mirror of
https://github.com/UberGames/GtkRadiant.git
synced 2024-11-23 12:22:19 +00:00
6ee91d153e
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@44 8a3a26a2-13c4-0310-b231-cf6edde360e5
129 lines
3.1 KiB
C++
129 lines
3.1 KiB
C++
/*
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Copyright (C) 2001-2006, William Joseph.
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All Rights Reserved.
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This file is part of GtkRadiant.
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GtkRadiant is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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GtkRadiant is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GtkRadiant; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#if !defined(INCLUDED_TEXTUREENTRY_H)
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#define INCLUDED_TEXTUREENTRY_H
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#include <gtk/gtkentry.h>
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#include <gtk/gtkliststore.h>
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#include "gtkutil/idledraw.h"
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#include "generic/static.h"
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#include "signal/isignal.h"
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#include "shaderlib.h"
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#include "texwindow.h"
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template<typename StringList>
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class EntryCompletion
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{
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GtkListStore* m_store;
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IdleDraw m_idleUpdate;
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public:
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EntryCompletion() : m_store(0), m_idleUpdate(UpdateCaller(*this))
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{
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}
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void connect(GtkEntry* entry)
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{
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if(m_store == 0)
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{
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m_store = gtk_list_store_new(1, G_TYPE_STRING);
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fill();
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StringList().connect(IdleDraw::QueueDrawCaller(m_idleUpdate));
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}
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GtkEntryCompletion* completion = gtk_entry_completion_new();
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gtk_entry_set_completion(entry, completion);
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gtk_entry_completion_set_model(completion, GTK_TREE_MODEL(m_store));
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gtk_entry_completion_set_text_column(completion, 0);
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}
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void append(const char* string)
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{
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GtkTreeIter iter;
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gtk_list_store_append(m_store, &iter);
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gtk_list_store_set(m_store, &iter, 0, string, -1);
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}
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typedef MemberCaller1<EntryCompletion, const char*, &EntryCompletion::append> AppendCaller;
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void fill()
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{
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StringList().forEach(AppendCaller(*this));
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}
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void clear()
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{
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gtk_list_store_clear(m_store);
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}
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void update()
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{
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clear();
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fill();
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}
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typedef MemberCaller<EntryCompletion, &EntryCompletion::update> UpdateCaller;
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};
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class TextureNameList
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{
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public:
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void forEach(const ShaderNameCallback& callback) const
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{
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for(QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement())
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{
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IShader *shader = QERApp_ActiveShaders_IteratorCurrent();
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if(shader_equal_prefix(shader->getName(), "textures/"))
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{
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callback(shader->getName() + 9);
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}
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}
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}
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void connect(const SignalHandler& update) const
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{
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TextureBrowser_addActiveShadersChangedCallback(update);
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}
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};
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typedef Static< EntryCompletion<TextureNameList> > GlobalTextureEntryCompletion;
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class ShaderList
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{
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public:
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void forEach(const ShaderNameCallback& callback) const
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{
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GlobalShaderSystem().foreachShaderName(callback);
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}
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void connect(const SignalHandler& update) const
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{
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TextureBrowser_addShadersRealiseCallback(update);
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}
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};
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typedef Static< EntryCompletion<ShaderList> > GlobalShaderEntryCompletion;
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#endif
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