- Updated Windows build doc, very slight revision. Changed 37 targets to 38.

- Added plugins/imagehl to list of modules built (both	Windows and Linux).
    Not	really sure what this does, but it's the only module (as defined by
    stuff in plugins/ or contrib/) that exists and isn't currently part of the
    build.
- The code to disable desktop composition in Windows has been moved from start
    of main() to an option in Preferences.  The	pref reads as follows:
    "NVIDIA/Aero bug - disable Windows composition".  It is enabled by default.
- Color themes controlled by "Misc" -> "Colors" -> "Themes" options are now
    saved as soon as you select them.  The color theme is no longer clobbered
    when opening Preferences.
- The ATI broken driver (bug #802) pref has been reworded since it applies to
    Intel cards as well.  Before:
    "ATI cards with broken drivers - bug #802".  After:
    "ATI and Intel cards w/ buggy drivers (disappearing polygons)".


git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@479 8a3a26a2-13c4-0310-b231-cf6edde360e5
This commit is contained in:
rambetter 2011-03-03 15:51:44 +00:00
parent caadbd4cfc
commit 8d530e8707
10 changed files with 290 additions and 113 deletions

View file

@ -105,6 +105,7 @@ class Config:
'plugins/model/model.vcproj',
'plugins/imagepng/imagepng.vcproj',
'plugins/imagewal/imagewal.vcproj',
'plugins/imagehl/imagehl.vcproj',
'plugins/imagem8/imagem8.vcproj',
'plugins/spritemodel/spritemodel.vcproj',
'plugins/textool/textool.vcproj',

View file

@ -1,7 +1,6 @@
; hlimage.def : Declares the module parameters for the DLL.
LIBRARY "ImageHL"
DESCRIPTION 'ImageHL Windows Dynamic Link Library'
EXPORTS
; Explicit exports can go here

View file

@ -0,0 +1,189 @@
<?xml version="1.0" encoding="UTF-8"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="imagehl"
ProjectGUID="{BA1BC409-744B-4270-8E47-BA10872313AD}"
Keyword="Win32Proj"
TargetFrameworkVersion="0"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)\install\modules"
IntermediateDirectory="$(SolutionDir)\build\intermediate\$(ConfigurationName)\$(ProjectName)"
ConfigurationType="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\libs&quot;;&quot;$(SolutionDir)\include&quot;;&quot;$(SolutionDir)\..\STLport-5.2.1\stlport&quot;;&quot;$(SolutionDir)\..\gtk-2.16.6\include\glib-2.0&quot;;&quot;$(SolutionDir)\..\gtk-2.16.6\lib\glib-2.0\include&quot;;&quot;$(SolutionDir)\..\libxml2-2.7.3\include\libxml2&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;IMAGEHL_EXPORTS;"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="4"
DisableSpecificWarnings="4996;4101"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="glib-2.0.lib libxml2.lib synapse.lib"
AdditionalLibraryDirectories="&quot;$(SolutionDir)\..\gtk-2.16.6\lib&quot;;&quot;$(SolutionDir)\..\libxml2-2.7.3\lib&quot;;&quot;$(SolutionDir)\build\$(ConfigurationName)\libs&quot;"
ModuleDefinitionFile="imagehl.def"
GenerateDebugInformation="true"
SubSystem="2"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)\install\modules"
IntermediateDirectory="$(SolutionDir)\build\intermediate\$(ConfigurationName)\$(ProjectName)"
ConfigurationType="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\libs&quot;;&quot;$(SolutionDir)\include&quot;;&quot;$(SolutionDir)\..\STLport-5.2.1\stlport&quot;;&quot;$(SolutionDir)\..\gtk-2.16.6\include\glib-2.0&quot;;&quot;$(SolutionDir)\..\gtk-2.16.6\lib\glib-2.0\include&quot;;&quot;$(SolutionDir)\..\libxml2-2.7.3\include\libxml2&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;IMAGEHL_EXPORTS;"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
DisableSpecificWarnings="4996;4101"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="glib-2.0.lib libxml2.lib synapse.lib"
AdditionalLibraryDirectories="&quot;$(SolutionDir)\..\gtk-2.16.6\lib&quot;;&quot;$(SolutionDir)\..\libxml2-2.7.3\lib&quot;;&quot;$(SolutionDir)\build\$(ConfigurationName)\libs&quot;"
ModuleDefinitionFile="imagehl.def"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="src"
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
>
<File
RelativePath=".\imagehl.cpp"
>
</File>
<File
RelativePath=".\imagehl.def"
>
</File>
<File
RelativePath=".\lbmlib.cpp"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View file

@ -1,75 +0,0 @@
<?xml version="1.0" ?><VisualStudioProject Name="imagehl" ProjectGUID="{65D02375-63EE-4A8A-9F8E-504B1D5A1D02}" ProjectType="Visual C++" RootNamespace="imagehl" Version="8.00">
<Platforms>
<Platform Name="Win32"/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration CharacterSet="2" ConfigurationType="1" IntermediateDirectory="$(ConfigurationName)" Name="Debug|Win32" OutputDirectory="$(SolutionDir)\install\modules">
<Tool Name="VCPreBuildEventTool"/>
<Tool Name="VCCustomBuildTool"/>
<Tool Name="VCXMLDataGeneratorTool"/>
<Tool Name="VCWebServiceProxyGeneratorTool"/>
<Tool Name="VCMIDLTool"/>
<Tool AdditionalIncludeDirectories="&quot;$(SolutionDir)\include&quot;;&quot;$(SolutionDir)\libs&quot;;&quot;$(SolutionDir)\..\STLPort\stlport&quot;;&quot;$(SolutionDir)\..\gtk2\include&quot;;&quot;$(SolutionDir)\..\gtk2\include\glib-2.0&quot;;&quot;$(SolutionDir)\..\gtk2\lib\glib-2.0\include&quot;;&quot;$(SolutionDir)\..\libxml2\include&quot;" BasicRuntimeChecks="3" DebugInformationFormat="4" Detect64BitPortabilityProblems="true" DisableSpecificWarnings="4996;4244;4267" MinimalRebuild="true" Name="VCCLCompilerTool" Optimization="0" PreprocessorDefinitions="_CRT_SECURE_NO_WARNINGS" RuntimeLibrary="3" WarningLevel="3"/>
<Tool Name="VCManagedResourceCompilerTool"/>
<Tool Name="VCResourceCompilerTool"/>
<Tool Name="VCPreLinkEventTool"/>
<Tool GenerateDebugInformation="true" Name="VCLinkerTool" TargetMachine="1"/>
<Tool Name="VCALinkTool"/>
<Tool Name="VCManifestTool"/>
<Tool Name="VCXDCMakeTool"/>
<Tool Name="VCBscMakeTool"/>
<Tool Name="VCFxCopTool"/>
<Tool Name="VCAppVerifierTool"/>
<Tool Name="VCWebDeploymentTool"/>
<Tool Name="VCPostBuildEventTool"/>
</Configuration>
<Configuration CharacterSet="2" ConfigurationType="1" IntermediateDirectory="$(ConfigurationName)" Name="Release|Win32" OutputDirectory="$(SolutionDir)\install\modules">
<Tool Name="VCPreBuildEventTool"/>
<Tool Name="VCCustomBuildTool"/>
<Tool Name="VCXMLDataGeneratorTool"/>
<Tool Name="VCWebServiceProxyGeneratorTool"/>
<Tool Name="VCMIDLTool"/>
<Tool AdditionalIncludeDirectories="&quot;$(SolutionDir)\include&quot;;&quot;$(SolutionDir)\libs&quot;;&quot;$(SolutionDir)\..\STLPort\stlport&quot;;&quot;$(SolutionDir)\..\gtk2\include&quot;;&quot;$(SolutionDir)\..\gtk2\include\glib-2.0&quot;;&quot;$(SolutionDir)\..\gtk2\lib\glib-2.0\include&quot;;&quot;$(SolutionDir)\..\libxml2\include&quot;" DebugInformationFormat="3" Detect64BitPortabilityProblems="true" DisableSpecificWarnings="4996;4244;4267" Name="VCCLCompilerTool" PreprocessorDefinitions="_CRT_SECURE_NO_WARNINGS" RuntimeLibrary="2" WarningLevel="3"/>
<Tool Name="VCManagedResourceCompilerTool"/>
<Tool Name="VCResourceCompilerTool"/>
<Tool Name="VCPreLinkEventTool"/>
<Tool EnableCOMDATFolding="2" GenerateDebugInformation="true" Name="VCLinkerTool" OptimizeReferences="2" TargetMachine="1"/>
<Tool Name="VCALinkTool"/>
<Tool Name="VCManifestTool"/>
<Tool Name="VCXDCMakeTool"/>
<Tool Name="VCBscMakeTool"/>
<Tool Name="VCFxCopTool"/>
<Tool Name="VCAppVerifierTool"/>
<Tool Name="VCWebDeploymentTool"/>
<Tool Name="VCPostBuildEventTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat;f90;for;f;fpp" Name="Source Files">
<File RelativePath=".\imagehl.cpp">
</File>
<File RelativePath=".\imagehl.def">
</File>
<File RelativePath=".\lbmlib.cpp">
</File>
</Filter>
<Filter Filter="h;hpp;hxx;hm;inl;fi;fd" Name="Header Files">
<File RelativePath=".\imagehl.h">
</File>
<File RelativePath=".\lbmlib.h">
</File>
</Filter>
<Filter Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;txt" Name="Resource Files">
<File RelativePath=".\imagehl.txt">
</File>
</Filter>
<File RelativePath=".\Conscript">
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View file

@ -112,6 +112,11 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "imagewal", "plugins\imagewa
{E13CCFB0-A366-4EF3-A66F-C374B563E4DF} = {E13CCFB0-A366-4EF3-A66F-C374B563E4DF}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "imagehl", "plugins\imagehl\imagehl.vcproj", "{BA1BC409-744B-4270-8E47-BA10872313AD}"
ProjectSection(ProjectDependencies) = postProject
{E13CCFB0-A366-4EF3-A66F-C374B563E4DF} = {E13CCFB0-A366-4EF3-A66F-C374B563E4DF}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "imagem8", "plugins\imagem8\imagem8.vcproj", "{C6FA63AA-5F37-4D43-BE6B-09903E70C9E1}"
ProjectSection(ProjectDependencies) = postProject
{E13CCFB0-A366-4EF3-A66F-C374B563E4DF} = {E13CCFB0-A366-4EF3-A66F-C374B563E4DF}
@ -274,6 +279,10 @@ Global
{8D3160AB-B386-4970-8146-826BC293CCB1}.Debug|Win32.Build.0 = Debug|Win32
{8D3160AB-B386-4970-8146-826BC293CCB1}.Release|Win32.ActiveCfg = Release|Win32
{8D3160AB-B386-4970-8146-826BC293CCB1}.Release|Win32.Build.0 = Release|Win32
{BA1BC409-744B-4270-8E47-BA10872313AD}.Debug|Win32.ActiveCfg = Debug|Win32
{BA1BC409-744B-4270-8E47-BA10872313AD}.Debug|Win32.Build.0 = Debug|Win32
{BA1BC409-744B-4270-8E47-BA10872313AD}.Release|Win32.ActiveCfg = Release|Win32
{BA1BC409-744B-4270-8E47-BA10872313AD}.Release|Win32.Build.0 = Release|Win32
{C6FA63AA-5F37-4D43-BE6B-09903E70C9E1}.Debug|Win32.ActiveCfg = Debug|Win32
{C6FA63AA-5F37-4D43-BE6B-09903E70C9E1}.Debug|Win32.Build.0 = Debug|Win32
{C6FA63AA-5F37-4D43-BE6B-09903E70C9E1}.Release|Win32.ActiveCfg = Release|Win32

View file

@ -429,32 +429,6 @@ int main( int argc, char* argv[] ) {
char *libgl, *ptr;
int i, j, k;
/*
Rambetter on Fri Jan 21, 2011:
People with recent NVIDIA cards and Windows 7 (Aero) are complaining about "hall of mirrors"
effect in the OpenGL viewports. The code below is borrowed from NetRadiant to address
this issue. This change turns off desktop compositing (globally) while Radiant is running.
It's a real hack but the "correct" fix is very involving, so until the underlying problem
is addressed we need this code here. I don't know for sure what the underlying problem is,
but I have a hunch it's the version of gtkglext.dll we're using.
*/
#ifdef _WIN32
HMODULE lib;
lib = LoadLibrary("dwmapi.dll");
if (lib != 0)
{
void (WINAPI *qDwmEnableComposition) (bool bEnable) =
(void (WINAPI *) (bool bEnable)) GetProcAddress(lib, "DwmEnableComposition");
if (qDwmEnableComposition)
{
qDwmEnableComposition(FALSE);
}
FreeLibrary(lib);
}
#endif
/*
Rambetter on Sat Nov 13, 2010:

View file

@ -5960,6 +5960,7 @@ void MainFrame::OnColorSetoriginal()
g_qeglobals.d_savedinfo.colors[COLOR_SELBRUSHES3D][1] = 0.0f;
g_qeglobals.d_savedinfo.colors[COLOR_SELBRUSHES3D][2] = 0.0f;
g_PrefsDlg.SavePrefs();
Sys_UpdateWindows (W_ALL);
}
@ -6002,6 +6003,7 @@ void MainFrame::OnColorSetqer()
g_qeglobals.d_savedinfo.colors[COLOR_SELBRUSHES3D][1] = 0.0f;
g_qeglobals.d_savedinfo.colors[COLOR_SELBRUSHES3D][2] = 0.0f;
g_PrefsDlg.SavePrefs();
Sys_UpdateWindows (W_ALL);
}
@ -6047,6 +6049,7 @@ void MainFrame::OnColorSetblack()
g_qeglobals.d_savedinfo.colors[COLOR_SELBRUSHES3D][1] = 0.0f;
g_qeglobals.d_savedinfo.colors[COLOR_SELBRUSHES3D][2] = 0.0f;
g_PrefsDlg.SavePrefs();
Sys_UpdateWindows (W_ALL);
}
@ -6090,6 +6093,7 @@ void MainFrame::OnColorSetydnar()
g_qeglobals.d_savedinfo.colors[COLOR_SELBRUSHES3D][1] = 0.0f;
g_qeglobals.d_savedinfo.colors[COLOR_SELBRUSHES3D][2] = 0.0f;
g_PrefsDlg.SavePrefs();
Sys_UpdateWindows (W_ALL);
}

View file

@ -148,7 +148,14 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#define TEXTURECOMPRESSIONFORMAT_KEY "TextureCompressionFormat"
#define LIGHTRADIUS_KEY "LightRadiuses"
#define Q3MAP2TEX_KEY "Q3Map2Tex"
#ifdef ATIHACK_812
#define ATIHACK_KEY "ATIHack"
#endif
#ifdef NVIDIA_AERO_HACK
#define NVAEROHACK_KEY "NvidiaAeroHack"
#endif
// window stuff
#define ENTITYSPLIT1_KEY "EntitySplit1"
@ -687,7 +694,11 @@ PrefsDlg::PrefsDlg ()
m_nLightRadiuses = 1;
m_bQ3Map2Texturing = TRUE;
#ifdef ATIHACK_812
m_bGlATIHack = FALSE;
m_bGlATIHack = FALSE;
#endif
#ifdef NVIDIA_AERO_HACK
m_bGlNvidiaAeroHack = TRUE;
m_bGlNvidiaAeroHackPrevState = -1; // -1 is uninitialized, 0 is FALSE, 1 is TRUE
#endif
}
@ -1818,11 +1829,18 @@ void PrefsDlg::BuildDialog ()
g_list_free (combo_list);
#ifdef ATIHACK_812
// ATI bugs
check = gtk_check_button_new_with_label (_("ATI cards with broken drivers - bug #802"));
gtk_widget_show(check);
gtk_box_pack_start(GTK_BOX(vbox), check, FALSE, FALSE, 0);
AddDialogData(check, &m_bGlATIHack, DLG_CHECK_BOOL);
// ATI bugs
check = gtk_check_button_new_with_label (_("ATI and Intel cards w/ buggy drivers (disappearing polygons)"));
gtk_widget_show(check);
gtk_box_pack_start(GTK_BOX(vbox), check, FALSE, FALSE, 0);
AddDialogData(check, &m_bGlATIHack, DLG_CHECK_BOOL);
#endif
#ifdef NVIDIA_AERO_HACK
check = gtk_check_button_new_with_label (_("NVIDIA/Aero bug - disable Windows composition"));
gtk_widget_show(check);
gtk_box_pack_start(GTK_BOX(vbox), check, FALSE, FALSE, 0);
AddDialogData(check, &m_bGlNvidiaAeroHack, DLG_CHECK_BOOL);
#endif
// Add the page to the notebook
@ -2859,6 +2877,40 @@ void PrefsDlg::UpdateATIHack() {
}
#endif
#ifdef NVIDIA_AERO_HACK
void PrefsDlg::UpdateNvidiaAeroHack() {
if (m_bGlNvidiaAeroHack && m_bGlNvidiaAeroHackPrevState == 1) { return; }
if ((!m_bGlNvidiaAeroHack) && m_bGlNvidiaAeroHackPrevState == 0) { return; }
if ((!m_bGlNvidiaAeroHack) && m_bGlNvidiaAeroHackPrevState < 0) {
// The hack state is uninitialized, meaning that this is the first call
// to this function. I prefer not to explicitly enable composition because
// the user may have set the application to disable it, and I don't want to
// override that. Leave the state of composition as-is if the hack checkbox
// isn't checked.
m_bGlNvidiaAeroHackPrevState = 0;
return;
}
HMODULE lib = LoadLibrary("dwmapi.dll");
if (lib) {
void (WINAPI *qDwmEnableComposition) (bool bEnable) =
(void (WINAPI *) (bool bEnable)) GetProcAddress(lib, "DwmEnableComposition");
if (qDwmEnableComposition) {
if (m_bGlNvidiaAeroHack) {
Sys_Printf("Disabling Windows composition\n");
qDwmEnableComposition(0);
m_bGlNvidiaAeroHackPrevState = 1;
}
else {
Sys_Printf("Enabling Windows composition\n");
qDwmEnableComposition(1);
m_bGlNvidiaAeroHackPrevState = 0;
}
}
FreeLibrary(lib);
}
}
#endif
// TTimo: m_strEnginePath has a special status, if not found in registry we need to
// initiliaze it for sure. It is not totally failsafe but we can use the same
// code than in q3map, expecting to find some "quake" above us. If not, we prompt
@ -3139,6 +3191,10 @@ void PrefsDlg::LoadPrefs ()
mLocalPrefs.GetPref(ATIHACK_KEY, &m_bGlATIHack, FALSE);
#endif
#ifdef NVIDIA_AERO_HACK
mLocalPrefs.GetPref(NVAEROHACK_KEY, &m_bGlNvidiaAeroHack, TRUE);
#endif
Undo_SetMaxSize(m_nUndoLevels); // set it internally as well / FIXME: why not just have one global value?
UpdateTextureCompression();
@ -3147,6 +3203,10 @@ void PrefsDlg::LoadPrefs ()
UpdateATIHack();
#endif
#ifdef NVIDIA_AERO_HACK
UpdateNvidiaAeroHack();
#endif
if (mLocalPrefs.mbEmpty)
{
mLocalPrefs.mbEmpty = false;
@ -3191,9 +3251,12 @@ void PrefsDlg::PostModal (int code)
SavePrefs();
// make sure the logfile is ok
Sys_LogFile();
#ifdef ATIHACK_812
UpdateATIHack();
#endif
#ifdef ATIHACK_812
UpdateATIHack();
#endif
#ifdef NVIDIA_AERO_HACK
UpdateNvidiaAeroHack();
#endif
if (g_pParentWnd)
g_pParentWnd->SetGridStatus();
Sys_UpdateWindows(W_ALL);

View file

@ -26,6 +26,10 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "gtkr_list.h"
//#include "profile.h"
#ifdef _WIN32
#define NVIDIA_AERO_HACK
#endif
#define MAX_TEXTURE_QUALITY 3
enum PrefTypes_t
@ -485,6 +489,10 @@ public:
void UpdateATIHack();
#endif
#ifdef NVIDIA_AERO_HACK
void UpdateNvidiaAeroHack();
#endif
void LoadPrefs();
void SavePrefs();
void LoadTexdefPref(texdef_t* pTexdef, char* pName);
@ -687,7 +695,12 @@ public:
bool m_bQ3Map2Texturing;
#ifdef ATIHACK_812
bool m_bGlATIHack;
bool m_bGlATIHack;
#endif
#ifdef NVIDIA_AERO_HACK
bool m_bGlNvidiaAeroHack;
int m_bGlNvidiaAeroHackPrevState;
#endif
void UpdateData (bool retrieve);

View file

@ -313,7 +313,7 @@ $ <b>scons target=setup</b>
of Visual C++:</p>
<blockquote>
<pre width="80" style="background: #CCCCCC; padding: 2mm; border-style: ridge">radiant - 0 error(s), 0 warning(s)
========== Build: 37 succeeded, 0 failed, 0 up-to-date, 0 skipped ==========
========== Build: 38 succeeded, 0 failed, 0 up-to-date, 0 skipped ==========
</pre>
</blockquote>
<hr />