namespace
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d403cec8ee
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- Fix for bug 1106 - .wad files don't get listed in the textures menu (Shaderman)
(http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=1106)
- Added initial support for Prey (Shaderman)
- Fixed entity inspector sliders to always show (Shaderman)
- Added NOTES subsection to the entity inspector listing .def editor_usage* values (Shaderman)
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@114 8a3a26a2-13c4-0310-b231-cf6edde360e5
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2006-10-08 21:13:50 +00:00 |
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Forest Hale
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53bb8dbf01
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64bit compile fixes
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@106 8a3a26a2-13c4-0310-b231-cf6edde360e5
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2006-09-13 22:25:37 +00:00 |
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spog
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3f1cbdde23
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fixed crash loading quake4 1.3 entity definitions
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@100 8a3a26a2-13c4-0310-b231-cf6edde360e5
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2006-08-22 17:37:07 +00:00 |
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spog
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d584d94549
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added string-pooling for shader variable names and entity keys
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@26 8a3a26a2-13c4-0310-b231-cf6edde360e5
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2006-02-26 22:27:38 +00:00 |
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TTimo
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12b372f89c
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ok
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant@1 8a3a26a2-13c4-0310-b231-cf6edde360e5
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2006-02-10 22:01:20 +00:00 |
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