diff --git a/contrib/camera/camera.def b/contrib/camera/camera.def index 6a59743..ddec12c 100644 --- a/contrib/camera/camera.def +++ b/contrib/camera/camera.def @@ -1,7 +1,6 @@ ; camera.def : Declares the module parameters for the DLL. LIBRARY "CAMERA" -DESCRIPTION 'CAMERA Windows Dynamic Link Library' EXPORTS ; Explicit exports can go here diff --git a/contrib/camera/camera_VC9.vcproj b/contrib/camera/camera_VC9.vcproj index e10dbd7..bf1b24c 100755 --- a/contrib/camera/camera_VC9.vcproj +++ b/contrib/camera/camera_VC9.vcproj @@ -40,7 +40,7 @@ #define X_OK 0 @@ -3359,7 +3366,7 @@ void CGameInstall::BuildDialog() { void CGameInstall::Run() { ScanGames(); - if (m_availGames[0] == GAME_NONE) { + if ( m_availGames[0] == GAME_NONE ) { return; } if ( DoModal() == IDCANCEL ) { @@ -3375,8 +3382,8 @@ void CGameInstall::Run() { gameFilePath += ".game"; Sys_Printf( "game file: %s\n", gameFilePath.GetBuffer() ); - FILE *fg = fopen( gameFilePath.GetBuffer(), "w" ); - if ( fg == NULL || ferror( fg ) ) { + FILE * fg = fopen( gameFilePath.GetBuffer(), "w" ); + if ( fg == NULL ) { Error( "Failed to open %s for writing\n", gameFilePath.GetBuffer() ); } fprintf( fg, "\n - - - - @@ -2428,6 +2420,14 @@ RelativePath="..\..\src\gtk+\gdk\makefile.msc" > + + + +