mirror of
https://github.com/UberGames/GtkRadiant.git
synced 2024-11-29 07:02:26 +00:00
33efc90892
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@185 8a3a26a2-13c4-0310-b231-cf6edde360e5
979 lines
18 KiB
C++
979 lines
18 KiB
C++
/*
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Copyright (C) 1999-2007 id Software, Inc. and contributors.
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For a list of contributors, see the accompanying CONTRIBUTORS file.
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This file is part of GtkRadiant.
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GtkRadiant is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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GtkRadiant is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GtkRadiant; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include <stdio.h>
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#include <stdarg.h>
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#include <stdlib.h>
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#include <string.h>
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#if defined (__linux__) || defined (__APPLE__)
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#include <dirent.h>
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#endif
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#ifdef _WIN32
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#include <io.h>
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#endif
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#include "pakstuff.h"
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#include "unzip.h"
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#include "str.h"
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#ifndef TRUE
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#define TRUE 1
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#define FALSE 0
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#endif
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int m_nPAKIndex;
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FILE* pakfile[16];
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struct PACKDirectory pakdir;
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PACKDirPtr pakdirptr = &pakdir;
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UInt16 dirsize;
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bool pakopen = false;
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int f_type;
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DIRECTORY *paktextures = NULL;
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UInt32 PakColormapOffset;
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UInt32 PakColormapSize;
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DIRECTORY *dirhead = NULL;
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bool g_bPK3 = false;
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char g_strBasePaths[16][1024];
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int g_numBasePaths = 0;
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struct PK3FileInfo
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{
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unzFile m_zFile;
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char *m_pName;
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unz_s m_zInfo;
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long m_lSize;
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~PK3FileInfo()
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{
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delete []m_pName;
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}
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bool operator ==(const PK3FileInfo& rhs) const { return strcmp(m_pName, rhs.m_pName) == 0; }
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};
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#define __PATHSEPERATOR '/'
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//#define LOG_PAKFAIL
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#ifdef LOG_PAKFAIL
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#if defined (__linux__) || defined (__APPLE__)
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#include <unistd.h>
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#include <pwd.h>
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#endif
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#include <sys/types.h>
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class LogFile
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{
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public:
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FILE *m_pFile;
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LogFile(const char* pName)
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{
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#if defined (__linux__) || defined (__APPLE__)
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// leo: use ~/.q3a/radiant/paklog instead of /tmp/paklog.txt
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char *home = NULL;
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home = getenv("HOME");
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if ( home == NULL )
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{
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uid_t id = getuid();
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struct passwd *pwd;
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setpwent();
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while( (pwd = getpwent()) != NULL )
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if( pwd->pw_uid == id )
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{
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home = pwd->pw_dir;
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break;
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}
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endpwent();
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}
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if (home != NULL)
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{
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char path[PATH_MAX];
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strcpy (path, home);
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if (path[strlen(path)-1] != '/')
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strcat (path, "/");
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strcat (path, ".q3a/radiant/paklog");
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m_pFile = fopen(path, "w");
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}
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else
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#endif
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m_pFile = fopen(pName, "w");
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}
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~LogFile()
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{
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if (m_pFile)
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{
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fclose(m_pFile);
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}
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}
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void Log(const char *pFormat, ...)
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{
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if (m_pFile == NULL)
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return;
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va_list arg_ptr;
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va_start(arg_ptr, pFormat);
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fprintf(m_pFile, pFormat, arg_ptr);
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va_end(arg_ptr);
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}
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};
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LogFile g_LogFile("/tmp/paklog.txt");
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#endif
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template <class T> class StrPtr : public Str
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{
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protected:
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T* m_pPtr;
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StrPtr()
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{
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m_pPtr = NULL;
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}
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StrPtr(const char *pStr, T *p) : Str(pStr)
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{
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m_pPtr = p;
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}
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T* Ptr()
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{
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return m_pPtr;
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}
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T& Ref()
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{
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return *m_pPtr;
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}
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};
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// PtrList
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// a list of ptrs
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//
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template <class T> class PtrList
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{
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protected:
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T *m_pPtr;
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PtrList *m_pNext;
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public:
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PtrList()
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{
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m_pNext = NULL;
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m_pPtr = NULL;
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}
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PtrList(T *ip)
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{
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m_pNext = NULL;
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m_pPtr = ip;
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}
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virtual ~PtrList()
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{
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delete m_pPtr;
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}
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PtrList* Next()
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{
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return m_pNext;
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}
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void Add(T *ip)
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{
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PtrList *pl = this;
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while (pl && pl->m_pNext)
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{
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pl = pl->Next();
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}
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pl->m_pNext = new PtrList(ip);
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}
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void Remove()
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{
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PtrList *p = m_pNext;
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if (p)
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{
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while (p->m_pNext != this && p->m_pNext != NULL)
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{
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p = p->m_pNext;
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}
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if (p->m_pNext == this)
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{
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p->m_pNext = m_pNext;
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}
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}
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}
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virtual PtrList* Find(T *ip)
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{
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PtrList *p = m_pNext;
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while (p)
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{
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if (*p->m_pPtr == *ip)
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{
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return p;
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}
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p = p->m_pNext;
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}
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return NULL;
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}
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// remove vp from the list
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void Remove(T *ip)
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{
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PtrList *p = Find(ip);
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if (p)
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{
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p->Remove();
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}
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}
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T* Ptr()
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{
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return m_pPtr;
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}
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T& Ref()
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{
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return *m_pPtr;
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}
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void RemoveAll()
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{
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PtrList *p = m_pNext;
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while (p)
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{
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PtrList *p2 = p;
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p = p->m_pNext;
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delete p2;
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}
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}
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};
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typedef PtrList<unzFile> ZFileList;
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typedef PtrList<Str> StrList;
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typedef PtrList<PK3FileInfo> PK3List;
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StrList g_PK3TexturePaths;
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PK3List g_PK3Files;
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ZFileList g_zFiles;
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#define WORK_LEN 1024
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#define TEXTURE_PATH "textures"
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#define PATH_SEPERATORS "/\\:\0"
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/*
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char* __StrDup(char* pStr)
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{
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if (pStr == NULL)
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pStr = "";
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return strcpy(new char[strlen(pStr)+1], pStr);
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}
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char* __StrDup(const char* pStr)
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{
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if (pStr == NULL)
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pStr = "";
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return strcpy(new char[strlen(pStr)+1], pStr);
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}
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*/
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#define MEM_BLOCKSIZE 4096
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void* __qblockmalloc(size_t nSize)
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{
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void *b;
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// round up to threshold
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int nAllocSize = nSize % MEM_BLOCKSIZE;
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if ( nAllocSize > 0)
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{
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nSize += MEM_BLOCKSIZE - nAllocSize;
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}
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b = malloc(nSize + 1);
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memset (b, 0, nSize);
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return b;
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}
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void* __qmalloc (size_t nSize)
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{
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void *b;
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b = malloc(nSize + 1);
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memset (b, 0, nSize);
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return b;
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}
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/*
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====================
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Extract file parts
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====================
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*/
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void __ExtractFilePath (const char *path, char *dest)
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{
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const char *src;
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src = path + strlen(path) - 1;
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//
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// back up until a \ or the start
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//
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while (src != path && *(src-1) != __PATHSEPERATOR)
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src--;
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memcpy (dest, path, src-path);
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dest[src-path] = 0;
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}
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void __ExtractFileName (const char *path, char *dest)
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{
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const char *src;
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src = path + strlen(path) - 1;
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//
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// back up until a \ or the start
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//
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while (src != path && *(src-1) != '/'
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&& *(src-1) != '\\' )
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src--;
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while (*src)
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{
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*dest++ = *src++;
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}
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*dest = 0;
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}
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void __ExtractFileBase (const char *path, char *dest)
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{
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const char *src;
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src = path + strlen(path) - 1;
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//
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// back up until a \ or the start
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//
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while (src != path && *(src-1) != '/'
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&& *(src-1) != '\\' )
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src--;
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while (*src && *src != '.')
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{
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*dest++ = *src++;
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}
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*dest = 0;
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}
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void __ExtractFileExtension (const char *path, char *dest)
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{
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const char *src;
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src = path + strlen(path) - 1;
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//
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// back up until a . or the start
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//
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while (src != path && *(src-1) != '.')
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src--;
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if (src == path)
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{
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*dest = 0; // no extension
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return;
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}
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strcpy (dest,src);
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}
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void __ConvertDOSToUnixName( char *dst, const char *src )
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{
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while ( *src )
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{
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if ( *src == '\\' )
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*dst = '/';
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else
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*dst = *src;
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dst++; src++;
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}
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*dst = 0;
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}
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static void AddSlash(Str& str)
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{
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int nLen = str.GetLength();
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if (nLen > 0)
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{
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if (str[nLen-1] != '\\' && str[nLen-1] != '/')
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str += '\\';
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}
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}
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static void FindReplace(Str& strContents, const char* pTag, const char* pValue)
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{
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if (strcmp(pTag, pValue) == 0)
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return;
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for (int nPos = strContents.Find(pTag); nPos >= 0; nPos = strContents.Find(pTag))
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{
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int nRightLen = strContents.GetLength() - strlen(pTag) - nPos;
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Str strLeft(strContents.Left(nPos));
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Str strRight(strContents.Right(nRightLen));
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strLeft += pValue;
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strLeft += strRight;
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strContents = strLeft;
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}
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}
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void ClearFileList(FILELIST **list)
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{
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FILELIST *temp;
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while(*list)
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{
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temp = *list;
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*list = (*list)->next;
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free(temp);
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}
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}
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void ClearDirList(DIRLIST **list)
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{
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DIRLIST *temp;
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while(*list)
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{
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temp = *list;
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*list = (*list)->next;
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free(temp);
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}
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}
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DIRECTORY *FindPakDir(DIRECTORY *dir, char *name)
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{
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DIRECTORY *currentPtr;
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for(currentPtr = dir; currentPtr; currentPtr = currentPtr->next)
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{
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if(!stricmp(name, currentPtr->name))
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{
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return currentPtr;
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}
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}
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return NULL;
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}
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|
|
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// LoadPK3FileList
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// ---------------
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//
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// This gets passed a file mask which we want to remove as
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// we are only interested in the directory name and any given
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// extension. Only handles explicit filenames or *.something
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//
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bool LoadPK3FileList(FILELIST **filelist, const char *pattern)
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{
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char cSearch[WORK_LEN];
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__ConvertDOSToUnixName( cSearch, pattern );
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char cPath[WORK_LEN];
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char cExt[WORK_LEN];
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char cFile[WORK_LEN];
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char cWork[WORK_LEN];
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__ExtractFilePath(pattern, cPath);
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__ExtractFileName(pattern, cFile);
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__ExtractFileExtension(pattern, cExt);
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const char *pCompare = (strnicmp(cFile, "*.", 2) == 0) ? cExt : cFile;
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PK3List *p = g_PK3Files.Next();
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while (p != NULL)
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{
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// qualify the path
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PK3FileInfo *pKey = p->Ptr();
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if (strstr(pKey->m_pName, cPath) && strstr(pKey->m_pName, pCompare))
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{
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__ExtractFileName(pKey->m_pName, cWork);
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AddToFileListAlphabetized(filelist, cWork, 0, 0, false);
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}
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p = p->Next();
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}
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return (*filelist) != NULL;
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}
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|
|
bool GetPackFileList(FILELIST **filelist, char *pattern)
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{
|
|
char *str1, *str2;
|
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int i;
|
|
DIRECTORY *dummy = paktextures;
|
|
FILELIST *temp;
|
|
|
|
if (!pakopen)
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return false;
|
|
|
|
if (g_bPK3)
|
|
{
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return LoadPK3FileList(filelist, pattern);
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|
}
|
|
|
|
str1 = pattern;
|
|
|
|
for(i = 0; pattern[i] != '\0'; i++)
|
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{
|
|
if(pattern[i] == '\\')
|
|
pattern[i] = '/';
|
|
}
|
|
|
|
while(strchr(str1, '/'))
|
|
{
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|
str2 = strchr(str1, '/');
|
|
*str2++ = '\0';
|
|
dummy = FindPakDir(dummy, str1);
|
|
if(!dummy)
|
|
return false;
|
|
str1 = str2;
|
|
}
|
|
for(temp = dummy->files; temp; temp=temp->next)
|
|
{
|
|
AddToFileListAlphabetized(filelist, temp->filename, temp->offset, 0, false);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool GetPackTextureDirs(DIRLIST **dirlist)
|
|
{
|
|
UInt16 i;
|
|
char buf[57];
|
|
|
|
if (!pakopen)
|
|
return 1;
|
|
|
|
if (g_bPK3)
|
|
{
|
|
StrList *pl = g_PK3TexturePaths.Next();
|
|
while (pl != NULL)
|
|
{
|
|
AddToDirListAlphabetized(dirlist, pl->Ref(), 0);
|
|
pl = pl->Next();
|
|
}
|
|
return true;
|
|
}
|
|
|
|
for (i = 0; i < dirsize; i++)
|
|
{
|
|
if(!strnicmp(pakdirptr[i].name, "textures", 8))
|
|
{
|
|
strncpy(buf, &(pakdirptr[i].name[9]), 46);
|
|
if(strchr(buf, '\\'))
|
|
*strchr(buf, '\\') = '\0';
|
|
else if(strchr(buf, '/'))
|
|
*strchr(buf, '/') = '\0';
|
|
else
|
|
buf[56] = '\0';
|
|
|
|
if(strchr(buf, '.'))
|
|
continue;
|
|
|
|
AddToDirListAlphabetized(dirlist, buf, 0);
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool AddToDirListAlphabetized(DIRLIST **list, char *dirname, int from)
|
|
{
|
|
DIRLIST *currentPtr, *previousPtr, *newPtr;
|
|
|
|
strlwr(dirname);
|
|
for(currentPtr = *list; currentPtr; currentPtr = currentPtr->next)
|
|
{
|
|
if(!stricmp(dirname, currentPtr->dirname))
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
previousPtr = NULL;
|
|
currentPtr = *list;
|
|
|
|
if((newPtr = (DIRLIST *)__qmalloc(sizeof(DIRLIST))) == NULL)
|
|
return false;
|
|
|
|
strcpy(newPtr->dirname, dirname);
|
|
newPtr->from = from;
|
|
|
|
while(currentPtr != NULL && stricmp(dirname, currentPtr->dirname) > 0)
|
|
{
|
|
previousPtr = currentPtr;
|
|
currentPtr = currentPtr->next;
|
|
} //End while
|
|
if(previousPtr == NULL)
|
|
{
|
|
newPtr->next = *list;
|
|
*list = newPtr;
|
|
} //End if
|
|
else
|
|
{
|
|
previousPtr->next = newPtr;
|
|
newPtr->next = currentPtr;
|
|
} //End else
|
|
return true;
|
|
}
|
|
|
|
bool AddToFileListAlphabetized(FILELIST **list, char *filename, UInt32 offset, UInt32 size, bool dirs)
|
|
{
|
|
FILELIST *currentPtr, *previousPtr, *newPtr;
|
|
|
|
for(currentPtr = *list; currentPtr; currentPtr = currentPtr->next)
|
|
{
|
|
if(!stricmp(filename, currentPtr->filename))
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
previousPtr = NULL;
|
|
currentPtr = *list;
|
|
|
|
if((newPtr = (FILELIST *)__qmalloc(sizeof(FILELIST))) == NULL)
|
|
return false;
|
|
|
|
strcpy(newPtr->filename, filename);
|
|
newPtr->offset = offset;
|
|
newPtr->size = size;
|
|
|
|
while(currentPtr != NULL && stricmp(filename, currentPtr->filename) > 0)
|
|
{
|
|
previousPtr = currentPtr;
|
|
currentPtr = currentPtr->next;
|
|
} //End while
|
|
if(previousPtr == NULL)
|
|
{
|
|
newPtr->next = *list;
|
|
*list = newPtr;
|
|
} //End if
|
|
else
|
|
{
|
|
previousPtr->next = newPtr;
|
|
newPtr->next = currentPtr;
|
|
} //End else
|
|
return true;
|
|
}
|
|
|
|
int PakLoadAnyFile(const char *filename, void **bufferptr)
|
|
{
|
|
char cWork[WORK_LEN];
|
|
if (g_bPK3)
|
|
{
|
|
// leo: hack to be able to use pak files from multiple directories
|
|
for (int i = 0; i < g_numBasePaths; i++)
|
|
{
|
|
PK3FileInfo *pInfo;
|
|
Str strKey;
|
|
// need to lookup the file without the base/texture path on it
|
|
Str strBase(g_strBasePaths[i]);
|
|
AddSlash(strBase);
|
|
__ConvertDOSToUnixName(cWork, strBase);
|
|
Str strFile(filename);
|
|
__ConvertDOSToUnixName(strFile, strFile);
|
|
strFile.MakeLower();
|
|
strlwr(cWork);
|
|
FindReplace(strFile, cWork, "");
|
|
|
|
PK3FileInfo infoFind;
|
|
infoFind.m_pName = __StrDup(strFile.GetBuffer());
|
|
PK3List *pList = g_PK3Files.Find(&infoFind);
|
|
if (pList)
|
|
{
|
|
pInfo = pList->Ptr();
|
|
memcpy(pInfo->m_zFile, &pInfo->m_zInfo, sizeof(unz_s));
|
|
if (unzOpenCurrentFile(pInfo->m_zFile) == UNZ_OK)
|
|
{
|
|
void *buffer = __qblockmalloc(pInfo->m_lSize+1);
|
|
int n = unzReadCurrentFile(pInfo->m_zFile , buffer, pInfo->m_lSize);
|
|
*bufferptr = buffer;
|
|
unzCloseCurrentFile(pInfo->m_zFile);
|
|
return n;
|
|
}
|
|
}
|
|
}
|
|
|
|
#ifdef LOG_PAKFAIL
|
|
sprintf(cWork, "PAK failed on %s\n", filename);
|
|
g_LogFile.Log(cWork);
|
|
#endif
|
|
return -1;
|
|
}
|
|
|
|
for (int i = 0; i < dirsize; i++)
|
|
{
|
|
if(!stricmp(filename, pakdirptr[i].name))
|
|
{
|
|
if (fseek(pakfile[m_nPAKIndex], pakdirptr[i].offset, SEEK_SET) >= 0)
|
|
{
|
|
void *buffer = __qmalloc (pakdirptr[i].size+1);
|
|
((char *)buffer)[pakdirptr[i].size] = 0;
|
|
if (fread(buffer, 1, pakdirptr[i].size, pakfile[m_nPAKIndex]) == pakdirptr[i].size)
|
|
{
|
|
*bufferptr = buffer;
|
|
return pakdirptr[i].size;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#ifdef LOG_PAKFAIL
|
|
sprintf(cWork, "PAK failed on %s\n", filename);
|
|
g_LogFile.Log(cWork);
|
|
#endif
|
|
return -1;
|
|
}
|
|
|
|
|
|
|
|
DIRECTORY *AddPakDir(DIRECTORY **dir, char *name)
|
|
{
|
|
DIRECTORY *currentPtr, *previousPtr, *newPtr;
|
|
|
|
for(currentPtr = *dir; currentPtr; currentPtr = currentPtr->next)
|
|
{
|
|
if(!stricmp(name, currentPtr->name))
|
|
{
|
|
return currentPtr;
|
|
}
|
|
}
|
|
previousPtr = NULL;
|
|
currentPtr = *dir;
|
|
|
|
if((newPtr = (DIRECTORY *)__qmalloc(sizeof(DIRECTORY))) == NULL)
|
|
return NULL;
|
|
|
|
strcpy(newPtr->name, name);
|
|
newPtr->files = NULL;
|
|
|
|
while(currentPtr != NULL && stricmp(name, currentPtr->name) > 0)
|
|
{
|
|
previousPtr = currentPtr;
|
|
currentPtr = currentPtr->next;
|
|
}
|
|
if(previousPtr == NULL)
|
|
{
|
|
newPtr->next = *dir;
|
|
*dir = newPtr;
|
|
}
|
|
else
|
|
{
|
|
previousPtr->next = newPtr;
|
|
newPtr->next = currentPtr;
|
|
}
|
|
return newPtr;
|
|
}
|
|
|
|
|
|
// OpenPK3
|
|
// -------
|
|
// Opens a PK3 ( or zip ) file and creates a list of filenames
|
|
// and zip info structures
|
|
//
|
|
bool OpenPK3(const char *filename)
|
|
{
|
|
char cFilename[WORK_LEN];
|
|
char cName[WORK_LEN];
|
|
char cWork[WORK_LEN];
|
|
unz_file_info zInfo;
|
|
unzFile *zFile = new unzFile(unzOpen(filename));
|
|
g_zFiles.Add(zFile);
|
|
if (zFile != NULL)
|
|
{
|
|
int nStatus = unzGoToFirstFile(*zFile);
|
|
while (nStatus == UNZ_OK)
|
|
{
|
|
cFilename[0] = '\0';
|
|
unzGetCurrentFileInfo(*zFile, &zInfo, cFilename, WORK_LEN, NULL, 0, NULL, 0);
|
|
strlwr(cFilename);
|
|
__ConvertDOSToUnixName( cWork, cFilename);
|
|
if (strstr(cWork, ".") != NULL)
|
|
{
|
|
PK3FileInfo *pInfo = new PK3FileInfo();
|
|
pInfo->m_pName = __StrDup(cWork);
|
|
memcpy(&pInfo->m_zInfo, (unz_s*)*zFile, sizeof(unz_s));
|
|
pInfo->m_lSize = zInfo.uncompressed_size;
|
|
pInfo->m_zFile = *zFile;
|
|
g_PK3Files.Add(pInfo);
|
|
}
|
|
char *p = strstr(cFilename, TEXTURE_PATH);
|
|
if (p != NULL)
|
|
{
|
|
// FIXME: path differences per os ?
|
|
// catch solo directory entry
|
|
if (strlen(p) > strlen(TEXTURE_PATH) + 1)
|
|
{
|
|
// skip textures + path seperator
|
|
p += strlen(TEXTURE_PATH) + 1;
|
|
int nEnd = strcspn(p, PATH_SEPERATORS);
|
|
strncpy(cName, p, nEnd);
|
|
cName[nEnd] = '\0';
|
|
|
|
bool bFound = false;
|
|
StrList *pl = g_PK3TexturePaths.Next();
|
|
while (pl != NULL)
|
|
{
|
|
if (strcmpi(pl->Ref(), cName) == 0)
|
|
{
|
|
// already have this, continue
|
|
bFound = true;
|
|
break;
|
|
}
|
|
pl = pl->Next();
|
|
}
|
|
if (!bFound)
|
|
{
|
|
g_PK3TexturePaths.Add(new Str(cName));
|
|
}
|
|
}
|
|
}
|
|
nStatus = unzGoToNextFile(*zFile);
|
|
}
|
|
}
|
|
return (zFile != NULL);
|
|
}
|
|
|
|
void closePK3(unzFile zf)
|
|
{
|
|
unzClose(zf);
|
|
}
|
|
|
|
void OpenPakFile(const char *filename)
|
|
{
|
|
if(!pakopen)
|
|
paktextures = NULL;
|
|
|
|
pakopen = g_bPK3 = OpenPK3(filename);
|
|
}
|
|
|
|
void ClearPaKDir(DIRECTORY **dir)
|
|
{
|
|
DIRECTORY *d1 = *dir, *d2;
|
|
|
|
while(d1)
|
|
{
|
|
ClearFileList(&(d1->files));
|
|
d2 = d1;
|
|
d1 = d1->next;
|
|
free(d2);
|
|
}
|
|
}
|
|
|
|
void CleanUpPakDirs()
|
|
{
|
|
ClearPaKDir(&paktextures);
|
|
paktextures = NULL;
|
|
dirhead = NULL;
|
|
g_PK3TexturePaths.RemoveAll();
|
|
g_PK3Files.RemoveAll();
|
|
}
|
|
|
|
void ClosePakFile(void)
|
|
{
|
|
if(pakopen)
|
|
{
|
|
if (g_bPK3)
|
|
{
|
|
ZFileList *p = g_zFiles.Next();
|
|
while (p != NULL)
|
|
{
|
|
unzFile uz = p->Ref();
|
|
closePK3(uz);
|
|
p = p->Next();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
fclose(pakfile[m_nPAKIndex]);
|
|
}
|
|
}
|
|
pakopen = false;
|
|
CleanUpPakDirs();
|
|
}
|
|
|
|
|
|
void WINAPI InitPakFile(const char * pBasePath, const char *pName)
|
|
{
|
|
if (g_numBasePaths == 0)
|
|
{
|
|
m_nPAKIndex = 0;
|
|
pakopen = false;
|
|
paktextures = NULL;
|
|
}
|
|
strcpy(g_strBasePaths[g_numBasePaths], pBasePath);
|
|
g_numBasePaths++;
|
|
|
|
if (pName == NULL)
|
|
{
|
|
//++timo FIXME: use some kind of compatibility lib here!
|
|
#if defined (__linux__) || defined (__APPLE__)
|
|
char cWork[WORK_LEN];
|
|
struct dirent *dirlist;
|
|
DIR *dir;
|
|
|
|
dir = opendir (pBasePath);
|
|
if (dir != NULL)
|
|
{
|
|
while ((dirlist = readdir (dir)) != NULL)
|
|
{
|
|
if (strstr (dirlist->d_name, ".pk3") == NULL)
|
|
continue;
|
|
sprintf(cWork, "%s/%s", pBasePath, dirlist->d_name);
|
|
OpenPakFile(cWork);
|
|
}
|
|
closedir (dir);
|
|
}
|
|
#endif
|
|
#ifdef _WIN32
|
|
char cWork[WORK_LEN];
|
|
Str strPath(pBasePath);
|
|
AddSlash(strPath);
|
|
strPath += "*.pk3";
|
|
bool bGo = true;
|
|
struct _finddata_t fileinfo;
|
|
int handle = _findfirst (strPath, &fileinfo);
|
|
if (handle != -1)
|
|
{
|
|
do
|
|
{
|
|
sprintf(cWork, "%s/%s", pBasePath, fileinfo.name);
|
|
OpenPakFile(cWork);
|
|
} while (_findnext( handle, &fileinfo ) != -1);
|
|
_findclose (handle);
|
|
}
|
|
#endif
|
|
}
|
|
else
|
|
{
|
|
OpenPakFile(pName);
|
|
}
|
|
}
|
|
|