- Fixed texcompression being disabled after each restart

git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@163 8a3a26a2-13c4-0310-b231-cf6edde360e5
This commit is contained in:
namespace 2007-04-25 18:54:37 +00:00
parent 389cb33239
commit 47e6646181
4 changed files with 68 additions and 51 deletions

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@ -1,6 +1,10 @@
This is the changelog for developers, != changelog for the end user
that we distribute with the binaries. (see changelog)
25/04/2007
- Fixed texcompression beeing disabled after each restart
- Fixed gtk-searchpopup in treeviews
15/03/2007
namespace
- Fixed brushexport2 output float-format (Shaderman)

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@ -54,7 +54,7 @@
BrowseInformation="0"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
DebugInformationFormat="4"
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127;4996"
/>
<Tool

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@ -534,7 +534,6 @@ TexturesCache& GetTexturesCache()
void Textures_Realise()
{
SetTexParameters(g_texture_mode);
g_texturesmap->realise();
}
@ -564,7 +563,6 @@ void Textures_ModeChanged()
}
glBindTexture( GL_TEXTURE_2D, 0 );
//qglFinish();
}
g_texturesModeChangedNotify();
}
@ -593,55 +591,62 @@ void Textures_UpdateTextureCompressionFormat()
{
GLint texture_components = GL_RGBA;
if (g_texture_globals.bTextureCompressionSupported)
{
if(g_texture_globals.m_nTextureCompressionFormat != TEXTURECOMPRESSION_NONE
&& g_texture_globals.m_nTextureCompressionFormat != TEXTURECOMPRESSION_RGBA
&& !g_texture_globals.m_bS3CompressionSupported)
{
globalOutputStream() << "OpenGL extension GL_EXT_texture_compression_s3tc not supported by current graphics drivers\n";
g_texture_globals.m_nTextureCompressionFormat = TEXTURECOMPRESSION_RGBA; // if this is not supported either, see below
}
if (g_texture_globals.m_nTextureCompressionFormat == TEXTURECOMPRESSION_RGBA && !g_texture_globals.m_bOpenGLCompressionSupported)
{
globalOutputStream() << "OpenGL extension GL_ARB_texture_compression not supported by current graphics drivers\n";
g_texture_globals.m_nTextureCompressionFormat = TEXTURECOMPRESSION_NONE;
}
if(!g_texturesmap->realised())
{
texture_components = g_texture_globals.m_nTextureCompressionFormat;
}
else
{
if (g_texture_globals.bTextureCompressionSupported)
{
if(g_texture_globals.m_nTextureCompressionFormat != TEXTURECOMPRESSION_NONE
&& g_texture_globals.m_nTextureCompressionFormat != TEXTURECOMPRESSION_RGBA
&& !g_texture_globals.m_bS3CompressionSupported)
{
globalOutputStream() << "OpenGL extension GL_EXT_texture_compression_s3tc not supported by current graphics drivers\n";
g_texture_globals.m_nTextureCompressionFormat = TEXTURECOMPRESSION_RGBA; // if this is not supported either, see below
}
if (g_texture_globals.m_nTextureCompressionFormat == TEXTURECOMPRESSION_RGBA && !g_texture_globals.m_bOpenGLCompressionSupported)
{
globalOutputStream() << "OpenGL extension GL_ARB_texture_compression not supported by current graphics drivers\n";
g_texture_globals.m_nTextureCompressionFormat = TEXTURECOMPRESSION_NONE;
}
switch (g_texture_globals.m_nTextureCompressionFormat)
{
case (TEXTURECOMPRESSION_NONE):
{
texture_components = GL_RGBA;
break;
}
case (TEXTURECOMPRESSION_RGBA):
{
texture_components = GL_COMPRESSED_RGBA_ARB;
break;
}
case (TEXTURECOMPRESSION_RGBA_S3TC_DXT1):
{
texture_components = GL_COMPRESSED_RGBA_S3TC_DXT1_EXT;
break;
}
case (TEXTURECOMPRESSION_RGBA_S3TC_DXT3):
{
texture_components = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT;
break;
}
case (TEXTURECOMPRESSION_RGBA_S3TC_DXT5):
{
texture_components = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
break;
}
}
}
else
{
texture_components = GL_RGBA;
g_texture_globals.m_nTextureCompressionFormat = TEXTURECOMPRESSION_NONE;
}
switch (g_texture_globals.m_nTextureCompressionFormat)
{
case (TEXTURECOMPRESSION_NONE):
{
texture_components = GL_RGBA;
break;
}
case (TEXTURECOMPRESSION_RGBA):
{
texture_components = GL_COMPRESSED_RGBA_ARB;
break;
}
case (TEXTURECOMPRESSION_RGBA_S3TC_DXT1):
{
texture_components = GL_COMPRESSED_RGBA_S3TC_DXT1_EXT;
break;
}
case (TEXTURECOMPRESSION_RGBA_S3TC_DXT3):
{
texture_components = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT;
break;
}
case (TEXTURECOMPRESSION_RGBA_S3TC_DXT5):
{
texture_components = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
break;
}
}
}
else
{
texture_components = GL_RGBA;
g_texture_globals.m_nTextureCompressionFormat = TEXTURECOMPRESSION_NONE;
}
}
Textures_setTextureComponents(texture_components);
}

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@ -13,6 +13,8 @@
<dir name="2.10.0">
<dir name="engines">
<file name="libwimp.dll"/>
<file name="libclearlooks.dll"/>
<file name="libpixmap.dll"/>
</dir>
<dir name="immodules">
<file name="im-ipa.dll"/>
@ -20,6 +22,7 @@
<dir name="loaders">
<file name="libpixbufloader-bmp.dll"/>
<file name="libpixbufloader-xpm.dll"/>
<file name="libpixbufloader-png.dll"/>
</dir>
</dir>
</dir>
@ -45,6 +48,11 @@
<file name="gtkrc"/>
</dir>
</dir>
<dir name="Clearlooks">
<dir name="gtk-2.0">
<file name="gtkrc"/>
</dir>
</dir>
</dir>
</dir>
</component>