diff --git a/contrib/camera/camera.def b/contrib/camera/camera.def
index 6a59743..ddec12c 100644
--- a/contrib/camera/camera.def
+++ b/contrib/camera/camera.def
@@ -1,7 +1,6 @@
; camera.def : Declares the module parameters for the DLL.
LIBRARY "CAMERA"
-DESCRIPTION 'CAMERA Windows Dynamic Link Library'
EXPORTS
; Explicit exports can go here
diff --git a/contrib/camera/camera_VC9.vcproj b/contrib/camera/camera_VC9.vcproj
index e10dbd7..bf1b24c 100755
--- a/contrib/camera/camera_VC9.vcproj
+++ b/contrib/camera/camera_VC9.vcproj
@@ -40,7 +40,7 @@
#define X_OK 0
@@ -3359,7 +3366,7 @@ void CGameInstall::BuildDialog() {
void CGameInstall::Run() {
ScanGames();
- if (m_availGames[0] == GAME_NONE) {
+ if ( m_availGames[0] == GAME_NONE ) {
return;
}
if ( DoModal() == IDCANCEL ) {
@@ -3375,8 +3382,8 @@ void CGameInstall::Run() {
gameFilePath += ".game";
Sys_Printf( "game file: %s\n", gameFilePath.GetBuffer() );
- FILE *fg = fopen( gameFilePath.GetBuffer(), "w" );
- if ( fg == NULL || ferror( fg ) ) {
+ FILE * fg = fopen( gameFilePath.GetBuffer(), "w" );
+ if ( fg == NULL ) {
Error( "Failed to open %s for writing\n", gameFilePath.GetBuffer() );
}
fprintf( fg, "\n
-
-
-
-
@@ -2428,6 +2420,14 @@
RelativePath="..\..\src\gtk+\gdk\makefile.msc"
>
+
+
+
+