The open source, cross platform level editor for idtech games
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2013-06-27 00:36:39 -04:00
apple Apple packaging somewhat working. The resulting binary runs but crashes. Need some getenv help to load resources and whatnot. 2013-06-26 21:36:32 -04:00
contrib Fix a couple Q_strlwr's that slipped through the cracks. 2013-05-03 03:04:19 -04:00
docs/manual uncrustify! now the code is only ugly on the *inside* 2012-03-17 15:01:54 -05:00
include Low hanging fruit: bring the number of compiler warnings down from 264 to 33. 2013-05-03 02:57:29 -04:00
install updated splash image 2012-12-19 01:41:17 -05:00
libs Low hanging fruit: bring the number of compiler warnings down from 264 to 33. 2013-05-03 02:57:29 -04:00
plugins Low hanging fruit: bring the number of compiler warnings down from 264 to 33. 2013-05-03 02:57:29 -04:00
po * synced german translation with latest pot updates 2008-07-05 07:32:06 +00:00
radiant Add prefix_win32 to generated Q2W.game file. 2013-06-02 10:35:21 -04:00
regression_tests/q3map2 Adding patch_seam q3map2 regression test. Probably not fixable, but good to 2011-02-26 00:41:18 +00:00
tools add q3data to the windows project 2012-10-07 14:22:42 -05:00
.cproject Apple packaging somewhat working. The resulting binary runs but crashes. Need some getenv help to load resources and whatnot. 2013-06-26 21:36:32 -04:00
.gitignore Initial Apple packaging. Needs Gtk / Pango crap. 2013-06-02 22:12:42 -04:00
.project Apple packaging somewhat working. The resulting binary runs but crashes. Need some getenv help to load resources and whatnot. 2013-06-26 21:36:32 -04:00
.pydevproject Apple packaging somewhat working. The resulting binary runs but crashes. Need some getenv help to load resources and whatnot. 2013-06-26 21:36:32 -04:00
BSD * eol-style native 2008-06-25 22:07:02 +00:00
config.py Unify whitespace and add -headerpad_max_install_names to LINKFLAGS. 2013-06-27 00:36:39 -04:00
CONTRIBUTORS trash a bunch of outdated and confusing things 2012-03-17 14:07:19 -05:00
GPL * eol-style native 2008-06-25 22:07:02 +00:00
install.py eol 2007-11-04 04:09:22 +00:00
LGPL * eol-style native 2008-06-25 22:07:02 +00:00
LICENSE * changed eol-style to native 2008-06-25 22:05:08 +00:00
makeversion.py eol 2007-11-04 04:09:22 +00:00
radiant.pot * reactivated some old quake2 code 2008-07-05 08:53:43 +00:00
radiant.sln add q3data to the windows project 2012-10-07 14:22:42 -05:00
SConscript.lib Set the default packs, pull the invocation environment into the scons Environment (for pkg-config) 2013-03-30 09:24:40 -05:00
SConscript.module Set the default packs, pull the invocation environment into the scons Environment (for pkg-config) 2013-03-30 09:24:40 -05:00
SConscript.q3data Set the default packs, pull the invocation environment into the scons Environment (for pkg-config) 2013-03-30 09:24:40 -05:00
SConscript.q3map2 Set the default packs, pull the invocation environment into the scons Environment (for pkg-config) 2013-03-30 09:24:40 -05:00
SConscript.q3map2.urt Set the default packs, pull the invocation environment into the scons Environment (for pkg-config) 2013-03-30 09:24:40 -05:00
SConscript.radiant Set the default packs, pull the invocation environment into the scons Environment (for pkg-config) 2013-03-30 09:24:40 -05:00
SConstruct misc 2012-05-27 19:06:21 -05:00
TRANSLATING * some notes for running the translated version of radiant 2008-06-26 11:01:07 +00:00
uncrustify.cfg uncrustify config - not applying until more sync with internal versions are done 2008-03-16 15:51:12 +00:00
utils.py add q3data to the build. messed up prev commit 2012-10-07 13:37:16 -05:00