mirror of
https://github.com/UberGames/GtkRadiant.git
synced 2024-11-23 20:32:42 +00:00
12b372f89c
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant@1 8a3a26a2-13c4-0310-b231-cf6edde360e5
315 lines
7.3 KiB
C++
315 lines
7.3 KiB
C++
/*
|
|
Copyright (C) 2001-2006, William Joseph.
|
|
All Rights Reserved.
|
|
|
|
This file is part of GtkRadiant.
|
|
|
|
GtkRadiant is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation; either version 2 of the License, or
|
|
(at your option) any later version.
|
|
|
|
GtkRadiant is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with GtkRadiant; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
*/
|
|
|
|
#include "scenegraph.h"
|
|
|
|
#include "debugging/debugging.h"
|
|
|
|
#include <map>
|
|
#include <set>
|
|
#include <vector>
|
|
|
|
#include "string/string.h"
|
|
#include "generic/callback.h"
|
|
#include "scenelib.h"
|
|
#include "instancelib.h"
|
|
#include "treemodel.h"
|
|
|
|
class StringEqualPredicate
|
|
{
|
|
const char* m_string;
|
|
public:
|
|
StringEqualPredicate(const char* string) : m_string(string)
|
|
{
|
|
}
|
|
bool operator()(const char* other) const
|
|
{
|
|
return string_equal(m_string, other);
|
|
}
|
|
};
|
|
|
|
template<std::size_t SIZE>
|
|
class TypeIdMap
|
|
{
|
|
typedef const char* TypeName;
|
|
typedef TypeName TypeNames[SIZE];
|
|
TypeNames m_typeNames;
|
|
TypeName* m_typeNamesEnd;
|
|
|
|
public:
|
|
TypeIdMap() : m_typeNamesEnd(m_typeNames)
|
|
{
|
|
}
|
|
TypeId getTypeId(const char* name)
|
|
{
|
|
TypeName* i = std::find_if(m_typeNames, m_typeNamesEnd, StringEqualPredicate(name));
|
|
if(i == m_typeNamesEnd)
|
|
{
|
|
ASSERT_MESSAGE(m_typeNamesEnd != m_typeNames + SIZE, "reached maximum number of type names supported (" << Unsigned(SIZE) << ")");
|
|
*m_typeNamesEnd++ = name;
|
|
}
|
|
return i - m_typeNames;
|
|
}
|
|
};
|
|
|
|
class CompiledGraph : public scene::Graph, public scene::Instantiable::Observer
|
|
{
|
|
typedef std::map<PathConstReference, scene::Instance*> InstanceMap;
|
|
|
|
InstanceMap m_instances;
|
|
scene::Instantiable::Observer* m_observer;
|
|
typedef std::set<Callback> BoundsChangedCallbacks;
|
|
BoundsChangedCallbacks m_boundsChanged;
|
|
scene::Path m_rootpath;
|
|
std::vector<Callback> m_sceneChangedCallbacks;
|
|
|
|
TypeIdMap<NODETYPEID_MAX> m_nodeTypeIds;
|
|
TypeIdMap<INSTANCETYPEID_MAX> m_instanceTypeIds;
|
|
|
|
public:
|
|
|
|
CompiledGraph(scene::Instantiable::Observer* observer)
|
|
: m_observer(observer)
|
|
{
|
|
}
|
|
|
|
void addSceneChangedCallback(const Callback& callback)
|
|
{
|
|
m_sceneChangedCallbacks.push_back(callback);
|
|
}
|
|
void sceneChanged()
|
|
{
|
|
std::for_each(m_sceneChangedCallbacks.begin(), m_sceneChangedCallbacks.end(), CallbackInvoke());
|
|
}
|
|
|
|
scene::Node& root()
|
|
{
|
|
ASSERT_MESSAGE(!m_rootpath.empty(), "scenegraph root does not exist");
|
|
return *m_rootpath.top();
|
|
}
|
|
void insert_root(scene::Node& root)
|
|
{
|
|
//globalOutputStream() << "insert_root\n";
|
|
|
|
ASSERT_MESSAGE(m_rootpath.empty(), "scenegraph root already exists");
|
|
|
|
root.IncRef();
|
|
|
|
Node_traverseSubgraph(root, InstanceSubgraphWalker(this, scene::Path(), 0));
|
|
|
|
m_rootpath.push(makeReference(root));
|
|
}
|
|
void erase_root()
|
|
{
|
|
//globalOutputStream() << "erase_root\n";
|
|
|
|
ASSERT_MESSAGE(!m_rootpath.empty(), "scenegraph root does not exist");
|
|
|
|
scene::Node& root = *m_rootpath.top();
|
|
|
|
m_rootpath.pop();
|
|
|
|
Node_traverseSubgraph(root, UninstanceSubgraphWalker(this, scene::Path()));
|
|
|
|
root.DecRef();
|
|
}
|
|
void boundsChanged()
|
|
{
|
|
std::for_each(m_boundsChanged.begin(), m_boundsChanged.end(), CallbackInvoke());
|
|
}
|
|
|
|
void traverse(const Walker& walker)
|
|
{
|
|
traverse_subgraph(walker, m_instances.begin());
|
|
}
|
|
|
|
void traverse_subgraph(const Walker& walker, const scene::Path& start)
|
|
{
|
|
if(!m_instances.empty())
|
|
{
|
|
traverse_subgraph(walker, m_instances.find(PathConstReference(start)));
|
|
}
|
|
}
|
|
|
|
scene::Instance* find(const scene::Path& path)
|
|
{
|
|
InstanceMap::iterator i = m_instances.find(PathConstReference(path));
|
|
if(i == m_instances.end())
|
|
{
|
|
return 0;
|
|
}
|
|
return (*i).second;
|
|
}
|
|
|
|
void insert(scene::Instance* instance)
|
|
{
|
|
m_instances.insert(InstanceMap::value_type(PathConstReference(instance->path()), instance));
|
|
|
|
m_observer->insert(instance);
|
|
}
|
|
void erase(scene::Instance* instance)
|
|
{
|
|
m_observer->erase(instance);
|
|
|
|
m_instances.erase(PathConstReference(instance->path()));
|
|
}
|
|
|
|
void addBoundsChangedCallback(const Callback& boundsChanged)
|
|
{
|
|
ASSERT_MESSAGE(m_boundsChanged.find(boundsChanged) == m_boundsChanged.end(), "bounds-changed callback already registered");
|
|
m_boundsChanged.insert(boundsChanged);
|
|
}
|
|
void removeBoundsChangedCallback(const Callback& boundsChanged)
|
|
{
|
|
ASSERT_MESSAGE(m_boundsChanged.find(boundsChanged) != m_boundsChanged.end(), "bounds-changed callback not registered");
|
|
m_boundsChanged.erase(boundsChanged);
|
|
}
|
|
|
|
TypeId getNodeTypeId(const char* name)
|
|
{
|
|
return m_nodeTypeIds.getTypeId(name);
|
|
}
|
|
|
|
TypeId getInstanceTypeId(const char* name)
|
|
{
|
|
return m_instanceTypeIds.getTypeId(name);
|
|
}
|
|
|
|
private:
|
|
|
|
bool pre(const Walker& walker, const InstanceMap::iterator& i)
|
|
{
|
|
return walker.pre(i->first, *i->second);
|
|
}
|
|
|
|
void post(const Walker& walker, const InstanceMap::iterator& i)
|
|
{
|
|
walker.post(i->first, *i->second);
|
|
}
|
|
|
|
void traverse_subgraph(const Walker& walker, InstanceMap::iterator i)
|
|
{
|
|
Stack<InstanceMap::iterator> stack;
|
|
if(i != m_instances.end())
|
|
{
|
|
const std::size_t startSize = (*i).first.get().size();
|
|
do
|
|
{
|
|
if(i != m_instances.end()
|
|
&& stack.size() < ((*i).first.get().size() - startSize + 1))
|
|
{
|
|
stack.push(i);
|
|
++i;
|
|
if(!pre(walker, stack.top()))
|
|
{
|
|
// skip subgraph
|
|
while(i != m_instances.end()
|
|
&& stack.size() < ((*i).first.get().size() - startSize + 1))
|
|
{
|
|
++i;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
post(walker, stack.top());
|
|
stack.pop();
|
|
}
|
|
}
|
|
while(!stack.empty());
|
|
}
|
|
}
|
|
};
|
|
|
|
namespace
|
|
{
|
|
CompiledGraph* g_sceneGraph;
|
|
GraphTreeModel* g_tree_model;
|
|
}
|
|
|
|
GraphTreeModel* scene_graph_get_tree_model()
|
|
{
|
|
return g_tree_model;
|
|
}
|
|
|
|
|
|
class SceneGraphObserver : public scene::Instantiable::Observer
|
|
{
|
|
public:
|
|
void insert(scene::Instance* instance)
|
|
{
|
|
g_sceneGraph->sceneChanged();
|
|
graph_tree_model_insert(g_tree_model, *instance);
|
|
}
|
|
void erase(scene::Instance* instance)
|
|
{
|
|
g_sceneGraph->sceneChanged();
|
|
graph_tree_model_erase(g_tree_model, *instance);
|
|
}
|
|
};
|
|
|
|
SceneGraphObserver g_SceneGraphObserver;
|
|
|
|
void SceneGraph_Construct()
|
|
{
|
|
g_tree_model = graph_tree_model_new();
|
|
|
|
g_sceneGraph = new CompiledGraph(&g_SceneGraphObserver);
|
|
}
|
|
|
|
void SceneGraph_Destroy()
|
|
{
|
|
delete g_sceneGraph;
|
|
|
|
graph_tree_model_delete(g_tree_model);
|
|
}
|
|
|
|
|
|
#include "modulesystem/singletonmodule.h"
|
|
#include "modulesystem/moduleregistry.h"
|
|
|
|
class SceneGraphAPI
|
|
{
|
|
scene::Graph* m_scenegraph;
|
|
public:
|
|
typedef scene::Graph Type;
|
|
STRING_CONSTANT(Name, "*");
|
|
|
|
SceneGraphAPI()
|
|
{
|
|
SceneGraph_Construct();
|
|
|
|
m_scenegraph = g_sceneGraph;
|
|
}
|
|
~SceneGraphAPI()
|
|
{
|
|
SceneGraph_Destroy();
|
|
}
|
|
scene::Graph* getTable()
|
|
{
|
|
return m_scenegraph;
|
|
}
|
|
};
|
|
|
|
typedef SingletonModule<SceneGraphAPI> SceneGraphModule;
|
|
typedef Static<SceneGraphModule> StaticSceneGraphModule;
|
|
StaticRegisterModule staticRegisterSceneGraph(StaticSceneGraphModule::instance());
|
|
|