_widget_show(m_arrow_left);
|
|
gtk_widget_show(m_arrow_right);
|
|
}
|
|
{ // tag fram labels
|
|
GtkWidget* m_lbl_assigned = gtk_label_new ("Assigned");
|
|
GtkWidget* m_lbl_unassigned = gtk_label_new ("Available");
|
|
|
|
gtk_table_attach (GTK_TABLE (frame_table), m_lbl_assigned, 0, 1, 0, 1, GTK_EXPAND, GTK_SHRINK, 0, 0);
|
|
gtk_table_attach (GTK_TABLE (frame_table), m_lbl_unassigned, 2, 3, 0, 1, GTK_EXPAND, GTK_SHRINK, 0, 0);
|
|
|
|
gtk_widget_show (m_lbl_assigned);
|
|
gtk_widget_show (m_lbl_unassigned);
|
|
}
|
|
} else { // no tag support, show the texture tree only
|
|
gtk_box_pack_start(GTK_BOX(vbox), g_TextureBrowser.m_scr_win_tree, TRUE, TRUE, 0);
|
|
}
|
|
|
|
// TODO do we need this?
|
|
//gtk_container_set_focus_chain(GTK_CONTAINER(hbox_table), NULL);
|
|
|
|
return table;
|
|
}
|
|
|
|
void TextureBrowser_destroyWindow()
|
|
{
|
|
GlobalShaderSystem().setActiveShadersChangedNotify(Callback());
|
|
|
|
g_signal_handler_disconnect(G_OBJECT(g_TextureBrowser.m_gl_widget), g_TextureBrowser.m_sizeHandler);
|
|
g_signal_handler_disconnect(G_OBJECT(g_TextureBrowser.m_gl_widget), g_TextureBrowser.m_exposeHandler);
|
|
|
|
gtk_widget_unref(g_TextureBrowser.m_gl_widget);
|
|
}
|
|
|
|
const Vector3& TextureBrowser_getBackgroundColour(TextureBrowser& textureBrowser)
|
|
{
|
|
return textureBrowser.color_textureback;
|
|
}
|
|
|
|
void TextureBrowser_setBackgroundColour(TextureBrowser& textureBrowser, const Vector3& colour)
|
|
{
|
|
textureBrowser.color_textureback = colour;
|
|
TextureBrowser_queueDraw(textureBrowser);
|
|
}
|
|
|
|
void TextureBrowser_selectionHelper(GtkTreeModel* model, GtkTreePath* path, GtkTreeIter* iter, GSList** selected)
|
|
{
|
|
g_assert(selected != NULL);
|
|
|
|
gchar* name;
|
|
gtk_tree_model_get(model, iter, TAG_COLUMN, &name, -1);
|
|
*selected = g_slist_append(*selected, name);
|
|
}
|
|
|
|
void TextureBrowser_shaderInfo()
|
|
{
|
|
const char* name = TextureBrowser_GetSelectedShader(g_TextureBrowser);
|
|
IShader* shader = QERApp_Shader_ForName(name);
|
|
|
|
DoShaderInfoDlg(name, shader->getShaderFileName(), "Shader Info");
|
|
|
|
shader->DecRef();
|
|
}
|
|
|
|
void TextureBrowser_addTag()
|
|
{
|
|
CopiedString tag;
|
|
|
|
EMessageBoxReturn result = DoShaderTagDlg(&tag, "Add shader tag");
|
|
|
|
if (result == eIDOK && !tag.empty())
|
|
{
|
|
GtkTreeIter iter, iter2;
|
|
g_TextureBrowser.m_all_tags.insert(tag.c_str());
|
|
gtk_list_store_append(g_TextureBrowser.m_available_store, &iter);
|
|
gtk_list_store_set(g_TextureBrowser.m_available_store, &iter, TAG_COLUMN, tag.c_str(), -1);
|
|
|
|
// Select the currently added tag in the available list
|
|
GtkTreeSelection* selection = gtk_tree_view_get_selection(GTK_TREE_VIEW(g_TextureBrowser.m_available_tree));
|
|
gtk_tree_selection_select_iter(selection, &iter);
|
|
|
|
gtk_list_store_append(g_TextureBrowser.m_all_tags_list, &iter2);
|
|
gtk_list_store_set(g_TextureBrowser.m_all_tags_list, &iter2, TAG_COLUMN, tag.c_str(), -1);
|
|
}
|
|
}
|
|
|
|
void TextureBrowser_renameTag()
|
|
{
|
|
/* WORKAROUND: The tag treeview is set to GTK_SELECTION_MULTIPLE. Because
|
|
gtk_tree_selection_get_selected() doesn't work with GTK_SELECTION_MULTIPLE,
|
|
we need to count the number of selected rows first and use
|
|
gtk_tree_selection_selected_foreach() then to go through the list of selected
|
|
rows (which always containins a single row).
|
|
*/
|
|
|
|
GSList* selected = NULL;
|
|
|
|
GtkTreeSelection* selection = gtk_tree_view_get_selection(GTK_TREE_VIEW(g_TextureBrowser.m_treeViewTags));
|
|
gtk_tree_selection_selected_foreach(selection, GtkTreeSelectionForeachFunc(TextureBrowser_selectionHelper), &selected);
|
|
|
|
if(g_slist_length(selected) == 1) // we only rename a single tag
|
|
{
|
|
CopiedString newTag;
|
|
EMessageBoxReturn result = DoShaderTagDlg(&newTag, "Rename shader tag");
|
|
|
|
if (result == eIDOK && !newTag.empty())
|
|
{
|
|
GtkTreeIter iterList;
|
|
gchar* rowTag;
|
|
gchar* oldTag = (char*)selected->data;
|
|
|
|
bool row = gtk_tree_model_get_iter_first(GTK_TREE_MODEL(g_TextureBrowser.m_all_tags_list), &iterList) != 0;
|
|
|
|
while(row)
|
|
{
|
|
gtk_tree_model_get(GTK_TREE_MODEL(g_TextureBrowser.m_all_tags_list), &iterList, TAG_COLUMN, &rowTag, -1);
|
|
|
|
if(strcmp(rowTag, oldTag) == 0)
|
|
{
|
|
gtk_list_store_set(g_TextureBrowser.m_all_tags_list, &iterList, TAG_COLUMN, newTag.c_str(), -1);
|
|
}
|
|
row = gtk_tree_model_iter_next(GTK_TREE_MODEL(g_TextureBrowser.m_all_tags_list), &iterList) != 0;
|
|
}
|
|
|
|
TagBuilder.RenameShaderTag(oldTag, newTag.c_str());
|
|
|
|
g_TextureBrowser.m_all_tags.erase((CopiedString)oldTag);
|
|
g_TextureBrowser.m_all_tags.insert(newTag);
|
|
|
|
BuildStoreAssignedTags(g_TextureBrowser.m_assigned_store, g_TextureBrowser.shader.c_str(), &g_TextureBrowser);
|
|
BuildStoreAvailableTags(g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
gtk_MessageBox(GTK_WIDGET(g_TextureBrowser.m_parent), "Select a single tag for renaming.");
|
|
}
|
|
}
|
|
|
|
void TextureBrowser_deleteTag()
|
|
{
|
|
GSList* selected = NULL;
|
|
|
|
GtkTreeSelection* selection = gtk_tree_view_get_selection(GTK_TREE_VIEW(g_TextureBrowser.m_treeViewTags));
|
|
gtk_tree_selection_selected_foreach(selection, GtkTreeSelectionForeachFunc(TextureBrowser_selectionHelper), &selected);
|
|
|
|
if(g_slist_length(selected) == 1) // we only delete a single tag
|
|
{
|
|
EMessageBoxReturn result = gtk_MessageBox(GTK_WIDGET(g_TextureBrowser.m_parent), "Are you sure you want to delete the selected tag?", "Delete Tag", eMB_YESNO, eMB_ICONQUESTION);
|
|
|
|
if(result == eIDYES)
|
|
{
|
|
GtkTreeIter iterSelected;
|
|
gchar *rowTag;
|
|
|
|
gchar* tagSelected = (char*)selected->data;
|
|
|
|
bool row = gtk_tree_model_get_iter_first(GTK_TREE_MODEL(g_TextureBrowser.m_all_tags_list), &iterSelected) != 0;
|
|
|
|
while(row)
|
|
{
|
|
gtk_tree_model_get(GTK_TREE_MODEL(g_TextureBrowser.m_all_tags_list), &iterSelected, TAG_COLUMN, &rowTag, -1);
|
|
|
|
if(strcmp(rowTag, tagSelected) == 0)
|
|
{
|
|
gtk_list_store_remove(g_TextureBrowser.m_all_tags_list, &iterSelected);
|
|
break;
|
|
}
|
|
row = gtk_tree_model_iter_next(GTK_TREE_MODEL(g_TextureBrowser.m_all_tags_list), &iterSelected) != 0;
|
|
}
|
|
|
|
TagBuilder.DeleteTag(tagSelected);
|
|
g_TextureBrowser.m_all_tags.erase((CopiedString)tagSelected);
|
|
|
|
BuildStoreAssignedTags(g_TextureBrowser.m_assigned_store, g_TextureBrowser.shader.c_str(), &g_TextureBrowser);
|
|
BuildStoreAvailableTags(g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser);
|
|
}
|
|
} else {
|
|
gtk_MessageBox(GTK_WIDGET(g_TextureBrowser.m_parent), "Select a single tag for deletion.");
|
|
}
|
|
}
|
|
|
|
void TextureBrowser_copyTag()
|
|
{
|
|
g_TextureBrowser.m_copied_tags.clear();
|
|
TagBuilder.GetShaderTags(g_TextureBrowser.shader.c_str(), g_TextureBrowser.m_copied_tags);
|
|
}
|
|
|
|
void TextureBrowser_pasteTag()
|
|
{
|
|
IShader* ishader = QERApp_Shader_ForName(g_TextureBrowser.shader.c_str());
|
|
CopiedString shader = g_TextureBrowser.shader.c_str();
|
|
|
|
if(!TagBuilder.CheckShaderTag(shader.c_str()))
|
|
{
|
|
CopiedString shaderFile = ishader->getShaderFileName();
|
|
if(shaderFile.empty())
|
|
{
|
|
// it's a texture
|
|
TagBuilder.AddShaderNode(shader.c_str(), CUSTOM, TEXTURE);
|
|
}
|
|
else
|
|
{
|
|
// it's a shader
|
|
TagBuilder.AddShaderNode(shader.c_str(), CUSTOM, SHADER);
|
|
}
|
|
|
|
for(size_t i = 0; i < g_TextureBrowser.m_copied_tags.size(); ++i)
|
|
{
|
|
TagBuilder.AddShaderTag(shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str(), TAG);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for(size_t i = 0; i < g_TextureBrowser.m_copied_tags.size(); ++i)
|
|
{
|
|
if(!TagBuilder.CheckShaderTag(shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str()))
|
|
{
|
|
// the tag doesn't exist - let's add it
|
|
TagBuilder.AddShaderTag(shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str(), TAG);
|
|
}
|
|
}
|
|
}
|
|
|
|
ishader->DecRef();
|
|
|
|
TagBuilder.SaveXmlDoc();
|
|
BuildStoreAssignedTags(g_TextureBrowser.m_assigned_store, shader.c_str(), &g_TextureBrowser);
|
|
BuildStoreAvailableTags (g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser);
|
|
}
|
|
|
|
void RefreshShaders()
|
|
{
|
|
ScopeDisableScreenUpdates disableScreenUpdates("Processing...", "Loading Shaders");
|
|
GlobalShaderSystem().refresh();
|
|
UpdateAllWindows();
|
|
}
|
|
|
|
void TextureBrowser_ToggleShowShaders()
|
|
{
|
|
g_TextureBrowser.m_showShaders ^= 1;
|
|
g_TextureBrowser.m_showshaders_item.update();
|
|
TextureBrowser_queueDraw(g_TextureBrowser);
|
|
}
|
|
|
|
void TextureBrowser_ToggleShowShaderListOnly()
|
|
{
|
|
g_TextureBrowser_shaderlistOnly ^= 1;
|
|
g_TextureBrowser.m_showshaderlistonly_item.update();
|
|
|
|
TextureBrowser_constructTreeStore();
|
|
}
|
|
|
|
void TextureBrowser_showAll()
|
|
{
|
|
g_TextureBrowser_currentDirectory = "";
|
|
g_TextureBrowser.m_searchedTags = false;
|
|
TextureBrowser_heightChanged(g_TextureBrowser);
|
|
TextureBrowser_updateTitle();
|
|
}
|
|
|
|
void TextureBrowser_showUntagged()
|
|
{
|
|
EMessageBoxReturn result = gtk_MessageBox(GTK_WIDGET(g_TextureBrowser.m_parent), "WARNING! This function might need a lot of memory and time. Are you sure you want to use it?", "Show Untagged", eMB_YESNO, eMB_ICONWARNING);
|
|
|
|
if(result == eIDYES)
|
|
{
|
|
g_TextureBrowser.m_found_shaders.clear();
|
|
TagBuilder.GetUntagged(g_TextureBrowser.m_found_shaders);
|
|
std::set<CopiedString>::iterator iter;
|
|
|
|
ScopeDisableScreenUpdates disableScreenUpdates("Searching untagged textures...", "Loading Textures");
|
|
|
|
for(iter = g_TextureBrowser.m_found_shaders.begin(); iter != g_TextureBrowser.m_found_shaders.end(); iter++)
|
|
{
|
|
std::string path = (*iter).c_str();
|
|
size_t pos = path.find_last_of("/", path.size());
|
|
std::string name = path.substr(pos + 1, path.size());
|
|
path = path.substr(0, pos + 1);
|
|
TextureDirectory_loadTexture(path.c_str(), name.c_str());
|
|
globalErrorStream() << path.c_str() << name.c_str() << "\n";
|
|
}
|
|
|
|
g_TextureBrowser_currentDirectory = "Untagged";
|
|
TextureBrowser_queueDraw(GlobalTextureBrowser());
|
|
TextureBrowser_heightChanged(g_TextureBrowser);
|
|
TextureBrowser_updateTitle();
|
|
}
|
|
}
|
|
|
|
void TextureBrowser_FixedSize()
|
|
{
|
|
g_TextureBrowser_fixedSize ^= 1;
|
|
GlobalTextureBrowser().m_fixedsize_item.update();
|
|
TextureBrowser_activeShadersChanged(GlobalTextureBrowser());
|
|
}
|
|
|
|
void TextureBrowser_FilterNotex()
|
|
{
|
|
g_TextureBrowser_filterNotex ^= 1;
|
|
GlobalTextureBrowser().m_filternotex_item.update();
|
|
TextureBrowser_activeShadersChanged(GlobalTextureBrowser());
|
|
}
|
|
|
|
void TextureBrowser_exportTitle(const StringImportCallback& importer)
|
|
{
|
|
StringOutputStream buffer(64);
|
|
buffer << "Textures: ";
|
|
if(!string_empty(g_TextureBrowser_currentDirectory.c_str()))
|
|
{
|
|
buffer << g_TextureBrowser_currentDirectory.c_str();
|
|
}
|
|
else
|
|
{
|
|
buffer << "all";
|
|
}
|
|
importer(buffer.c_str());
|
|
}
|
|
|
|
|
|
void TextureScaleImport(TextureBrowser& textureBrowser, int value)
|
|
{
|
|
switch(value)
|
|
{
|
|
case 0:
|
|
TextureBrowser_setScale(textureBrowser, 10);
|
|
break;
|
|
case 1:
|
|
TextureBrowser_setScale(textureBrowser, 25);
|
|
break;
|
|
case 2:
|
|
TextureBrowser_setScale(textureBrowser, 50);
|
|
break;
|
|
case 3:
|
|
TextureBrowser_setScale(textureBrowser, 100);
|
|
break;
|
|
case 4:
|
|
TextureBrowser_setScale(textureBrowser, 200);
|
|
break;
|
|
}
|
|
}
|
|
typedef ReferenceCaller1<TextureBrowser, int, TextureScaleImport> TextureScaleImportCaller;
|
|
|
|
void TextureScaleExport(TextureBrowser& textureBrowser, const IntImportCallback& importer)
|
|
{
|
|
switch(textureBrowser.m_textureScale)
|
|
{
|
|
case 10:
|
|
importer(0);
|
|
break;
|
|
case 25:
|
|
importer(1);
|
|
break;
|
|
case 50:
|
|
importer(2);
|
|
break;
|
|
case 100:
|
|
importer(3);
|
|
break;
|
|
case 200:
|
|
importer(4);
|
|
break;
|
|
}
|
|
}
|
|
typedef ReferenceCaller1<TextureBrowser, const IntImportCallback&, TextureScaleExport> TextureScaleExportCaller;
|
|
|
|
void TextureBrowser_constructPreferences(PreferencesPage& page)
|
|
{
|
|
page.appendCheckBox(
|
|
"", "Texture scrollbar",
|
|
TextureBrowserImportShowScrollbarCaller(GlobalTextureBrowser()),
|
|
BoolExportCaller(GlobalTextureBrowser().m_showTextureScrollbar)
|
|
);
|
|
{
|
|
const char* texture_scale[] = { "10%", "25%", "50%", "100%", "200%" };
|
|
page.appendCombo(
|
|
"Texture Thumbnail Scale",
|
|
STRING_ARRAY_RANGE(texture_scale),
|
|
IntImportCallback(TextureScaleImportCaller(GlobalTextureBrowser())),
|
|
IntExportCallback(TextureScaleExportCaller(GlobalTextureBrowser()))
|
|
);
|
|
}
|
|
page.appendEntry("Mousewheel Increment", GlobalTextureBrowser().m_mouseWheelScrollIncrement);
|
|
{
|
|
const char* startup_shaders[] = { "None", TextureBrowser_getComonShadersName() };
|
|
page.appendCombo("Load Shaders at Startup", reinterpret_cast<int&>(GlobalTextureBrowser().m_startupShaders), STRING_ARRAY_RANGE(startup_shaders));
|
|
}
|
|
}
|
|
void TextureBrowser_constructPage(PreferenceGroup& group)
|
|
{
|
|
PreferencesPage page(group.createPage("Texture Browser", "Texture Browser Preferences"));
|
|
TextureBrowser_constructPreferences(page);
|
|
}
|
|
void TextureBrowser_registerPreferencesPage()
|
|
{
|
|
PreferencesDialog_addSettingsPage(FreeCaller1<PreferenceGroup&, TextureBrowser_constructPage>());
|
|
}
|
|
|
|
|
|
#include "preferencesystem.h"
|
|
#include "stringio.h"
|
|
|
|
typedef ReferenceCaller1<TextureBrowser, std::size_t, TextureBrowser_setScale> TextureBrowserSetScaleCaller;
|
|
|
|
|
|
|
|
void TextureClipboard_textureSelected(const char* shader);
|
|
|
|
void TextureBrowser_Construct()
|
|
{
|
|
GlobalCommands_insert("ShaderInfo", FreeCaller<TextureBrowser_shaderInfo>());
|
|
GlobalCommands_insert("ShowUntagged", FreeCaller<TextureBrowser_showUntagged>());
|
|
GlobalCommands_insert("AddTag", FreeCaller<TextureBrowser_addTag>());
|
|
GlobalCommands_insert("RenameTag", FreeCaller<TextureBrowser_renameTag>());
|
|
GlobalCommands_insert("DeleteTag", FreeCaller<TextureBrowser_deleteTag>());
|
|
GlobalCommands_insert("CopyTag", FreeCaller<TextureBrowser_copyTag>());
|
|
GlobalCommands_insert("PasteTag", FreeCaller<TextureBrowser_pasteTag>());
|
|
GlobalCommands_insert("RefreshShaders", FreeCaller<RefreshShaders>());
|
|
GlobalToggles_insert("ShowInUse", FreeCaller<TextureBrowser_ToggleHideUnused>(), ToggleItem::AddCallbackCaller(g_TextureBrowser.m_hideunused_item), Accelerator('U'));
|
|
GlobalCommands_insert("ShowAllTextures", FreeCaller<TextureBrowser_showAll>(), Accelerator('A', (GdkModifierType)GDK_CONTROL_MASK));
|
|
GlobalCommands_insert("ToggleTextures", FreeCaller<TextureBrowser_toggleShow>(), Accelerator('T'));
|
|
GlobalToggles_insert("ToggleShowShaders", FreeCaller<TextureBrowser_ToggleShowShaders>(), ToggleItem::AddCallbackCaller(g_TextureBrowser.m_showshaders_item));
|
|
GlobalToggles_insert("ToggleShowShaderlistOnly", FreeCaller<TextureBrowser_ToggleShowShaderListOnly>(), ToggleItem::AddCallbackCaller(g_TextureBrowser.m_showshaderlistonly_item));
|
|
GlobalToggles_insert("FixedSize", FreeCaller<TextureBrowser_FixedSize>(), ToggleItem::AddCallbackCaller(g_TextureBrowser.m_fixedsize_item));
|
|
GlobalToggles_insert("FilterNotex", FreeCaller<TextureBrowser_FilterNotex>(), ToggleItem::AddCallbackCaller(g_TextureBrowser.m_filternotex_item));
|
|
|
|
GlobalPreferenceSystem().registerPreference("TextureScale",
|
|
makeSizeStringImportCallback(TextureBrowserSetScaleCaller(g_TextureBrowser)),
|
|
SizeExportStringCaller(g_TextureBrowser.m_textureScale)
|
|
);
|
|
GlobalPreferenceSystem().registerPreference("TextureScrollbar",
|
|
makeBoolStringImportCallback(TextureBrowserImportShowScrollbarCaller(g_TextureBrowser)),
|
|
BoolExportStringCaller(GlobalTextureBrowser().m_showTextureScrollbar)
|
|
);
|
|
GlobalPreferenceSystem().registerPreference("ShowShaders", BoolImportStringCaller(GlobalTextureBrowser().m_showShaders), BoolExportStringCaller(GlobalTextureBrowser().m_showShaders));
|
|
GlobalPreferenceSystem().registerPreference("ShowShaderlistOnly", BoolImportStringCaller(g_TextureBrowser_shaderlistOnly), BoolExportStringCaller(g_TextureBrowser_shaderlistOnly));
|
|
GlobalPreferenceSystem().registerPreference("FixedSize", BoolImportStringCaller(g_TextureBrowser_fixedSize), BoolExportStringCaller(g_TextureBrowser_fixedSize));
|
|
GlobalPreferenceSystem().registerPreference("FilterNotex", BoolImportStringCaller(g_TextureBrowser_filterNotex), BoolExportStringCaller(g_TextureBrowser_filterNotex));
|
|
GlobalPreferenceSystem().registerPreference("LoadShaders", IntImportStringCaller(reinterpret_cast<int&>(GlobalTextureBrowser().m_startupShaders)), IntExportStringCaller(reinterpret_cast<int&>(GlobalTextureBrowser().m_startupShaders)));
|
|
GlobalPreferenceSystem().registerPreference("WheelMouseInc", SizeImportStringCaller(GlobalTextureBrowser().m_mouseWheelScrollIncrement), SizeExportStringCaller(GlobalTextureBrowser().m_mouseWheelScrollIncrement));
|
|
GlobalPreferenceSystem().registerPreference("SI_Colors0", Vector3ImportStringCaller(GlobalTextureBrowser().color_textureback), Vector3ExportStringCaller(GlobalTextureBrowser().color_textureback));
|
|
|
|
g_TextureBrowser.shader = texdef_name_default();
|
|
|
|
Textures_setModeChangedNotify(ReferenceCaller<TextureBrowser, TextureBrowser_queueDraw>(g_TextureBrowser));
|
|
|
|
TextureBrowser_registerPreferencesPage();
|
|
|
|
GlobalShaderSystem().attach(g_ShadersObserver);
|
|
|
|
TextureBrowser_textureSelected = TextureClipboard_textureSelected;
|
|
}
|
|
void TextureBrowser_Destroy()
|
|
{
|
|
GlobalShaderSystem().detach(g_ShadersObserver);
|
|
|
|
Textures_setModeChangedNotify(Callback());
|
|
}
|