Commit Graph

670 Commits

Author SHA1 Message Date
Timothee "TTimo" Besset ae32550cb4 Merge pull request #209 from QBall147/master
Added -exportents to q3map2 (exports entities to a .ent file)
2013-07-19 11:43:32 -07:00
Chris Brooke 3d1b78ed2f fix for broken bsp menu (broken by increasing MAX_TEXTUREDIRS to 1024) 2013-07-19 07:08:28 +01:00
Chris Brooke 65175c80b1 oops forgot q3map2_urt (added -exportents) 2013-07-15 07:16:51 +01:00
Chris Brooke 3e5bc317d0 Added -exportents to q3map2. 2013-07-15 04:58:15 +01:00
Timothee Besset 6030c81df8 Merge branch 'master' of github.com:TTimo/GtkRadiant 2013-07-09 18:08:31 -05:00
Timothee Besset 11c8d70a67 find the right path to macports 2013-07-09 18:08:19 -05:00
jdolan c410aad9d7 Merge branch 'master' of https://github.com/TTimo/GtkRadiant 2013-07-09 11:58:48 -04:00
jdolan 6ad5f6bfdc Added default_scale for Q2 and Q2W. 2013-07-09 11:58:32 -04:00
Timothee "TTimo" Besset 47bdae97d5 Merge pull request #204 from jdolan/master
Replace the hard-coded quake2 / heretic2 surface inspectors with a generic idtech2 version
2013-07-09 06:29:18 -07:00
jdolan ccdc7a3881 Remove stale project references from .sln file. 2013-07-09 00:09:02 -04:00
jdolan 5552711b3c Merging upstream. 2013-07-09 00:08:11 -04:00
jdolan f79bd4709b Remove unused variables. 2013-07-08 23:21:28 -04:00
jdolan b28ec5a77d Start to clean up the internal structure of the idTech2 surface inspector. 2013-07-08 23:09:09 -04:00
jdolan 5c34795c7f Peace out hard-coded idTech2 plugins. 2013-07-08 22:21:39 -04:00
jdolan 1019199749 Rename surface_ufoai to surface_idtech2. This plugin should be used for all Quake1 / Quake2 derived games. Updated game packs to be checked in shortly. 2013-07-08 22:20:13 -04:00
Timothee "TTimo" Besset aa185ce027 Merge pull request #200 from zeehio/master
Linking fix in Linux
2013-07-08 14:48:06 -07:00
jdolan 4ecd0a3991 Fix SnapToGrid and fix all of those pesky Gtk warnings. 2013-07-08 10:01:07 -04:00
jdolan d7604ab519 Remove offset spinners and locking functionality from the surface inspector. More aesthetic improvements. Make the Value field call GetTexMods on-change. 2013-07-08 09:17:08 -04:00
jdolan 4f566cabd0 Remove the hbutton Okay/Apply/Cancel crap from the surface inspector. All changes are now immediate. That's what Undo is for. 2013-07-07 18:10:18 -04:00
Sergio Oller 75cc56d6a3 Linking fix: -lxml2 should be appended after the .o objects when linking to prevent undefined references (and not in LINKFLAGS). Also, FinishBuild was badly indented. 2013-07-07 23:01:06 +02:00
jdolan da0bca1aca Make the ufoai surface inspector less shitty and more like the Q3A one. 2013-07-07 16:57:45 -04:00
Timothee "TTimo" Besset 8c9343d8a0 remove ufoai 2013-07-07 15:43:14 -05:00
Timothee "TTimo" Besset 0389190dce Merge branch 'master' of https://github.com/jdolan/GtkRadiant.git 2013-07-07 14:13:17 -05:00
Timothee "TTimo" Besset 48998b0f4a rework the surface inspector buttons. support Esc key to hide/cancel the dialog, support Enter key to apply. and a bunch of internal cleanup to get familiar with that code. 2013-07-07 14:10:02 -05:00
jdolan cf5af64c94 Merge branch 'master' of https://github.com/TTimo/GtkRadiant 2013-07-07 10:22:16 -04:00
jdolan 83f039dbd7 Comment out unused variables in gtkgensurf plugin. 2013-07-07 10:20:18 -04:00
jdolan 0dae745694 Again, use intptr_t when casting from gpointer to int. 2013-07-07 10:18:51 -04:00
jdolan a6fbf511a2 Yet another char cast fix. 2013-07-07 10:16:11 -04:00
jdolan 8910ffc600 Use intptr_t again when casting gpointer to integers. 2013-07-07 10:14:48 -04:00
jdolan 21a7ab44c7 Re-define fileHandle_t as void * so that it is 64-bit safe. Fixes 4 compiler warnings and potentially some broken code. 2013-07-07 10:14:29 -04:00
jdolan 2f403e160b Use intptr_t for pointer offset magic in TexTool. Fixes a couple compiler warnings. 2013-07-07 09:58:56 -04:00
jdolan 3ddd0fca0c Fix a few more char casts. 2013-07-07 09:53:55 -04:00
jdolan 5ed95d5bdd Fix signedness warning by casting. 2013-07-07 09:51:38 -04:00
jdolan 75b26411c3 Move static variable declaration into implementation file, since that's where it belongs. Fixes a compiler warning. 2013-07-07 09:49:23 -04:00
jdolan dc575b2e2f Fix uninitialized variable warnings and really retarded syntax (which I think might have had unintended side effects.) Clipper tool works in all 3 view types. 2013-07-07 09:47:03 -04:00
jdolan abfecbecfa Comment out unused variable. This one looks like we could potentially need it again someday, so I'll not delete it. 2013-07-07 09:39:35 -04:00
jdolan 8184ba89d4 Remove unused static function ResizeImage. I'm not sure why we would want this in qgl.c to begin with. 2013-07-07 09:37:47 -04:00
jdolan 14b0178515 set no_patch=true for UFO:AI as well. 2013-07-07 09:33:44 -04:00
jdolan 128d4669c5 set no_patch=true for Quake2 and Quake2World. 2013-07-07 09:33:19 -04:00
jdolan 6b3915d8f2 Fully conditionalize the prefab path preference. Fixes the last compiler warning in preferences.cpp. 2013-07-07 09:28:31 -04:00
jdolan 23e78ebdf4 Fix another char cast. 2013-07-07 09:24:23 -04:00
jdolan c8fb5b9b5b Remove unused variable. Fix char cast. Finish conditionalizing of splash_screen. Addresses all of the compiler warnings for main.cpp. 2013-07-07 09:22:34 -04:00
Timothee Besset 4867115b1d Merge branch 'master' of https://github.com/TTimo/GtkRadiant 2013-07-07 14:21:03 +01:00
jdolan 576823a4e3 Fix another char cast in gtkmisc.cpp. 2013-07-07 09:16:00 -04:00
jdolan fad4aff018 Use newer, simpler API to set window icon, and update window icon with current branding (affects Mac / Linux only). 2013-07-07 09:12:25 -04:00
jdolan 2bd349d6c6 Fix char cast compiler warning and print more descriptive error message when loading of pixmap fails. 2013-07-07 09:11:42 -04:00
Timothee "TTimo" Besset 2a8cef7f9e Merge pull request #198 from jdolan/master
Add executables path, clean up preferences some
2013-07-07 06:09:49 -07:00
Timothee "TTimo" Besset c93f7a1ecc cosmetic - this code isn't used anyway, surface inspector logic has moved to a plugin? 2013-07-07 08:08:38 -05:00
jdolan e485edc236 Merge branch 'master' of https://github.com/TTimo/GtkRadiant 2013-07-07 01:57:35 -04:00
jdolan fa738a6f22 Add new game preferences variable for executables path. This allows games whose binaries live outside of the engine / data path to be resolved in .proj templates and the like. The executables path can be set via the game preferences dialog.
This changeset also cleans up the game preferences dialog and especially the game configuration dialog by adding frames and fixing padding where necessary.

Lastly, this changeset simplifies the prefix / prefix_win32 code to work like the rest of the conditionalized template attributes (via macro).

Oh, I almost forgot, the CGameInstall::Run() method is a bit less ugly now too. It's still very ugly.
2013-07-07 01:56:38 -04:00