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https://github.com/UberGames/GtkRadiant.git
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12b372f89c
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant@1 8a3a26a2-13c4-0310-b231-cf6edde360e5
60 lines
1.5 KiB
C++
60 lines
1.5 KiB
C++
/*
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Copyright (C) 2001-2006, William Joseph.
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All Rights Reserved.
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This file is part of GtkRadiant.
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GtkRadiant is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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GtkRadiant is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GtkRadiant; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#if !defined(INCLUDED_EDITABLE_H)
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#define INCLUDED_EDITABLE_H
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template<typename Element> class BasicVector3;
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typedef BasicVector3<float> Vector3;
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template<typename Element> class BasicVector4;
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typedef BasicVector4<float> Vector4;
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class Matrix4;
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typedef Vector4 Quaternion;
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#include "scenelib.h"
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class Editable
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{
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public:
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STRING_CONSTANT(Name, "Editable");
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virtual const Matrix4& getLocalPivot() const = 0;
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};
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inline Editable* Node_getEditable(scene::Node& node)
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{
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return NodeTypeCast<Editable>::cast(node);
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}
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class Snappable
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{
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public:
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STRING_CONSTANT(Name, "Snappable");
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virtual void snapto(float snap) = 0;
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};
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inline Snappable* Node_getSnappable(scene::Node& node)
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{
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return NodeTypeCast<Snappable>::cast(node);
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}
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#endif
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