Commit graph

61 commits

Author SHA1 Message Date
jdolan
5ed95d5bdd Fix signedness warning by casting. 2013-07-07 09:51:38 -04:00
Timothee "TTimo" Besset
5df79a9c62 tweak the GL widget font (for windows mostly) 2013-07-05 15:55:09 -05:00
jdolan
380a05bbdf Add a little more context to configuration errors. 2013-07-04 20:31:24 -04:00
Timothee Besset
4c9f5c5229 double free - and that's never crashed us before .. in how many years? 2013-06-07 04:39:38 +01:00
Timothee Besset
5d0b2a2b94 fix crashes: libxml2 static linking, turn off libintl stuff 2013-06-03 03:23:11 +01:00
Timothee Besset
7c1f101a29 spitting x64 q3map2 now 2013-06-02 00:56:33 +01:00
Timothee Besset
9f425c0c72 add include path for gdk-pixbuf 2013-06-01 23:26:37 +01:00
Timothee Besset
1ec0ec94ba switching to newer gtk and libxml. wip 2013-06-01 23:05:35 +01:00
Timothee "TTimo" Besset
974213d297 Use a new version of the jpeg library, with x64 support 2013-05-27 22:08:36 -05:00
Timothee "TTimo" Besset
2ca658fe9f convert projects to msvc 2012 2013-05-23 20:44:41 -05:00
jdolan
a269593afe Low hanging fruit: bring the number of compiler warnings down from 264 to 33. 2013-05-03 02:57:29 -04:00
Timothee 'TTimo' Besset
f64e6ac7fe const correctness 2012-09-17 21:31:35 -05:00
Timothee 'TTimo' Besset
def29cb7b4 synapse: when using '*' for the minor, work extra hard to match with a single, already active provider. this fixes the problems related to having pk3 vfs and qlpk3 vfs both loaded for instance 2012-09-16 22:57:31 -05:00
Timothee 'TTimo' Besset
61a03e2ee7 add license info on a few things 2012-06-04 23:42:31 -05:00
Timothee 'TTimo' Besset
f99c697a57 that shouldn't be necessary anymore 2012-06-03 11:08:00 -05:00
Timothee 'TTimo' Besset
a87fcf9899 make bool/qboolean/boolean *slightly* less wonky 2012-05-27 20:17:32 -05:00
Timothee 'TTimo' Besset
b36ee55e96 cleanup 2012-05-27 18:53:14 -05:00
Timothee 'TTimo' Besset
9b5ba1fe10 error check and bail if permission denied during gamepack install 2012-05-06 16:59:07 -05:00
Ben Noordhuis
ca8d032cfb fix warning: unused variable 'foo' 2012-03-18 02:17:09 +01:00
Ben Noordhuis
3311b00ae6 fix warning: format not a string literal and no format arguments 2012-03-18 02:13:11 +01:00
Timothee TTimo Besset
830125fad0 uncrustify! now the code is only ugly on the *inside* 2012-03-17 15:01:54 -05:00
rambetter
75220350bc Switching order of picoModuleLWO and picoModuleOBJ as a quick
and dirty workaround to problems in libs/picomodel/pm_obj.c which
passes files that aren't Wavefront ASCII.


git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@491 8a3a26a2-13c4-0310-b231-cf6edde360e5
2012-02-14 18:31:09 +00:00
rambetter
33da149be0 Backing out commit 483. Going to set linker flags instead.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@484 8a3a26a2-13c4-0310-b231-cf6edde360e5
2011-04-06 04:08:22 +00:00
rambetter
e39f6f4bae Increasing stack size on Windows build.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@483 8a3a26a2-13c4-0310-b231-cf6edde360e5
2011-04-06 03:56:18 +00:00
rambetter
561e062c87 This is a major change that updates the 3rd party libs on Windows builds.
A couple of things are broken right now:
- OpenGL font in Windows not appearing (expected to be broken, will fix)
- Linux build broken because it loads some .vcproj files that are removed
- 3rd party libs are downloaded from porky.nerius.com, not id Software


git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@473 8a3a26a2-13c4-0310-b231-cf6edde360e5
2011-02-21 14:37:49 +00:00
rambetter
3326472fee Adding MATHLIB_VECTOR_NORMALIZE_PRECISION_FIX in mathlib to control which
version of code in VectorNormalize() is used.  Yes, I put the old code back
in there, and it's active if MATHLIB_VECTOR_NORMALIZE_PRECISION_FIX is 0.
Right now it's 1, so the fixed code is active.  I need this quick way to
test regression tests.


git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@424 8a3a26a2-13c4-0310-b231-cf6edde360e5
2011-01-12 03:35:57 +00:00
rambetter
a16ee23adf Importing code changes for q3map2 from Rambetter-math-fix-experiments branch
into trunk.  Right now all the new code that fixes problems is turned off. 
There are three	new #defines in q3map2.h:
EXPERIMENTAL_HIGH_PRECISION_MATH_Q3MAP2_FIXES, EXPERIMENTAL_SNAP_NORMAL_FIX,
and EXPERIMENTAL_SNAP_PLANE_FIX.  All of these are currently set to 0, which
means don't enable that new code.  You can easily edit these to be 1 in order
to enable the new code.

There are very very minor changes to the code even with these three #defines
disabled.  They are as follows.

- In PlaneEqual() in map.c, now considering deltas equal to given epsilon
values as "far enough to be different".  Previously, the '<=' operation was
used, now '<' is being used.

- In FindFloatPlane() in map.c, considering delta equal to distanceEpsilon
(for plane distance) to be sufficiently far away.  Before, delta had to be
strictly greater than distanceEpsilon.

- VectorNormalize() in mathlib.c is more accurate now. 	This change itself
causes at least	one regression test to succeed.  The previous implementation
of VectorNormalize() caused excessive errors to	be introduced due to sloppy
arithmetic.

Note, the epsilon changes account for the possibility that the epsilons 
are set to 0.0 on the command-line.


git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@416 8a3a26a2-13c4-0310-b231-cf6edde360e5
2011-01-10 06:15:47 +00:00
rambetter
5526da8cdc Undoing commits r363 and r371 as it pertains to polylib.c, mathlib.c,
and mathlib.h (the regression tests have not been removed).
Trunk is now restored to a state that it was in before I started
trying to fix the math accuracy errors in q3map2.  Commits r363 and
r371 were "correct" and did improve math accuracy significantly, but
unfortunately the underlying cause of math accuracy issues is something
else, which is being addressed in branch Rambetter-math-fix-experiments
currently.  I'm taking the BSD approach here, which is "we not going to
partially fix the problem.  it's all or nothing".  Otherwise it's just
too risky in my opinion.  I don't like playing Whack-A-Mole.

Someday, we might merge Rambetter-math-fix-experiments branch to trunk.
Sorry about all these needless commits to trunk.


git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@390 8a3a26a2-13c4-0310-b231-cf6edde360e5
2010-12-31 03:03:13 +00:00
rambetter
f62ab305fc Undoing revision 377 (reverting just those files modified by that
commit).  I have disovered the fundamental problem to the math error problems,
and although this commit (r377) is "correct", it fails to address the
fundamental problem.  Therefore, I'd rather leave the code in a state that
has the exact same behavior as before until I get a chance to address the
fundamental issue.


git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@379 8a3a26a2-13c4-0310-b231-cf6edde360e5
2010-12-29 09:00:47 +00:00
rambetter
f36b40ae62 Continuing work on BaseWindingForPlane() in polylib.c. In fact I'm pursuing
the approach that was committed in r375 (but was then backed out).  I can't
believe my eyes, but I seem to be getting 0.000000% error in some of my
regression tests.  The trick is to scale by a power of 2 and never do a
VectorNormalize().


git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@377 8a3a26a2-13c4-0310-b231-cf6edde360e5
2010-12-29 04:32:35 +00:00
rambetter
c5449b8cc5 Rewriting BaseWindingForPlane() in polylib.c from the ground up. The behavior
is totally unchanged, and I verified this by running extensive tests.  The
only difference is that the math precision is much much better now.
Performance should be better as well (but that is not tested).
This is a major milestone because it fixes two regression tests:
disappearing_sliver2 and sparkly_seam.
Improvements to math precision is ongoing and more improvements can probably
be made even after this patch.
I will update the README.txt files in the regression tests in a separate
commit.  This commit only includes the actual fixed code.


git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@371 8a3a26a2-13c4-0310-b231-cf6edde360e5
2010-12-28 10:02:11 +00:00
rambetter
f7764a84b2 Fixing "disappearing_sliver" bug.
A regression test is included.
This is a bug in q3map2.  Please read
regression_tests/q3map2/disappearing_sliver/README.txt for more info.


git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@363 8a3a26a2-13c4-0310-b231-cf6edde360e5
2010-12-27 08:08:00 +00:00
TTimo
0152053e52 fix Linux compile from mhash stuff
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@339 8a3a26a2-13c4-0310-b231-cf6edde360e5
2010-11-26 06:46:05 +00:00
TTimo
e393e112f4 compiles again on win32, trashed mhash
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@338 8a3a26a2-13c4-0310-b231-cf6edde360e5
2010-11-26 05:59:17 +00:00
TTimo
cc4e44e31a merge branch work back into trunk
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@319 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-09-01 17:34:10 +00:00
TTimo
2def0428da ABToSVK commit
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant.ab@308 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-08-24 03:20:51 +00:00
mattn
0e5c89d2c0 * fixed a warning and an error in the overflow check in l_net
* const stuff for GetNextChainItem (bobtoolz)


git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@303 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-07-25 19:14:48 +00:00
Forest Hale
88cea027e6 ported over the 1.5 branch version of q3map2 which is newer
made Visual Studio files work in VS2005 Express
fixed a ton of warnings in VS2005 Express
fixed some compile problems on OpenSUSE 11.0


git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@302 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-07-25 07:31:37 +00:00
mattn
04c7eb042d * reactivated WXY_Print function to generate screenshots from the xy window
* removed all the references to the old bugzilla links (deadlinks - no longer useful)

git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@289 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-06-27 15:09:36 +00:00
mattn
6d10428141 * fixed warning
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@277 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-06-26 11:40:00 +00:00
mattn
2aa43067fb * fixed warnings
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@276 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-06-26 11:39:44 +00:00
mattn
c0f477bd04 * fixed warnings
* removed www dir (dead links, almost none of the posted links are available - correct me when i'm wrong, then we can revert this remove)


git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@275 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-06-26 11:21:13 +00:00
mattn
ec65cc975d * fixed warnings and fixed clips counter
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@274 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-06-26 11:20:01 +00:00
mattn
5efe3f31db * removed config.mk (not used)
* fixed some warnings in synapse.cpp (const stuff, unused variable)


git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@263 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-06-26 06:57:21 +00:00
TTimo
0d8ed0a523 error handling in watchbsp (contributed by ilm)
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@250 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-04-14 20:15:34 +00:00
TTimo
3e38eae740 fix and improve the game selection and game configuration dialogs - added dir dialog, using GtkComboBox (added support for GtkComboBox too)
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@248 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-04-12 23:01:39 +00:00
mattn
3a05e084dd * implemented FindFiles, NextFile and ~FindFiles for linux
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@228 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-03-18 19:31:49 +00:00
TTimo
94199c49dc fix windows compile, it's possible the linux build broke and will need misc tweaks. you need a new GtkR-1.6-deps.zip
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@227 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-03-18 17:47:38 +00:00
mattn
8999fcc3a7 * improved quake2 support by added a quake2 boolean to the CGameDescription class - this allows us to even use the quake2 surfaceplugin function (like e.g. SetFaceTexdef_Q2) without a hardcoded game name of q2.game or heretic2.game
* added support for relative md2 skin paths
* fixed wrong _pico_printf call

git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@203 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-03-04 17:33:05 +00:00
TTimo
051578cb3b added file copy tree for the game packs - lists supported games
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@197 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-02-25 04:17:23 +00:00