* added basic code for ufoai plugin (this still needs the pending filter api patch - that's why it's not included in the build chain yet)

git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@207 8a3a26a2-13c4-0310-b231-cf6edde360e5
This commit is contained in:
mattn 2008-03-16 08:46:02 +00:00
parent 861fbade9a
commit ed9b7a9265
18 changed files with 550 additions and 0 deletions

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/*
Copyright (C) 1999-2007 id Software, Inc. and contributors.
For a list of contributors, see the accompanying CONTRIBUTORS file.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "plugin.h"
#include "ufoai_filters.h"
#define CMD_SEP "-"
#define CMD_ABOUT "About..."
// =============================================================================
// Globals
// function tables
_QERFuncTable_1 g_FuncTable;
_QERQglTable g_QglTable;
_QERFileSystemTable g_FileSystemTable;
_QEREntityTable g_EntityTable;
_QERAppDataTable g_DataTable;
// the gtk widget
void *g_pMainWidget;
// =============================================================================
// plugin implementation
#define PLUGIN_NAME "UFO:AI plugin"
#define PLUGIN_VERSION "0.1"
//backwards for some reason
static const char *PLUGIN_COMMANDS = CMD_ABOUT ";" CMD_SEP;
static const char *PLUGIN_ABOUT = "UFO: Alien Invasion plugin " PLUGIN_VERSION "\nby Martin Gerhardy";
#define NUM_TOOLBAR_BUTTONS 12
typedef struct toolbar_button_info_s
{
char *image;
char *text;
char *tip;
void (*func)();
IToolbarButton::EType type;
} toolbar_button_info_t;
static const toolbar_button_info_t toolbar_buttons[NUM_TOOLBAR_BUTTONS] =
{
{
"ufoai_level1.bmp",
"Filter level1",
"Level 1",
DoLevel1Filtering,
IToolbarButton::eToggleButton
},
{
"ufoai_level2.bmp",
"Filter level2",
"Level 2",
DoLevel2Filtering,
IToolbarButton::eToggleButton
},
{
"ufoai_level3.bmp",
"Filter level3",
"Level 3",
DoLevel3Filtering,
IToolbarButton::eToggleButton
},
{
"ufoai_level4.bmp",
"Filter level4",
"Level 4",
DoLevel4Filtering,
IToolbarButton::eToggleButton
},
{
"ufoai_level5.bmp",
"Filter level5",
"Level 5",
DoLevel5Filtering,
IToolbarButton::eToggleButton
},
{
"ufoai_level6.bmp",
"Filter level6",
"Level 6",
DoLevel6Filtering,
IToolbarButton::eToggleButton
},
{
"ufoai_level7.bmp",
"Filter level7",
"Level 7",
DoLevel7Filtering,
IToolbarButton::eToggleButton
},
{
"ufoai_level8.bmp",
"Filter level8",
"Level 8",
DoLevel8Filtering,
IToolbarButton::eToggleButton
},
{
"ufoai_actorclip.bmp",
"Filter actorclip",
"Actorclip",
DoActorClipFiltering,
IToolbarButton::eToggleButton
},
{
"ufoai_stepon.bmp",
"Filter stepon",
"Stepon",
DoSteponFiltering,
IToolbarButton::eToggleButton
},
{
"ufoai_weaponclip.bmp",
"Filter weaponclip",
"Weaponclip",
DoWeaponClipFiltering,
IToolbarButton::eToggleButton
},
{
"ufoai_nodraw.bmp",
"Filter nodraw",
"NoDraw",
DoNoDrawFiltering,
IToolbarButton::eToggleButton
},
};
class UFOAIButton : public IToolbarButton
{
public:
const toolbar_button_info_s *bi;
virtual const char* getImage() const
{
return bi->image;
}
virtual const char* getText() const
{
return bi->text;
}
virtual const char* getTooltip() const
{
return bi->tip;
}
virtual void activate() const
{
bi->func();
return ;
}
virtual EType getType() const
{
return bi->type;
}
};
UFOAIButton g_ufoaibuttons[NUM_TOOLBAR_BUTTONS];
unsigned int ToolbarButtonCount (void)
{
return NUM_TOOLBAR_BUTTONS;
}
const IToolbarButton* GetToolbarButton (unsigned int index)
{
g_ufoaibuttons[index].bi = &toolbar_buttons[index];
return &g_ufoaibuttons[index];
}
extern "C" const char* QERPlug_Init (void *hApp, void* pMainWidget)
{
g_pMainWidget = pMainWidget;
UFOAIFilterInit();
return PLUGIN_NAME;
}
extern "C" const char* QERPlug_GetName (void)
{
return (char *) PLUGIN_NAME;
}
extern "C" const char* QERPlug_GetCommandList (void)
{
return (char *) PLUGIN_COMMANDS;
}
extern "C" void QERPlug_Dispatch (const char *p, vec3_t vMin, vec3_t vMax, bool bSingleBrush)
{
if (!strcmp(p, CMD_ABOUT)) {
g_FuncTable.m_pfnMessageBox(NULL, PLUGIN_ABOUT, "About", MB_OK, NULL);
} else {
Sys_Printf("Message: %s\n", p);
}
}
// =============================================================================
// SYNAPSE
CSynapseServer* g_pSynapseServer = NULL;
CSynapseClientUFOAI g_SynapseClient;
#if __GNUC__ >= 4
#pragma GCC visibility push(default)
#endif
extern "C" CSynapseClient* SYNAPSE_DLL_EXPORT Synapse_EnumerateInterfaces (const char *version, CSynapseServer *pServer)
{
#if __GNUC__ >= 4
#pragma GCC visibility pop
#endif
if (strcmp(version, SYNAPSE_VERSION)) {
Syn_Printf("ERROR: synapse API version mismatch: should be '" SYNAPSE_VERSION "', got '%s'\n", version);
return NULL;
}
g_pSynapseServer = pServer;
g_pSynapseServer->IncRef();
Set_Syn_Printf(g_pSynapseServer->Get_Syn_Printf());
g_SynapseClient.AddAPI(TOOLBAR_MAJOR, UFOAI_MINOR, sizeof(_QERPlugToolbarTable));
g_SynapseClient.AddAPI(PLUGIN_MAJOR, UFOAI_MINOR, sizeof(_QERPluginTable));
g_SynapseClient.AddAPI(RADIANT_MAJOR, NULL, sizeof(g_FuncTable), SYN_REQUIRE, &g_FuncTable);
g_SynapseClient.AddAPI(QGL_MAJOR, NULL, sizeof(g_QglTable), SYN_REQUIRE, &g_QglTable);
g_SynapseClient.AddAPI(VFS_MAJOR, "*", sizeof(g_FileSystemTable), SYN_REQUIRE, &g_FileSystemTable);
// get worldspawn
g_SynapseClient.AddAPI(ENTITY_MAJOR, NULL, sizeof(g_EntityTable), SYN_REQUIRE, &g_EntityTable);
// selected brushes
g_SynapseClient.AddAPI(DATA_MAJOR, NULL, sizeof(g_DataTable), SYN_REQUIRE, &g_DataTable);
return &g_SynapseClient;
}
bool CSynapseClientUFOAI::RequestAPI (APIDescriptor_t *pAPI)
{
if (!strcmp(pAPI->major_name, PLUGIN_MAJOR)) {
_QERPluginTable* pTable= static_cast<_QERPluginTable*>(pAPI->mpTable);
pTable->m_pfnQERPlug_Init = QERPlug_Init;
pTable->m_pfnQERPlug_GetName = QERPlug_GetName;
pTable->m_pfnQERPlug_GetCommandList = QERPlug_GetCommandList;
pTable->m_pfnQERPlug_Dispatch = QERPlug_Dispatch;
return true;
} else if (!strcmp(pAPI->major_name, TOOLBAR_MAJOR)) {
_QERPlugToolbarTable* pTable= static_cast<_QERPlugToolbarTable*>(pAPI->mpTable);
pTable->m_pfnToolbarButtonCount = &ToolbarButtonCount;
pTable->m_pfnGetToolbarButton = &GetToolbarButton;
return true;
}
Syn_Printf("ERROR: RequestAPI( '%s' ) not found in '%s'\n", pAPI->major_name, GetInfo());
return false;
}
#include "version.h"
const char* CSynapseClientUFOAI::GetInfo()
{
return PLUGIN_NAME " plugin built " __DATE__ " " RADIANT_VERSION;
}
const char* CSynapseClientUFOAI::GetName()
{
return PLUGIN_NAME;
}

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contrib/ufoai/plugin.h Normal file
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/*
Copyright (C) 1999-2007 id Software, Inc. and contributors.
For a list of contributors, see the accompanying CONTRIBUTORS file.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef _PLUGIN_H_
#define _PLUGIN_H_
/*!
\todo need general notice about lib purpose etc.
and the external dependencies (such as GLib, STL, mathlib etc.)
*/
#include <stdio.h>
// for CPtrArray for idata.h
#include "missing.h"
#include "synapse.h"
#include "iplugin.h"
#include "itoolbar.h"
#define USE_QERTABLE_DEFINE
#include "qerplugin.h"
#include "igl.h"
#include "ifilesystem.h"
#include "ientity.h"
#include "idata.h"
extern _QERFuncTable_1 g_FuncTable;
extern _QERQglTable g_QglTable;
extern _QERFileSystemTable g_FileSystemTable;
extern _QEREntityTable g_EntityTable;
extern _QERAppDataTable g_DataTable;
extern void *g_pMainWidget;
extern CSynapseServer* g_pSynapseServer;
class CSynapseClientUFOAI : public CSynapseClient
{
public:
// CSynapseClient API
bool RequestAPI(APIDescriptor_t *pAPI);
const char* GetInfo();
const char* GetName();
CSynapseClientUFOAI() { }
virtual ~CSynapseClientUFOAI() { }
};
#define UFOAI_MINOR "ufo:ai"
#endif // _PLUGIN_H_

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contrib/ufoai/ufoai.def Normal file
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; ufoai.def : Declares the module parameters for the DLL.
LIBRARY "UFOAI"
DESCRIPTION 'UFOAI Windows Dynamic Link Library'
EXPORTS
; Explicit exports can go here
Synapse_EnumerateInterfaces @1

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<?xml version="1.0" ?><VisualStudioProject Name="ufoai" ProjectGUID="{65D02375-63EE-4A8A-9F8E-504B1D5A1D02}" ProjectType="Visual C++" RootNamespace="ufoai" Version="8.00">
<Platforms>
<Platform Name="Win32"/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration CharacterSet="2" ConfigurationType="1" IntermediateDirectory="$(ConfigurationName)" Name="Debug|Win32" OutputDirectory="$(SolutionDir)$(ConfigurationName)">
<Tool Name="VCPreBuildEventTool"/>
<Tool Name="VCCustomBuildTool"/>
<Tool Name="VCXMLDataGeneratorTool"/>
<Tool Name="VCWebServiceProxyGeneratorTool"/>
<Tool Name="VCMIDLTool"/>
<Tool AdditionalIncludeDirectories="&quot;$(SolutionDir)\include&quot;;&quot;$(SolutionDir)\libs&quot;;&quot;$(SolutionDir)\..\STLPort\stlport&quot;;&quot;$(SolutionDir)\..\gtk2\include&quot;;&quot;$(SolutionDir)\..\gtk2\include\glib-2.0&quot;;&quot;$(SolutionDir)\..\gtk2\lib\glib-2.0\include&quot;;&quot;$(SolutionDir)\..\libxml2\include&quot;" BasicRuntimeChecks="3" DebugInformationFormat="4" Detect64BitPortabilityProblems="true" DisableSpecificWarnings="4996;4244;4267" MinimalRebuild="true" Name="VCCLCompilerTool" Optimization="0" PreprocessorDefinitions="_CRT_SECURE_NO_WARNINGS" RuntimeLibrary="3" WarningLevel="3"/>
<Tool Name="VCManagedResourceCompilerTool"/>
<Tool Name="VCResourceCompilerTool"/>
<Tool Name="VCPreLinkEventTool"/>
<Tool GenerateDebugInformation="true" Name="VCLinkerTool" TargetMachine="1"/>
<Tool Name="VCALinkTool"/>
<Tool Name="VCManifestTool"/>
<Tool Name="VCXDCMakeTool"/>
<Tool Name="VCBscMakeTool"/>
<Tool Name="VCFxCopTool"/>
<Tool Name="VCAppVerifierTool"/>
<Tool Name="VCWebDeploymentTool"/>
<Tool Name="VCPostBuildEventTool"/>
</Configuration>
<Configuration CharacterSet="2" ConfigurationType="1" IntermediateDirectory="$(ConfigurationName)" Name="Release|Win32" OutputDirectory="$(SolutionDir)$(ConfigurationName)" WholeProgramOptimization="1">
<Tool Name="VCPreBuildEventTool"/>
<Tool Name="VCCustomBuildTool"/>
<Tool Name="VCXMLDataGeneratorTool"/>
<Tool Name="VCWebServiceProxyGeneratorTool"/>
<Tool Name="VCMIDLTool"/>
<Tool AdditionalIncludeDirectories="&quot;$(SolutionDir)\include&quot;;&quot;$(SolutionDir)\libs&quot;;&quot;$(SolutionDir)\..\STLPort\stlport&quot;;&quot;$(SolutionDir)\..\gtk2\include&quot;;&quot;$(SolutionDir)\..\gtk2\include\glib-2.0&quot;;&quot;$(SolutionDir)\..\gtk2\lib\glib-2.0\include&quot;;&quot;$(SolutionDir)\..\libxml2\include&quot;" DebugInformationFormat="3" Detect64BitPortabilityProblems="true" DisableSpecificWarnings="4996;4244;4267" Name="VCCLCompilerTool" PreprocessorDefinitions="_CRT_SECURE_NO_WARNINGS" RuntimeLibrary="2" WarningLevel="3"/>
<Tool Name="VCManagedResourceCompilerTool"/>
<Tool Name="VCResourceCompilerTool"/>
<Tool Name="VCPreLinkEventTool"/>
<Tool EnableCOMDATFolding="2" GenerateDebugInformation="true" Name="VCLinkerTool" OptimizeReferences="2" TargetMachine="1"/>
<Tool Name="VCALinkTool"/>
<Tool Name="VCManifestTool"/>
<Tool Name="VCXDCMakeTool"/>
<Tool Name="VCBscMakeTool"/>
<Tool Name="VCFxCopTool"/>
<Tool Name="VCAppVerifierTool"/>
<Tool Name="VCWebDeploymentTool"/>
<Tool Name="VCPostBuildEventTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" Name="Source Files">
<File RelativePath=".\plugin.cpp">
</File>
<File RelativePath=".\ufoai_filters.cpp">
</File>
</Filter>
<Filter Filter="h;hpp;hxx;hm;inl" Name="Header Files">
<File RelativePath=".\plugin.h">
</File>
<File RelativePath=".\ufoai_filters.h">
</File>
</Filter>
<Filter Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" Name="Resource Files">
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

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#include "plugin.h"
#include "ifilters.h"
#define FilterAdd g_FuncTable.m_pfnFilterAdd
enum FILTERS {
FILTER_ACTORCLIP,
FILTER_WEAPONCLIP,
FILTER_NODRAW,
FILTER_STEPON,
FILTER_LEVEL1,
FILTER_LEVEL2,
FILTER_LEVEL3,
FILTER_LEVEL4,
FILTER_LEVEL5,
FILTER_LEVEL6,
FILTER_LEVEL7,
FILTER_LEVEL8,
FILTER_MAX
};
static bfilter_t* filters[FILTER_MAX];
void UFOAIFilterInit (void)
{
filters[FILTER_LEVEL1] = FilterAdd(1, 0, "level1", (0x10 << 0));
filters[FILTER_LEVEL2] = FilterAdd(1, 0, "level2", (0x10 << 1));
filters[FILTER_LEVEL3] = FilterAdd(1, 0, "level3", (0x10 << 2));
filters[FILTER_LEVEL4] = FilterAdd(1, 0, "level4", (0x10 << 3));
filters[FILTER_LEVEL5] = FilterAdd(1, 0, "level5", (0x10 << 4));
filters[FILTER_LEVEL6] = FilterAdd(1, 0, "level6", (0x10 << 5));
filters[FILTER_LEVEL7] = FilterAdd(1, 0, "level7", (0x10 << 6));
filters[FILTER_LEVEL8] = FilterAdd(1, 0, "level8", (0x10 << 7));
}
void PerformFiltering (int type)
{
switch (type) {
default:
Sys_Printf("TODO: Implement filters");
break;
}
}
void DoSteponFiltering(void)
{
PerformFiltering(FILTER_STEPON);
}
void DoWeaponClipFiltering(void)
{
PerformFiltering(FILTER_WEAPONCLIP);
}
void DoActorClipFiltering(void)
{
PerformFiltering(FILTER_ACTORCLIP);
}
void DoNoDrawFiltering(void)
{
PerformFiltering(FILTER_NODRAW);
}
void DoLevel1Filtering(void)
{
PerformFiltering(FILTER_LEVEL1);
}
void DoLevel2Filtering(void)
{
PerformFiltering(FILTER_LEVEL2);
}
void DoLevel3Filtering(void)
{
PerformFiltering(FILTER_LEVEL3);
}
void DoLevel4Filtering(void)
{
PerformFiltering(FILTER_LEVEL4);
}
void DoLevel5Filtering(void)
{
PerformFiltering(FILTER_LEVEL5);
}
void DoLevel6Filtering(void)
{
PerformFiltering(FILTER_LEVEL6);
}
void DoLevel7Filtering(void)
{
PerformFiltering(FILTER_LEVEL7);
}
void DoLevel8Filtering(void)
{
PerformFiltering(FILTER_LEVEL8);
}

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void DoSteponFiltering(void);
void DoWeaponClipFiltering(void);
void DoActorClipFiltering(void);
void DoNoDrawFiltering(void);
void DoLevel1Filtering(void);
void DoLevel2Filtering(void);
void DoLevel3Filtering(void);
void DoLevel4Filtering(void);
void DoLevel5Filtering(void);
void DoLevel6Filtering(void);
void DoLevel7Filtering(void);
void DoLevel8Filtering(void);
// add the ufoai filters
void UFOAIFilterInit(void);