mirror of
https://github.com/UberGames/GtkRadiant.git
synced 2024-11-30 07:31:30 +00:00
509042502f
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@65 8a3a26a2-13c4-0310-b231-cf6edde360e5
656 lines
18 KiB
C++
656 lines
18 KiB
C++
/*
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Copyright (C) 1999-2006 Id Software, Inc. and contributors.
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For a list of contributors, see the accompanying CONTRIBUTORS file.
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This file is part of GtkRadiant.
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GtkRadiant is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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GtkRadiant is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GtkRadiant; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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/*! \mainpage GtkRadiant Documentation Index
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\section intro_sec Introduction
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This documentation is generated from comments in the source code.
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\section links_sec Useful Links
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\link include/itextstream.h include/itextstream.h \endlink - Global output and error message streams, similar to std::cout and std::cerr. \n
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FileInputStream - similar to std::ifstream (binary mode) \n
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FileOutputStream - similar to std::ofstream (binary mode) \n
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TextFileInputStream - similar to std::ifstream (text mode) \n
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TextFileOutputStream - similar to std::ofstream (text mode) \n
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StringOutputStream - similar to std::stringstream \n
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\link string/string.h string/string.h \endlink - C-style string comparison and memory management. \n
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\link os/path.h os/path.h \endlink - Path manipulation for radiant's standard path format \n
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\link os/file.h os/file.h \endlink - OS file-system access. \n
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::CopiedString - automatic string memory management \n
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Array - automatic array memory management \n
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HashTable - generic hashtable, similar to std::hash_map \n
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\link math/vector.h math/vector.h \endlink - Vectors \n
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\link math/matrix.h math/matrix.h \endlink - Matrices \n
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\link math/quaternion.h math/quaternion.h \endlink - Quaternions \n
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\link math/plane.h math/plane.h \endlink - Planes \n
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\link math/aabb.h math/aabb.h \endlink - AABBs \n
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Callback MemberCaller FunctionCaller - callbacks similar to using boost::function with boost::bind \n
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SmartPointer SmartReference - smart-pointer and smart-reference similar to Loki's SmartPtr \n
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\link generic/bitfield.h generic/bitfield.h \endlink - Type-safe bitfield \n
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\link generic/enumeration.h generic/enumeration.h \endlink - Type-safe enumeration \n
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DefaultAllocator - Memory allocation using new/delete, compliant with std::allocator interface \n
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\link debugging/debugging.h debugging/debugging.h \endlink - Debugging macros \n
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*/
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#include "main.h"
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#include "version.h"
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#include "debugging/debugging.h"
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#include "iundo.h"
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#include <gtk/gtkmain.h>
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#include "cmdlib.h"
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#include "os/file.h"
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#include "os/path.h"
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#include "stream/stringstream.h"
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#include "stream/textfilestream.h"
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#include "gtkutil/messagebox.h"
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#include "gtkutil/image.h"
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#include "console.h"
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#include "texwindow.h"
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#include "map.h"
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#include "mainframe.h"
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#include "commands.h"
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#include "preferences.h"
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#include "environment.h"
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#include "referencecache.h"
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#include "stacktrace.h"
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void show_splash();
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void hide_splash();
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void error_redirect (const gchar *domain, GLogLevelFlags log_level, const gchar *message, gpointer user_data)
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{
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gboolean in_recursion;
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gboolean is_fatal;
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char buf[256];
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in_recursion = (log_level & G_LOG_FLAG_RECURSION) != 0;
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is_fatal = (log_level & G_LOG_FLAG_FATAL) != 0;
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log_level = (GLogLevelFlags) (log_level & G_LOG_LEVEL_MASK);
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if (!message)
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message = "(0) message";
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if (domain)
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strcpy (buf, domain);
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else
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strcpy (buf, "**");
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strcat (buf, "-");
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switch (log_level)
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{
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case G_LOG_LEVEL_ERROR:
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if (in_recursion)
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strcat (buf, "ERROR (recursed) **: ");
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else
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strcat (buf, "ERROR **: ");
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break;
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case G_LOG_LEVEL_CRITICAL:
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if (in_recursion)
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strcat (buf, "CRITICAL (recursed) **: ");
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else
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strcat (buf, "CRITICAL **: ");
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break;
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case G_LOG_LEVEL_WARNING:
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if (in_recursion)
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strcat (buf, "WARNING (recursed) **: ");
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else
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strcat (buf, "WARNING **: ");
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break;
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case G_LOG_LEVEL_MESSAGE:
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if (in_recursion)
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strcat (buf, "Message (recursed): ");
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else
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strcat (buf, "Message: ");
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break;
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case G_LOG_LEVEL_INFO:
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if (in_recursion)
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strcat (buf, "INFO (recursed): ");
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else
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strcat (buf, "INFO: ");
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break;
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case G_LOG_LEVEL_DEBUG:
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if (in_recursion)
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strcat (buf, "DEBUG (recursed): ");
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else
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strcat (buf, "DEBUG: ");
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break;
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default:
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/* we are used for a log level that is not defined by GLib itself,
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* try to make the best out of it.
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*/
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if (in_recursion)
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strcat (buf, "LOG (recursed:");
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else
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strcat (buf, "LOG (");
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if (log_level)
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{
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gchar string[] = "0x00): ";
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gchar *p = string + 2;
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guint i;
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i = g_bit_nth_msf (log_level, -1);
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*p = i >> 4;
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p++;
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*p = '0' + (i & 0xf);
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if (*p > '9')
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*p += 'A' - '9' - 1;
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strcat (buf, string);
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} else
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strcat (buf, "): ");
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}
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strcat (buf, message);
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if (is_fatal)
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strcat (buf, "\naborting...\n");
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else
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strcat (buf, "\n");
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printf ("%s\n", buf);
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ERROR_MESSAGE("GTK+ error: " << buf);
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}
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#if defined (_DEBUG) && defined (WIN32) && defined (_MSC_VER)
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#include "crtdbg.h"
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#endif
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void crt_init()
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{
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#if defined (_DEBUG) && defined (WIN32) && defined (_MSC_VER)
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_CrtSetDbgFlag( _CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF );
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#endif
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}
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class Lock
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{
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bool m_locked;
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public:
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Lock() : m_locked(false)
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{
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}
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void lock()
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{
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m_locked = true;
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}
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void unlock()
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{
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m_locked = false;
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}
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bool locked() const
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{
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return m_locked;
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}
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};
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class ScopedLock
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{
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Lock& m_lock;
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public:
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ScopedLock(Lock& lock) : m_lock(lock)
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{
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m_lock.lock();
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}
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~ScopedLock()
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{
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m_lock.unlock();
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}
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};
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class LineLimitedTextOutputStream : public TextOutputStream
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{
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TextOutputStream& outputStream;
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std::size_t count;
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public:
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LineLimitedTextOutputStream(TextOutputStream& outputStream, std::size_t count)
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: outputStream(outputStream), count(count)
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{
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}
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std::size_t write(const char* buffer, std::size_t length)
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{
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if(count != 0)
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{
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const char* p = buffer;
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const char* end = buffer+length;
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for(;;)
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{
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p = std::find(p, end, '\n');
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if(p == end)
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{
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break;
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}
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++p;
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if(--count == 0)
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{
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length = p - buffer;
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break;
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}
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}
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outputStream.write(buffer, length);
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}
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return length;
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}
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};
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class PopupDebugMessageHandler : public DebugMessageHandler
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{
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StringOutputStream m_buffer;
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Lock m_lock;
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public:
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TextOutputStream& getOutputStream()
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{
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if(!m_lock.locked())
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{
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return m_buffer;
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}
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return globalErrorStream();
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}
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bool handleMessage()
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{
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getOutputStream() << "----------------\n";
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LineLimitedTextOutputStream outputStream(getOutputStream(), 24);
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write_stack_trace(outputStream);
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getOutputStream() << "----------------\n";
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globalErrorStream() << m_buffer.c_str();
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if(!m_lock.locked())
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{
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ScopedLock lock(m_lock);
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#if defined _DEBUG
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m_buffer << "Break into the debugger?\n";
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bool handled = gtk_MessageBox(0, m_buffer.c_str(), "Radiant - Runtime Error", eMB_YESNO, eMB_ICONERROR) == eIDNO;
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m_buffer.clear();
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return handled;
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#else
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m_buffer << "Please report this error to the developers\n";
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gtk_MessageBox(0, m_buffer.c_str(), "Radiant - Runtime Error", eMB_OK, eMB_ICONERROR);
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m_buffer.clear();
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#endif
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}
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return true;
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}
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};
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typedef Static<PopupDebugMessageHandler> GlobalPopupDebugMessageHandler;
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void streams_init()
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{
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GlobalErrorStream::instance().setOutputStream(getSysPrintErrorStream());
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GlobalOutputStream::instance().setOutputStream(getSysPrintOutputStream());
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}
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void paths_init()
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{
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const char* home = environment_get_home_path();
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Q_mkdir(home);
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{
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StringOutputStream path(256);
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path << home << RADIANT_VERSION << '/';
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g_strSettingsPath = path.c_str();
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}
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Q_mkdir(g_strSettingsPath.c_str());
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g_strAppPath = environment_get_app_path();
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// radiant is installed in the parent dir of "tools/"
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// NOTE: this is not very easy for debugging
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// maybe add options to lookup in several places?
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// (for now I had to create symlinks)
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{
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StringOutputStream path(256);
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path << g_strAppPath.c_str() << "bitmaps/";
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BitmapsPath_set(path.c_str());
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}
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// we will set this right after the game selection is done
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g_strGameToolsPath = g_strAppPath;
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}
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bool check_version_file(const char* filename, const char* version)
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{
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TextFileInputStream file(filename);
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if(!file.failed())
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{
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char buf[10];
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buf[file.read(buf, 9)] = '\0';
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// chomp it (the hard way)
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int chomp = 0;
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while(buf[chomp] >= '0' && buf[chomp] <= '9')
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chomp++;
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buf[chomp] = '\0';
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return string_equal(buf, version);
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}
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return false;
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}
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bool check_version()
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{
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// a safe check to avoid people running broken installations
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// (otherwise, they run it, crash it, and blame us for not forcing them hard enough to pay attention while installing)
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// make something idiot proof and someone will make better idiots, this may be overkill
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// let's leave it disabled in debug mode in any case
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// http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=431
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#ifndef _DEBUG
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#define CHECK_VERSION
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#endif
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#ifdef CHECK_VERSION
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// locate and open RADIANT_MAJOR and RADIANT_MINOR
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bool bVerIsGood = true;
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{
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StringOutputStream ver_file_name(256);
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ver_file_name << AppPath_get() << "RADIANT_MAJOR";
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bVerIsGood = check_version_file(ver_file_name.c_str(), RADIANT_MAJOR_VERSION);
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}
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{
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StringOutputStream ver_file_name(256);
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ver_file_name << AppPath_get() << "RADIANT_MINOR";
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bVerIsGood = check_version_file(ver_file_name.c_str(), RADIANT_MINOR_VERSION);
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}
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if (!bVerIsGood)
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{
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StringOutputStream msg(256);
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msg << "This editor binary (" RADIANT_VERSION ") doesn't match what the latest setup has configured in this directory\n"
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"Make sure you run the right/latest editor binary you installed\n"
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<< AppPath_get();
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gtk_MessageBox(0, msg.c_str(), "Radiant", eMB_OK, eMB_ICONDEFAULT);
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}
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return bVerIsGood;
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#else
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return true;
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#endif
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}
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void create_global_pid()
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{
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/*!
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the global prefs loading / game selection dialog might fail for any reason we don't know about
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we need to catch when it happens, to cleanup the stateful prefs which might be killing it
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and to turn on console logging for lookup of the problem
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this is the first part of the two step .pid system
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http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=297
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*/
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StringOutputStream g_pidFile(256); ///< the global .pid file (only for global part of the startup)
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g_pidFile << SettingsPath_get() << "radiant.pid";
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FILE *pid;
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pid = fopen (g_pidFile.c_str(), "r");
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if (pid != 0)
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{
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fclose (pid);
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if (remove (g_pidFile.c_str()) == -1)
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{
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StringOutputStream msg(256);
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msg << "WARNING: Could not delete " << g_pidFile.c_str();
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gtk_MessageBox (0, msg.c_str(), "Radiant", eMB_OK, eMB_ICONERROR );
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}
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// in debug, never prompt to clean registry, turn console logging auto after a failed start
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#if !defined(_DEBUG)
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StringOutputStream msg(256);
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msg << "Radiant failed to start properly the last time it was run.\n"
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"The failure may be related to current global preferences.\n"
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"Do you want to reset global preferences to defaults?";
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if (gtk_MessageBox (0, msg.c_str(), "Radiant - Startup Failure", eMB_YESNO, eMB_ICONQUESTION) == eIDYES)
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{
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g_GamesDialog.Reset();
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}
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msg.clear();
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msg << "Logging console output to " << SettingsPath_get() << "radiant.log\nRefer to the log if Radiant fails to start again.";
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gtk_MessageBox (0, msg.c_str(), "Radiant - Console Log", eMB_OK);
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#endif
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// set without saving, the class is not in a coherent state yet
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// just do the value change and call to start logging, CGamesDialog will pickup when relevant
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g_GamesDialog.m_bForceLogConsole = true;
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Sys_LogFile(true);
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}
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// create a primary .pid for global init run
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pid = fopen (g_pidFile.c_str(), "w");
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if (pid)
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fclose (pid);
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}
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void remove_global_pid()
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{
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StringOutputStream g_pidFile(256);
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g_pidFile << SettingsPath_get() << "radiant.pid";
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// close the primary
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if (remove (g_pidFile.c_str()) == -1)
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{
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StringOutputStream msg(256);
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msg << "WARNING: Could not delete " << g_pidFile.c_str();
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gtk_MessageBox (0, msg.c_str(), "Radiant", eMB_OK, eMB_ICONERROR );
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}
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}
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/*!
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now the secondary game dependant .pid file
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http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=297
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*/
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void create_local_pid()
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{
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StringOutputStream g_pidGameFile(256); ///< the game-specific .pid file
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g_pidGameFile << SettingsPath_get() << g_pGameDescription->mGameFile.c_str() << "/radiant-game.pid";
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FILE *pid = fopen (g_pidGameFile.c_str(), "r");
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if (pid != 0)
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{
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fclose (pid);
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if (remove (g_pidGameFile.c_str()) == -1)
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{
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StringOutputStream msg;
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msg << "WARNING: Could not delete " << g_pidGameFile.c_str();
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gtk_MessageBox (0, msg.c_str(), "Radiant", eMB_OK, eMB_ICONERROR );
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}
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// in debug, never prompt to clean registry, turn console logging auto after a failed start
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#if !defined(_DEBUG)
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StringOutputStream msg;
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msg << "Radiant failed to start properly the last time it was run.\n"
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"The failure may be caused by current preferences.\n"
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"Do you want to reset all preferences to defaults?";
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if (gtk_MessageBox (0, msg.c_str(), "Radiant - Startup Failure", eMB_YESNO, eMB_ICONQUESTION) == eIDYES)
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{
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Preferences_Reset();
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}
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msg.clear();
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msg << "Logging console output to " << SettingsPath_get() << "radiant.log\nRefer to the log if Radiant fails to start again.";
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gtk_MessageBox (0, msg.c_str(), "Radiant - Console Log", eMB_OK);
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#endif
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// force console logging on! (will go in prefs too)
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g_GamesDialog.m_bForceLogConsole = true;
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Sys_LogFile(true);
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}
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else
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{
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// create one, will remove right after entering message loop
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pid = fopen (g_pidGameFile.c_str(), "w");
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if (pid)
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fclose (pid);
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}
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}
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/*!
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now the secondary game dependant .pid file
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http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=297
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*/
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void remove_local_pid()
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{
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StringOutputStream g_pidGameFile(256);
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g_pidGameFile << SettingsPath_get() << g_pGameDescription->mGameFile.c_str() << "/radiant-game.pid";
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remove(g_pidGameFile.c_str());
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}
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void user_shortcuts_init()
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{
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StringOutputStream path(256);
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path << SettingsPath_get() << g_pGameDescription->mGameFile.c_str() << '/';
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LoadCommandMap(path.c_str());
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SaveCommandMap(path.c_str());
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}
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int main (int argc, char* argv[])
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{
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crt_init();
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streams_init();
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gtk_disable_setlocale();
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gtk_init(&argc, &argv);
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|
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// redirect Gtk warnings to the console
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g_log_set_handler ("Gdk", (GLogLevelFlags)(G_LOG_LEVEL_ERROR|G_LOG_LEVEL_CRITICAL|G_LOG_LEVEL_WARNING|
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G_LOG_LEVEL_MESSAGE|G_LOG_LEVEL_INFO|G_LOG_LEVEL_DEBUG), error_redirect, 0);
|
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g_log_set_handler ("Gtk", (GLogLevelFlags)(G_LOG_LEVEL_ERROR|G_LOG_LEVEL_CRITICAL|G_LOG_LEVEL_WARNING|
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G_LOG_LEVEL_MESSAGE|G_LOG_LEVEL_INFO|G_LOG_LEVEL_DEBUG), error_redirect, 0);
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|
g_log_set_handler ("GtkGLExt", (GLogLevelFlags)(G_LOG_LEVEL_ERROR|G_LOG_LEVEL_CRITICAL|G_LOG_LEVEL_WARNING|
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G_LOG_LEVEL_MESSAGE|G_LOG_LEVEL_INFO|G_LOG_LEVEL_DEBUG), error_redirect, 0);
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g_log_set_handler ("GLib", (GLogLevelFlags)(G_LOG_LEVEL_ERROR|G_LOG_LEVEL_CRITICAL|G_LOG_LEVEL_WARNING|
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G_LOG_LEVEL_MESSAGE|G_LOG_LEVEL_INFO|G_LOG_LEVEL_DEBUG), error_redirect, 0);
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g_log_set_handler (0, (GLogLevelFlags)(G_LOG_LEVEL_ERROR|G_LOG_LEVEL_CRITICAL|G_LOG_LEVEL_WARNING|
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G_LOG_LEVEL_MESSAGE|G_LOG_LEVEL_INFO|G_LOG_LEVEL_DEBUG), error_redirect, 0);
|
|
|
|
GlobalDebugMessageHandler::instance().setHandler(GlobalPopupDebugMessageHandler::instance());
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|
|
|
environment_init(argc, argv);
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|
|
|
paths_init();
|
|
|
|
if(!check_version())
|
|
{
|
|
return EXIT_FAILURE;
|
|
}
|
|
|
|
show_splash();
|
|
|
|
create_global_pid();
|
|
|
|
GlobalPreferences_Init();
|
|
|
|
g_GamesDialog.Init();
|
|
|
|
g_strGameToolsPath = g_pGameDescription->mGameToolsPath;
|
|
|
|
remove_global_pid();
|
|
|
|
g_Preferences.Init(); // must occur before create_local_pid() to allow preferences to be reset
|
|
|
|
create_local_pid();
|
|
|
|
// in a very particular post-.pid startup
|
|
// we may have the console turned on and want to keep it that way
|
|
// so we use a latching system
|
|
if (g_GamesDialog.m_bForceLogConsole)
|
|
{
|
|
Sys_LogFile(true);
|
|
g_Console_enableLogging = true;
|
|
g_GamesDialog.m_bForceLogConsole = false;
|
|
}
|
|
|
|
|
|
Radiant_Initialise();
|
|
|
|
global_accel_init();
|
|
|
|
user_shortcuts_init();
|
|
|
|
g_pParentWnd = 0;
|
|
g_pParentWnd = new MainFrame();
|
|
|
|
hide_splash();
|
|
|
|
if (g_bLoadLastMap && !g_strLastMap.empty())
|
|
{
|
|
Map_LoadFile(g_strLastMap.c_str());
|
|
}
|
|
else
|
|
{
|
|
Map_New();
|
|
}
|
|
|
|
// load up shaders now that we have the map loaded
|
|
// eviltypeguy
|
|
TextureBrowser_ShowStartupShaders(GlobalTextureBrowser());
|
|
|
|
|
|
remove_local_pid();
|
|
|
|
gtk_main();
|
|
|
|
// avoid saving prefs when the app is minimized
|
|
if (g_pParentWnd->IsSleeping())
|
|
{
|
|
globalOutputStream() << "Shutdown while sleeping, not saving prefs\n";
|
|
g_preferences_globals.disable_ini = true;
|
|
}
|
|
|
|
Map_Free();
|
|
|
|
if (!Map_Unnamed(g_map))
|
|
{
|
|
g_strLastMap = Map_Name(g_map);
|
|
}
|
|
|
|
delete g_pParentWnd;
|
|
|
|
global_accel_destroy();
|
|
|
|
Radiant_Shutdown();
|
|
|
|
// close the log file if any
|
|
Sys_LogFile(false);
|
|
|
|
return EXIT_SUCCESS;
|
|
}
|
|
|