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https://github.com/UberGames/GtkRadiant.git
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* added three new filter types for quake2 surface and content flags
* fixed ufoai level filters git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@222 8a3a26a2-13c4-0310-b231-cf6edde360e5
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4547d98aa3
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3 changed files with 47 additions and 14 deletions
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@ -10,19 +10,21 @@ static bfilter_t* filters[FILTER_MAX];
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void UFOAIFilterInit (void)
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{
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// texture name filters
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filters[FILTER_ACTORCLIP] = FilterAdd(1, 0, "actorclip", 0);
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filters[FILTER_WEAPONCLIP] = FilterAdd(1, 0, "weaponclip", 0);
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filters[FILTER_NODRAW] = FilterAdd(1, 0, "nodraw", 0);
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filters[FILTER_STEPON] = FilterAdd(1, 0, "stepon", 0);
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filters[FILTER_LEVEL1] = FilterAdd(2, UFOAI_CONTENTS_LEVEL_1, "level1", 0);
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filters[FILTER_LEVEL2] = FilterAdd(2, UFOAI_CONTENTS_LEVEL_2, "level2", 0);
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filters[FILTER_LEVEL3] = FilterAdd(2, UFOAI_CONTENTS_LEVEL_3, "level3", 0);
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filters[FILTER_LEVEL4] = FilterAdd(2, UFOAI_CONTENTS_LEVEL_4, "level4", 0);
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filters[FILTER_LEVEL5] = FilterAdd(2, UFOAI_CONTENTS_LEVEL_5, "level5", 0);
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filters[FILTER_LEVEL6] = FilterAdd(2, UFOAI_CONTENTS_LEVEL_6, "level6", 0);
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filters[FILTER_LEVEL7] = FilterAdd(2, UFOAI_CONTENTS_LEVEL_7, "level7", 0);
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filters[FILTER_LEVEL8] = FilterAdd(2, UFOAI_CONTENTS_LEVEL_8, "level8", 0);
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// content flag filters
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filters[FILTER_LEVEL1] = FilterAdd(7, UFOAI_CONTENTS_LEVEL_1, "level1", 0);
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filters[FILTER_LEVEL2] = FilterAdd(7, UFOAI_CONTENTS_LEVEL_2, "level2", 0);
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filters[FILTER_LEVEL3] = FilterAdd(7, UFOAI_CONTENTS_LEVEL_3, "level3", 0);
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filters[FILTER_LEVEL4] = FilterAdd(7, UFOAI_CONTENTS_LEVEL_4, "level4", 0);
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filters[FILTER_LEVEL5] = FilterAdd(7, UFOAI_CONTENTS_LEVEL_5, "level5", 0);
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filters[FILTER_LEVEL6] = FilterAdd(7, UFOAI_CONTENTS_LEVEL_6, "level6", 0);
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filters[FILTER_LEVEL7] = FilterAdd(7, UFOAI_CONTENTS_LEVEL_7, "level7", 0);
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filters[FILTER_LEVEL8] = FilterAdd(7, UFOAI_CONTENTS_LEVEL_8, "level8", 0);
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Sys_Printf("UFO:AI Filters initialized\n");
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}
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@ -36,10 +38,10 @@ void PerformFiltering (int type)
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if (filters[type]->active) {
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filters[type]->active = false;
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Sys_Printf("filter %i deactivated\n", type);
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//Sys_Printf("filter %i deactivated (mask %i 0x%x)\n", type, filters[type]->mask, filters[type]->mask);
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} else {
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filters[type]->active = true;
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Sys_Printf("filter %i activated\n", type);
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//Sys_Printf("filter %i activated (mask %i 0x%x)\n", type, filters[type]->mask, filters[type]->mask);
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}
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FiltersActivate();
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@ -753,6 +753,8 @@ struct bfilter_t //c++ style
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// 2=brush->pPatch->pShader->getFlags()
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// 3=brush->owner->eclass->name
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// 4=brush->owner->eclass->nShowFlags
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// 5=brush->face->texdef.flags (q2)
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// 6=brush->face->texdef.contents (q2)
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int mask;
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char *string;
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bool active;
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@ -34,13 +34,16 @@ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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// type 3 = entity filter (name)
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// type 2 = QER_* shader flags
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// type 4 = entity classes
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// type 5 = surface flags (q2)
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// type 6 = content flags (q2)
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// type 7 = content flags - no match (q2)
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bfilter_t *FilterAdd(bfilter_t *pFilter, int type, int bmask, char *str, int exclude)
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{
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bfilter_t *pNew = new bfilter_t;
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pNew->next = pFilter;
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pNew->attribute = type;
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if (type == 1 || type == 3) pNew->string = str;
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if (type == 2 || type == 4) pNew->mask = bmask;
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if (type == 2 || type == 4 || type == 5 || type == 6 || type == 7) pNew->mask = bmask;
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if (g_qeglobals.d_savedinfo.exclude & exclude)
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pNew->active = true;
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else
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@ -164,8 +167,10 @@ bool FilterBrush(brush_t *pb)
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filters != NULL;
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filters = filters->next)
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{
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if (!filters->active)
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continue;
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// exclude by attribute 1 brush->face->pShader->getName()
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if (filters->active && filters->attribute == 1)
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if (filters->attribute == 1)
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{
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if (strstr(f->pShader->getName(),filters->string))
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{
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@ -174,14 +179,38 @@ bool FilterBrush(brush_t *pb)
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}
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}
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// exclude by attribute 2 brush->face->pShader->getFlags()
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else if (filters->active
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&& filters->attribute == 2)
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else if (filters->attribute == 2)
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{
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if (f->pShader->getFlags() & filters->mask)
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{
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filterbrush=true;
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break;
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}
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// quake2 - 5 == surface flags, 6 == content flags
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}
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else if (filters->attribute == 5)
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{
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if (f->texdef.flags && f->texdef.flags & filters->mask)
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{
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filterbrush=true;
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break;
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}
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}
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else if (filters->attribute == 6)
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{
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if (f->texdef.contents && f->texdef.contents & filters->mask)
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{
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filterbrush=true;
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break;
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}
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}
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else if (filters->attribute == 7)
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{
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if (f->texdef.contents && !(f->texdef.contents & filters->mask))
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{
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filterbrush=true;
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break;
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}
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}
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}
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if (!filterbrush)
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